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Chronos Quest
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"So, is this like the first or second level of inception?"
―SmanDaMan

Summary

Chronos Chamber is part one of the Chronos Quest. Basically it is an obby that is full of traps, puzzles, and Golumns guarding the main entrance. After this level is the Chronos Gate, which is where you can enter the portal to fight Chronos XI.

Background Story

After weeks of attempting to ignore their dreams of a gigantic, super powered clock, group discussion could not be avoided. Survivors everywhere came to conclude that a certain dream almost always precedes the former.

Here, they climb a giant tower. Some fail, some ... sort of succeed. Almost everyone attempts, though. They say that something's pulling them towards the top. They have to go there. They have to find out what's up there - and then they wake up.

Although it's definite that there's a link between this and Chronos XI, some people dispute this. Some say they have the Chronos dream without having this one, but they're usually just observing, sitting in the background.

Obstacles

Mobs: Golumn (Obstacle 2)

  • Obstacle 1 - Button Code - Press 2 out of the 4 buttons to open the doors. The code is random. You must have the Pad Key to step on the buttons.
  • Obstacle 2 - Golumn & Floating Blocks - Fight these Golumns. The Golumns may drop Clockbombs. Use the bombs to blow the wall. The golumns will continue to respawn until someone presses the button. The floating bricks are relatively simple, you just need to jump to the button to activate the main brick.
  • Obstacle 3 - The Great Wall - Traverse the wall but be careful of moving blocks, although the ladders are fairly easy to traverse in first person. You may use the Karambit to climb the wall.

Continues into Chronos Gate

Rewards

  • $50 (Completing Obstacle 1)
  • $75 (Completing Obstacle 2)
  • Unlocks the Chronos Dimension for the Chronos XI boss (after Chronos Gate).
  • 6 Fame, if you complete Obstacle 1 and you have the key.
    • No Fame is awarded if the keys have become free.
      • Keys will become free when the server states "Due to insufficient players, Keys are now Fame-Free."

Tips

  • This may be obvious, but cooperate with your teammates if you have the Key. Listen to what others tell you to do, and be wary of the time limit.
  • Try not to fall off the map. It leads to some embarrassing deaths.
  • Read the signs - they may help you!
  • Avoid Clockbombs, it will cause massive amounts of collateral damage if not noticed.
  • Watch out for the obstacles when climbing the Chronos Tower, as they can knock you down back to the start.
  • The Jetpack (like all other Quests), Hammer and Clockbomb are banned in this map so don't bring them in.
  • Try to utilise the Karambit in this map since its climb ability makes it easy to get to the top with very little effort.
  • People can unkey you, making you lose your Fame.
    • To unkey someone say "unkey [Username]".
      • Abuse of this system can result in a kick from the server.
  • Remember, the Pumpkin Pie and Eggs aren't banned here, so be careful of trolls.
    • Be especially careful if you are the one to press the button to activate the moving platform at Obstacle 2.
  • At the start of the course or at the gate, if you have enough Fame (5), buy the Pad Key, so you are able to unlock Chronos Gate.
    • If you have the key, the Key symbol will be above your head.
  • Terrain near the spawnpoint can be destroyed by Clockbombs.
    • The terrain only respawns at around 1:00-2:00 into the round. After that, the terrain remains destroyed until the round is over.

Trivia

  • Note the Chronos Quest is not an event map, but for proposes on the wikia, it is listed as one.
  • Part of the Chronos Series.
  • This map doesn't grant infinite stamina, unlike the Halloween Bootcamp.
  • Chronos Gate level is after this course.
  • Originally, Obstacle 2 awarded 200$ during Debug.
  • Called "Chronos Quest" after Debug.
    • Original name for this map was "Chronos Chamber [Chronos Quest]".
  • During Debug, you were able to kill your teammates with the Clockbombs of the Golumn.

"Thou shalt place your hope's on three individual's. The three must input the unknown cipher. 1 is truthful, the rest are erroneous. Solve this riddle and let fate guide your way."
―Anonymous

Summary

Chronos Gate a puzzle and a battle arena that comes after the Chronos Chamber obby. It's filled with pads needed to open the gate, and what the gate holds inside are three Stone Golumns which upon death drops Keys needed to open the portal to the dimension of Chronos XI.

Background Story

No one knows the origin of the Golumns, the gate, and what precedes it. They know the Golumns are guarding Chronos, but for what reason? Why was this gate created to further impede those attempting to reach the clock?

Most think that the Golumns built it as one last try. Maybe they thought that no one would understand it - but strangely enough, a sign, a hint, was there for everyone to see.

No one knows why it's there, but the survivors are sure thankful for it, because they need to get inside the gate, they need to find out what's inside there, they need to, they have to, or else something will go wrong. They know.

Design

A gate with XI on it. There are two columns beside it with red hands holding the columns. XI, in roman numerals, means 11. This could be related to Chronos XI. There look to be stairs/platforms leading up to it.

Inside is a nice hall with certain pillars and decorations with a Chronos XI statue at the end. There are three fork-shaped objects where the keys to go into the Chronos Dimension. Three chandeliers hang from the ceiling. Behind the survivors is a door.

Obstacles

Mobs: Stone Golumns, Golumns, and Wraiths (All Obstacle 5)

Continued from Chronos Chamber

  • Obstacle 4 - Code Steps - Complete the code by stepping on certain pads. You must have at least three players alive otherwise, you cannot get past this stage. You must have a Pad Key to step on the steps. The code is random.
  • Obstacle 5 - Stone Golumns - Defeat these and collect 3 Keys which will teleport to certain stands.
  • Obstacle 6 - The Jump - A portal will spawn in the middle of the room. You must jump in it to win.

Rewards

  • 150$ (Completing Obstacle 4)
  • Unlocks Chronos Dimension for the Chronos XI boss.
  • 6 Fame, if you complete Obstacle 4 and you have the key.
    • No Fame is awarded if the keys have become free.
      • Keys will become free when the server states "Due to insufficient players, Keys are now Fame-Free."

Tips

  • The Stone Golumns are easily shredded by multiple Miniguns and M249s, so if possible bring one.
  • If you wish to assist your team against the annoying Wraiths, bring a Flamethrower or a Fire Extinguisher if you want to also use your main weapon.
  • To buy the Pad Key, you must have 5 Fame.
  • You must complete Chronos Chamber before reaching here.
  • Don't rush the puzzle, you'll most likely run out of time.
  • People can unkey you, making you lose Fame.
    • To unkey someone say "unkey [Username]".
      • Abuse of this system can result in a day-ban.

Trivia

  • Note the Chronos Quest is not an event map, but for proposes on the wikia, it is listed as one.
  • Part of the Chronos Series.
  • This comes after the Chronos Chamber obby.
  • When the Chronos Gate was released the Stone Golumns inside the gate were really buggy.
  • Originally, during Debug, if 6 players step on all the pads the gate will open but only if there are 6 players with the Key.
  • Whenever you get a combination wrong on Obstacle 4, the "XI" on top of the gate will light up red.


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