Board Thread:Suggestions/@comment-29781728-20190414154846

R2DA IS A TEAM BASED GAME, AND BOSSES YOU FIGHT WITH TEAM. OK

THAT IS GOOD

BUT BOSSES, THINK ABOUT WHAT YOU DO?

YOU SHOOT BOSS AND RELOAD AMMO AND JUMP AROUND LIKE IDIOT.

SOMETIMES MAYBE YOU SHOOT LITTLE MINIONS.

BUT THIS IS BORING BECAUSE ALL YOU DO ROUND AFTER ROUND IS SHOOT.

HERE IS A GOOD THING TO ADD: COUNTERABLE BOSS ATTACKS.

FOR EXAMPLE, KING CHERRYCAKE'S SHOCK COULD BE ENDED FASTER IF THOSE WHO ARE UN-SHOCKED DEAL ~1000 MELEE DAMAGE.

CHRONOS' LASERS COULD BE CANCELLED THROUGH THE SAME METHODS, OR MAYBE SHOOTING THE EYES.

IF WE GET A DUCK BOSS AND IT FLAPS ITS WINGS AT YOU, MAYBE YOU SHOOT THE WINGS.

THIS WOULD ADD EXTRA PLAYER INVOLVEMENT AND SPICE UP THE FIGHTS, IN ADDITION  TO INTRODUCING FURTHER TEAMWORK. THE ONLY BOSS TO DO THIS WELL WAS YETI II! 