Summary
This is for people who can't make up their mind for which weapon to buy. The page groups guns together in certain categories so it's easier to compare.
Bolding indicates the best in that certain feature. Some stats may depend on your play-style, so take these comparisons with a grain of salt. For simplicity, statistics, where weapons have the same value, are omitted.
Attachments are not taken into account. Certain weapons (such as the Flamethrower) are not on this list due to being the sole weapon of their class.
Category | Remington 700 | Dragunov | Barrett 50 Cal. | FATAL5 | FATAL6 |
---|---|---|---|---|---|
Damage | 105 | 115 | 240 185 (Free For All) 160 (Team Deathmatch) 90 (Party Deathmatch) |
155 | 242 |
Total Damage | 1575 | 3680 | 5760 4440 (Free For All) 3840 (Team Deathmatch) 2160 (Party Deathmatch) |
5580 | 9680 |
Ammunition | 5/2 | 8/3 | 6/3 | 9/3 | 10/3 |
Range | 200 | 240 | 300 | 200 | 300 |
Accuracy | 200 | 270 | 450 | 215 | 300 |
Obtainability | Obtainable | Obtainable | Obtainable | Unlikely | Very Unlikely |
Hard Impact | 1 | 1 | 3 | 1 | 3 |
Category | DB Shotgun | Wingmaster 870 | Shotty 12 | Spas-12 |
---|---|---|---|---|
Damage | 30x7 [210] | 26x8 [208] | 45x8 [360] | 23x8 [184] |
Total Damage | 2940 | 2288 | 4940 | 3168 |
DPS | ~420 | ~291.2 | ~720 | ~352 |
Ammunition | 2/6 | 5/6 | 8/5 | 6/12 |
Range | 140 | 140 | 60 | 90 |
Accuracy | 28 | 31 | 18 | 80 |
Category | M16A1 | M1A1 Thompson | AK-47 | Famas | HK416 | SCAR-H | P90 |
---|---|---|---|---|---|---|---|
Damage | 45 | 45 | 35 | 32 | 40 | 45 | 44 |
Total Damage | 2835 | 2250 | 3150 | 3072 | 1600 | 4320 | 6072 |
DPS | ~135 | ~300 | ~335 | ~507 | ~420 | ~445 | ~645 |
Ammunition | 21/2 | 25/1 | 30/2 | 32/2 | 20/1 | 32/2 | 46/2 |
Range | 140 | 90 | 130 | 130 | 80 | 180 | 148 |
Accuracy | 95 | 50 | 145 | 125 | 60 | 60 | 155 |
Firing Rate | 36,000* | 400 | 575 | 950 | 630 | 620 | 880 |
Firing Modes | Semi, Burst | Auto | Auto | Auto | Auto | Auto, Burst, Semi-Auto | Auto |
Hard Impact | 1 | 1 | 1 | 1 | 2 | 1 | 1 |
Category | M202 | RPG | X-Mas Launcher | Tri-Blaster | Chinalake |
---|---|---|---|---|---|
Damage | 300 | 1500 | 300 | 295 | 500 |
Total Damage | 900 | 4500 | 900 | 2655 | 3000 |
Ammunition | 1/2 | 1/2** | 1/3 | 3/3**** | 4/2 |
Range | 160 | 400 | 100 | 500 | 123 |
Obtainability | Unobtainable | Obtainable | Unobtainable | Obtainable | Obtainable |
Projectile | On-Contact, Angled | On-Contact, Direct | Timed, Angled | On-Contact, Direct | On-Contact, Angled |
Blast Radius | 15 studs | ~30 studs | 15 studs | 20 studs | 17 studs |
Gamemode Restrictions | All PvP modes | All PvP modes (10 points in Team Deathmatch) |
None | All PvP modes | None |
Firing Modes | Semi-Auto | Semi-Auto | Semi-Auto | Semi-Auto, Burst | Pump-Action |
Category | M93R | Skorpion | Mini Uzis |
---|---|---|---|
Damage | 43 | 25 | 28 |
Total Damage | 1548 | 2000 | 2016 |
DPS | 129 | ~625 | ~465.3 |
Ammunition | 12/2 | 20/3 | 36/1 |
Accuracy | 35 | 50 | 90 |
Firing Rate | 36,000* | 1,500 | 520 |
Firing Modes | Burst | Auto, Semi-Auto | Auto |
Category | Minigun | M249 |
---|---|---|
Damage | 65 | 65 |
Total Damage | 19,500 | 7,150 |
DPS | ~1,625 | ~541 |
Ammunition | 150/1*** | 55/1 |
Range | 150 | 180 |
Accuracy | 36 | 50 |
Firing Rate | 1,500 | 500 |
Hard Impact | 1 | 3 |
Category | Steyr M | Colt Python | CK Swat | Luger P08 | Newbie | Peacemaker |
---|---|---|---|---|---|---|
Damage | 55 | 85 | 130 90 (Team Deathmatch) |
65 | 85 | 68 |
Total Damage | 1980 | 1530 | 1300 900 (Team Deathmatch) |
1040 | 510 | 4080 |
DPS | ~385 | ~425 | ~750 | ??? | ~566 | 136 |
Ammunition | 12/2 | 6/2 | 5/1 | 8/1 | 3/1 | 10/5 |
Range | 140 | 80 | 70 | 245 | 140 | 145 |
Accuracy | 85 | 110 | 165 | 170 | 70 | 132 |
Obtainability | Obtainable | Obtainable | Obtainable | Obtainable | Temporarily | Obtainable |
Category | Axe | Torch | Bell | Newspaper | Tinpot |
---|---|---|---|---|---|
Damage | 140 | 20 | 35 | 35 | 12 |
Energy | 10 | 8 | 6 | 6 | 5 |
Swing Rate | 1.1s | 0.5s | 0.3s | 0.3s | 0.5s |
Obtainability | Obtainable | Unobtainable | Unobtainable | Unobtainable | Obtainable |
Trait | None | 50% chance to burn | Attracts zombies | None | None |
Category | Ice Staff | Toy Sword | Parasol | Bone Sword | Christmas Spear |
---|---|---|---|---|---|
Damage | 25 | 15 | 25 | 40 | 25 |
Energy | 22 | 10 | 8 | 12 | 8 |
Swing Rate | 0.5s | 0.6s | 0.4s | 0.4s | 0.6s |
Obtainability | Unobtainable | Obtainable | Unobtainable | Unobtainable | Unobtainable |
Trait | Freeze | Mount Compatible | Parachute | Block | Throwable |
Category | Leadpipe | Frost Knuckles | Toy Hammer | Patriots Flag |
---|---|---|---|---|
Damage | 30 | 25 | 8 | 35 |
Energy | 7 | 6 | 10 | 10 |
Swing Rate | 0.35s | 0.5s | 0.6s | 0.6s |
Obtainability | Obtainable | Unobtainable | Unobtainable | Unobtainable |
Trait | Concussion | Freeze | Super Smash | Heal |
Category | Chainsaw | Baseball Bat | Christmas Tree | Shovel | Katana |
---|---|---|---|---|---|
Damage | 145 | 55 | 30 | 35 | 85 |
Energy | 15 | 15 | 5 | 13 | 8 |
Swing Rate | 0.9s | 0.7s | 0.4s | 0.7s | 0.3s |
Obtainability | Obtainable | Obtainable | Unobtainable | Obtainable | Obtainable |
Category | Karambit | Rambo Knife |
---|---|---|
Damage | 55 | 55 |
Energy | 5 | 5 |
Swing Rate | 0.9s | 0.65s |
Trait | Climbing | Throwing |
* Even with such a high number, shooting that many rounds per minute is impossible due to how Burst works.
The number is hypothetical, as the number works in a situation where Burst does not apply.
** Remember, the RPG reloads one rocket at a time at Ammo Stations. This is a unique characteristic for the RPG.
*** Remember, you cannot refill the Minigun.
**** Remember, the Tri-Blaster reloads three rockets at a time at Ammo Stations. This is a unique characteristic for the Tri-Blaster.