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{{Gamemode
{{Gamemode|abbreviation = '''RI'''|exclusive = No|time_limit = 5:00|status = In-Game|rounds_of = 2|maps = *''' [[Mogadishu Transit]]'''
 
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|abbreviation = '''RI'''
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|image1 = RapidInfectionVersus.png
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|exclusive = No
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|time_limit = 5:00
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|status = In-Game
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|rounds_of = 2
  +
|maps = *''' [[Mogadishu Transit]]'''
 
*''' [[Foxriver Prison]]'''
 
*''' [[Foxriver Prison]]'''
 
*''' [[Terminal Decay]]'''
 
*''' [[Terminal Decay]]'''
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*''' [[S.S. Boliviar]]'''
 
*''' [[S.S. Boliviar]]'''
 
*'''[[Tokyo, Japan]]'''
 
*'''[[Tokyo, Japan]]'''
*'''[[Blackfield Station]]'''|universes = Default, [[Beginners]], [[Apocalypse]]|greenlighted_in = *'''[[Caved In]]'''
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*'''[[Blackfield Station]]'''
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* '''[[Stud Harvest II]]'''
*'''[[Void]]'''|was_in = |added_in = v0.9.8 — Present}}
 
  +
* '''[[Blox Harbor]]'''
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* '''[[Portland]]'''
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* '''[[Campfire Chaos]]'''
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* '''[[New Bloxcoast II]]'''
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* '''[[Subway]]'''
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* '''[[Toy Factory]]'''
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* '''[[Outpost 21]]'''
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* '''[[Dead Plaza II]]'''
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* '''[[Sewers]]'''
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* '''[[Outskirts]]'''
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|greenlighted_in = *'''[[Caved In]]'''
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*'''[[Void]]'''
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*'''[[M.S Antares]]'''
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*'''[[Sunny Seaside]]'''
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*'''[[Toy Factory]]'''
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|universes = Default, [[Beginners]], [[Apocalypse]]
 
|added_in = v0.9.8 — Present
  +
}}
 
== '''Summary''' ==
 
== '''Summary''' ==
'''Rapid Infection''' is a [[Gamemodes|Gamemode]] in where if you receive one tap from a zombie at any point, you die. The small pool of starting zombies have 3000 HP, and the rest of the server has 10 HP. If you die at any point as a survivor, you reanimate after 5 seconds but will only have 1000 HP.
+
'''Rapid Infection''' is a [[Gamemodes|Gamemode]] where if you receive one tap from a zombie at any point, you die. The small pool of starting zombies have 3000 HP, and the rest of the server has 10 HP. If you die at any point as a survivor, you reanimate after 5 seconds as a zombie with 1000 HP.
   
 
Everyone has one life, and there's only one way for any survivor to win — kill all of these bulked up zombies.
 
Everyone has one life, and there's only one way for any survivor to win — kill all of these bulked up zombies.
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=== ''Survivors'' ===
 
=== ''Survivors'' ===
 
* You cannot equip vests, so 10 HP is all you have — regardless if you are in the [https://www.roblox.com/My/Groups.aspx?gid=1104933 Community] or not.
 
* You cannot equip vests, so 10 HP is all you have — regardless if you are in the [https://www.roblox.com/My/Groups.aspx?gid=1104933 Community] or not.
  +
* The [[Ice Gun]], [[Toy Bow]] and [[Christmas Spear]] are one of the best secondaries for this mode. They can stop a zombie in its tracks before it can get into attacking range.
  +
** The [[Ice (Ammunition Type)|ice ammo type]] is also very useful, but do remember that you have a limited supply of them.
 
* [[Punch and Kick]] to knock down zombies and gain [[Immunity]] to attacks for a short period of time.
 
* [[Punch and Kick]] to knock down zombies and gain [[Immunity]] to attacks for a short period of time.
 
** This is the only way to stay safe, as melee weapons do not supply the Immunity that you are used to.
 
** This is the only way to stay safe, as melee weapons do not supply the Immunity that you are used to.
  +
** However the [[Frost Knuckles]] are the only melee weapon that has immunity, making it one of the best melee weapons for this gamemode as it can freeze and have immunity.
 
** Even then, watch out for [[Idle]] zombies. Their high health and relentless attacks will easily kill you if you don't get away.
 
** Even then, watch out for [[Idle]] zombies. Their high health and relentless attacks will easily kill you if you don't get away.
* Only fire at zombies if you are at a safe distance away.
+
* Only fire at zombies when you are at a safe distance.
 
* Since zombies have high health in this [[Gamemodes|Gamemode]], a [[Minigun]] is recommended.
 
* Since zombies have high health in this [[Gamemodes|Gamemode]], a [[Minigun]] is recommended.
 
* Be aware of fall damage, since it's extremely likely that it will instantly kill you.
 
* Be aware of fall damage, since it's extremely likely that it will instantly kill you.
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* Using the [[Bell]] as a secondary can allow you to manipulate zombies to fall out of the map, getting rid of one more obstacle.
 
* Using the [[Bell]] as a secondary can allow you to manipulate zombies to fall out of the map, getting rid of one more obstacle.
 
* Camping may be the solution to your problems if you die constantly.
 
* Camping may be the solution to your problems if you die constantly.
  +
**Unlike other gamemodes, camping on high exposed grounds is your best bet due to the fact you can [[Punch and Kick]] zombies away from your point.
 
* If people start dropping dead around you, escape as fast as you can from the area you are in.
 
* If people start dropping dead around you, escape as fast as you can from the area you are in.
 
* [[Jerry Can]]s and [[Propane]] can be used as lethal traps.
 
* [[Jerry Can]]s and [[Propane]] can be used as lethal traps.
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*** It's recommended to have someone else shoot them instead so that this risk is eliminated.
 
*** It's recommended to have someone else shoot them instead so that this risk is eliminated.
 
** If zombies are being stubborn, use a [[Fire Extinguisher]] to push them into the area.
 
** If zombies are being stubborn, use a [[Fire Extinguisher]] to push them into the area.
  +
* [[AI Zombie]]s are activated when the zombie player limit is less than 6, even if the map doesn't support [[Vs. Environment]].
  +
** The AIs have 1000 health and cannot sprint.
  +
** You do not need to kill the AIs to win.
  +
 
=== ''Zombies'' ===
 
=== ''Zombies'' ===
 
* Once you die, you remain dead.
 
* Once you die, you remain dead.
 
* When you zombify, you will not be able to use the sprint ability; only the original zombies that started '''Rapid Infection''' can run.
 
* When you zombify, you will not be able to use the sprint ability; only the original zombies that started '''Rapid Infection''' can run.
  +
* When zombified, you will receive fall damage, just like a regular survivor. Only the original zombies that started '''Rapid Infection''' will not receive fall damage.
 
* Only regular zombies spawn in '''Rapid Infection'''. You cannot earn or buy into any Special Infected.
 
* Only regular zombies spawn in '''Rapid Infection'''. You cannot earn or buy into any Special Infected.
 
** While the option to buy Special Infected is in the [[In-Game Store]], this will not transform you into any Special Infected.
 
** While the option to buy Special Infected is in the [[In-Game Store]], this will not transform you into any Special Infected.
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* Once you've killed a survivor they become your "child", and you will share in their kill rewards.
 
* Once you've killed a survivor they become your "child", and you will share in their kill rewards.
 
** You get 10$ for each kill your child gets.
 
** You get 10$ for each kill your child gets.
** You get 5$ for each kill your decedents past your child gets.
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** You get 5$ for each kill your descendants past your child gets.
  +
** Every player they kill will count towards your [[Killstreak]].
 
* Look for survivors who seem like they have low stamina, as they won't be able to defend themselves from you.
 
* Look for survivors who seem like they have low stamina, as they won't be able to defend themselves from you.
 
* [[Idle]] is an easy way to gain money, so use that if you wish. (It's quite frowned upon though.)
 
* [[Idle]] is an easy way to gain money, so use that if you wish. (It's quite frowned upon though.)
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* When you respawn as a zombie, the same animation plays as whenever someone zombifies in a regular round.
 
* When you respawn as a zombie, the same animation plays as whenever someone zombifies in a regular round.
 
* This is the first non-PVP Gamemode to disallow items and armor.
 
* This is the first non-PVP Gamemode to disallow items and armor.
  +
* You get no money from killing zombies excluding [[AI Zombie]]s and starting zombies.
* When you kill a zombie, sometimes you get 50$, 10$, or nothing at all.
 
   
 
__NOTOC__
 
__NOTOC__
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{{GamemodeNavBox}}
 
[[Category:Gamemodes]]
 
[[Category:Gamemodes]]

Revision as of 16:53, 2 September 2019

Summary

Rapid Infection is a Gamemode where if you receive one tap from a zombie at any point, you die. The small pool of starting zombies have 3000 HP, and the rest of the server has 10 HP. If you die at any point as a survivor, you reanimate after 5 seconds as a zombie with 1000 HP.

Everyone has one life, and there's only one way for any survivor to win — kill all of these bulked up zombies.

Tips

Survivors

  • You cannot equip vests, so 10 HP is all you have — regardless if you are in the Community or not.
  • The Ice GunToy Bow and Christmas Spear are one of the best secondaries for this mode. They can stop a zombie in its tracks before it can get into attacking range.
    • The ice ammo type is also very useful, but do remember that you have a limited supply of them.
  • Punch and Kick to knock down zombies and gain Immunity to attacks for a short period of time.
    • This is the only way to stay safe, as melee weapons do not supply the Immunity that you are used to.
    • However the Frost Knuckles are the only melee weapon that has immunity, making it one of the best melee weapons for this gamemode as it can freeze and have immunity.
    • Even then, watch out for Idle zombies. Their high health and relentless attacks will easily kill you if you don't get away.
  • Only fire at zombies when you are at a safe distance.
  • Since zombies have high health in this Gamemode, a Minigun is recommended.
  • Be aware of fall damage, since it's extremely likely that it will instantly kill you.
  • Glass will instantly kill you, so stay away at all costs.
  • You can't bring Items with you into Rapid Infection, but you can still use the In-Game Store.
    • The Fire Extinguisher can help push all zombies away to their doom. Don't rely on it completely though, since zombies can still have a chance to hit you even while using it.
  • Using the Bell as a secondary can allow you to manipulate zombies to fall out of the map, getting rid of one more obstacle.
  • Camping may be the solution to your problems if you die constantly.
    • Unlike other gamemodes, camping on high exposed grounds is your best bet due to the fact you can Punch and Kick zombies away from your point.
  • If people start dropping dead around you, escape as fast as you can from the area you are in.
  • Jerry Cans and Propane can be used as lethal traps.
    • Be extremely careful. Don't get too close to where they're placed down before triggering it.
      • It's recommended to have someone else shoot them instead so that this risk is eliminated.
    • If zombies are being stubborn, use a Fire Extinguisher to push them into the area.
  • AI Zombies are activated when the zombie player limit is less than 6, even if the map doesn't support Vs. Environment.
    • The AIs have 1000 health and cannot sprint.
    • You do not need to kill the AIs to win.

Zombies

  • Once you die, you remain dead.
  • When you zombify, you will not be able to use the sprint ability; only the original zombies that started Rapid Infection can run.
  • When zombified, you will receive fall damage, just like a regular survivor. Only the original zombies that started Rapid Infection will not receive fall damage.
  • Only regular zombies spawn in Rapid Infection. You cannot earn or buy into any Special Infected.
    • While the option to buy Special Infected is in the In-Game Store, this will not transform you into any Special Infected.
  • Running can help chase down survivors.
  • You cannot use the Zombie Leveling System.
  • Once you've killed a survivor they become your "child", and you will share in their kill rewards.
    • You get 10$ for each kill your child gets.
    • You get 5$ for each kill your descendants past your child gets.
    • Every player they kill will count towards your Killstreak.
  • Look for survivors who seem like they have low stamina, as they won't be able to defend themselves from you.
  • Idle is an easy way to gain money, so use that if you wish. (It's quite frowned upon though.)

Trivia

  • This is the first Gamemode to adjust zombie health without any input from the Zombie Leveling System.
  • When you respawn as a zombie, the same animation plays as whenever someone zombifies in a regular round.
  • This is the first non-PVP Gamemode to disallow items and armor.
  • You get no money from killing zombies excluding AI Zombies and starting zombies.