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* '''v1.0.2'''
* Rank changed from 24 to 29 in v1.0.2.
 
* Damage changed from 130 to 90 in [[Team Deathmatch]] in v1.1.8.
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** <span style="color:#FF0000;">Rank changed from 24 to 29.</span>
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* '''v1.1.8'''
* Accuracy changed from 200 to 165 in v1.2.0.
 
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** <span style="color:#FF0000;">Damage changed from 130 to 90 in [[Team Deathmatch]].</span>
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* '''v1.2.0'''
 
** <span style="color:#FF0000;">Accuracy changed from 200 to 165 in v1.2.0.</span>
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* '''v1.3.4'''
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** Animations changed.
 
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Revision as of 03:22, 19 July 2019

"Take this gun out, aim at the swordman, pull the trigger... You are now Indiana Jones!"
―IHayzko

Summary

This is a brand new revolver, a much smaller version of the Colt Python. Despite this small revolver packing a massive punch, its downfall is its lack of clips and rather short range. It has the capability to kill any zombie in one shot except Tickers, Stalkers, Diggers, and Brutes.

Background Story

The Colt Python wasn't too big of a success for L-Brain Sidework, so they decided that survivors probably wanted something that had a little bit more of a punch. Once again, they decided to fund R-Brain Hardwork the materials for a new weapon. While deciding on the design, one worker stumbled upon an old pint-sized revolver. After realising the benefits of having a tiny revolver, the CK Swat was born.

Tips

  • Headshots are crucial for the CK Swat for it to be efficient.
    • You don't have the ammo capacity to be wasting shots.
    • The range is terrible, so don't treat it as a sniper rifle.
      • You have to get up-close and personal while using it.
      • Trip zombies so you can get a clean shot at their head.
    • A headshot will instantly kill an Elemental, but a shot anywhere else won't work.
  • Not very useful against hordes due to its low ammo capacity, use it to pick off zombies that can potentially harm you instead.
  • It is recommended to bring this weapon on gamemodes such as Team Deathmatch due to its high damage, which would usually result in a 1 shot kill, if the enemy is at low enough health.
  • This weapon can have some serious damage drop-off, try to play close to zombies.
    • This will only deal around 95-55 damage by 50 studs, bear this in mind.

Pros

  • High Damage
  • High Accuracy
  • High DPS

Cons

  • Low Reserve Ammo
  • Low Magazine Ammo
  • Low Range
  • Low Total Damage
  • No Useful Attachments

Trivia

Updates

  • v1.0.2
    • Rank changed from 24 to 29.
  • v1.1.8
  • v1.2.0
    • Accuracy changed from 200 to 165 in v1.2.0.
  • v1.3.4
    • Animations changed.

  • This weapon was formerly the highest ranked-locked weapon in the game before being literally one-uped by the M249 and the Mini Uzis.
  • This weapon shares a very similar design to the Colt Python.
    • Additionally, both weapons share the same range but the accuracy value is different; the CK Swat's being 165, compared to the Colt Python's 110.
  • During Debug, the stats were very much different from the modern day stats you see today:
    • The damage has been bumped down from 140 to 130.
    • The 5/0 magazine was later buffed to a 5/1 magazine.
    • The range was set as 40 but it was later set to 70 prior to official release.
  • The CK Swat's late Gamepass was released at v0.9.5a.
    • It was the first to include a skin with the purchase, but the second with a skin involved.
      • The first instance was one for the Tacticool skin for the Wingmaster.
  • During v0.9.3, this was one of the weapons that were affected by a glitch that applied drop-off damage very early.
  • Not including the Newbie, this weapon has the lowest ammunition pool out of every weapon in R2DA.
  • The CK Swat seems to be based off of the Taurus 605 357 magnum revolver which also is a 5 shot revolver.
  • The old CK Swat animation video can be found here.



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There is an item that looks really similar.
This may not be the page you are looking for.
Just in case, here is a link to the Colt Python.