Summary
Zombie Spawnrates are the chance that a particular zombie will spawn. For the most part, Zombie Spawnrates variate as the round goes on. The graph below depicts this:
The y-axis is the % chance that the particular zombie will spawn and the x-axis is the round progression in seconds (eg 14s is 14 seconds).
You can view the zombie spawns on the map by saying "showheat" which is great for finding gift, As gifts spawn on zombie spawns.
Other Spawnrates
- Stalkers have a 0% chance to spawn naturally. They can only be bought from the In-Game Store.
- Charged Brutes and Electric Elementals cannot spawn naturally.
- The Beast had an unknown spawnrate.
- X-Mas Costumes 2017 had 10% spawnrate of all zombies.
- Halloween Costumes 2018 had a 10% spawnrate of all special zombies, if you didn't own the costume.
- X-Mas Costumes 2018 (Normal Zombies) had a 10% spawnrates of all Normal Zombies.
Exceptions
- Beginners servers do not change in spawnrate; they remain the same from the initial spawnrate.
- Brutes have a 0% chance of spawning if the server has a brute limit and there is a Brute currently alive.
- Survival Unlimited servers and VIP Servers, when disabled, do not have a brute limit.
- If not killed naturally (by a survivor with the "Killed By" box appearing) or if you reset, you have a 100% chance of spawning as a Normal Zombie.
- Rapid Infection has a 100% chance of Normal Zombies.
- Idle Zombies spawning have a 100% chance of Normal Zombies.
- Zombie purchases in the In-Game Store have a 100% chance of spawning for that particular zombie.
- The following maps have zombie restrictions which all affect zombie spawnrates:
- S.S. Boliviar has a 0% chance of Brutes.
- Outpost 21 has a 0% chance of Tickers (and Stalkers cannot be bought).
- M.S Antares has a 0% of Edgars and Swarmers (and Stalkers cannot be bought).
- Porta Coeli II had a 100% of Normal Zombies.
- The Skull Champion has a 100% chance of spawning when 300 zombies are killed.
Tips
- The 14 seconds it takes for each Normal Zombie point to drop is consistent and is not affected if no zombies spawn during those 14 seconds.
- This means, during Arena, it is likely by the latter waves, very little Normal Zombies will spawn.
- It also means during Undead Battleground, players are more likely to start off as a special zombie as the rates of special zombies would be higher as time goes on.
- Past 280 seconds, there is no change in the spawnrates of zombies.
Trivia
- Prior to v1.1.9, zombie spawnrates were the same throughout the whole round.
- Prior to v1.1.4, Stalkers were naturally spawning and had the same spawnrate as Elementals.
- After v0.6.6, there was a three Leaper limit across all servers but this was removed at an unknown time.
- Prior to v0.6.6, the Leaper spawnrate was far more common, similar to that of a Ticker.
- Prior to v1.3.7, Swarmers could not spawn naturally.