I have encountered an issue that may be affecting some players.
Its when Im on a server full of players (25 or more) the FPS slowly start decreasing every round, i've gotten to the point that roblox crashes due to the amount of lag, in 5 rounds or more the game goes from 60FPS to 30FPS
Making the game unplayable. Rejoining makes the "counter" Reset, but still in 5 rounds I have to rejoin to get 60FPS every time.
when im on a small server (20 players or less) This problem dissapears making the game run on a smooth 60 FPS every round, but when the server gets popular and gets flooded with people the lag starts to increase therefore making me rejoin to the same server to play on optimal conditions, I usually play roblox games on graphics level 5 but when im getting low framerate I decrease the graphics, but the lag does not decrease.
This started happening to me on the last update (1.3.8b), before that my game was always running at a smooth 60FPS on 5 graphics.
im afraid PR accidentaly messed up a line of code making some players lag.
And this issue is ONLY on R2DA because on other roblox games (like arsenal which is pretty laggy) I play on 5 and I always get 60FPS.
This problem happens when the last map was a big one or laggy (like suburbs or ms antares) and on next round the FPS decreases slowly, crashing my game.
Maybe it's a problem with my laptop, an outdated driver maybe or an roblox update who is causing this.
I've seen some players getting the same issue as me, but it can be another problem which can be different to mine.
And I hope this gets fixed soon, If anyone of you has this problem, please tell me to know that im not alone ;w;