Summary
Spectating is a feature that can be accessed by:
- Clicking the menu tab and selecting "Spectate".
- Dying at any point in Free For All, Party Deathmatch Free Brawl, Melee Smash, Snowball Fight, Boss, Minigame (excluding Trick O' Threat Town), Quest, Hot Potato, Race or Bootcamp (excluding R2DA Wipeout III).
- Dying in the last phase in Arena, Undead Battleground, Trick O' Threat Town Minigame or Team Deathmatch at any point.
- Dying four times in R2DA Wipeout III.
- Dying as a zombie in Rapid Infection.
- This feature allows you to view the current round by watching other survivors.
- Dying after the spawnpoints have been sunk in M.S Antares Campaign.
- Dying with another person alive in Tutorial Island in the obby part of the map.
You can use this feature to explore maps, provide videos and screenshots of the game or just to get footage of glitch abusers, hackers, etc.
Free Camera is represented as a lock on the GUI. If the lock is locked, the camera snaps to a survivor and you can move the camera angle using the RMB. If you move the camera through WASD, the lock unlocks and you can freely move around the map. You can also use the Q and E keys to move up and down vertically, respectively. You can also go back to the menu with this feature, by just clicking the button on the top right of the screen.
In normal rounds, you can toggle to switch between spectating zombies and spectating survivors. In Team Deathmatch, you can use this same feature to switch between spectating the Red Team and the Blue Team.
Previously, instead of clicking the menu tab and selecting "Spectate", you had to type it out in the chat.
Cinematic Mode
Cinematic mode is toggled on and off by pressing "C" while in Spectate. Here, all the GUIs are disabled and the controls become much more fluid. The only two GUIs visible are the skull that pops up when someone has died or the keys on top of a player in a Boss Quest. The sensitive controls allows you to create some footage for a possible video or just when you want to view the round without the visual clutter. Cinematic mode can also be used to move your spectate camera to another part of the spectated map quickly, as in cinematic mode the camera will "build up momentum" while moved.