Board Thread:Suggestions/@comment-25923133-20151216234219/@comment-26043932-20151217024037

Kevin7704 wrote: sure, i guess you can knock the protection rate to 40%

could also raise rank requirement to 14-15 if you have to If you want to see my math here it is.

Wiki Doge said an average zombie does 10 damage per hit.

10 x 20% = 2

10 + 0.2 = 12

Vest takes 20% more damage than a player.

12 x 20% = 2.4

12 + 2.4 = 14.4

Protection is 40% less damage.

14.4 x 40% = 5.76

14.4 - 5.76 = 8.64

The vest has 100 HP.

100/8.64 = 11.57407...

A zombie would have to deal 12 hits to break the vest; 10 additional hits to kill a survivor.

I guess the idea is decent but increase the walkspeed debuff. The current one is 15.2, make it 14.5.