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|title1 = Shotty 12
 
|title1 = Shotty 12
 
|image1 = <tabber>
 
|image1 = <tabber>
|-|2D view = [[File:Shotty12betterquality.png|thumb]]
+
|-|2D view = [[File:Shotty12.png|thumb]]
|-|3D view (BETA) = [[File:Shotty 3D.gif|thumb]]
+
|-|3D view = [[File:Shotty 3D.gif|thumb]]
|-|In-Game = [[File:SHOTTY12idle.png |thumb]]
+
|-|In-Game = [[File:Shotty12_IG.png|thumb]]
 
</tabber>
 
</tabber>
 
|type = Primary Shotgun
 
|type = Primary Shotgun
|price = 24,000$
+
|price = 24,000$<br/> 650R$ ([[Gamepasses|Gamepass]], Offsale)
|rank = 14
+
|rank = 18
|damage = 45x8 (~720 DPS)
+
|damage = 45x8 (~720 DPS)<br/>360 <font size="1">(Point Blank)</font>
 
|range = 60
 
|range = 60
 
|accuracy = 18
 
|accuracy = 18
 
|rate_of_fire = N/A
 
|rate_of_fire = N/A
 
|ammunition = 8/5
 
|ammunition = 8/5
  +
|reload_time = 0.7s <font size="1">(First Reload)</font><br/>0.35s <font size="1">(Subsequent Reload)</font>
|reload_time = ~0.8s
 
|firing_mode(s) = Semi-Auto
+
|firing_mode(s) = Pump-Action
  +
|ammunition_types = *[[Fire (Ammunition Type)|Fire]] (50$)
 
|skins = * Default
 
|skins = * Default
 
*[[Sight Marker]]
 
*[[Sight Marker]]
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*[[Tropical Sunshine]]
 
*[[Tropical Sunshine]]
 
*[[Lime]]
 
*[[Lime]]
  +
*[[Impact Drill]]
  +
*[[Midnight Mob]]
  +
*[[Black Ops]]
  +
*[[Starburst]] ([[Premium Skincrate|Premium]])
 
*[[Halloween (Skin)|Halloween]] (Event)
 
*[[Halloween (Skin)|Halloween]] (Event)
 
*[[Batwing (Skin)|Batwing]] (Event)
 
*[[Batwing (Skin)|Batwing]] (Event)
  +
*[[Christmas (Skin)|Christmas]] (Event)
|audio-1 = '''Firing'''
 
  +
* [[Aquatic (Skin) |Aquatic]] (Event)
  +
*[[Golden]] (Limited)
 
|audio-1 = '''Normal Firing'''
 
[[File:Shotty12Fire.ogg|200px]]
 
[[File:Shotty12Fire.ogg|200px]]
|audio-2 = '''Reloading'''
+
|audio-2 = '''[[Christmas (Skin)|Christmas]] Firing'''
  +
[[File:Shotty_Christmas.ogg|200px]]
  +
|audio-3 = '''[[Aquatic (Skin)|Aquatic Skin]] Firing'''
  +
[[File:Shotty12Bubbleshot.ogg|200px]]
  +
|audio-4 = '''Reloading'''
 
[[File:ReloadBullet(Shotguns).ogg|200px]]
 
[[File:ReloadBullet(Shotguns).ogg|200px]]
 
|manufacturer = [[R-Brain Hardwork]]
 
|manufacturer = [[R-Brain Hardwork]]
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== '''Summary''' ==
 
== '''Summary''' ==
A basic short-ranged shotgun. To be feared at close range. To be made fun of at medium range.
+
The '''Shotty 12''' is a basic short-ranged shotgun that packs a huge punch. As such, it is to be feared at close range but due to its not so good range and accuracy, it's to be made fun of at medium range.
   
 
== '''Background Story''' ==
 
== '''Background Story''' ==
 
Shotguns are simple weapons.
 
Shotguns are simple weapons.
 
This one is no exception.
 
This one is no exception.
  +
The power of shotguns to decimate the undead is something all survivors appreciate. No other gun has the aptitude for such close-range destruction, and all shotguns are reliable for veterans and beginners alike.
+
The power of shotguns to decimate the undead is something all survivors appreciate. No other gun has the aptitude for such close-range destruction and all shotguns are reliable for veterans and beginners alike.
   
 
The '''Shotty-12''' adds much-needed versatility to the survivor's arsenal of these shell-firing behemoths, making it slightly different from its brethren in that it has far less weight and size. [[R-Brain Hardwork]] does like the motto of "If it's not broken, don't fix it".
 
The '''Shotty-12''' adds much-needed versatility to the survivor's arsenal of these shell-firing behemoths, making it slightly different from its brethren in that it has far less weight and size. [[R-Brain Hardwork]] does like the motto of "If it's not broken, don't fix it".
   
 
== '''Tips''' ==
 
== '''Tips''' ==
* It's good to get up and personal with this weapon.
+
* It's good to get up close and personal with this weapon, as its accuracy is abysmal and its range is not much better.
  +
**If you prefer a safer distance at which to fight a horde, this gun isn't for you.
* Due to short range and poor accuracy, use a reliable long-range secondary such as the [[Luger P08]].
+
* Due to short range and poor accuracy, use a reliable long-range secondary, such as the [[Luger P08]] or the [[Peacemaker]].
 
* This shotgun is great at close range, decent at mid-range, and essentially unusable at long range.
 
* This shotgun is great at close range, decent at mid-range, and essentially unusable at long range.
* The '''Shotty 12''' can one shot every type of zombie (except the [[Brute]]) if all pellets connect.
+
* The '''Shotty 12''' can one shot almost every type of zombie (except the [[Brute]] and [[Skull Champion|Champions]]) if all pellets connect, even with body shots.
* This can easily defeat a [[Brute]] and even a [[Brute (Charged)|Charged Brute]] if you can get close enough.
+
**This can easily defeat a [[Brute]] and even a [[Brute (Charged)|Charged Brute]] if you can get close enough.
** An [[Ice Gun]] is recommended if you want to do this.
+
*** An [[Ice Gun]] is recommended if you want to do this.
 
* You cannot ADS with this as it is hipfire only.
 
* You cannot ADS with this as it is hipfire only.
  +
** If you want better accuracy, try crouching to compensate.
* If you like to bring shotguns to [[boss]]es, use this gun as it does the most total damage for all shotguns.
+
* If you like to bring shotguns to [[Boss]]es, use this gun as it does the most total damage for all shotguns.
 
** Be warned, the range may hinder the use of this.
 
** Be warned, the range may hinder the use of this.
 
** This is one of the best shotguns in [[Free For All]] due to the high damage.
 
** This is one of the best shotguns in [[Free For All]] due to the high damage.
 
* [[Armors]] that give ammo will give three times as much as normal. For example, the [[Tactical I]] will supply 3 extra shells.
 
* [[Armors]] that give ammo will give three times as much as normal. For example, the [[Tactical I]] will supply 3 extra shells.
* This has no shooting cooldown when reloading from an [[Ammo Stations]]
+
* This has no shooting cooldown when reloading from an [[Ammo Stations|Ammo Station]].
** Use this to your advantage to minimize downtime in [[Boss]] rounds
+
** Use this to your advantage to minimise downtime in [[Boss]] rounds.
  +
  +
=='''<span style="color:#008000;">Pros</span>'''==
  +
*<span style="color:#008000;">High DPS</span>
  +
*<span style="color:#008000;">Quick Reload</span>
  +
*<span style="color:#008000;">Very High Damage</span>
  +
*<span style="color:#008000;">Very High Total Damage</span>
  +
  +
=='''<span style="color:#FF0000;">Cons</span>'''==
  +
*<span style="color:#FF0000;">No Attachments</span>
  +
*<span style="color:#FF0000;">Low Accuracy</span>
  +
*<span style="color:#FF0000;">Short Range</span>
   
 
== '''Trivia''' ==
 
== '''Trivia''' ==
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<div class="mw-collapsible mw-collapsed">
 
<div class="mw-collapsible mw-collapsed">
  +
* '''v1.2.0'''
*Accuracy changed from 8 to 18 in v1.2.0.
 
  +
** <span style="color:#008000;">Accuracy changed from 8 to 18.</span>
  +
* '''v1.4.0'''
  +
** <span style="color:#FF0000;">Rank changed from 14 to 18.</span>
 
</div>
 
</div>
 
----
 
----
*Looks somewhat similar to a [[Wingmaster 870]] shortened and equipped with a [[Silverback]] skin.
+
*This looks somewhat similar to the [[Wingmaster 870]] but shortened and equipped with a [[Silverback]] skin.
  +
**You can imagine this as the reincarnation of the [[w:c:r2d:Shotgun|Shotgun]] from R2D 2014.
 
*Modelled after a ''Serbu Super-Shorty ''with a Remington 870 receiver.
 
*Modelled after a ''Serbu Super-Shorty ''with a Remington 870 receiver.
* The '''Shotty 12 '''has the second highest theoretical damage per shot in the game at 360 and is only beaten by the [[RPG]].
+
* The '''Shotty 12 '''has the second highest theoretical damage per shot in the game, at 360, and is only beaten by the [[RPG]].
* This has its own running animationthe only primary to have so.
+
* This has its own running animation, the first primary to have one.
 
* Its appearance is very similar from ''Team Fortress 2'' where the Heavy, Soldier, Pyro and Engineer all have a default shotgun with a shortened barrel and no stock that is fired from the torso.
 
* Its appearance is very similar from ''Team Fortress 2'' where the Heavy, Soldier, Pyro and Engineer all have a default shotgun with a shortened barrel and no stock that is fired from the torso.
*The first ever in-game picture of the '''Shotty 12''' was a Tweet from [[User:PlaceRebuilder|PlaceRebuilder]] with scott1333 saying Pew Pew in [[King Cherrycake's Quest]].
+
*The first ever in-game picture of the '''Shotty 12''' was a Tweet from [[User:PlaceRebuilder|PlaceRebuilder]] with scott1333 saying "pew pew" in [[King Cherrycake's Quest]].
   
 
__NOTOC__
 
__NOTOC__
   
 
{{WeaponNavBox}}
 
{{WeaponNavBox}}
  +
  +
[[es:{{PAGENAME}}]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Revision as of 08:37, 20 May 2020

"The range is so small this quote won't fi-"
―Noncommunistuser

Summary

The Shotty 12 is a basic short-ranged shotgun that packs a huge punch. As such, it is to be feared at close range but due to its not so good range and accuracy, it's to be made fun of at medium range.

Background Story

Shotguns are simple weapons. This one is no exception.

The power of shotguns to decimate the undead is something all survivors appreciate. No other gun has the aptitude for such close-range destruction and all shotguns are reliable for veterans and beginners alike.

The Shotty-12 adds much-needed versatility to the survivor's arsenal of these shell-firing behemoths, making it slightly different from its brethren in that it has far less weight and size. R-Brain Hardwork does like the motto of "If it's not broken, don't fix it".

Tips

  • It's good to get up close and personal with this weapon, as its accuracy is abysmal and its range is not much better.
    • If you prefer a safer distance at which to fight a horde, this gun isn't for you.
  • Due to short range and poor accuracy, use a reliable long-range secondary, such as the Luger P08 or the Peacemaker.
  • This shotgun is great at close range, decent at mid-range, and essentially unusable at long range.
  • The Shotty 12 can one shot almost every type of zombie (except the Brute and Champions) if all pellets connect, even with body shots.
    • This can easily defeat a Brute and even a Charged Brute if you can get close enough.
      • An Ice Gun is recommended if you want to do this.
  • You cannot ADS with this as it is hipfire only.
    • If you want better accuracy, try crouching to compensate.
  • If you like to bring shotguns to Bosses, use this gun as it does the most total damage for all shotguns.
    • Be warned, the range may hinder the use of this.
    • This is one of the best shotguns in Free For All due to the high damage.
  • Armors that give ammo will give three times as much as normal. For example, the Tactical I will supply 3 extra shells.
  • This has no shooting cooldown when reloading from an Ammo Station.
    • Use this to your advantage to minimise downtime in Boss rounds.

Pros

  • High DPS
  • Quick Reload
  • Very High Damage
  • Very High Total Damage

Cons

  • No Attachments
  • Low Accuracy
  • Short Range

Trivia

Updates

  • v1.2.0
    • Accuracy changed from 8 to 18.
  • v1.4.0
    • Rank changed from 14 to 18.

  • This looks somewhat similar to the Wingmaster 870 but shortened and equipped with a Silverback skin.
    • You can imagine this as the reincarnation of the Shotgun from R2D 2014.
  • Modelled after a Serbu Super-Shorty with a Remington 870 receiver.
  • The Shotty 12 has the second highest theoretical damage per shot in the game, at 360, and is only beaten by the RPG.
  • This has its own running animation, the first primary to have one.
  • Its appearance is very similar from Team Fortress 2 where the Heavy, Soldier, Pyro and Engineer all have a default shotgun with a shortened barrel and no stock that is fired from the torso.
  • The first ever in-game picture of the Shotty 12 was a Tweet from PlaceRebuilder with scott1333 saying "pew pew" in King Cherrycake's Quest.