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*<span style="color:#008000;">High Rate of Fire</span>
 
*<span style="color:#008000;">High Rate of Fire</span>
 
*<span style="color:#008000;">Explosive</span>
 
*<span style="color:#008000;">Explosive</span>
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*<span style="color:#008000;">Burst and Single fire mode</span>
*<nowiki>{{Color|#00FF00|More firing modes}}</nowiki>
 
   
 
=='''<span style="color:#FF0000;">Cons</span>'''==
 
=='''<span style="color:#FF0000;">Cons</span>'''==

Revision as of 11:35, 18 November 2019

"I almost feel bad for the zombies who will have to face this weapon. Triple barrels, high damage rockets and lots of reserve ammunition. This is, by far, the deadliest rocket launcher to have ever existed in the apocalypse."
―TheSopwithCamel

Summary

A triple-barrelled secondary rocket launcher. Quick-firing, deadly accurate and far-ranged. If the RPG isn't your weapon, this will be.

Background Story

The hunt for explosives has not yet been forgotten.

After the RPG had found it's way onto shelves, many survivors felt as if the explosives arsenal was completed. However, some older survivors and the elites remember of a weapon that could do a great deal of damage, mainly known as the Bazooka.

When the weapon was eventually junked and thrown off the explosive arsenal, the memories of the Bazooka still lived on to this day. Eventually, after the large outcry from these older survivors, Heavenly Day got to working on a new alter ego, but wanted to give it a little more power.

Why Heavenly Day instead of R-Brain Hardwork? Probably because of the fact the RPG existed. Market competition rules still exist. Even in the apocalypse.

After Heavenly Day developed a multi-barrel rocket system, allowing for compact, powerful rockets to be fit numerously into one launcher, they eventually came up with the Tri-Blaster. After a few tests, the Tri-Blaster was sent onto shelves.

Tips

  • This weapon is very effective for crowd control.
    • The burst mode is quite useful for hordes containing all zombies except Brutes.
  • This weapon has low ammunition, so keep track of your ammo.
    • This has inefficient ammunition reload at Ammo Stations, by that, you only get three rockets at a time.
      • This is the case even with ammo-giving armors.
        • Armors only give one extra rocket when this is in the primary slot using the Double Equip system, as opposed to three extra rockets.
      • Only reload at Ammo Stations when you have used three rockets to maximise ammunition.
    • Regular reloading is similar to the Wingmaster 870, Spas-12 and Shotty 12. You reload one rocket at a time.
      • As a result of this, it is recommended to reload whenever you have used a rocket.
  • This is not allowed in Free For All, so avoid bringing it.
    • This also applies to other explosive weapons, besides the X-Mas Launcher.
  • This weapon is a triple-barrelled M202 with no dropoff, treat it as such.

Pros

  • High Damage
  • High Total Damage
  • Quick Reload
  • High Range
  • High Accuracy
  • High Rate of Fire
  • Explosive
  • Burst and Single fire mode

Cons

  • Expensive
  • High Ranked
  • Low Magazine Ammo
  • No attachments
  • Low Reload Efficiency

Trivia

  • The Tri-Blaster is the highest ranked and most expensive weapon.
  • The Tri-Blaster is the most accurate weapon in the game.
  • The Tri-Blaster has the highest range in the game.
  • Second most HIGH DPS Weapon in game (If you use burst then you deal around 900 damage.)
  • First explosive weapon to have burst mode.
    • This is also the first explosive weapon to be able to switch fire modes.