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|title1 = Molotov
 
|title1 = Molotov
 
|image1 = <tabber>
 
|image1 = <tabber>
|-|2D view= [[File:Molotov-0.png|thumb]]
+
|-|2D view = [[File:Molotov-0.png|thumb]]
|-|3D view (BETA)= [[File:Molotov 3D.gif|thumb]]
+
|-|3D view = [[File:Molotov 3D.gif|thumb]]
 
|-|In-Game = [[File:Molotov_IG.png|thumb]]
 
|-|In-Game = [[File:Molotov_IG.png|thumb]]
 
</tabber>
 
</tabber>
 
|type = Incendiary
 
|type = Incendiary
|price = 35$ (Normal) <br/> 60$ ([[In-Game Store]])
+
|price = 35$ (Normal) <br/> 60$ ([[In-Game Store]])<br/>[[Team Deathmatch]], 2 points
  +
|rank = 3
|twitter_redeem_codescodes = AQWT
+
|twitter_redeem_codescodes = AQWT <br/> JOPED <br/> ASDAS
|obtain = [[Supply Boxes]] <br/>
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|obtain = [[Supply Boxes]] <br/>
 
[[Arena]] Random Item <br/>
 
[[Arena]] Random Item <br/>
[[Boopack]] Random Item <br/>
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[[Boopack]] Random Item <br/> [[Coconut Split Stadium]] Map Drop
 
|damage = 50 over 5 seconds
[[Team Deathmatch]] Killstreak Item
 
|damage = 50 over 10 seconds
 
 
|radius = ~45 Studs
 
|radius = ~45 Studs
 
|effect = Incendiary Damage<br/>Sets area on Fire
 
|effect = Incendiary Damage<br/>Sets area on Fire
|version_added = Pre-Demo
 
 
|designer = Phalanyx
 
|designer = Phalanyx
 
|version_added = Pre-Demo
 
}}
 
}}
 
{{Quotebox|A make-shift weapon consisting of glass bottle filled with a flammable liquid (usually gasoline or petrol) and a wick inserted in the bottle's cork/cap. Not much can be said about such a rudimentary weapon.|PlaceRebuilder}}
 
{{Quotebox|A make-shift weapon consisting of glass bottle filled with a flammable liquid (usually gasoline or petrol) and a wick inserted in the bottle's cork/cap. Not much can be said about such a rudimentary weapon.|PlaceRebuilder}}
   
 
== '''Summary''' ==
 
== '''Summary''' ==
A '''Molotov''' is a great way to deter zombies or weaken them. It deals a hefty amount of damage over time, and it's great at denying a [[Brute|Brute's]] cover. The fire can apparently also go through walls. Just be careful that you don't set yourself on fire (unless you're using the [[Firevest]]), and remember that [[Elemental]]s aren't affected.
+
A '''Molotov''' is a great way to deter zombies or weaken them. It deals a hefty amount of damage over time and it's great at denying a [[Brute]] cover. The fire can apparently also go through walls. Just be careful that you don't set yourself on fire and remember that [[Elemental]]s aren't affected.
   
 
== '''Background Story''' ==
 
== '''Background Story''' ==
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== '''Tips''' ==
 
== '''Tips''' ==
 
*The rapid spread of the fire tends to damage heavily or outright kill the user.
 
*The rapid spread of the fire tends to damage heavily or outright kill the user.
  +
** Even with the [[Firevest]] or the [[Pumpkin Vest]], you will still be damaged by the heat of the flames.
 
*Its best use is to weaken zombie hordes.
 
*Its best use is to weaken zombie hordes.
 
*This is able to heal [[Elemental]]s, so be careful when throwing it, or nearby [[Elemental]]s will become hard to kill.
 
*This is able to heal [[Elemental]]s, so be careful when throwing it, or nearby [[Elemental]]s will become hard to kill.
 
*Using this with a [[Pipebomb]] can help you get more money just in case a zombie tries to reset.
 
*Using this with a [[Pipebomb]] can help you get more money just in case a zombie tries to reset.
*Use this to restrict the movement of, or weaken zombies at strategic points in maps, such as doorways.
+
*Use this to restrict the movement of, or weaken zombies at strategic points in maps such as doorways.
*Using this in [[Vs. Environment]] is devastating, as the flames can kill [[AI Zombie]]s insanely fast. 
+
*Using this in [[Vs. Environment]] is devastating, as the flames can kill [[AI Infected]]s insanely fast. 
 
*Unequipping this while preparing to throw it will allow you to put it back in your inventory.
 
*Unequipping this while preparing to throw it will allow you to put it back in your inventory.
 
*You can throw a '''Molotov''' at [[Elemental]]s with low health to heal them, preventing them from charging a [[Brute]].
 
*You can throw a '''Molotov''' at [[Elemental]]s with low health to heal them, preventing them from charging a [[Brute]].
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<div class="mw-collapsible mw-collapsed">
 
<div class="mw-collapsible mw-collapsed">
  +
* '''v0.2.9'''
* Price changed from 25$ to 35$ in v0.7.9.
 
* Damage changed from 25 to 50 in v0.2.9.
+
** <span style="color:#008000;">Damage changed from 25 to 50.</span>
* Radius increased in v0.2.9.
+
** <span style="color:#008000;">Radius increased.</span>
  +
* '''v0.7.9'''
** Radius increased further in v0.7.9.
 
 
** <span style="color:#FF0000;">Price changed from 25$ to 35$.</span>
* Added to in-game store in v0.7.9.
 
  +
** <span style="color:#008000;">Radius increased further.</span>
  +
** <span style="color:#008000;">Added to in-game store.</span>
  +
* '''v1.4.0'''
  +
** <span style="color:#FF0000;">Rank changed from 0 to 3.</span>
 
</div>
 
</div>
 
----
 
----
*For a brief amount of time during v0.7.9, you were able to team kill with the '''Molotov '''up until PlaceRebuilder patched this issue.
+
*For a brief amount of time during v0.7.9, you were able to team kill with the '''Molotov''' until PlaceRebuilder patched this issue.
*This item technically hurts the owner (without [[Firevest|protection]]), more than any zombies caught in the fire as overall, as survivors have less HP.
+
*This item technically hurts the owner more than any zombies caught in the fire as, overall, as survivors have less HP.
*In v1.1.9, the '''Molotov's''' fire is no longer just 3 rings of fire, it is now a full area of effect and does not give burst damage. It is continuous and it will eat up your health very quickly when you stand still in it. Upon leaving, the burn effect is still present.
+
*After v1.1.9, the '''Molotov's''' fire is no longer just 3 rings of fire, it is now a full area of effect and does not deal burst damage. It is continuous and it will eat up your health very quickly when you stand still in it. Upon leaving, the burn effect is still present.
   
 
__NOTOC__
 
__NOTOC__
   
 
{{ItemNavBox}}
 
{{ItemNavBox}}
  +
[[es:{{PAGENAME}}]]
 
[[Category:Items]]
 
[[Category:Items]]

Revision as of 14:44, 13 May 2020

"A make-shift weapon consisting of glass bottle filled with a flammable liquid (usually gasoline or petrol) and a wick inserted in the bottle's cork/cap. Not much can be said about such a rudimentary weapon."
―PlaceRebuilder

Summary

A Molotov is a great way to deter zombies or weaken them. It deals a hefty amount of damage over time and it's great at denying a Brute cover. The fire can apparently also go through walls. Just be careful that you don't set yourself on fire and remember that Elementals aren't affected.

Background Story

Although gasoline wasn't in high supply, there wasn't much use for it other than powering generators and cars, and those weren't too common. Since survivors needed to do something with gasoline, they decided to make some good ol' fashioned Molotov cocktails. Simple, easy to use, and very effective at turning those pesky zombies into piles of ashes.

Tips

  • The rapid spread of the fire tends to damage heavily or outright kill the user.
  • Its best use is to weaken zombie hordes.
  • This is able to heal Elementals, so be careful when throwing it, or nearby Elementals will become hard to kill.
  • Using this with a Pipebomb can help you get more money just in case a zombie tries to reset.
  • Use this to restrict the movement of, or weaken zombies at strategic points in maps such as doorways.
  • Using this in Vs. Environment is devastating, as the flames can kill AI Infecteds insanely fast. 
  • Unequipping this while preparing to throw it will allow you to put it back in your inventory.
  • You can throw a Molotov at Elementals with low health to heal them, preventing them from charging a Brute.

Trivia

Updates

  • v0.2.9
    • Damage changed from 25 to 50.
    • Radius increased.
  • v0.7.9
    • Price changed from 25$ to 35$.
    • Radius increased further.
    • Added to in-game store.
  • v1.4.0
    • Rank changed from 0 to 3.

  • For a brief amount of time during v0.7.9, you were able to team kill with the Molotov until PlaceRebuilder patched this issue.
  • This item technically hurts the owner more than any zombies caught in the fire as, overall, as survivors have less HP.
  • After v1.1.9, the Molotov's fire is no longer just 3 rings of fire, it is now a full area of effect and does not deal burst damage. It is continuous and it will eat up your health very quickly when you stand still in it. Upon leaving, the burn effect is still present.