Okay, so to people who don't know what I am talking about.
Last update (Ver 1.4.1 a) we could finally open gifts, few bugs were fixed, new party system was added and probbably the worst change, new foes in Singleplayer PvE.
Zombies that were added are:
-Brute
-Edgar
-Ticker
Okay, I get the idea. It was supposed to make Singleplayer more interesting experience, but it just straight up bad change. Let's disscus what zombies added to Singleplayer do.
Brute: Everything about him is normal, execpt for one thing. Normal Brutes (Ones that player controls) after throwing thier club have to wait few seconds to get it back. AI Brutes however get no cooldown! It can make seriously dumb situations where AI Brute spams in small room throwing move. I think it wasn't the best idea to add that zombie to the Singleplayer
Ticker: Nothing special really. He is able to rush, but still he is not a big problem if you keep distance.
Edgar: Again, not a problem if you keep attention to zombies around you.
The change seems quite out of nowhere. Nobody really asked for it. Even worse, you again gain only 10$. I understand that AI is "stupid" but I think making Brute able to spam throwing move is just bad. I can see only 3 ways PR can fix it:
1) Removing the new zombies from Singleplayer . Probbably the best one, they really don't make anything better. Removing them would fix the problem and make Singleplayer better experience again.
2) Changing the cash reward for killing Special AI Zombies. This one may see bit stupid. It would make farming really easy right? Well here is my idea. We are not going to give full reward like in normal multiplayer, but smaller one.
Brute: 50$
Ticker: 20$
Edgar: 30$
It would probbably make players get money quicker, but will have harder time getting it.
3) The Singleplayer PvE options. I think this is the best option. Players would be able to go into menu, where they can customize everything they want about zombies. They can set which zombies can spawn, set thier AI level, choose other options etc. It would probbably remove the problem of Brutes being too OP, because players would be able to remove them from the Singleplayer.