Summary
The Deadvelopment Center is, as its name implies, a center where you can upgrade each zombie and their abilities. You use skill points, which are gained by fulfilling tasks within a round, as a currency for upgrading. Unlike the Zombie Levelling System, skill points, levels and statistics gained will stay between rounds, even if you become a survivor between rounds.
Below is a list of each zombie and their upgrades. The Skull Champion, Swarmer, Elemental and Stalker do not have upgrades in the Deadvelopment Center.
This replaced the Zombie Levelling System in v1.4.5.
Upgrades
Note: All upgrades cost 1 point (except Digger Pickaxe which costs 6).
Normal Zombie
Edgar
Ticker
Leaper
Must be Level 5 to upgrade | |||||
Picture | Statistic | Description | Base | Maximum | Upgrades |
Health | HP for the Leaper. | 100 | 300 | 4 (50 per upgrade) | |
Damage | Basic claw damage inflicted. | 10 | 20 | 5 (2 per upgrade) | |
Stamina | Maximum amount of stamina that can be depleted in one cycle. | 125 | 225 | 4 (25 per upgrade) | |
C4 | Upon death, natural or not, the C4 on the back of the Leaper explodes. Deals a maximum of 50 damage. Each Leaper spawn depletes 1 C4. | 0 | 9 | 4.5 (2 per upgrade) | |
Flight | How high the Leaper can jump. | 0 | 100 | 10 (10 per upgrade) |
Digger
Must be Level 8 to upgrade | |||||
Picture | Statistic | Description | Base | Maximum | Upgrades |
Health | HP for the Digger. | 180 | 400 | 11 (20 per upgrade) | |
Damage | Basic claw damage inflicted. | 10 | 20 | 5 (2 per upgrade | |
Stamina | Maximum amount of stamina that can be depleted in one cycle. | 125 | 225 | 4 (25 per upgrade) | |
Speed | Basic walkspeed of the Digger. | 26 | 36 | 10 (1 per upgrade) | |
Pickaxe | Gains the ability to deal 5 points of damage to structural, Doors, the Disruptor, etc.
Press "F" to use. Consumes 50 stamina. |
0 | 1 | 1 (Costs 6 points) |
Brute
Skill Points
You gain Skill Points by levelling up (3) or starting as a zombie during the round (10). Skill points save between rounds, so long you don't spawn as one of the initial zombies (which resets your points down to 10). Upgrades are also saved, so long you don't leave the server.
Levels
You can progress through levels by gaining Experience Points. This can be gotten by damaging a survivor with a basic claw attack (1), damaging a survivor with a basic claw (1) or damaging someone as a Brute (1).
There appears to be an infinite amount of levels. The graph below show how much Experience points is required to level up to 10, though the game can go past that. Levelling up shows a clear pattern of 5+3+4+5+6+7+..., respective to the rank.
- To level up, you require the following amount of Experience Points:
- where the highest number added is where
- For each level you get the following amount of EXP (for Ranks):
Level | Experience Needed |
---|---|
Level Zero | 0 Experience |
Level One | 5 Experience (5 total) |
Level Two | 8 Experience (13 total) |
Level Three | 12 Experience (25 total) |
Level Four | 17 Experience (38 total) |
Level Five | 23 Experience (61 total) |
Level Six | 30 Experience (91 total) |
Level Seven | 38 Experience (129 total) |
Level Eight | 47 Experience (176 total) |
Level Nine | 57 Experience (233 total) |
Level Ten | 68 Experience (301 total) |
Tips
- If you feel as though your skills with a certain zombie are lacking, grind up some skill points and upgrade.
- Press "C" to enable the menu when you are a zombie.
- Any upgrades won't affect Rapid Infection, though you can still get skill points from it.
Trivia
- This is the replacement of the Zombie Levelling System.