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"The new revolution in the modern technology, what never can be upgraded. Or we can?"
―Mirko2805

Summary

The HK416 is a hard-hitting automatic rifle that brings with it decent range and a relatively fast reload time, along with an uncommon perk - bullet penetration. However, it was hurt due to its low magazine size and not-so-great accuracy. Consider taking its alternative, the Thompson, if you want a gun that is more friendly towards missing shots, and more reliable. The Thompson is for longevity with its higher ammo count with the Drum Mag attachment, while the HK is for tearing apart hordes with its penetration ability.

Background Story

As demand for more weapons climbed higher, R-Brain Hardwork hastily put forward to production of the HK416, kindly provided by the people who used to run the German weapon manufacturing company Heckler & Koch. Several improvements were made, with a larger caliber used (which forced them to decrease the magazine size) and a few other adjustments.

When the HK416 was first released to the public, it was widely panned due to its poor range and accuracy, worsened by the fact that R-Brain Hardwork had the absolute genius idea to change the barrel that made the gun even less accurate!

The release of the Holosights and the Extended Magazines partially averted these criticisms, but nonetheless, the HK416 is considered one of the least desirable weapons. Many survivors say that the HK416s before the virus was 100% better, and they are not wrong.

At least it's not the M93R.


Thankfully, R-Brain Hardwork teamed up with Sinister Arms Inc to redesign this hunk of trash along with other new and old weapons!! With the new redesign, The bullets pack a much better punch against your target, and can hold more bullets! Also, its much more accurate than what it was before! They also redesigned the extended magazine to hold more bullets as well! So, if you ever see a Sinister Arms Inc. Employee in the field, make sure to thank them for making this trash viable in the battlefield!

Tips

  • This is a close-range weapon, treat it as such.
  • Equip the Ironsights, if you cannot afford the Holosight.
    • You shouldn't need to, it comes with the purchase.
  • This can penetrate through a zombie, meaning you can hit two zombies with one bullet. Use this to your advantage.
    • Because of this, this is best used on hordes. For singular zombies, use a reliable secondary such as the CK Swat.
  • Compared to Thompson's damage (300 HP/sec) this one can boast a 900 HP/sec (if all bullets hit two zombies).
  • Due to its small ammo capacity per mag, be near ammo stations.
    • Buy the Extended Mag to increase capacity.
    • If this is still a problem, use armor that comes with extra mags, such as Tactical II.
    • Aim for the headshots. Doing this will kill the zombie within 1-2 bullets.
  • This gun has such a large spread. Remember to ADS and fire in short controlled bursts.
    • Crouching further helps as well.
  • During PvP game modes, such as Free For All, the high DPS will shred through opposing players.
    • This gun easily tears through zombies in Single Player with its penetration ability as they all run in a straight line.
    • The pierce ability will also help during Team Deathmatch allowing you to take down masses of players in one mag, so long you use this gun to its full potential.

Pros

  • High Rate of Fire
  • Quick Reload
  • Low Ranked
  • High DPS
  • Hard Impact
  • Automatic

Cons

  • Low Total Damage
  • Low Accuracy
  • Low Reserve Ammo

Trivia

Updates

  • v1.1.4
    • Rank changed from 12 to 10.
    • Price changed from 22,500$ to 16,000$.
  • v1.2.0
    • Accuracy changed from 50 to 40.
  • v1.3.9
    • Damage changed from 45 to 40.
    • Accuracy changed from 40 to 50
    • ROF changed from 600 to 630.
    • Ammo changed from 16/1 to 20/1.

  • Uses a similar model to the MP5.
  • Third weapon to penetrate through zombies, not including the Railgun, albeit only two zombies.
    • This is the second automatic able to penetrate through zombies, the first being the M249.
      • This makes the HK416 the first automatic rifle in R2DA to have Hard Impact, as the M249 is a light-machine gun.
  • This gun normally has the ability to fit 30 bullets in a magazine in real life, however, it was set to 16 bullets per magazine pre-1.3.9, most likely for balancing purposes.
    • Now it has 20 rounds in a magazine as default, and 32 theoretically however since the extended mag gives 10 more rounds instead of the 12 listed in the update log.
  • This is currently the most modern weapon in-game, as it started production in the real world in 2004.
  • This weapon got a huge rework during the 1.3.9 update.


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