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"The SANI Virus isn't the only thing that wiped out most of humanity."
―Feinapfel

Summary

An obstacle course where the objective is to get to the red X at the end. The main purpose of this map is to enable people to fight King Crab II, if they are able to get to the end. Has no mobs.

Background Story

"What? You want everyone who wants to go fight that crab to go through a stupid obstacle course first?"


"Why not?"


"Isn't it a little ... dangerous?"


"We'll put some chests at the end to make up for that."


"Fine."

Obstacles

Obstacle 1 - Slide - A slide that trips you when you make contact with it.

Obstacle 2 - Parkour - Jump from small platforms to the next obstacle.

Obstacle 3 - Rolling Logs - Parkour from each log that rolls.

Obstacle 4 - The Sweeper - Jump to different platforms while avoiding a spinning bar.

Obstacle 5 - Hammer Dodge - Run or walk past the hammers and use the Boosterpad to move on to the next obstacle.

Obstacle 6 - Wall - Avoid the sucker punch, avoid the troll platform and avoid the rolling barrels to reach the top of the wall.

Obstacle 7 - Flight - Use the Parasol provided to land on the red X.

Detour 1 - Chest Flight - 3 platforms, 2 tickets on 2 of the platforms (8 tickets to collect in total) and 2 chests in the end with a pad that teleports you back to the start of Obstacle 6. Teleport pad can only be used once. After someone used it, you are stuck there until someone lands in the red X.

Detour 2 Outcast Island - Small sand island far outside the main map, pressing the button in the centre of it costs you 5 fame but spews out 40 tickets all for you to collect or it will instantly kill you. There is no teleport pad to be found on this island, so you're stuck there once you set foot until someone lands on the red X or you jump into the water.

Rewards

Tips

  • Sprinting while hovering with Parasol makes you hover to other areas faster. This is required to beat Obstacle 7 or enter Detour 2.
  • Bring Tactical II for extra stamina for the parkour portions of the Quest.
  • Items that give infinite stamina like the Prune Juice or Candy Cane will be extremely helpful here.
  • There is no need to bring a personal Parasol, you will be supplied with one at the end of The Wall.
  • Bringing a Karambit can help you skip some of The Wall.
  • Don't be the first person to slide, you may get pushed into the water by fellow tripped survivors.
    • You can ride a mount down the slide without being stunned to prevent this from happening.
    • Else, you can walk down the side of the slide to prevent this from happening.
  • The Sweeper is currently slightly buggy. Try to adapt to when you get tripped up from the arm.
    • You can also use the Ice Rhino to time your jumps.
  • You do not need to be on the red X to win. Once somebody lands on it, everybody who is still alive wins.
  • During Obstacle 6, at the rolling barrels, hug the wall so you don't get pushed off by the rolling barrels.
  • If you choose to go to Outcast Island and spend 5 fame of the button, you can either get 40 tickets or die. This is based on luck.

Trivia

  • Based off the popular gameshow "Wipeout".
  • During Debug, the thumbnail for R2DA Wipeout was an image of Foxriver Prison.
  • For some reason, you are unable to take the Gift of Peace, Wealth and Healing into the obby.
  • First Quest map to not be named after a boss.
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