Opening
Hello everybody.
This post will be about the issue of Event Weapons (Or at least certain part of them) and overall discusion about them.
Please read this fully to understand my point of view on this topic.
Part 1 - Issues with Concept
Event Weapons as a whole seems to be quite strange.
When I hear "Event Weapon" I think about something worth getting.
The concept here is quite problematic in my opinion.
We can buy the Event Weapons for Tickets or find them in Event Chest for killing Boss (In most cases). I dislike putting Event Weapons in the same crate as Mounts for example. Maybe make 2 diffrent chests. They both spawn after winning Boss Fight. Or just makes them only able to be purchased using Tickets.
Part 2 - The Usage of Event Weapons
If you didn't know... there are total of 18 Event Weapons in R2DA.
Out of 18 Weapons only 6 seems to be useful in main game.
Rest of them are either not strong enough or are only useable in certain situations.
I am not saying this is a bad thing, sometimes goofy weapons are the thing we sometimes like to see, but it can get boring after getting several of these weapons.
Take Toy Hammer for example.
While current concept is okay, the first version was complete trash.
Current one isn't really strong either.
These weapons aren't sometimes worth getting at first place, but players will do it anyways due to the feeling they get when they see that they have something not everybody could get.
I think Event Weapons should be bit more powerful and more useful in Main Game.
Part 3 - Old but useless Event Weapons
You are probbably aware of few weapons that were obtainable in early days of R2DA.
Newspaper, X-Mas Launcher or Christmas Tree are the ones I am talking about.
While you can say that they have somekind of Value towards people who own them, they seem to be quite... Useless as for current R2DA.
Im not saying they should be OP just because they are really old.
No, I am thinking that these weapons should get somekind of buffs to make them worth using. Currently, the only point of these weapons is just to "Flex" on others and show that you're the OG Player and that you are the one who has rare item.
Part 4 - Balancing Issue with certain Event Weapons
That is quite simple.
Take Boo Buster for example.
Entire weapon concept is great and seems to be one of the most fun weapons to use in R2DA, right?
Well not really.
Boo Buster is seriously strong and is able to outclass other normal primary weapons.
While I like that they tried to make weapon outside of Splashy Washy that is useful, I still think making it really strong isn't the good way to deal with such things.
In Normal Gamemodes it is able to kill out Infected quickly and with help of other Survivors, Boo Buster can easliy deal with Charged Brutes for example.
In Exclusive, Boo Buster is basiclly Easy Win if played correctly which shouldn't be the case.