Board Thread:Suggestions/@comment-26889982-20160720162041

This gamemode is about collecting the blood vials of very special infected(i'll just call them that for now),you would be dropped off into the map via helicopter(or any transportation vehicle that allows you to get there) and you must find very special infected.The very special infected have a neon material body and will have 2x more health and deal 2x their regular damage,any zombie could have a chance of spawning as a very special infected,that means brutes,tickers,leapers, and edgars could be 2x stronger and deal 2x the damage.There is a 20% chance of each of these very special zombies spawning(it increases by 1% each time another survivor dies).The objective is to get 1 blood vile of each very special infected.To get their blood everyone is equipped with a 3 viles,and they must go near the very special infected's limb and extract it,you must kill the very special infected in order to extract their blood (you have to crouch and click the limb while holding the vile to extract),after collecting all the samples each person holding a vile is highlighted and the same transportation that dropped you off will come back instantly and leave in 30 seconds,if the people that are holding the viles don't make it on the helicopter before it leaves the survivors will fail.The entire gamemode is basically RSC but with a higher objective before the escape comes.

Notes

-Blowing up a ticker's tank will not allow you to get its blood

-If a person who is holding a vile dies in the escape vehicle it will be collected by the driver/pilot and will not need to be worried about

-Edgar's tounge will be green and radioactive

-If a very special leaper or an edgar grabs a survivor it would emit a louder,more omnious panic sound

-The reward for killing these very special infected are the same,however if you escape while holding their blood you'll get an additional reward of 25$

-Killing any very special zombie with a molotov(these zombies aren't killed by natural fire) will not allow you to grab their blood(but others can)

-If a zombie hits a natural death barrier(i.e water on bouri rig) a blood vile of their zombie type will be given to the survivor that damaged it last(if no survivor damaged it its blood will be given to a random survivor to prevent exploitation). 