Comment your thoughts below!
1. Evil goo kobold of the purple sees every living creature as delicious food.
2. Evil goo kobold of the purple used to be a reptile before they were tested on by the furry scientists.
3. Evil goo kobold is known to trick robloxians and furrys so they can eat them.
4. Evil goo kobold favorite tatic is to sink underneath the ground and of course ambush the furries and/or robloxians to eat and/or drink them.
(To be continued.)
I thought it would be better to make something fun instead of a sad "goodbye" so as the professional complainer of the wiki I decided to draw the 4 mobs that I hated the most for the lolz . As much as I hate these guys I will miss them.
R2da made me rage (a lot) but it was prob one of the only games on roblox that had so much to offer. It was the only reason I kept playing roblox for a long time. I still remember the first time I won a round, the first time I beat Chronos, the time I had finally bought the M249, the first events that I played, the stupid bases that I made, the nice people I met and how weird the R2da community was.
Im happy that PR decided to choose his mental health over anything else and Im happy that this game existed. I don't like say "Goodbye" forever so....uh I will just write "See you later R2da".
Type : Drowned Zombie
Price : 250$
Reward : 75$ and 75 exp
Health : 210 (130 Beginners)
Walkspeed : 10
Spawnrate : 15%
Attacks : Drown, Grab, Claw
Passive : Underwater CamoFlauge
Abilities : Heal In water
Upgrades : N/A
Shoot his tank of Oxygen, he will die slowly
Player to Boss comparison
Summary: A giant, powerful, gingerbread man that can use it's staff's powers to destroy the weak.
Health: 350,000 ( standing on his head will ragdoll you )
Backstory: After the fall of Papa G, a surviving gingerbread that survived the onslaught of the survivors made it to Papa G's cousin, Captain Cookie that lived deep in the North Pole. He told Captain Cookie that Papa G had fallen, and Captain Cookie was enraged. For 2 years ( because Papa G died in 2019 ), Captain Cookie plotted his revenge against the survivors. Gathering hundreds of gingerbread, training them to be more powerful, and getting the help of ( other event mobs go here ), Captain Cookie was ready.
Unlock: Survive the Ginger War ( a quest type where Captain Cookie sends a bunch of mobs, such as gingerbread men, new event mobs, and a miniboss )
Map: Candy Castle
Ice Beam - Captain Cookie uses his staff and shoots a ice beam that freezes players for 5 seconds ( he can aim it )
Slap - Captain Cookie uses his staff to whack anyone near him, dealing 50 damage, ragdolls and launches them away.
Candy Crush - Captain Cookie slams his staff on the floor, creating 3 giant candycanes in front of him that do 150 damage to anyone hit, also launching them
Call Of Cookies - Captain Cookie summons 15 gingerbread scattered in the arena
Frost Discharge - Captain Cookie charges his staff, and releases a massive ice explosion. Freezes everyone caught and deals 75 damage.
Sub-Zero Power(Rage Mode) - At 150,000 hp, Captain Cookie starts to kneel and pant, and is immune from any type of damage. After 5 seconds, he will raise his head and stand up, and now has the eyes of Frosty Jr. ( rage mode frosty eyes ) He now uses all his moves faster. Every ice move now freezes for an additional 3 seconds. New rage mode music too.
Passive - After rage mode, 1-3 gingerbread spawns in the arena every 10 seconds ( depends on remaining players )
Ice Shield - Captain Cookie summons ice shield things like the templar boss from tds, but ice. He is immune from damage while his shield is active and the shields ( all together ) have 10,000 hp. He can activate/deactivate this any time he wants after rage mode, but if it breaks it breaks forever.
1 Cookie Chest that has:
- Christmas Staff ( staff Captain Cookie is holding )
( you can not use this in melee smash )
Passive - It has a charge meter that regenerates like a stamina bar. max energy is 100 and it takes 20 seconds to charge it all the way.
Left click: use the staff to whack anyone in front of you, deals 22 damage and trips. Uses actual stamina (15), not the charge energy.
(keybind 1) you use the staff to summon a ice beam that you can aim for 3 seconds. has kinda short range and freezes anyone caught. ( it's slow to aim to prevent it from being too op ) uses 40 energy cd 10 seconds.
(keybind 2) you use the staff to create a ice wall in front of you. CAN be thawed with fire weapons ( elm can thaw it, only using its explosion move ) or a molotov. However it cannot be broken by anything else. Despawns after 15 seconds. ( uses 50 energy and has a cd of 25 seconds everytime you use the move)
1 Event skincrate ( not any of the other previous skincrates obv )
30 normal chests with any items you can get from regular chests + christmas items
Christmas Staff cost - 2499
The BIG IRON is a magical custom made triple barrel single action revolver. It will transform zombies into boss minions from another dimension that will weaken them as they are stuck on they're form. Non-AI zombies can do attacks from the they're new mobs form (example: Laser shot from dice).
For some odd reason this weapon does not work on The Elemental and The Skull Guard Champion (and AI-zombies). Dropped by King Cheese.
After the survivor defeated King Cheese, King Cheese and the survivors signed a deal to give a third of his magical power
to the survivors and that third magic power is the BIG IRON.
Rate of Fire: 0.2s 300 Rpm
Hard Impact: No
Reload Time: 2.8s
Available Mob Forms.
Mob: Gingerbread Minion
Rarity: Common. 46%
Rarity: Common. 40%
Mob: Toy Penguin
Rarity: Somewhat Rare. 20%
Mob: Guardian Ace
Rarity: Rare. 5.7%
Description: WHO OR WHAT THING MADE THESE THINGS THIS IS WORSE THAN NFW FURRY ART.
Background: it came from the blue those weird goo slime things they come in every color of the rainbow they came and almost wiped everyone we were lucky we had fire and explosives or else we would have been dead.
Spawn: The latex furries start spawning after champion dies and after 100 kills per minute and only in pve. A cutscene will play of a ticker with a weird goo canister exploding and a group of zombies getting splashed with the weird goo.
Mob type: snatcher and separator
Mods abilities: the light blue one has the ability to grab you with a long arm at at least 5 feet and of course also has the ability to do a regular grab, the gray one has the ability to turn into a puddle and pop up and grab you almost like digger but worse. The white one dose 10 damage drain when you get grabbed and the green one just has regular grab which dose 5 damage drain and lastly brute furry which has grab and can throw blob of goo at a person direct kit will be an insta kill and splash damage with of course 5 damage per second unless you press spacebar 10 times to get the goo off.
Mob mechanics: you will have to press spacebar 16 times to escape their hold attacked, if they kill you you will become a furry just like them no revive and finally they can infect everyone including zombies except of course elemental which can burn/shock them to death getting grabbed/getting goo on you will of course disarm you also they gain more hp per grab kill.
Mod spawn mechanics: starts out with 10% and goes to 100% with of course all of the other zombies that will slowly stop spawning.
Tips: bring fire and explosives weapons because the furries are 20% bullet resistant, champion will be on your side and won't kill you along with the elementals, fire dose twice the normal damage against them plus explosive's which will now do fire and explosive damage and try to survive good luck.
P.s the furries are heavily inspired by these furries https://transfur-outbreak.fandom.com/wiki/Abilities
I have already done this before, but the spawnkilling needs to end. Here's my suggestion. The Skeleton Warrior.
The Skeleton warrior is a Devourer type mob that's only mission is to end spawnkill. It looks basically like a skull champion but the skeleton is all black with red eyes and also a metal helmet. He wields a futuristic steel spear and a fully steel shield.Now here are the stats and attacks.
Spawns in at 450 zombies killed.
(This mob also has explosion immunity)
Spear Stab: Basic attack, does 250 damage.
Spear throw: Similar to brute club, although it does 85damage on a direct hit and also is explosive and has a 14 stud radius. The explosion does another 50 damage but only activates 5 seconds after the survivor gets up.
Shield Block: Blocks all damage takes 30 stamina a second.
Warriors Heal: At half HP it heals 10k HP.
Ground Stab: Stabs spear into the ground, has a 25 stud radius and anybody in the radius is dealt 40- 100 damage and tripped.
Boomerang: Tosses shield and the shield aims for two survivors if the survivors are hit they are dealt 70 damage but you can dodge this.
The speed of the Skeleton Warrior is 15.
R.I.C.K is an awesome robot that loves to pummel zombies with his arms, basically you talk to him in a certain campaign map. But he will ignore you and punch the HECK out of zombies. Jk, you have to get his attention like give him a bag of chips or whatever the objective will be. Similar to Leeroy
R.I.C.K also stands for:
14 Votes in Poll
If many of you have played Plants versus Zombies, and gotten through the game, you've encountered Dr. Zomboss and his Mech.
Well, that could be the basis of a new boss, except it's a rogue survivor arming himself with his own mech from parts of previous bosses and his own engineering. Powered by it's own reactor, and his seething anger for revenge against those who betrayed him, he sets course for a cluster of Survivor strongholds, which will also be the maps.
Boss name: Dr. Jim Slim
Location: A Survivor stronghold, likely a large area such as a rallying point.
Attack 1: Involves lasers or high-powered gunfire, which can kill survivors and destroy the environment in it's wake.
Attack 2: Similar to attack 1, although this gunfire is specifically focused on 1, or it can prefer larger clusters, cover is necessary to survive.
Attack 3: Horde Horror: Dr. Jim Slim blasts a hole into the ceiling every so often, releasing a large number of zombies, mainly a few brutes and a few Normal Zombies that are harder to kill. More of these hordes appear and their intensity become harder as the round progresses.
Attack 4: Mr. Jim Slim pauses for a short period of time and begins to destroy the environment around him, if not stopped by shooting at the cannon used to propel the demolition explosives, the shells can be destroyed if shot at for long periods of time, around 3,000 health, the Stronghold will begin to be open to the elements and hordes begin to pour in, overwhelming survivors and those that inhabit the Stronghold.
Attack 5: Similar to Attack 2, yet after 50,000 Health is lost, rockets containing explosive warheads fire out of his suit, targetting survivors, these can also be shot out of the air or dodged.
During certain windows of time, the reactor on his suit can be vulnerable, and over time will explode.
Wherever the players are, this will reduce his health to 1/3, engaging rage mode.
Rage mode involves a short pause after the explosion, Dr. Jim Slim rises back up and transforms into his final state, every attack more destructive and hordes are much more powerful.
Attack 1 (Rage): Dr. Jim Slim fires rounds and explosives into the environment, destroying cover and ground alike to draw out survivors. Any survivors outside of sufficient cover will be killed as his attacks are much more precise.
Attack 2 (Rage): This involves transforming his cannon used to fire explosives into an energy weapon, although this is a short burst of fire as his main reactor is destroyed.
Attack 3 (Rage): Shoots into the environment multiple times, sometimes at survivor positions or into the environment itself, also releasing a few hordes into the arena.
Attack 4: At 50,000 Health, he begins a state of firing every last round, and when done, most if not all cover is destroyed, which he will fire rockets for the last time. Once the rocket attack is over, he unsheathes a sword and begins chasing survivors down, instantly killing those unlucky enough, this is relatively easy to dodge.
Defense 1: Dr. Jim Slim shields himself from any and all explosives, lasting 30 seconds, although this stance can be broken after several RPG hits.
Defense 2 (Rage): Dr. Jim Slim's armor is destroyed, exposing internal machinery, although he uses a shield and blocks everything for 5 seconds.
Passive Attacks: Survivors too close may be stepped on, being instantly killed by the colossal mech. Otherwise, none.
Healing? No, none at all.
Weakpoint 1: Reactor: After certain marks in his health are reached, Dr. Jim Slim vents the reactor powering his mech, this becomes vulnerable, and if shot at enough, will explode and damage him to 1/3 health.
Weakpoint 2: Eyes: The eyes of his mech contains targetting systems, each can be shot at to partially or completely disable his targetting, although his targetting comes back online in Rage mode.
Weakpoint 3: Hydraulics and Locomotion systems: In the backs of his knees and elbows, there are hydraulic systems that can be shot and destroyed, disabling locomotion of that part entirely for 1 minute and 45 seconds. Each weakpoint has 15,000 health, and Dr. Jim Slim will engage backup systems after this time period, which cannot be destroyed. In rage mode, his armor is damaged and eventually destroyed, exposing internal systems. The backup electromagnets can be shot at, disabling them for the same time period, which they will come back online after 1 minute. These can be destroyed 4 times, before they are destroyed entirely.
Weakpoint 5: Batteries: Even with his reactor destroyed, he still has multiple backup batteries. In Rage mode, with the Mech's internals exposed, when he fires his laser, a battery's status light will turn green. This can be shot at and destroyed, knocking Dr. Jim Slim back, destroying the battery, and dealing 10,000 damage to Dr. Jim Slim.
There will be other NPC survivors assisting with various weapons, and some on mobile artillery, which mobile artillery can be destroyed if not defended.
Timer? Unknown, but more than 10 minutes to give a fair chance. Whether if there is a timer or not, if Dr. Jim Slim's attacks on the environment aren't stopped, the stronghold will begin to collapse, and hordes of zombies will overwhelm the survivors.
Reward? Standard 200 tickets, regular chests, and 1 Boss Chest, containing 2 items. A suit of Power Armor (Retrieved from Dr. Jim Slim's fried body), and the second opening of the chest giving a small modular reactor, completing the set, This acts as a mount and gives a certain amount of health with a few weapons, upgrades can be added such as targetting systems and stronger weapons, or better armor, perhaps even a built in jetpack. Similar to a tank.
This is all a concept, subject to change and correction, it may never be added in entirely.
This cheese cat is angry and ready to pounce on some enemies! MMEEEOOOOOWWW!!!
LMB: Unleashes the Cheese Cat and goes after enemies scratching them.
Tips: You can leash back your cheese cat when you click it when its nearby you.
Cheese Cat will come back to you when its hungry.
You can heal the Cheese Cat when its hungry.
Cheese Cat gets hungry 10 seconds after you unleash it.
You can't ride it.
This counts for Kill Quests.
Cheese Cat's HP: 75
Cheese Cat's scratch damage: 15
Cheese Cat's scratch rate: 1.25
The Porter Box is a special tool that keeps little duckies inside😍...but their offensive😠!
LMB: When holding LMB, it'll throw the heavy Porter Box and spawns 1 robotic duck that tracks and shoots enemies.
If the robotic duck is destroyed, another one will spawn in 10 seconds. The Porter Box can destroyed, so keep it safe!
Rank: 45(Maybe intended for an event item)
Damage when thrown at an enemy: 80(Based on distance thrown)
Porter Ducks damage: 10
Porter Ducks fire rate: -(2 sec.)
Porter damage: 15
Porter Box HP: 60
Porter Ducks HP: 30
Range when throwing Porter box: 60% less than throwing a grenade
150,000 hp heal if sir strawberry dies for queen cocoa
950,000h hp combined with sir straw berry and queen cocoa
150,000 hp if queen cocoa dies for sir strawberry
1150,000 damage delt if queen coca dies before sir straw berry
1200,000 damage delt if sir strawberry died before queen cocoa
Es bgi brain