Board Thread:Suggestions/@comment-27101249-20170509005138

make this and ill play r2da

'"Holdout has survivors buying and erecting barricades against waves of undead similar to Call of Duty's Zombies spin-off." '



this is sort of like call of duty zombies, but the special infected drop these bags called "supplies" and they can be used as "points" or "currency" to unlock guns, ammo, grenades, healing supplies etc, then there is usually a ladder outside the map that can be built to unlock the rooftop (i think this is just for this map or something on the video). i'm not saying "oh yeah, make this exactly like left 4 dead 2", no, i am simply just demonstrating the gameplay and how r2da can have something like it.

gameplay - survive a couple of waves, build your way through it and stuff, during a couple of waves, there is a small wait, about 10-20 seconds of downtime until next wave, that gives you time to rebarricade, buy items/weapons etc. then during like the 4-5 wave, a supply drop comes and drops free supplies which players can get, it would be hard to get though because zombies are always outside and it would suck badly if the wave started and your out there trying to get stuff.

goal - the goal is fairly simple, holdout for number amount of waves, then continue to build ladder to roof or build to another level where the rescue is available (destroy a fence, build a walkway, etc)

yea this is may be like campaign, but this is more slower gameplay and such, respawn times can be added to zombies, also players only need to simply survive and no need to grab a brick or board to repair a stupid rail for a train or some silly assignment.

this is an idea, not something to be expected that will be added, it will simply die out like the rest of the ideas on this forbidded site, but i do expect mild critism, not too much, so don't write jacked up paragraphs that i will decide not to read and call out "tl;dr". 