Board Thread:Suggestions/@comment-30701824-20180214013443

So uh, I was thinking about this idea about having a campaign mode that is based on Dead by Daylight... Objective: - Repair 4 random generator from anywhere (4 can repair at once) Each takes 60 seconds if it was one person repairing, every one person repairing will decrease the repair time by 10 seconds. (it doesn't mean some random guy just come in and reduces the time, it just make the repairing faster.           As the person repairs, they cannot move or choose and they must correctly time their skill check as they appear randomly. Failing to do so will decrease the repair time by 50% for 4 seconds.

- Open the escape route (there are about 3 kinds of escape, one person can only open it at once) - Manhole: takes about 60 seconds to open (it's going to be hidden out of sight to where only a few zombie will notice.           - Automatic Gate: takes about 45 seconds to hack (somewhat more out in the open)           - Big Gate + Cargo Truck: takes about 15 seconds to open (the cargo truck will need 2 gasoline placed in before the escape happen. If the gate was opened without the cargo truck being fueled, it would not operate. If the cargo truck was fueled but the gate is not opened, it will begin to leave as soon as the gate is opened.

- Escape! (there are going to be 3 type of notification. Each notification will label as 0% as if not operated or 100% meaning the escape is available to escape through.) - Only Survivors can see this, but not zombies. - When escape, they will remain with a rotating camera until everyone has escaped. - Optional: after everyone has escaped, it will show the remaining players running out from the site and will be teleported to the winning screen. Some interesting advantages.. - Half of the players will have a toolbox behind them. These guys are the people who can repair generators 2x faster than everyone else. - The rest of the players are just there to escort.

Roughly this campaign will take about 3-5 min depending on how players cooperate... oof 