R2DA Wiki
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Tag: Visual edit
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| style="padding: 5px"|[[File:PanamaLands.gif|150px|link=Panama Beach]]
 
| style="padding: 5px"|[[File:PanamaLands.gif|150px|link=Panama Beach]]
 
| style="padding: 5px"|[[File:MogadishuTransit.png|150px|link=Mogadishu Transit]]
 
| style="padding: 5px"|[[File:MogadishuTransit.png|150px|link=Mogadishu Transit]]
  +
|
 
| style="padding: 5px"|[[File:FoxriverAsylum2.gif|150px|link=Foxriver Prison]]
 
| style="padding: 5px"|[[File:FoxriverAsylum2.gif|150px|link=Foxriver Prison]]
 
| style="padding: 5px"|[[File:TerminalFalls.gif|150px|link=Terminal Decay]]
 
| style="padding: 5px"|[[File:TerminalFalls.gif|150px|link=Terminal Decay]]
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| style="padding: 5px"|Panama Beach
 
| style="padding: 5px"|Panama Beach
 
| style="padding: 5px"|Mogadishu Transit
 
| style="padding: 5px"|Mogadishu Transit
  +
|
 
| style="padding: 5px"|Foxriver Prison
 
| style="padding: 5px"|Foxriver Prison
 
| style="padding: 5px"|Terminal Decay
 
| style="padding: 5px"|Terminal Decay
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| style="padding: 5px"|[[File:Casius Thumb.png|150px|link=Casius Outpost]]
 
| style="padding: 5px"|[[File:Casius Thumb.png|150px|link=Casius Outpost]]
 
| style="padding: 5px"|[[File:VictoriaBoats.gif|150px|link=Victoria Harbor]]
 
| style="padding: 5px"|[[File:VictoriaBoats.gif|150px|link=Victoria Harbor]]
  +
|
 
| style="padding: 5px"|[[File:CafeArena.png|150px|link=Café County]]
 
| style="padding: 5px"|[[File:CafeArena.png|150px|link=Café County]]
 
| style="padding: 5px"|[[File:TheComplex.png|150px|link=The Complex]]
 
| style="padding: 5px"|[[File:TheComplex.png|150px|link=The Complex]]
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| style="padding: 5px"|Casius Outpost
 
| style="padding: 5px"|Casius Outpost
 
| style="padding: 5px"|Victoria Harbor
 
| style="padding: 5px"|Victoria Harbor
  +
|
 
| style="padding: 5px"|Café County
 
| style="padding: 5px"|Café County
 
| style="padding: 5px"|The Complex
 
| style="padding: 5px"|The Complex
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| style="padding: 5px"|[[File:Last Harvest.png|150px|link=Last Harvest]]
 
| style="padding: 5px"|[[File:Last Harvest.png|150px|link=Last Harvest]]
 
| style="padding: 5px"|[[File:FarmingHouse.png|150px|link=Farmhouse]]
 
| style="padding: 5px"|[[File:FarmingHouse.png|150px|link=Farmhouse]]
  +
|
 
| style="padding: 5px"|[[File:ZeroKelvinStation.png|150px|link=Zero Kelvin Station]]
 
| style="padding: 5px"|[[File:ZeroKelvinStation.png|150px|link=Zero Kelvin Station]]
 
| style="padding: 5px"|[[File:ShotEmUp.gif|150px|link=Shoot'em Up Town]]
 
| style="padding: 5px"|[[File:ShotEmUp.gif|150px|link=Shoot'em Up Town]]
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| style="padding: 5px"|Last Harvest
 
| style="padding: 5px"|Last Harvest
 
| style="padding: 5px"|Farmhouse
 
| style="padding: 5px"|Farmhouse
  +
|
 
| style="padding: 5px"|Zero Kelvin Station
 
| style="padding: 5px"|Zero Kelvin Station
 
| style="padding: 5px" |Shoot'em Up Town
 
| style="padding: 5px" |Shoot'em Up Town
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| style="padding: 5px" |[[File:BlackfieldCity.gif|150px|link=Blackfield Station]]
 
| style="padding: 5px" |[[File:BlackfieldCity.gif|150px|link=Blackfield Station]]
 
| style="padding: 5px" |[[File:StudHarvestII.png|150px|link=Stud Harvest II]]
 
| style="padding: 5px" |[[File:StudHarvestII.png|150px|link=Stud Harvest II]]
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|
 
| style="padding: 5px" |[[File:Blox Harbor.png|150px|link=Blox Harbor]]
 
| style="padding: 5px" |[[File:Blox Harbor.png|150px|link=Blox Harbor]]
 
| style="padding: 5px" |[[File:Portland.png|150px|link=Portland]]
 
| style="padding: 5px" |[[File:Portland.png|150px|link=Portland]]
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| style="padding: 5px" |Blackfield Station
 
| style="padding: 5px" |Blackfield Station
 
| style="padding: 5px" |Stud Harvest II
 
| style="padding: 5px" |Stud Harvest II
  +
|
 
| style="padding: 5px" |Blox Harbor
 
| style="padding: 5px" |Blox Harbor
 
| style="padding: 5px" |Portland
 
| style="padding: 5px" |Portland
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| style="padding: 5px" |[[File:NewFallcoast.gif|150px|link=New Bloxcoast II]]
 
| style="padding: 5px" |[[File:NewFallcoast.gif|150px|link=New Bloxcoast II]]
 
| style="padding: 5px" |[[File:MetroSubway.png|150px|link=Subway]]
 
| style="padding: 5px" |[[File:MetroSubway.png|150px|link=Subway]]
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|
 
| style="padding: 5px" |[[File:Toy Factory.png|150px|link=Toy Factory]]
 
| style="padding: 5px" |[[File:Toy Factory.png|150px|link=Toy Factory]]
 
| style="padding: 5px" |[[File:DeadPlace.png|150px|link=Dead Plaza II]]
 
| style="padding: 5px" |[[File:DeadPlace.png|150px|link=Dead Plaza II]]
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| style="padding: 5px" |New Bloxcoast II
 
| style="padding: 5px" |New Bloxcoast II
 
| style="padding: 5px" |Subway
 
| style="padding: 5px" |Subway
  +
|
 
| style="padding: 5px" |Toy Factory<br /><font size="1">'''(Christmas)'''</font>
 
| style="padding: 5px" |Toy Factory<br /><font size="1">'''(Christmas)'''</font>
 
| style="padding: 5px" |Dead Plaza II
 
| style="padding: 5px" |Dead Plaza II
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| style="padding: 5px" |[[File:OutSkylines.png|150px|link=Outskirts]]
 
| style="padding: 5px" |[[File:OutSkylines.png|150px|link=Outskirts]]
 
| style="padding: 5px" |[[File:CoastlineMap.png|150px|link=Coastline Clash]]
 
| style="padding: 5px" |[[File:CoastlineMap.png|150px|link=Coastline Clash]]
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|
 
| style="padding: 5px" |[[File:Newhaven_Port.png|150px|link=Newhaven Port]]
 
| style="padding: 5px" |[[File:Newhaven_Port.png|150px|link=Newhaven Port]]
 
| style="padding: 5px" |[[File:U.S.S._Zurius.png|150px|link=U.S.S. Zurius]]
 
| style="padding: 5px" |[[File:U.S.S._Zurius.png|150px|link=U.S.S. Zurius]]
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| style="padding: 5px" |Outskirts
 
| style="padding: 5px" |Outskirts
 
| style="padding: 5px" |Coastline Clash
 
| style="padding: 5px" |Coastline Clash
  +
|
 
| style="padding: 5px" |Newhaven Port
 
| style="padding: 5px" |Newhaven Port
 
| style="padding: 5px" |U.S.S. Zurius
 
| style="padding: 5px" |U.S.S. Zurius

Revision as of 23:49, 21 May 2020

In-Game Maps

Reason 2 Die Awakening offers a variety of maps which provide unique gameplay and are the main environment where survivors attempt to complete certain objectives.

The main R2DA maps as of now are as follows.

1900Kingstreet PanamaLands MogadishuTransit FoxriverAsylum2 TerminalFalls
1930's Kingstreet Panama Beach Mogadishu Transit Foxriver Prison Terminal Decay
BouriRig Casius Thumb VictoriaBoats CafeArena TheComplex
Bouri Rig 71 Casius Outpost Victoria Harbor Café County The Complex
Nom Last Harvest FarmingHouse ZeroKelvinStation ShotEmUp
No Mercy Hospital Last Harvest Farmhouse Zero Kelvin Station Shoot'em Up Town
CityOfTokyos BlackfieldCity StudHarvestII Blox Harbor Portland
Tokyo, Japan Blackfield Station Stud Harvest II Blox Harbor Portland
Chaos (2) NewFallcoast MetroSubway Toy Factory DeadPlace
Campfire Chaos II New Bloxcoast II Subway Toy Factory
(Christmas)
Dead Plaza II
SewersTemplate2 OutSkylines CoastlineMap Newhaven Port U.S.S. Zurius
Sewers Outskirts Coastline Clash Newhaven Port U.S.S. Zurius
CocoPops
Coconut Split Stadium

Greenlight Maps

These maps aren't for the main game and can only be enabled with a VIP Server.

These maps are placed here either because they have a slightly lower build quality or they are out of season maps (such as Toy Factory or District III).

Caved In MS Antares Sunny (2) Toy Factory SSBoliviar
Caved In M.S Antares Sunny Seaside Toy Factory
(Year-round)
S.S. Boliviar
ParadiseD ThemedWonderland Suburbs AV PartyRockTemplate
District III A Winter Wonderland Suburbs Outpost 21 Party Rock House

Boss Arenas

These are special maps that can only be played in the Boss gamemode.

Time is ticking and the maps to fight these bosses on are almost always not permanent.

YetiCaveThumbV1 KingCrabMapThumb LPKJ Thumbnail Nom2 ChronosDimension
Yeti's Cave King Crab Pumpkinator's Revenge
/Lord Pumpkin Jr.
Rhi-snow Territory Chronos Dimension
Christmas 2015 Release 2016 Halloween 2016
Halloween 2017
Halloween 2019
Christmas 2016 100th Version Celebration
ROFTY KingCherryCakes KingCravWorld Chickeninator arena FrostySnowman
Return of the Yeti King Cherrycake King Crab II Pumpkinator's Stronghold Forgotten Cave
Christmas 2017 King Cake Celebration Summer 2018 Halloween 2018 Christmas 2018
DuckBattleground SquidCage FrostJrGate
Duckland Papa Squid's Treasure Gate Keeper II
Easter 2019 Aquatic 2019 Christmas 2019

Event Maps

These are maps that are exclusive to events.

These maps are disabled when its respective event ends.

For all intents and purposes, even if Chronos Quest and King Cherrycake's Quest are not considered an event, they are being listed here.

Boot2016Thumb CK Thumbnail ChronosQuestButton Mansionpic2 RoY1
Halloween Bootcamp Cake Kingdom Chronos Quest Pumpkin's Quest Yeti's Quest
Halloween 2016 Christmas 2016
Christmas 2017
Christmas 2018
Christmas 2019
100th Version Celebration Halloween 2017 Christmas 2017
KingCakeQuest TotalWipeout Hallowennnn NewSpookyHalloweenSuburbs ChristmasQu
King Cherrycake's Quest R2DA Wipeout Pumpkinator's Bootcamp Trick O' Threat Town Snowy Snowy Hills
King Cake Celebration Summer 2018 Halloween 2018 Halloween 2018
Halloween 2019
Christmas 2018
Duckquest1 SquidQuestTemplate BooSholdout DieQuest
Duck's Quest R2DA Wipeout II Boo's Holdout High Bye Die
Easter 2019 Aquatic 2019 Halloween 2019 Christmas 2019

Secret Maps

These are maps that can only be accessed under special circumstances.

Redacted Tutorial20Template
Void Tutorial Island 2.0

Removed Maps

These are R2DA maps that were available on R2DA at one point but were later removed due to various reasons. The only exception to this is Trenches, as it was only playable in Debug and thus was never released to the general public.

XHQ Thumbnail Porta2 Trenches Tutorial
XelPixels HQ Porta Coeli II Trenches Tutorial Island