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"Skorpion and M93R are like siblings. If the first is weak, the second is stronger, and if the first can go fully automatic, the second can't. It's mixed with advantages and disadvantages, that's why I like it."
―Seron

Summary

The M93R, commonly known as the Beretta 93R, is alright for dealing with small groups of zombies. High damage and low ammo, the M93R is a trustworthy secondary for beginners.

Background Story

Alas, the poor M93R, scrapped and trashed by many, with its redemption only conceived years later. In all seriousness, the M93R originally was quite the subpar weapon; lower accuracy and poor range left it in the Steyr M’s shadow. Survivors were not willing to buy a faulty weapon when they had a more reliable option for free.

While mass produced in haste at the call of desperate survivors, the M93R was not received well because of its flimsy craft and tendency to stray off target. Survivors in the field who used the thing dared to call it the worst weapon they’ve ever touched.

Looking to make a name for themselves, the newly formed Sinister Arms Inc. made a deal with L-Brain Sidework and looked to improve the notorious handgun by taking it under their wing and attempting to fix it. The first attempt proved minor success, but the much later second attempt seemed to do the trick and finally let the M93R enjoy its spot on the shelves. A new magazine, improved barrel, and brand new parts had the gun selling like hotcakes. Needless to say this machine pistol met quite the happy ending.

Tips

  • The fast firing speed of the burst helps to get some shots in before your target reacts.
    • You can do a maximum of 258 damage to an enemy if you manage to land the whole burst as headshots.
    • This gun only has 5 bursts in each mag, so use your ammo wisely.
  • Players should treat this weapon as a cheaper variant of the CK Swat, as both weapons have abysmal range, high damage (if all 3 shots hit the target) and decent accuracy.
    • Unlike the CK Swat, however, the M93R is burst-fired with a slightly higher total damage, more ammo, faster reload, a higher rate of fire and worse accuracy.
  • It is advised to get the K5 Silencer as soon as possible if you are planning to use this weapon as your main sidearm, as the accuracy will prevent you from using the weapon at its maximum range.
  • Crouching and ADS'ing helps. This weapon loses accuracy quickly while firing.
  • It's not recommended to use this against Tickers, Elementals, Diggers, Stalkers or Brutes due to their high health.
  • This weapon is best used on tripped zombies or survivors on gamemodes such as Team Deathmatch and Party Deathmatch.
  • It is not recommended to use this on Bosses.
    • The Steyr M has a far better total damage output compared to the M93R.

Pros

  • Cheap
  • High Rate of Fire
  • Quick Reload
  • Low Ranked

Cons

  • Low Damage
  • Low DPS

Trivia

Updates

  • around DEMO
    • Price changed from 1,200$ to 2,000$.
  • v0.6.0
    • Accuracy changed from Low to Medium (65).
  • v0.6.1 (?)
    • Price changed from 2,000$ to 6,000$.
    • Sometime after that, the price changed from 6,000$ to 4,500$.
  • v0.7.9
    • Rank changed from 3 to 1.
    • Semi-Auto firemode removed.
    • Converted from CSG to mesh.
  • v0.9.5
    • Price changed from 4,500$ to 2,500$.
  • v1.1.8
    • Damage changed from 34 to 43.
  • v1.2.0
    • Accuracy changed from 65 to 30.
  • v1.3.9
    • Accuracy changed from 30 to 35.
    • Converted from a primary to a secondary.
  • v1.4.0
    • Rank changed from 1 to 3.
  • v1.4.7
    • Accuracy changed from 35 to 50.
    • Ammo changed from 12/2 to 15/2.

  • This was one of the six weapons to be converted from CSG.
  • This is the second handgun to be added R2DA.
    • PlaceRebuilder previously said that if the M93R was ever a secondary, he felt that the game would become unbalanced.
      • After the v1.3.9 update, the M93R is now a secondary.
  • An M93R in real life has a magazine ranging from 15 to 20 bullets compared to the magazine of 12 seen in-game.
  • Like the Glock 26, this had periods, soon after release, when the idle animation was head-on instead of the usual idle position.
  • This was the first weapon to have the burst fire mode.
  • This weapon and the Flamethrower are the only weapons to have no reload sound effect.
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