Disclaimer
you might think this is stupid but don't go down to the comment section immediately hear me out before acting the clown in the comment section
Opening
The mapvote feature has plagued this game for far too long. Kids are always voting for the same maps over and over and over and over again, and it makes the game boring, grindy, and repetitive. If we don't do something soon, we may never get all of the players back that we've lost.
It's time to remove the mapvote system.
Reason 1
Probably the biggest reason the mapvote feature is bad - overvoted maps. People are always voting for Campfire Chaos or Victoria Harbor or Stud Harvest. Very rarely have I joined a server in the past month where the map was not currently one of those three. People obviously care about grinding for money and EXP more than they care about having fun on the game, and that's the exact reason these maps are played all the time; it's profitable, but is it fun to do the same thing every time? It's not, and you know it. Admit it. You do it to get max prestige and for no other reason.
Playing the same map over and over makes it boring, and you begin to grow away from the game, eventually to the point where you no longer play it. It also makes it repetitive because you know where the best camping spots are - you know where all of the zombie spawns are. You're driven to this mindless state of grinding money for a weapon, realizing the weapon you already had was fine, and then grinding again. Removing the mapvote feature will freshen up gameplay and introduce new players to other maps and gamemodes.
Reason 2
The UI is a cluttered mess. You have all of the text and icons smushed together and there's no indication on how to change the gamemode or skybox. Kids just select a map and vote without realizing that they picked the most overvoted gamemode for that map. Everything about the UI just screams "rushed". Constantly clicking arrows to get to a map you want to vote for is tedious. Removing the mapvote feature would remove the confusion of the complicated UI.
Reason 3
Removing the mapvote feature would significantly reduce the chance of playing overvoted maps, and would expose players new and old to underplayed maps and gamemodes. This would freshen up gameplay and bring back old players as well as bring in new ones. It will bump up the player count, making it more likely that new people would want to try out the game and recommend it to their friends.
Conclusion
Removing the mapvote feature would save R2DA and revive it to what it was before this sudden surge of abuse. Though the abuse, at first, seemed small, it was eventually twisted so much that the feature is now simply just used for the exact opposite purpose it was intended to be used for. This feature has almost single-handedly killed R2DA and I can no longer stand by and let this game further be ruined. You can retort and poke holes in this suggestion all you want, but to me it just shows that you're either too scared to face the truth or too scared to lose your farming maps.
And to all those who constantly vote for those repetitive maps, you are the reason I'm making this post.
You are the reason this game is dying.
Thanks for reading. If you want PlaceRebuilder to notice this, leave a kudos. Then maybe, just maybe, we can remove this feature that's caused the game's downfall.
ThriftyPie (talk) 19:38, March 27, 2020 (UTC)