Uss zurius for gameplay and campfire chaos for design/bad spawnpoint location
Surprised I haven't seen Sunny Seaside.
From a decoration standpoint, the map is very bland. I guess the theme is some kind of sea port, but the map doesn't do a good job at being a sea port. The colours are very washed, and there aren't even that many colours in general. It's a whole mash of blue-greys and browns, with very little of anything else.
From a gameplay standpoint, it's worse than Blox Harbor. The map is the king of claustrophobia, with what looks like about a (roughly) 75x75 stud size, which is not even close to sufficient for a game that can handle upwards of 30 players. At all times, you're probably no further than 20 studs from any zombie spawn, making it easy to get ambushed out of nowhere by a Brute that just spawned in. It's bad for Apocalypse, bad for all Player vs. Player gamemodes... bad for any kind of gamemode honestly.
The map itself is also incredibly generic and forgettable. It doesn't have anything to separate it from the crowd, or at least, something positive to do so. Really, it only works for 5 player servers, tops, or gift farming. Nothing else.
Sunny seaside is a greenlight map tho
Party rock house
IDK who says stud harvest due to shed farming is a boomer
Gift factory, especially when a pink gift lookalike spawns
@XTso I would of picked Sunny Seaside but it is a green light map so it isn't in common play.
What do you think?