Board Thread:Suggestions/@comment-30714040-20180423160826

Currently diggers are quite problematic and they are my most annoying zombie to fight against, they are able to trip spam you even when a single digger is trying to kill you.

Main suggestion: Melee immunity should make you immune to the diggers trip, so the only way to trip a player is when they are off-guard or when they aren't swinging their melee around.

This will cover up problems such as trip spam by a single digger and it will balance the zombie.

tl;dr: Melee prevents digger trips balances digger blah blah 