Board Thread:Suggestions/@comment-26889982-20160708010034

The thing that gets me the most is how you can do so much good things and carry the team but in the end you would end up dying because that 1 time you got caught by his claw because you ran out of energy trying to run away from him or you got blown up when you weren't looking. And now the very few teammates who barely tried killed him in the end and got loads of tickets basically for free.The amount of tickets each people get should be based on damage,and you would get a lot of bonus tickets for damage you did to the crabs claw while a teammate was stuck in it.There would be a total of 1000 tickets or however much the crab usually drops and it is divided by damage and such.You would get a tiny bonus if you were chased by the crab the most and didn't die. 