- "Contracts, Missions it's this in every game. And like every game, they get useless when you reach Max Rank."
- ―BegSwitch
Summary
Contracts were added in v1.2.2. They are bought with in-game Cash and in return, once completed, you'll be given EXP to help you Rank up. You can also get the Guardian Skincrate by completing the Angel Wings Contract. A message in the middle of the screen will show your progress on a contract. Once a selected contract is complete, that contract won't be available until the next day.
Hover over the store button and the contract scroll will appear to the right of the button.
Tips
- You cannot have two contracts at same time.
- If you try to buy another contract without completing the original contract, you will lose the progress of the original contract and the money you spent on it.
- AI Infecteds count towards zombie (and weapon) kills, so Single Player is a good way to tick off contracts.
- Buy a contract that is suitable for your Rank.
- For example, do not buy a Boss Contract if you can't defeat said boss.
- If you want to be conservative about your cash, don't go for contracts with a cash-to-experience ratio of under 2. Lower ratio contracts tend to be easier or have you earning cash, though.
- For Killer contracts, anything that gives XP counts, including killing survivors as a zombie and AIs such as AI Infecteds.
- Tickets awarded from Regular Chests count for the Ticket Collector contract.
Survivor Contracts
Image | Name | Objective | Cost | Requirement | EXP Earnt | Cash/XP Ratio |
---|---|---|---|---|---|---|
Newbie I | Kill 10 Zombies. | 25$ | - | 50 EXP | 2 | |
Newbie II | Kill 25 Zombies. | 50$ | - | 120 EXP | 2.4 | |
Newbie III | Kill 50 Zombies. | 100$ | - | 250 EXP | 2.5 | |
Killer I | Get 25 kills, any mob goes! | 50$ | - | 80 EXP | 1.6 | |
Killer II | Get 50 kills, any mob goes! | 150$ | - | 300 EXP | 2 | |
Killer III | Get 100 kills, any mob goes! | 250$ | - | 500 EXP | 2 | |
Killer IV | Get 250 kills, any mob goes! | 500$ | - | 1,200 EXP | 2.4 | |
Killer V | Get 500 kills, any mob goes! | 1,200$ | Rank 12 | 2,800 EXP | 2.33 | |
Killer VI | Get 1,000 kills, any mob goes! | 2,500$ | Rank 20 | 5,000 EXP | 2 | |
Head Hunter I | Get 15 headshots using Barret 50c. | 200$ | Barrett 50 Cal. | 500 EXP | 2.5 | |
Head Hunter II | Get 25 headshots using Barret 50c. | 310$ | Barrett 50 Cal. | 900 EXP | 2.93 | |
Head Hunter III | Get 50 headshots using Barret 50c. | 600$ | Barrett 50 Cal. | 2,400 EXP | 4 | |
Weapon Mastery I | Get 25 kills with Barret 50c. | 300$ | Barrett 50 Cal. | 500 EXP | 1.66 | |
Weapon Mastery II | Get 50 kills with Barret 50c. | 1,200$ | Barrett 50 Cal. | 1,500 EXP | 1.25 | |
Weapon Mastery III | Get 100 kills with Barret 50c. | 2,200$ | Barrett 50 Cal. | 3,500 EXP | 1.59 | |
Digger Hunter I | Kill 15 Diggers. | 125$ | - | 450 EXP | 3.6 | |
Leaper Hunter I | Kill 15 Leapers. | 125$ | - | 250 EXP | 2 | |
Weapon Mastery I | Get 25 kills with Luger P08. | 300$ | Luger P08 | 500 EXP | 1.55 | |
Weapon Mastery II | Get 50 kills with Luger P08. | 1,200$ | Luger P08 | 1,500 EXP | 1.25 | |
Weapon Mastery III | Get 100 kills with Luger P08. | 2,200$ | Luger P08 | 3,500 EXP | 1.59 | |
Rescue I | Win 3 Rescue gamemodes. | 300$ | - | 700 EXP | 2.33 | |
Rescue II | Win 5 Rescue gamemodes. | 400$ | - | 1,100 EXP | 2.75 | |
Ticker Hunter I | Kill 25 Tickers. | 150$ | - | 520 EXP | 3.46 | |
Brute Hunter I | Kill 25 Brutes. | 750$ | Rank 10 | 1,000 EXP | 1.33 | |
Brute Hunter II | Kill 50 Brutes. | 1,250$ | Rank 14 | 2,500 EXP | 2 | |
Frag I | Get 5+ kills using one grenade. | 50$ | - | 100 EXP | 2 | |
Frag II | Get 10+ kills using one grenade. | 150$ | - | 240 EXP | 1.6 | |
Frag III | Get 15+ kills using one grenade. | 175$ | - | 320 EXP | 1.82 | |
Boo Buster I | Kill 15 Boos. | 20$ | - | 100 EXP | 5 | |
Boo Buster II | Kill 25 Boos. | 45$ | - | 200 EXP | 4.44 | |
Ticket Collector I | Collect 100 Tickets! Buying tickets doesn't count. |
25$ | - | 200 EXP | 8 | |
Ticket Collector II | Collect 250 Tickets! Buying tickets doesn't count. |
65$ | - | 450 EXP | 6.92 | |
Piece of Cake | Defeat King Cherrycake. | 150$ | - | 350 EXP | 2.33 | |
Chronos Crusher | Defeat Chronos XI. | 150$ | - | 350 EXP | 2.33 | |
Weapon Mastery I | Get 15 kills with HK416. | 50$ | HK416 | 150 EXP | 3 | |
Weapon Mastery II | Get 25 kills with HK416. | 80$ | HK416 | 200 EXP | 2.5 | |
Saviour I | Defib a survivor. | 40$ | - | 75 EXP | 1.875 | |
Saviour II | Defib three survivors. | 90$ | - | 225 EXP | 2.5 | |
Angel Wings | Save fifty pinned survivors. | 2,000$ | Prestige II | 10,000 EXP + Guardian Skincrate | 5 |
Zombie Contracts
Image | Name | Objective | Cost | EXP Earnt | Cash/XP Ratio |
---|---|---|---|---|---|
Brute Killer I | Kill 5 survivors as a Brute. Is this even hard? | 50$ | 1,300 EXP | 26 | |
Edgar's Eoutrage | Kill 5 survivors as an Edgar. | 50$ | 320 EXP | 6.4 | |
Leaper Killer I | Kill 5 survivors as a Leaper. | 50$ | 270 EXP | 5.4 | |
Zombie Killer I | Kill 5 survivors as a Zombie. Is this even that hard? | 50$ | 220 EXP | 4.4 |
Trivia
Updates
- v1.2.3
- Chronos Crusher added.
- Piece of Cake added.
- Weapon Mastery I, II & III for HK416 added.
- Boo Buster I & II added.
- Ticket Collector I added.
- Leaper Hunter I kills required changed from 25 to 15.
- Ticker Hunter I EXP changed from 330 to 520.
- Double EXP for contracts removed.
- Some contracts are now rank-locked.
- v1.2.3
- Ticket Collector II added.
- v1.2.7
- Saviour I & II added.
- Boo Buster I & II removed.
- v1.2.8
- Boo Buster I & II added.
- v1.4.0
- Contracts are now locked at Rank 8+.
- Boo Buster I & II removed.
- v1.4.6
- Angle Wings added.
- Saviour I & II icons changed from angel to Defibs.
- There used to be a 3-day cooldown on Contracts in Debug.
- In the official game, this is now set to 1 day.
- Officially, Contracts can be re-bought after 08:00 GMT on a new day.
- Boss Contracts have no cooldowns.
- Tablet support for Contracts was added in v1.2.3 and Spanish support for Contracts was added in v1.2.6.
- Brute Killer I actually uses the old Brute face.
- Prestige players do not have a requirement limits on any Contract (except the Rank 8 requirement).
- Prior to v1.4.0 the following Contracts had rank locks:
- Killer II - Rank 4
- Killer III - Rank 5
- Killer IV - Rank 8
- Digger Hunter I - Rank 5
- Rescue I - Rank 5
- Rescue II - Rank 8
- Ticker Hunter I - Rank 5
- Frag II - Rank 4
- Frag III - Rank 5
- Chronos Crusher - Rank 6
- Savior I - Rank 6
- Savior II - Rank 6
- Brute Killer I - Rank 7