Board Thread:General Discussion/@comment-25289430-20160922212032/@comment-25414035-20160925015029

I voted kinda sucks, Prepare for an essay lol.

1. We want a community that can co-operate and get shit done as a team, yet PR shoots himself in the foot with the age demographic with the game aesthetics (UI, textures and models of guns, cartoon-like graphics)

2.The game is centered around farming, the only progression is getting higher tier guns, once you do that, there is very little replay value, more guns won't fix that ever. Even then, the guns are just straight up-flat out ugrades, and by the tier system suggestion I made, I meant ranklocking and weapon-locking without the absurd ass prices, and that you could unlock the next gun by playing enough with any of the guns from that tree.

3. Game gets stale as HELL after you get a decent gun, same shit, Survive as long as possible, rinse, repeat. Gamemodes are bad, they are very basic and have no depth, and they aren't implemented other than SRV.

4. Most of maps are rushed trash with bad gameplay. Casius has a cool concept but it strives to be more aesthetically, conceptually pleasing than it is for gameplay and lag. And it took forever and still is barren, not bashing Street, I respect him though.

5.The new content doesn't add much at all to the game's longevity, that or there just isn't enough ever added.

6. How tf can you worry about developing a game when you are going to civil war from the 'refugee' crisis lol? I would rather stock up on food, water, silver, medecine, and ammo. (satire)