Board Thread:Suggestions/@comment-34678898-20191229214818/@comment-34678898-20191230195842

Blue of the puppy cookie wrote: Ok still it’s op for these people as the minigum only does about 9000 per magazine and about 27000 with all 3. So you should have to use 1 and a half magazines for a charged brute and almost a whole magazine on a normal brute. The elements can no longer be taken out by a sniper. If anyone want to bring Barret or Winchester they will just be mowed down by the elements and diggers as they don’t do enough damage fast enough. If you bring p90 or scar you have no chance of taking down a brute unless you yes all your ammo and they are all head shots. And like I was saying campfire chaos is already hard with at the end brutes and elements spawn. But you are making it so spawn kill can’t happen and the survivors just get rushed and killed off before the round barely begins. And with m249 and mini fun the decreased walk speed will make it so that all the zombies that are now faster will walk up and kill you when reloading or reving minigun I agree that this will make many hard maps like campfire choas much harder, but remember everyone here is an HR!

Also no one uses minigun it isnt that great of a weapon.

Yes zombies are faster and can walk up to you when reloading a long reload weapon, but every single person in the server should be using a gun that is either the m249 or better, thats somewhere around 25 people shooting fast firerate weapons that deal high damage.

The amount of damage being dealt against zombies would likely be that of a HR only boss server, which means the humans would be capable of killing something with around 500k hp if they all shot at it.

Your concerns are in no way wrong, but I feel like you are underestimating the sheer number of HRs that can cover each other while reloading.