Give a give a give a give a
Literally the entire chat
All 'give' items should have a cap on how many you can use per round. You have endless heals and stamina until your items run out. Before clock bombs were nerfed to 1 per round, players could spam 3 clock bombs (4 if they brought one at start of round) and make the final minute or two not fun as players playing on the zombie side would constantly get pulled into countless clock bombs.
All 'give' items should have a cap per round similar to this:
All healing items: 3
All stamina items: 5
Boo Blast: 5
Booster Pad: 3
Sticky Owonade and Owonade: 5
Whistle, Hallowsbomb, and Firebox: 10
Give command is balanced you toe rat
Whistle, hallowbomb and firebox should be unlimited as they do nothing rather than giving You a chance to suicide.
What do you think?