R2DA Wiki
m (Reverted edits by Ricardofox29 (talk) to last version by WikiaColors)
Line 28: Line 28:
 
== '''Background Story''' ==
 
== '''Background Story''' ==
 
After their escape from [[Blackfield Station]], survivors found themselves within the confines of a formerly dodgy downtown of Westfield Parish - '''Portland'''. Upon arrival, the veterans marvelled at how the all too familiar city seemed larger, but they quickly realized their memories were simply being distorted through a nostalgia-tinted lens.
 
After their escape from [[Blackfield Station]], survivors found themselves within the confines of a formerly dodgy downtown of Westfield Parish - '''Portland'''. Upon arrival, the veterans marvelled at how the all too familiar city seemed larger, but they quickly realized their memories were simply being distorted through a nostalgia-tinted lens.
As they took in the sights of the city they thought they once knew, everything came rushing back: the skyline their mind had ignored, the rooftops where they fitfully rested for many days and many nights, the streets where the bodies of their comrades and enemies alike had once lain. The city was a rotted place that was a mental mine zone for terrible memories.
+
As they took in the sights of the city they thought they once knew, everything came rushing back: the skyline their mind had ignored, the rooftops where they fitfully rested for many days and many nights, the streets where the bodies of their comrades and enemies alike had once lain. The city was a rotted place that was a mental minefield for terrible memories.
   
'''Portland''' is a haunted city. A haunted city not filled with ghosts of people, but with the ghosts of memories that many wish they could forget. As the veterans shook their heads, readied their weapons, the growls began. Once, they would only come from in front, but as their foes evolved, so did their attacks. Above, below, in front. The zombies had become stronger and better.
+
'''Portland''' is a haunted city. A haunted city not filled with ghosts of people, but with the ghosts of memories that many wish they could forget. As the veterans shook their heads, readied their weapons, the growls began. Once, they would only come from in front, but as their foes evolved, so did their attacks. Above, below, in front. Their enemies had become more advanced, more powerful.
   
As the hordes started rushing towards them and the cries of a brute could be heard, those who lived through the city once knew they would survive it again.
+
As the hordes began advancing towards them and the growls of the Brutes began, the group shared one last moment of contemplation as they wondered how they would survive this town once again.
   
 
== '''Design''' ==
 
== '''Design''' ==

Revision as of 13:08, 8 August 2018

Portland
ArticleIcon
ARTICLE
FileIcon
GALLERY

"Think of this as a nostalgic toaster destroyer but with no sentry camping; we're gonna have a good time."
―Definitelynotahax0r

Summary

A remake of a Reason 2 Die map from 2014. This has been expanded and is more detailed.

Background Story

After their escape from Blackfield Station, survivors found themselves within the confines of a formerly dodgy downtown of Westfield Parish - Portland. Upon arrival, the veterans marvelled at how the all too familiar city seemed larger, but they quickly realized their memories were simply being distorted through a nostalgia-tinted lens. As they took in the sights of the city they thought they once knew, everything came rushing back: the skyline their mind had ignored, the rooftops where they fitfully rested for many days and many nights, the streets where the bodies of their comrades and enemies alike had once lain. The city was a rotted place that was a mental minefield for terrible memories.

Portland is a haunted city. A haunted city not filled with ghosts of people, but with the ghosts of memories that many wish they could forget. As the veterans shook their heads, readied their weapons, the growls began. Once, they would only come from in front, but as their foes evolved, so did their attacks. Above, below, in front. Their enemies had become more advanced, more powerful.

As the hordes began advancing towards them and the growls of the Brutes began, the group shared one last moment of contemplation as they wondered how they would survive this town once again.

Design

A remake from the old R2D 2014 Portland map, many of the main structures has been remade, but the map overall has been expanded and has new sections the previous old 2014 map didn't have, such as the large highway bridges.

Tips

  • Stay on high ground as there are decently tall building and structures.
  • Due to it being rather considerably large you should stick with a team so you don't get pinned down all alone.
  • Diggers can dig here, but only in a select few spots.
  • Edgars and Stalkers are by far the best mobs on the map due to their mobility.
  • If you are struggling to see the map, press "X" to activate your flashlight.
  • One can shoot through the fences in Portland, so it is not against the rules.

Trivia

  • This is a remake of the Reason 2 Die 2014 map of the same name.
    • This is four times larger than the original and a lot more detailed.
  • Quite a handful of easter eggs (which will be listed later on).
  • Named in-game as Westbridge Parish, Portland.
  • The Rescue timer on this map is 10 minutes, making playing a Rescue round for this map similar to a Survival round.
  • This map has most Supply Boxes with ten and the most Ammo Stations with fourteen.
  • There is currently a glitch that if you shoot at a specific part of the Highway Sign, they will bleed.