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Revision as of 23:45, 8 December 2019

"Capable of dealing mass amounts of damage with the pull of a trigger, the M249 is the go to weapon for any survivor looking for some heavy firepower. You'll be the coolest person in the server while wielding this bad boy."
―Hotorchi

Summary

The M249, formally referred to as the M249 Squad Automatic Weapon (SAW), is a light machine gun added to R2DA in its 100th update—otherwise known as v1.0.0.

It has quite a bit of ammo, great range, decent accuracy, and can be compared to the Minigun due to the fact that they both tear zombies to bits. The most important difference between the two, however, is that the M249 is refillable.

However, this does come with some trade-offs: higher rank requirement, higher price, longer reload, and the shared trait of slowed walkspeed. This makes you an easy target for Brute clubs, Elemental fireballs, Edgars' tongues, etc, so you must be aware of your positioning. This is also a crowd control weapon, like the Minigun. Treat it as such.

Background Story

The M249 was a weapon to behold - a most powerful machine gun, capable of mowing down waves of zombies in the matter of seconds, except for Brutes.

Downsized fifty-five round magazines were required to make it weldable along with heavy armour and secondary weapons, but the firepower of this weapon is nothing to sneeze at. Perhaps one of the most deadly additions to the survivors' arsenals, this weapon can easily cripple or kill any infected in a matter of seconds.

Its firepower not only allows its bullets to easily pierce through multiple infected, but also pack a serious punch. This is one of the best weapons of choice against one of the most dangerous foes of all - the Charged Brute - who will quickly fall in the face of 500 rounds of lead per minute.

Survivors that were Firearm experts wondered why this functioned more like a M60 Rather than an actual M249 that some company produced before the apocalypse. When R-Brain Hardwork was asked this, they said it was to make up for the lack of ammo so you don't run out of ammo in a second like the Skorpion.

Tips

  • Aim down sights as often as possible when shooting as spread is decreased.
  • This weapon slows you down when it is equipped.
    • Be aware of any mobs the same way as if you had a Minigun.
    • However, it only takes a quarter of your speed.
      • Compared to the Minigun, your movement speed is increased by +4.
  • Fire in short bursts of rounds to conserve ammo.
    • This gun is also decently accurate and long-ranged, so don't be afraid to attack far away enemies.
    • You can bring it a step further and try aiming for the head. A simple headshot with this deals 130 damage, one-shotting most Normal Zombies without any leveling.
    • You can also crouch and ADS to improve the accuracy even further to achieve maximum efficiency.
  • Bring in a reliable secondary that can help with the long 4.85 second reload.
    • The CK Swat and Axe can quickly take care of zombies that are closing in.
    • The Steyr M is also a good choice to use with its abundant ammo.
    • The Mini Uzis are the most reliable weapons to use against zombies chasing after you while reloading since their Rate of Fire (~0.12s 500 RPM) can mow down a horde of zombies in a matter of seconds.
    • The Rambo Knife, Karambit, and Tinpot are nice and light weapons to use to get away from zombies while having to reload.
    • The Baseball Bat, with the Tactical II or Scout, can clean a huge horde of zombies.
      • If your secondary isn't enough, stick with teammates so they can protect you when reloading.
  • Bring a Tactical II or Scout with you, the vests provides bonus stamina which can be useful if you need to run away from the battle to reload.
  • Unlike the Minigun, the M249 does not need to use the Bandolier to gain extra mags. Normal vests are fine.
  • Like the Minigun, this is a good tool to use against a Brute.
    • You should consider this weapon a reloadable Minigun. Treat it as such.
  • If Killstreaks matter to you, this weapon can be used to rack up combos.
  • It's best to bring the Hipfire attachment on small maps like Café County as it increases your accuracy.
  • This can penetrate through 2 targets, hitting 3 targets in total.

Pros

  • High Damage
  • Hard Impact
  • High Magazine Ammo
  • High DPS
  • Very High Damage per Magazine
  • Very High Total Damage
  • Automatic

Cons

  • Slow Walkspeed
  • Slow Reload
  • Expensive
  • High Ranked
  • Low Reserve Ammo

Trivia

Updates

  • v1.0.2
    • Rank changed from 25 to 30.
  • v1.2.0
    • Accuracy changed from 100 to 50.
    • Damage changed from 95 to 65.

  • This is the second machine gun to be added to R2DA, with the Minigun being the first.
    • However, this is the first light machine gun in the R2D series, as the Minigun is a heavy machine gun.
  • This was the first Prestige Rank weapon since the days of the former Rank 25 requirement for the Spas-12.
  • This is the first gun to offer animations as Attachments.
  • This is the third most expensive primary weapon in R2DA, the second most expensive now being the P90 at 88,000$.
    • The Tri-Blaster has beaten both weapons in terms of outright cost.
  • This is the second weapon that you cannot sprint with, the Minigun being the first.
  • This is one of the five guns currently capable of penetrating zombies.
  • In real life, the M249's rate of fire is faster than in-game.
    • About 800 RPM to be exact.
  • The M249 is sometimes referred to as the "Squad Automatic Weapon" alone.
    • An actual M249 has a 200 round capacity compared to the 55 you see in-game.
  • This weapon used to deal 95 damage on a single hit which was shredding hordes of Zombies, but later nerfed.