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"If I'm dead while you got a defib, and you don't defib; when you get home, I'll be under your bed."
―PlaceRebuilder

Summary

Defibrillators. A small, yet very useful device. With a small zap in the right spot, you can bring someone back from the dead right back into the action!

These are powerful, and therefore, you can only be revived once.

Background Story

To help the horrible death rate, a manufacturer decided to mass-produce defibrillators in the hopes that they would save some lives. Being able to bring back any comatose survivor, these are a very valuable item to carry around.

By jump-starting the heart again with electrical charges, these brought many people back from unconsciousness; although in an extremely weakened state.

Many lives have been saved by defibrillators. And remember - always defibrillate the person that died that had a defibrillator, to begin with.

Tips

  • You cannot grab or equip Medkits while you are holding this and vice versa.
    • You cannot equip the Jetpack either.
    • There is a glitch, however, that allows you to equip both the Defibrillator and the Medkit at the same time. This can only occur if the player starts with a Defibrillator and gets a Medkit from completing a round of Arena.
    • This may be fixed in a future patch.
  • If you have a Defibrillator in your inventory when you died, they will be dropped right beside your body.
    • Try signalling someone to come over to your body and attempt to rescue you.
    • This will not happen if you die from a Leaper. This may be a glitch.
  • You do not have damage immunity using a Defibrillator, so it is not recommended to use this against zombies. Punching and Kicking is a far better method of attack.
    • If you must, shocking zombies knocks them back a couple of studs and stuns them, but deals no damage.
      • There is a split second cooldown, so don't use it in swarms of zombies.
    • However, there is a rare glitch that makes the Defibrillator stuck on a player's back.
  • When revived, the once dead survivor is given 20 HP and an immunity shield for a few seconds.
    • Protect a revived player as they can be easily killed once the shield wears off.
    • If you are the one that was revived, do not stop to thank the player until you have been healed.
    • The Christmas Beanie can help, if you haven't used up all your heals, as it will automatically heal you to 70 HP.
  • Reviving someone in the water is difficult and dangerous.
    • It is best to attempt when there are no zombies nearby in a map with non-lethal water.
  • There is only around a 5-second time-slot to defib somebody who has died in the following gamemodes:
  • Defibbing someone will give you 50$.

Trivia

Updates

  • v0.6.0
  • v0.9.7
    • Changed size and colour.
  • v1.0.1
    • Cash reward for saving someone added.
  • v1.4.0
    • Rank changed from 6 to 11.
  • v1.4.2
    • Cash reward for saving someone increased from 15$ to 50$.
  • v1.4.4

  • In-game, these are referred to as "Defibs".
  • The backpack model of the Defibrillators flashes blue when the defibs are used.
  • The lightning effect that appears whenever a player uses the Defibrillator is not actually a decal.
    • It is a separate model from the actual item that appears whenever the item is activated.
  • You were used to be able to use this to farm for Player Points by simply clicking and not actually using it.
    • This was later fixed and people who have climbed the Leaderboards through this method were temporarily banned.
  • You were able to use this to stun Rhi-snow during the 2016 Christmas Event.
    • This was fixed in v0.9.0.
  • After v1.1.7, you can now revive players in all gamemodes, excluding the president in The President.
  • The way defibrillators are portrayed in-game is not actually the way they would work in real life.
    • In-game, it is implied that you are jump-starting a player's heart from a dangerous condition known as "Fibrillation", there are various types and most affect a different part of the heart, essentially causing the heart to beat out of rythm, leaving the heart quivering uselessly.
    • In real life, defibrillators actually change the heart's rate and rythm (Hence, De-Fibrillator) to a normal rate and rythm, Automatic External Defibrillators do this automatically and are designed to recognize and treat various issues with the beating heart, and usually either shock the person or recommend that the rescuer performs CPR (Which doesn't restart the heart, but it slows tissue death and continues supplying oxygenated blood to the body if said person is still breathing.) until medical professionals arrive. A manual external defibrillator would require the player to calibrate the MED to a certain output, which would require another player and an EKG monitor, once more, this would further complicate the process and take much more time vs. the few seconds to run over to the player and click.
      • CPR will not restart the heart in the case of sudden or non-sudden cardiac arrest, meaning a defibrillator is necessary, although the chances of someone surviving SCD is very low, even in a hospital setting. Meaning, once more, this is slightly fictitious.


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