Board Thread:Suggestions/@comment-25256926-20160921183356/@comment-25256926-20161004163300

R2D Lover wrote:

Robertandy11 wrote:

Daxter4007 wrote:

Daxter4007 wrote: There needs to be a power room

Man I love interact able maps like sewers Also if the power is on there should totally be like an automated system talking jibberish like "there will be pizza this Friday at the cafeteria" and stuff

Another idea is that there can be security doors that can only be accessed from vents (zombies only) and a security door (keycard required)

I can go and on about a ton of stuff but you all would probably bribe me to be quiet so I will :) Heheh..

About the security doors. This is where teamwork is needed to advanced. One player will go to "decode" the doors, while left vulnerable and the other's will need to defend the said guy.

Think about this map as some kind of puzzle. Inb4

10 minutes into map release

This map sucks because the doors won't open. We are supposed to use "teamwork". I tried to put that as a password but the door didn't open. Etc.

AKA NO TEAMWORK FFS Well, the player has to do quite nothing. No input from his keyboard. All he has to do is sit there untill the bar above him finishes.