Board Thread:General Discussion/@comment-32897163-20200105204034/@comment-33333968-20200114030437

Alexthecutiecat wrote: I usually don't say condescending stuff like this, but you just have to get good.

Good players don't get hit needlessly every 5 seconds to the point where they are required to get acorns and cakes every round.

I myself don't use the give command in survival or anything because I've gotten better over time. I'm able not to take damage as easily compared to when I was new. Giving players access to acorns, clockbombs, cake, etc. instantly as a crutch is why this game has became so boring for zombies.

"The only healing items you will ever be able to bring into a round after give command would be: Pills, Medkit, and Acorn/gingerbread." Thats all you need. If you run out of healing items, oh well, thats just a part of every zombie game in existence. And then again being a zombie is just already boring in general. Making survivors easier to kill is the same thing as making zombies easier to kill. We need to make the game more interesting, not try to tip the killfavor in zombies just to please that 1 out of 4 rounds you play as one. I would never play as a zombie even if getting a survivor kill was worth 1.2k, why you ask?, because zombies will never be interesting no matter how they kill survivors.