655 Pages

## Summary

Ranks in R2DA are not only a badge of honour for those who invested time but are also required to unlock better weapons. On this page, you can find information regarding their names and icons.

To rank up, you need Experience Points. EXP earned is the same as the cash reward. For example, a Normal Zombie will give 10 EXP and killing a survivor will earn 120 EXP. Saviour rewards also apply; saving a pinned survivor from a Leaper will net you 45 EXP.

The Round Reward also uses the same concept. If a cash reward is listed, then you will get that in EXP if you win. Bosses will always give 1,000 EXP. If a cash reward isn't listed, then an EXP reward is given based on survival time, which is linear.

Below is a graph representing the game's experience curve prior to v1.0.2. In v1.0.2, more Ranks were added. To compensate for this, the curve was made more linear. This is represented below by the chart:

Figure 1. EXP required to level-up for each rank, pre-v1.0.2 and the current situation

## Rank Emblems

Recruit
Rank 0
Private
Rank 1 Rank 2 Rank 3 Rank 4
Lance Corporal
Rank 5 Rank 6 Rank 7 Rank 8
Corporal
Rank 9 Rank 10 Rank 11 Rank 12
Sergeant
Rank 13 Rank 14 Rank 15 Rank 16
Staff Sergeant
Rank 17 Rank 18 Rank 19 Rank 20
Master Sergeant
Rank 21 Rank 22 Rank 23 Rank 24

Sergeant Major
Rank 25 Rank 26 Rank 27 Rank 28
Warrant Officer
Rank 29 Rank 30 Rank 31 Rank 32
Chief Officer
Rank 33 Rank 34 Rank 35 Rank 36
Command Officer
Rank 37 Rank 38 Rank 39 Rank 40

Lieutenant
Rank 41 Rank 42 Rank 43 Rank 44
Lieutenant Commander
Rank 45 Rank 46 Rank 47 Rank 48

Captain
Rank 49 Rank 50 Rank 51 Rank 52 Rank 53 Rank 54
Captain Major
Rank 55 Rank 56 Rank 57 Rank 58 Rank 59 Rank 60

Lieutenant
Rank 25 Rank 26 Rank 27 Rank 28
Warrant Officer
Rank 29 Rank 30 Rank 31 Rank 32
Chief Officer
Rank 33 Rank 34 Rank 35 Rank 36
Chief Officer II
Rank 37 Rank 38 Rank 39 Rank 40

Lieutenant
Rank 25 Rank 26 Rank 27 Rank 28 Rank 29
Warrant Officer
Rank 30 Rank 31 Rank 32 Rank 33 Rank 34
Chief Officer
Rank 35 Rank 36 Rank 37 Rank 38 Rank 39

 N/A Rank 0 Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 Rank 6 N/A Rank 7 Rank 8 Rank 9 Rank 10 Rank 11 Rank 12

## Rank EXP requirements

Rank Total Requirement Rank Total Requirement
1 165 2 335
3 660 4 1,490
5 2,645 6 4,130
7 5,950 8 8,000
9 10,100 10 12,200
11 14,300 12 16,400
13 18,500 14 20,600
15 22,700 16 24,800
17 26,900 18 29,000
19 31,100 20 33,200
21 35,300 22 37,400
23 39,500 24 41,600
25 43,700 26 45,800
27 47,900 28 50,000
29 52,100 30 54,200
31 56,300 32 58,400
33 60,500 34 62,600
35 64,700 36 66,800
37 68,900 38 71,000
39 73,100 40 75,200
41 77,300 42 79,400
43 81,500 44 83,600
45 85,700 46 87,800
47 89,900 48 92,000
49 94,100 50 96,200
51 98,300 52 100,400
53 102,500 54 104,600
55 106,700 56 108,800
57 110,900 58 113,000
59 115,100 60 117,200

## Trivia

• You require 3,333,175 EXP to go from Rank 0 to 60.
• The formula for ranks past eight is: $RankEXP = (2,100 × rank) - 8,800$ where $rank ≥ 8$.
• Every time you rank up in-game, your HP is automatically refilled.
• You also get a temporary forcefield when you rank up.
• 15 new Ranks, 25 through 40, were added in v0.8.1.
• In v0.8.2, Rank 40 was removed, and the maximum was 39.
• In v0.8.3, the Emblems for the remaining 14 were changed into what you see today.
• In v1.0.2, Ranks 40 to 60, as well as a visual change for Ranks 25 to 39, were added.
• In v0.9.3, PlaceRebuilder lowered the experience needed for 15 through 19 for a gentler experience curve.
• In v1.0.2, the curve was made even gentler to accommodate for all the new ranks.
• Pre-Demo, Emblems may have looked different visually, but the system was still exactly the same as it is today.
• Rank limit increased from 11 to 24 in v0.2.7.
• Prior to v.1.0.2, OsvaldoL was the first player to ever achieve Rank 39.
• There was a rank-up animation during DEMO, but this was removed as it immobilised you.
• Also in DEMO, whenever you ranked up, you received a diploma with your new rank.
• When you were about to rank up you could use a grenade to explode yourself along with a few zombies, that were worth the amount of exp for you to level up. You would be ragdolled but alive.

## Start a Discussion Discussions about Ranks

• #### Melee idea : Crowbar

15 messages
• delete this ur noob