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⚫ | <p style="text-align:center;">'''Weapons''' are one of the four primary aspects of the Reason 2 Die series. They are used solely by Survivors with the goal of helping the team reach their objective by killing a variety of [[Mobs]]. There are multiple kinds of '''weapons''' in the game with each with its own [[skins]] and statistics. At the beginning, only the [[Steyr M]] is unlocked while the rest aren't. The only way to acquire all non-event weapons is by grinding for [[Cash]]. All '''weapons''' are available to use, but only moderators are allowed to wield the [[FATAL5]]. The [[FATAL6]] is an exclusive weapon for certain people.</p> |
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− | [[File:Digimon From R2da.png|664px]] |
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⚫ | <p style="text-align:center;">Weapons are one of the four primary aspects of the Reason 2 Die series. They are used solely by Survivors with the goal of helping the team reach their objective by killing a variety of |
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[[File:WeaponsHeader-2b.png|center]] |
[[File:WeaponsHeader-2b.png|center]] |
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| style="padding: 5px;" |[[Image:ButtonM16A1-0.png|link=M16A1|100x100px]] |
| style="padding: 5px;" |[[Image:ButtonM16A1-0.png|link=M16A1|100x100px]] |
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| style="padding: 5px;" |[[Image:ButtonMinigun.png|link=Minigun|100x100px]] |
| style="padding: 5px;" |[[Image:ButtonMinigun.png|link=Minigun|100x100px]] |
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| style="padding: 5px;" |[[Image:ButtonSpas12.png|link=Spas-12|100x100px]] |
| style="padding: 5px;" |[[Image:ButtonSpas12.png|link=Spas-12|100x100px]] |
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| style="padding: 5px;" |[[Image:ButtonFlamethrower.png|link=Flamethrower|100x100px]] |
| style="padding: 5px;" |[[Image:ButtonFlamethrower.png|link=Flamethrower|100x100px]] |
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| style="padding: 5px;" |[[Image:ButtonAK-47.png|link=AK-47|100x100px]] |
| style="padding: 5px;" |[[Image:ButtonAK-47.png|link=AK-47|100x100px]] |
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| style="padding: 5px;" |[[Image:ButtonCK Swat.png|link=CK Swat|100x100px]] |
| style="padding: 5px;" |[[Image:ButtonCK Swat.png|link=CK Swat|100x100px]] |
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| style="padding: 5px;" |[[Image:ButtonBarret50c.png|link=Barrett 50 Cal.|100x100px]] |
| style="padding: 5px;" |[[Image:ButtonBarret50c.png|link=Barrett 50 Cal.|100x100px]] |
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| style="padding: 5px;" |[[Image:ButtonM249.png|link=M249|100x100px]] |
| style="padding: 5px;" |[[Image:ButtonM249.png|link=M249|100x100px]] |
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| style="padding: 5px;" |[[Image:RPG-0.png|link=RPG|100x100px]] |
| style="padding: 5px;" |[[Image:RPG-0.png|link=RPG|100x100px]] |
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| style="padding: 5px;" |[[Image:ButtonFamas.png|link=Famas|100x100px]] |
| style="padding: 5px;" |[[Image:ButtonFamas.png|link=Famas|100x100px]] |
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| style="padding: 5px;" |[[Image:ButtonMini Uzi.png|link=Mini Uzis|100x100px]] |
| style="padding: 5px;" |[[Image:ButtonMini Uzi.png|link=Mini Uzis|100x100px]] |
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| style="padding: 5px;" |[[Image:HK416Button.png|link=HK416|100x100px]] |
| style="padding: 5px;" |[[Image:HK416Button.png|link=HK416|100x100px]] |
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| style="padding: 5px;" |[[Image:ButtonLuger.png|link=Luger P08|100x100px]] |
| style="padding: 5px;" |[[Image:ButtonLuger.png|link=Luger P08|100x100px]] |
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| style="padding: 5px;" |[[Image:Shottygun12.png|link=Shotty 12|100x100px]] |
| style="padding: 5px;" |[[Image:Shottygun12.png|link=Shotty 12|100x100px]] |
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| style="padding: 5px;" |[[Image:ScarHightBetter.png|link=SCAR-H|100x100px]] |
| style="padding: 5px;" |[[Image:ScarHightBetter.png|link=SCAR-H|100x100px]] |
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| style="padding: 5px;" |[[Image:DualPistoleiroButton.png|link=Peacemaker|100x100px]] |
| style="padding: 5px;" |[[Image:DualPistoleiroButton.png|link=Peacemaker|100x100px]] |
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+ | | style="padding: 5px;" |[[Image:TriRocketzButton.png|link=Tri-Blaster|100x100px]] |
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+ | | style="padding: 5px;" |[[Image:P90 (2).png|link=P90|100x100px]] |
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+ | | style="padding: 5px;" |[[Image:WinchesterButton.png|link=Winchester|100x100px]] |
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+ | | style="padding: 5px;" |[[Image:Chinalake_button.png|link=Chinalake|100x100px]] |
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+ | {| style="width:100px; text-align:center; margin:0 auto" |
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+ | | style="padding: 5px;" |[[Image:PipeMelee (2).png|link=Leadpipe|100x100px]] |
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[[File:SpecialHeader-1.png|center]] |
[[File:SpecialHeader-1.png|center]] |
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| style="padding: 5px;" |[[Image:NiteNight.png|link=FATAL6|100x100px]] |
| style="padding: 5px;" |[[Image:NiteNight.png|link=FATAL6|100x100px]] |
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| style="padding: 5px;" |[[Image:NewbieButton.png|link=Newbie|100x100px]] |
| style="padding: 5px;" |[[Image:NewbieButton.png|link=Newbie|100x100px]] |
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|} |
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+ | [[File:EventHeader-1.png|center]] |
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{| style="width:100px; text-align:center; margin:0 auto" |
{| style="width:100px; text-align:center; margin:0 auto" |
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+ | | style="padding: 5px;" |[[Image:WaterGun (2).png|link=Splashy Washy|100x100px]] |
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+ | | style="padding: 5px;" |[[Image:BooBuster (2).png|link=Boo Buster|100x100px]] |
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| style="padding: 5px;" |[[Image:ButtonChristmasTree.png|link=Christmas Tree|100x100px]] |
| style="padding: 5px;" |[[Image:ButtonChristmasTree.png|link=Christmas Tree|100x100px]] |
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+ | |- |
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| style="padding: 5px;" |[[Image:ButtonNewspaper.png|link=Newspaper|100x100px]] |
| style="padding: 5px;" |[[Image:ButtonNewspaper.png|link=Newspaper|100x100px]] |
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| style="padding: 5px;" |[[Image:ButtonBell-0.png|link=Bell|100x100px]] |
| style="padding: 5px;" |[[Image:ButtonBell-0.png|link=Bell|100x100px]] |
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| style="padding: 5px;" |[[Image:ButtonTorch.png|link=Torch|100x100px]] |
| style="padding: 5px;" |[[Image:ButtonTorch.png|link=Torch|100x100px]] |
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| style="padding: 5px;" |[[Image:ButtonIcestaff.png|link=Ice Staff|100x100px]] |
| style="padding: 5px;" |[[Image:ButtonIcestaff.png|link=Ice Staff|100x100px]] |
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| style="padding: 5px;" |[[Image:ToySwordFromR2d.png|link=Toy Sword|100x100px]] |
| style="padding: 5px;" |[[Image:ToySwordFromR2d.png|link=Toy Sword|100x100px]] |
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| style="padding: 5px;" |[[Image:UhmbrellaMelleBUTTON.png|link=Parasol|100x100px]] |
| style="padding: 5px;" |[[Image:UhmbrellaMelleBUTTON.png|link=Parasol|100x100px]] |
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+ | |- |
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| style="padding: 5px;" |[[Image:Boneword.png|link=Bone Sword|100x100px]] |
| style="padding: 5px;" |[[Image:Boneword.png|link=Bone Sword|100x100px]] |
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| style="padding: 5px;" |[[Image:Xmas_Swo-_Spear!_(2).png|link=Christmas Spear|100x100px]] |
| style="padding: 5px;" |[[Image:Xmas_Swo-_Spear!_(2).png|link=Christmas Spear|100x100px]] |
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+ | | style="padding: 5px;" |[[Image:AAAAAAA (2).png|link=Frost Knuckles|100x100px]] |
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+ | | style="padding: 5px;" |[[Image:ToyHammer (2).png|link=Toy Hammer|100x100px]] |
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+ | | style="padding: 5px;" |[[Image:Flag (2).png|link=Patriots Flag|100x100px]] |
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+ | | style="padding: 5px;" |[[Image:IceSledgeButton.png|link=Ice Sledge|100x100px]] |
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+ | |||
[[File:Knockoff.png|center]] |
[[File:Knockoff.png|center]] |
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{| style="width:100px; text-align:center; margin:0 auto" |
{| style="width:100px; text-align:center; margin:0 auto" |
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− | | style="padding: 5px;" |[[Image: |
+ | | style="padding: 5px;" |[[Image:MP5Button20.png|link=MP5|100x100px]] |
− | | style="padding: 5px;" |[[Image: |
+ | | style="padding: 5px;" |[[Image:NewKalashnovButton.png|link=Kalashnikova|100x100px]] |
− | | style="padding: 5px;" |[[Image: |
+ | | style="padding: 5px;" |[[Image:M4a1Button.png|link=M4A1|100x100px]] |
− | | style="padding: 5px;" |[[Image: |
+ | | style="padding: 5px;" |[[Image:NewRailgunButton.png|link=Railgun|100x100px]] |
| style="padding: 5px;" |[[Image:Glock Button.png|link=Glock 26|100x100px]] |
| style="padding: 5px;" |[[Image:Glock Button.png|link=Glock 26|100x100px]] |
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− | | style="padding: 5px;" |[[Image: |
+ | | style="padding: 5px;" |[[Image:Rocket (2).png|link=Bazooka|100x100px]] |
+ | |- |
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+ | | style="padding: 5px;" |[[Image:Test1.1.png|link=Test1|100x100px]] |
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|} |
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__NOTOC__ |
__NOTOC__ |
Revision as of 15:06, 5 April 2020
Weapons are one of the four primary aspects of the Reason 2 Die series. They are used solely by Survivors with the goal of helping the team reach their objective by killing a variety of Mobs. There are multiple kinds of weapons in the game with each with its own skins and statistics. At the beginning, only the Steyr M is unlocked while the rest aren't. The only way to acquire all non-event weapons is by grinding for Cash. All weapons are available to use, but only moderators are allowed to wield the FATAL5. The FATAL6 is an exclusive weapon for certain people.