Board Thread:General Discussion/@comment-28420785-20160926010040/@comment-27207622-20160926084718

PlaceRebuilder wrote: You can't make other players uncollideable. Humanoid forced the arms and legs to be collideable when they are dead. Likewise it forces the torso to be collideable.

Try abit of distance when ur smashing people, like, dont have ur torso next to theirs while smashing. Hmm, what about if when a survivor touches a dead zombie part, you destroy that part. That would stop flinging and clear up random zombie debris. If you could get that to work flinging could happen less. I dont know if its possible tho.