R2DA Wiki
(make a better story than this. Also legit tips.)
Tags: Visual edit apiedit
(Adding categories)
(31 intermediate revisions by 16 users not shown)
Line 1: Line 1:
 
{{Attachments
 
{{Attachments
  +
|title1 = Flame
  +
|image1 = <tabber>
  +
|-|Overview = [[File:AxeFlame.png|thumb]]
  +
|-|In-Game = [[File:FlameIngame.png|thumb]]
  +
</tabber>
 
|attachment_type = Special
 
|attachment_type = Special
|price = Unknown
+
|price = [[Chronos Chest]]
  +
|effects = Sets Enemies Ablaze
|damage = Unknown
 
  +
|developer = PlaceRebuilder
|effects = Fire Effect
 
|available_for = [[Axe|Fireaxe]] (Probably)
+
|available_for = [[Axe]]
 
|added_in = v1.0.1
|once_available_for =
 
  +
}}
|added_in = Unknown
 
|removed_in =
 
|title1 = Flame|image1 = C4a18ff3c787b1975e2f939e51fcd745.png}}
 
 
{{Quotebox|I think setting a fireaxe on fire is definitely something that needed to happen.|SmanDaMan}}
 
{{Quotebox|I think setting a fireaxe on fire is definitely something that needed to happen.|SmanDaMan}}
   
 
== '''Summary''' ==
 
== '''Summary''' ==
  +
You can obtain this special [[Attachments|Attachment]] from a [[Chronos Chest]].
An attachment for the [[Axe|Fireaxe]] that makes it set on fire.
 
  +
  +
Equipping this turns your [[Axe]] into a blazing inferno. When a mob is hit, not only do they take the usual Axe damage, but on top of that, are also set on fire to take even more damage!
   
 
== '''Background Story''' ==
 
== '''Background Story''' ==
  +
It was a question of whether or not they could.
When survivors want to deal more damage with an axe, and come up with a brilliant idea to set it on fire. But seriously, make a better story than this.
 
  +
  +
As the flames flickered to life, everyone glanced around the room searching for reactions. No one said anything, but their eyes gave it away. Some were surprised, some were worried, and some were stoic.
  +
  +
Now it was a question of whether or not they should. A collective disapproval echoed in the silence. Only the worthy shall.
   
 
== '''Tips''' ==
 
== '''Tips''' ==
  +
* With this, the [[Axe]] is now able to mostly compensate for the heightened HP of zombies late in a round.
* Roast and kill zombies
 
  +
** This allows you to conserve your energy for another zombie to kill.
** Don't die
 
  +
*Despite the fact that an [[Elemental]] is healed by fire, this doesn't seem to heal them at all.
* Do not use this on elementals, for obvious reasons
 
  +
**You can still swing the [[Axe]] at them and they'll be damaged like any old swing.
** They would heal, obviously
 
  +
***Do be careful when attempting this, as they can just explode and damage you.
  +
*If you're feeling like a pyromaniac, pair this with the [[Flamethrower]] to burn everything that stands in your way.
   
 
== '''Trivia''' ==
 
== '''Trivia''' ==
  +
* This is the second [[Attachments|Attachment]] added for a melee weapon.
* This was first teased when Place was talking about ideas for exclusive items in Chests when you win [[Chronos XI]].
 
* This is the second attachment for a melee.
+
** This is the first item to be a drop from a [[Boss]] [[Chests|Chest]].
 
* This was first teased when [[User:PlaceRebuilder|PlaceRebuilder]] was drafting ideas for possible items you could get from chests dropped upon defeating [[Chronos XI]].
 
  +
** This was released as a reward from the [[Chronos Chest]] from said boss.
  +
* This has the same fire particle effect from the [[Torch]]
  +
** First attachment to have weapon trail.
   
 
__NOTOC__
 
__NOTOC__
  +
  +
{{AttachmentNavBox}}
  +
[[Category:Attachments]]
  +
[[Category:Quote Pending]]

Revision as of 07:48, 20 April 2019

"I think setting a fireaxe on fire is definitely something that needed to happen."
―SmanDaMan

Summary

You can obtain this special Attachment from a Chronos Chest.

Equipping this turns your Axe into a blazing inferno. When a mob is hit, not only do they take the usual Axe damage, but on top of that, are also set on fire to take even more damage!

Background Story

It was a question of whether or not they could.

As the flames flickered to life, everyone glanced around the room searching for reactions. No one said anything, but their eyes gave it away. Some were surprised, some were worried, and some were stoic.

Now it was a question of whether or not they should. A collective disapproval echoed in the silence. Only the worthy shall.

Tips

  • With this, the Axe is now able to mostly compensate for the heightened HP of zombies late in a round.
    • This allows you to conserve your energy for another zombie to kill.
  • Despite the fact that an Elemental is healed by fire, this doesn't seem to heal them at all.
    • You can still swing the Axe at them and they'll be damaged like any old swing.
      • Do be careful when attempting this, as they can just explode and damage you.
  • If you're feeling like a pyromaniac, pair this with the Flamethrower to burn everything that stands in your way.

Trivia

  • This is the second Attachment added for a melee weapon.
    • This is the first item to be a drop from a Boss Chest.
  • This was first teased when PlaceRebuilder was drafting ideas for possible items you could get from chests dropped upon defeating Chronos XI.
    • This was released as a reward from the Chronos Chest from said boss.
  • This has the same fire particle effect from the Torch
    • First attachment to have weapon trail.