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|image1 = <tabber>
 
|image1 = <tabber>
 
|-|Overview = [[File:Skorpion-0.png|thumb]]
 
|-|Overview = [[File:Skorpion-0.png|thumb]]
|-|In-Game = [[File:Skorpion-3.png|thumb]]
+
|-|In-Game = [[File:Skorpion IG.png|thumb]]
 
</tabber>
 
</tabber>
 
|type = Primary Machine Pistol
 
|type = Primary Machine Pistol
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|rank = 4
 
|rank = 4
 
|damage = 25 (~625 DPS)
 
|damage = 25 (~625 DPS)
----
 
500 per mag<br/>2,000 total
 
 
|range = 90
 
|range = 90
|accuracy = 40
+
|accuracy = 50
|rate_of_fire = 1,500
+
|rate_of_fire = ~0.04s<br>1,500 RPM
 
|ammunition = 20/3
 
|ammunition = 20/3
|reload_time = ~2.3s
+
|reload_time = 2.4s
 
|firing_mode(s) = Auto <br/>
 
|firing_mode(s) = Auto <br/>
 
Semi-Auto
 
Semi-Auto
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[[File:SkropoinReloading.ogg|200px]]
 
[[File:SkropoinReloading.ogg|200px]]
 
|manufacturer = [[L-Brain Sidework]]
 
|manufacturer = [[L-Brain Sidework]]
|designer = PlaceRebuilder
+
|designer = Kutejnikov
 
|version_added = v0.6.4
 
|version_added = v0.6.4
|require =
 
 
}}
 
}}
 
{{Quotebox|Full auto, decent damage, more ammo and rather featherweighted for all your killing needs. Don't get too happy with it though, because the fun lasts a second or two if you don't let go of the trigger. I learned that the hard, hard way...|Pisihi}}
 
{{Quotebox|Full auto, decent damage, more ammo and rather featherweighted for all your killing needs. Don't get too happy with it though, because the fun lasts a second or two if you don't let go of the trigger. I learned that the hard, hard way...|Pisihi}}
   
 
== '''Summary'''==
 
== '''Summary'''==
The '''Skorpion '''(specifically the '''Škorpion vz. 61''') is a Czechoslovakian machine pistol that does a hefty amount of damage but chews through ammo extremely'' ''quickly. It's very inaccurate and has a huge amount of spread. Using the semi-auto mode at close range is probably your best bet. Although you can fully unload and usually get one or two zombie kills, conserving your ammo is key with this weapon.
+
The '''Skorpion '''(specifically the '''Škorpion vz. 61''') is a Czechoslovakian machine pistol that does a hefty amount of damage but chews through ammo extremely quickly. It's very inaccurate and has a huge amount of spread. Using the semi-auto mode at close range is probably your best bet. Although you can fully unload and usually get one or two zombie kills, conserving your ammo is key with this weapon.
   
 
== '''Background Story''' ==
 
== '''Background Story''' ==
  +
The '''Skorpion''' machine pistols are often regarded to be one of the worst weapons to ever use in a zombie apocalypse - unless you're talking about the [[M93R]], that is.
What was it that survivors needed?
 
   
  +
When [[L-Brain Sidework]] began manufacturing these, executive meddling managed to get the process of building these guns to be much cheaper, at the expense of performance. Considering the shadiness of the current [[Weapon Manufacturers|weapon manufacturers]], one can assume why on Earth would they decide to make stupid decisions like these just to save money, considering that they already make what is probably ''MILLIONS'' on selling ammunition, consumable foods, medical items and an assortment of other... "questionable" services. One Russian company almost sued them over the copying of the '''Skorpion''', [[Kalashnikova]] and the [[AK-47]], but they decided they had other things to do.
That was [[L-Brain Sidework]]'s question to when they needed to make weapons. There were a few weapons existing already, notably the [[M16A1]], but L-Brain Sidework wanted something even less costly for the new survivors. That was when one worker found saw a complete lack of automatic weapons in the apocalypse. Realizing this, L-Brain Sidework decided to make a machine pistol out of the limited resources they had. The manufacturers decided to make the new automatic pistol extremely fast, but a bit wild when it came to spread.
 
   
Enter the '''Skorpion'''.
+
=='''Tips'''==
 
*It's best to get as many headshots on zombies with this since it can lead to quick kills.
 
 
*After the rework of this gun's accuracy, it's advised to use this in close-quarter combat while full auto, as it has fairly low accuracy.
== '''Tips''' ==
 
*It's best to get as many headshots on zombies with this since it can lead to instakills.
 
*After the rework of this gun's accuracy, it's advised to use this in close quarter combat while full auto, as it has fairly low accuracy.
 
 
*Because of its absurd rate of fire, running out of ammo is unbearably common. Bringing vests that increase ammo, like the [[Bulldozer I]] or [[Tactical II]], is recommended.
 
*Because of its absurd rate of fire, running out of ammo is unbearably common. Bringing vests that increase ammo, like the [[Bulldozer I]] or [[Tactical II]], is recommended.
*Don't go all trigger happy rainbow fun time while using this. Conserve ammo and only fire when you are sure you can kill a zombie.
+
*Don't go all trigger happy while using this. Conserve ammo and only fire when you are sure you can kill a zombie.
 
**Using the semi-auto firing mode can help this (press "''V''").
 
**Using the semi-auto firing mode can help this (press "''V''").
**Shoot the gun in small bursts or using semi-auto mode is recommended for conserving ammo.
+
**Shooting the gun in small bursts or using semi-auto mode is recommended for conserving ammo.
 
*** The accuracy is increased if toggled on semi-firing mode.
 
*** The accuracy is increased if toggled on semi-firing mode.
  +
* You may want to deal with [[Normal Zombie]]s using your secondary and save this for special zombies.
 
*Buy the attachments to further increase range and accuracy.
 
*Buy the attachments to further increase range and accuracy.
 
* This is very effective in killing [[Ticker]]s, [[Elemental]]s and [[Stalker]]s in one mag, just be sure you ADS so you can hit them more often.
 
* This is very effective in killing [[Ticker]]s, [[Elemental]]s and [[Stalker]]s in one mag, just be sure you ADS so you can hit them more often.
  +
*As always, crouching and ADS will help with the accuracy a lot.
  +
*This weapon is surprisingly effective in PvP [[Gamemodes]] such as [[Free For All]], [[Party Deathmatch]] or [[Team Deathmatch]].
  +
  +
=='''<span style="color:#008000;">Pros</span>'''==
  +
*<span style="color:#008000;">Cheap</span>
  +
*<span style="color:#008000;">High DPS</span>
  +
*<span style="color:#008000;">High Reserve Ammo</span>
  +
*<span style="color:#008000;">High Rate of Fire</span>
  +
*<span style="color:#008000;">Automatic</span>
  +
*<span style="color:#008000;">Low Ranked</span>
  +
  +
=='''<span style="color:#FF0000;">Cons</span>'''==
  +
*<span style="color:#FF0000;">Low Damage</span>
   
 
=='''Trivia'''==
 
=='''Trivia'''==
Line 64: Line 73:
   
 
<div class="mw-collapsible mw-collapsed">
 
<div class="mw-collapsible mw-collapsed">
  +
* '''v0.7.0'''
* Price changed from 14,000$ to 9,500$ in v0.7.0.
 
** Price further decreased from 9,500$ to 7,500$ in v1.1.3.
+
** <span style="color:#008000;">Price changed from 14,000$ to 9,500$.</span>
* Rank changed from 7 to 4 in v1.1.3.
+
** <span style="color:#FF0000;">Accuracy changed from 70 to 50.</span>
  +
* '''v1.1.3'''
* Damage changed from 20 to 23 in v0.9.4.
 
** Damage later changed from 23 to 25 in v1.1.8.
+
** <span style="color:#008000;">Price changed from 9,500$ to 7,500$.</span>
* Accuracy changed from 70 to 50 circa v0.7.0.
+
** <span style="color:#008000;">Rank changed from 7 to 4.</span>
  +
* '''v0.9.4'''
* Ammo changed from 15/3 to 20/3 in v1.1.8.
 
* Accuracy changed from 50 to 40 in v1.2.0.
+
** <span style="color:#008000;">Damage changed from 20 to 23.</span>
  +
* '''v1.1.8'''
  +
** <span style="color:#008000;">Damage changed from 23 to 25.</span>
 
** <span style="color:#008000;">Ammo changed from 15/3 to 20/3.</span>
  +
* '''v1.2.0'''
  +
** <span style="color:#FF0000;">Accuracy changed from 50 to 40.</span>
  +
* '''v1.3.9'''
  +
** <span style="color:#008000;">Accuracy changed from 40 to 50.</span>
 
</div>
 
</div>
 
----
 
----
Line 83: Line 99:
 
** At v0.9.7, this was bested by the [[Spas-12]] with a lowered damage of now 22.
 
** At v0.9.7, this was bested by the [[Spas-12]] with a lowered damage of now 22.
 
*The first weapon with 1500 RPM, the second being the [[Minigun]].
 
*The first weapon with 1500 RPM, the second being the [[Minigun]].
*This gun has a theoretical DPS of 625, but its magazine of 20 bullets is too low to allow this.
 
 
*Previously, you had to own an [[M93R]] to buy a '''Skorpion'''.
 
*Previously, you had to own an [[M93R]] to buy a '''Skorpion'''.
  +
*The '''Skorpion''' model can be found [https://www.turbosquid.com/3d-models/free-max-model-skorpion-vz-61/921490 here].
   
 
__NOTOC__
 
__NOTOC__

Revision as of 09:25, 9 August 2020

"Full auto, decent damage, more ammo and rather featherweighted for all your killing needs. Don't get too happy with it though, because the fun lasts a second or two if you don't let go of the trigger. I learned that the hard, hard way..."
―Pisihi

Summary

The Skorpion (specifically the Škorpion vz. 61) is a Czechoslovakian machine pistol that does a hefty amount of damage but chews through ammo extremely quickly. It's very inaccurate and has a huge amount of spread. Using the semi-auto mode at close range is probably your best bet. Although you can fully unload and usually get one or two zombie kills, conserving your ammo is key with this weapon.

Background Story

The Skorpion machine pistols are often regarded to be one of the worst weapons to ever use in a zombie apocalypse - unless you're talking about the M93R, that is.

When L-Brain Sidework began manufacturing these, executive meddling managed to get the process of building these guns to be much cheaper, at the expense of performance. Considering the shadiness of the current weapon manufacturers, one can assume why on Earth would they decide to make stupid decisions like these just to save money, considering that they already make what is probably MILLIONS on selling ammunition, consumable foods, medical items and an assortment of other... "questionable" services. One Russian company almost sued them over the copying of the Skorpion, Kalashnikova and the AK-47, but they decided they had other things to do.

Tips

  • It's best to get as many headshots on zombies with this since it can lead to quick kills.
  • After the rework of this gun's accuracy, it's advised to use this in close-quarter combat while full auto, as it has fairly low accuracy.
  • Because of its absurd rate of fire, running out of ammo is unbearably common. Bringing vests that increase ammo, like the Bulldozer I or Tactical II, is recommended.
  • Don't go all trigger happy while using this. Conserve ammo and only fire when you are sure you can kill a zombie.
    • Using the semi-auto firing mode can help this (press "V").
    • Shooting the gun in small bursts or using semi-auto mode is recommended for conserving ammo.
      • The accuracy is increased if toggled on semi-firing mode.
  • You may want to deal with Normal Zombies using your secondary and save this for special zombies.
  • Buy the attachments to further increase range and accuracy.
  • This is very effective in killing Tickers, Elementals and Stalkers in one mag, just be sure you ADS so you can hit them more often.
  • As always, crouching and ADS will help with the accuracy a lot.
  • This weapon is surprisingly effective in PvP Gamemodes such as Free For All, Party Deathmatch or Team Deathmatch.

Pros

  • Cheap
  • High DPS
  • High Reserve Ammo
  • High Rate of Fire
  • Automatic
  • Low Ranked

Cons

  • Low Damage

Trivia

Updates

  • v0.7.0
    • Price changed from 14,000$ to 9,500$.
    • Accuracy changed from 70 to 50.
  • v1.1.3
    • Price changed from 9,500$ to 7,500$.
    • Rank changed from 7 to 4.
  • v0.9.4
    • Damage changed from 20 to 23.
  • v1.1.8
    • Damage changed from 23 to 25.
    • Ammo changed from 15/3 to 20/3.
  • v1.2.0
    • Accuracy changed from 50 to 40.
  • v1.3.9
    • Accuracy changed from 40 to 50.

  • The second machine pistol, first being the M93R.
  • The second mesh-based gun to be ever added in R2DA, first being the Bazooka.
    • The first permanent mesh gun to be added to R2DA.
    • This was the first custom-made meshed gun in R2DA or the R2D series.
    • It was meant to be CSG until custom meshes came, so the Skorpion became meshed.
      • If CSG weapons were still being used, the Skorpion's model would have been created by Zevei.
  • The Skorpion used to hold the place of having the lowest amount of damage with 20 then 23.
    • At v0.9.7, this was bested by the Spas-12 with a lowered damage of now 22.
  • The first weapon with 1500 RPM, the second being the Minigun.
  • Previously, you had to own an M93R to buy a Skorpion.
  • The Skorpion model can be found here.