PIRATE PAPA SQUIP
MOUNT: PIRATE SHIP
WEAPON: PIRATE SWORD
PIRATE PAPA SQUIP
MOUNT: PIRATE SHIP
WEAPON: PIRATE SWORD
Player to Boss comparison
Summary: A giant, powerful, gingerbread man that can use it's staff's powers to destroy the weak.
Health: 350,000 ( standing on his head will ragdoll you )
Backstory: After the fall of Papa G, a surviving gingerbread that survived the onslaught of the survivors made it to Papa G's cousin, Captain Cookie that lived deep in the North Pole. He told Captain Cookie that Papa G had fallen, and Captain Cookie was enraged. For 2 years ( because Papa G died in 2019 ), Captain Cookie plotted his revenge against the survivors. Gathering hundreds of gingerbread, training them to be more powerful, and getting the help of ( other event mobs go here ), Captain Cookie was ready.
Unlock: Survive the Ginger War ( a quest type where Captain Cookie sends a bunch of mobs, such as gingerbread men, new event mobs, and a miniboss )
Map: Candy Castle
Ice Beam - Captain Cookie uses his staff and shoots a ice beam that freezes players for 5 seconds ( he can aim it )
Slap - Captain Cookie uses his staff to whack anyone near him, dealing 50 damage, ragdolls and launches them away.
Candy Crush - Captain Cookie slams his staff on the floor, creating 3 giant candycanes in front of him that do 150 damage to anyone hit, also launching them
Call Of Cookies - Captain Cookie summons 15 gingerbread scattered in the arena
Frost Discharge - Captain Cookie charges his staff, and releases a massive ice explosion. Freezes everyone caught and deals 75 damage.
Sub-Zero Power(Rage Mode) - At 150,000 hp, Captain Cookie starts to kneel and pant, and is immune from any type of damage. After 5 seconds, he will raise his head and stand up, and now has the eyes of Frosty Jr. ( rage mode frosty eyes ) He now uses all his moves faster. Every ice move now freezes for an additional 3 seconds. New rage mode music too.
Passive - After rage mode, 1-3 gingerbread spawns in the arena every 10 seconds ( depends on remaining players )
Ice Shield - Captain Cookie summons ice shield things like the templar boss from tds, but ice. He is immune from damage while his shield is active and the shields ( all together ) have 10,000 hp. He can activate/deactivate this any time he wants after rage mode, but if it breaks it breaks forever.
1 Cookie Chest that has:
- Christmas Staff ( staff Captain Cookie is holding )
( you can not use this in melee smash )
Passive - It has a charge meter that regenerates like a stamina bar. max energy is 100 and it takes 20 seconds to charge it all the way.
Left click: use the staff to whack anyone in front of you, deals 22 damage and trips. Uses actual stamina (15), not the charge energy.
(keybind 1) you use the staff to summon a ice beam that you can aim for 3 seconds. has kinda short range and freezes anyone caught. ( it's slow to aim to prevent it from being too op ) uses 40 energy cd 10 seconds.
(keybind 2) you use the staff to create a ice wall in front of you. CAN be thawed with fire weapons ( elm can thaw it, only using its explosion move ) or a molotov. However it cannot be broken by anything else. Despawns after 15 seconds. ( uses 50 energy and has a cd of 25 seconds everytime you use the move)
1 Event skincrate ( not any of the other previous skincrates obv )
30 normal chests with any items you can get from regular chests + christmas items
Christmas Staff cost - 2499
A idea for a possible event weapon for the Battle celebration event
-while equipped, the player will gain some weight due the shield being heavy in all granting the user 50%+ weight and -2 speed
^deals 10 dmg when hitting an enemy when rushing
^8+ speed when sprinting
^-if the player rush's into a wall Straight on they will concuss themselves quite a bit while taking 9 dmg (this prevents player running willy nilly all over the place)
+can shield bash
^push (-no trip effect)
+pressing x with the shield equipped turns on a bright riot shield light that can blind any zombie with limited battery power that can last up to 42 seconds then makes a sound indicating that the battery has ran out while also shutting off the light
^Confusion (Ai Infected only)
^(acts like the flood light from rvvz rake game in a way)
+can block attacks such as:
-basic zombie scratch (includes any zombie that has it) -10% shield hp
-digger Knock -20% shield hp
-ticker rush (if its not ready yet) -15% shield hp
-edgar grab (if it hits only the shield) -1% shield hp
-swarmer honey throw (if it hits only the shield) -1% shield hp
-champs axe swing -50% shield hp and 20 player dmg
-any melee attack -25% shield hp
-bullets with an impact lev of 1 -25%
^the shield has 125% shield hp
^it has the same stamina use as the bone sword al' be it a little more
->tips: noting that that shield increases your weight and reduces your speed by bit but doesn't disable sprint jumps and sprinting, so use this for small jumps like the vault detour in jacksplot's Casino Halls
-> use this against the War Bat to prevent some of it attacks from dmging you badly
Step One: Make a normal leak by getting fellows to vote on the polls (Brotip: Give a deadline to make people desesperate)
Step Two: Drop the whole thing into the wiki to make it more realistic, and bring as much people as you can (Brotip II: Do it early for an EPIC argument! More on that on step Three!) Base yourself off previous events, both real and fake!
Step Three: Silence those who think it's a big hoax! Depending on which time you did it, how much effort you have put into the "event", and how you react to backlash, you may get more people on your side to help you out! Stable arguments are always welcome, and will more likely help you out! (Bro Tip III: Same than Step two, get people involved on the actual developing of the game for extra trust points!)
Step Four: [REDACTED UNTIL FURTHER NOTICE.]
Problem, remaning Community?
If many of you have played Plants versus Zombies, and gotten through the game, you've encountered Dr. Zomboss and his Mech.
Well, that could be the basis of a new boss, except it's a rogue survivor arming himself with his own mech from parts of previous bosses and his own engineering. Powered by it's own reactor, and his seething anger for revenge against those who betrayed him, he sets course for a cluster of Survivor strongholds, which will also be the maps.
Boss name: Dr. Jim Slim
Location: A Survivor stronghold, likely a large area such as a rallying point.
Attack 1: Involves lasers or high-powered gunfire, which can kill survivors and destroy the environment in it's wake.
Attack 2: Similar to attack 1, although this gunfire is specifically focused on 1, or it can prefer larger clusters, cover is necessary to survive.
Attack 3: Horde Horror: Dr. Jim Slim blasts a hole into the ceiling every so often, releasing a large number of zombies, mainly a few brutes and a few Normal Zombies that are harder to kill. More of these hordes appear and their intensity become harder as the round progresses.
Attack 4: Mr. Jim Slim pauses for a short period of time and begins to destroy the environment around him, if not stopped by shooting at the cannon used to propel the demolition explosives, the shells can be destroyed if shot at for long periods of time, around 3,000 health, the Stronghold will begin to be open to the elements and hordes begin to pour in, overwhelming survivors and those that inhabit the Stronghold.
Attack 5: Similar to Attack 2, yet after 50,000 Health is lost, rockets containing explosive warheads fire out of his suit, targetting survivors, these can also be shot out of the air or dodged.
During certain windows of time, the reactor on his suit can be vulnerable, and over time will explode.
Wherever the players are, this will reduce his health to 1/3, engaging rage mode.
Rage mode involves a short pause after the explosion, Dr. Jim Slim rises back up and transforms into his final state, every attack more destructive and hordes are much more powerful.
Attack 1 (Rage): Dr. Jim Slim fires rounds and explosives into the environment, destroying cover and ground alike to draw out survivors. Any survivors outside of sufficient cover will be killed as his attacks are much more precise.
Attack 2 (Rage): This involves transforming his cannon used to fire explosives into an energy weapon, although this is a short burst of fire as his main reactor is destroyed.
Attack 3 (Rage): Shoots into the environment multiple times, sometimes at survivor positions or into the environment itself, also releasing a few hordes into the arena.
Attack 4: At 50,000 Health, he begins a state of firing every last round, and when done, most if not all cover is destroyed, which he will fire rockets for the last time. Once the rocket attack is over, he unsheathes a sword and begins chasing survivors down, instantly killing those unlucky enough, this is relatively easy to dodge.
Defense 1: Dr. Jim Slim shields himself from any and all explosives, lasting 30 seconds, although this stance can be broken after several RPG hits.
Defense 2 (Rage): Dr. Jim Slim's armor is destroyed, exposing internal machinery, although he uses a shield and blocks everything for 5 seconds.
Passive Attacks: Survivors too close may be stepped on, being instantly killed by the colossal mech. Otherwise, none.
Healing? No, none at all.
Weakpoint 1: Reactor: After certain marks in his health are reached, Dr. Jim Slim vents the reactor powering his mech, this becomes vulnerable, and if shot at enough, will explode and damage him to 1/3 health.
Weakpoint 2: Eyes: The eyes of his mech contains targetting systems, each can be shot at to partially or completely disable his targetting, although his targetting comes back online in Rage mode.
Weakpoint 3: Hydraulics and Locomotion systems: In the backs of his knees and elbows, there are hydraulic systems that can be shot and destroyed, disabling locomotion of that part entirely for 1 minute and 45 seconds. Each weakpoint has 15,000 health, and Dr. Jim Slim will engage backup systems after this time period, which cannot be destroyed. In rage mode, his armor is damaged and eventually destroyed, exposing internal systems. The backup electromagnets can be shot at, disabling them for the same time period, which they will come back online after 1 minute. These can be destroyed 4 times, before they are destroyed entirely.
Weakpoint 5: Batteries: Even with his reactor destroyed, he still has multiple backup batteries. In Rage mode, with the Mech's internals exposed, when he fires his laser, a battery's status light will turn green. This can be shot at and destroyed, knocking Dr. Jim Slim back, destroying the battery, and dealing 10,000 damage to Dr. Jim Slim.
There will be other NPC survivors assisting with various weapons, and some on mobile artillery, which mobile artillery can be destroyed if not defended.
Timer? Unknown, but more than 10 minutes to give a fair chance. Whether if there is a timer or not, if Dr. Jim Slim's attacks on the environment aren't stopped, the stronghold will begin to collapse, and hordes of zombies will overwhelm the survivors.
Reward? Standard 200 tickets, regular chests, and 1 Boss Chest, containing 2 items. A suit of Power Armor (Retrieved from Dr. Jim Slim's fried body), and the second opening of the chest giving a small modular reactor, completing the set, This acts as a mount and gives a certain amount of health with a few weapons, upgrades can be added such as targetting systems and stronger weapons, or better armor, perhaps even a built in jetpack. Similar to a tank.
This is all a concept, subject to change and correction, it may never be added in entirely.
29 Votes in Poll
Its this cool zombie shooter based off l4d, there are many types of guns and zombies. The community is kinda bad an toxic but that doesn't matter. But i have to warn you the game requires alot of grinding and it gets boring after a while. Oh i almost forgot there are seasonal events that add bosses and cool event items but that also gets boring pretty quickly.
Prestige HP,a lot of MS servers dont ban it
You need at least a good event melee for join mega MS players servers
And a monut like duck or bunny.
Im saying the true of R2DA
As u see if u played MS lots round
The most toxic melee in R2DA
I dont know why BelowNatural makes it so good
Hits fast,very fast,like tinpot or leadpiepe or katana
If u used less hitting speed melee,and trapped ice hammer player and he also trapped
The end is u dead he loses HP
Can throw,speed fast,and can freeze people.
Throw has 140 damage
How do i win a good ice hammer player?
Try near one throw
I have no event melees.
Toy hammer also toxic
Also for Christmas Spear
A lot of event melees are good in MS
If u can play well
I met good players
Almost all MS videos on YTB are using ice hammer
I dont care
Im just hate ice hammer,not player or user
I m just hope R2DA updates Normal Melee Smash gamemode,means u can only use the melees from game store
Monuts can still in
Prestige HP...you know wut do i meaning
I using rambo with bat in MS
16 Votes in Poll
35 Votes in Poll
for me it is the summer event 2020 it was eh. what about you?