Board Thread:General Discussion/@comment-31568598-20170321134510

I loved OBJ from R2D. It was my favourite gamemode. The CAMP in R2DA is just horrorible. Caved In from the first game was amazing, hard, but amazing. You had multiple objectives, the map was small (so no 1 mile for a tire, I am talking about you Kingstreet) I liked it. On R2DA, you just find some wheels, some tracks, or take some buckets and put out a fire. Mogashu is more interesting since someone has to press the button and more objectives, but damn, it is still boring. PR please fix the CAMP gamemode.

A suggestion, Zero Kelvin, a train, rescue the engineer from the house in the hill  (make him look like you but older and with a winter coat), find and put the tracks, look for an engine somewhere in that lab-thing, then def the engineer for 30 secs (by that I mean no zombies in a 5-stud areea around him and no specials just normals and the timer won't reset) if he is in danger he'll run in his cabin, and after that just a minute wait for the train to leave.

I could come with other ideeas, I just want the CAMP gamemode to be more entertaining (and stop chasing wheels) 