Board Thread:Suggestions/@comment-26880132-20170627222559

(This is not like the zombie leveling system this is different)

Zombie II: Starts at 175 HP

Walkspeed starts at 21

Damage starts at 15 Dmg (Claw)

Reward increase 15$

Requires rank : 15

Upgrade cost:15.000$ (permanently)

Zombie III: Starts at 200 HP

Walkspeed starts at 23

Damage starts at 20 (Claw)

Reward increase: 30$

Requires rank : 26

Upgrade cost: 27.000$ (permanently)

Ticker II: Health increase at  400 HP                              Live store price: 175$

Walkspeed starts at 17

Damage starts at 13 (Claw)

Radiation increase

Reward increase 35$

Requires rank : 18

Upgrade cost: 18.000$ (permanently)

Ticker III: Health increase at 450 HP                               Live store price: 200$

Walkspeed increased at 19

Damage starts at 15 (Claw)

Radiation Damage increase

Increase tank explosion

               Reward increase 45$

Requires rank : 27

Upgrade cost: 25.000$  (permanently)

Edgar II: Health increase at 100 HP                                   Live store price: 125$

Claw attack deals 15 HP

Tongue deals 3 HP per sec

Reward increase 30$

Requires rank : 16

Upgrade cost: 19.000$  (permanently)

Edgar III: Health increase at 125 HP                                    Live store price: 175$

Claw attack deals 20 HP

Tongue deals 5 HP per sec

                 Faster tongue

                Reward increase 50$

 

                 Required rank : 29

Upgrade cost : 25.000$  (permanently)

Leaper II: Health increase 150 HP                                 Live store: 195$

Attack deals 25 HP (Rip)

Walkspeed increase 8

Stamina increase 10%

Reward increase 40$

Requires rank : 18

Upgrade cost: 20.000$  (permanently)

Leaper III: Health increase 175 HP

Attack deals 30 HP (Rip)

Walkspeed increase at 10

Stamina increase 30%

Reward increase 85$

Mute leaper sound

Requires rank : 30

Upgrade cost: 30.000$  (permanently)

I'll add everything later

Anyone like this feature?

Or should I dump it in the trash :c

 