Board Thread:Suggestions/@comment-31524869-20161212010029

Jeez, I see this pop up every damn time, it's like cancer. Well, to an extent. Alright, going to get disliked by this but lets maybe change it's properties to a brighter side..

The Rambo Knife would probably have a CSG (or however you call them programs these days =/) model with skins. Obviously. But the combat and knife would be completely different. Instead of this being as a Secondary weapon (well, anything to consume a Weapon slot), this will count only towards as an item. See where I am going with this?

So it will have the features, Stab and throw, the stab would inflict around 35-45 HP damage with a fast attack rate, The throw is where the charm comes in - Once you throw the knife, it does not automatically respawn in your hand, you will have to go GET the knifwe to where you threw it (which can, mostly be picked up my anyone). It may have a charge of 5-6 uses before breaking, not counting the stabbing as the survivor handles it with care besides throwing. '''This will not give the jump-high glitch AT ALL!! -  '''​If thrown and attempted to run at it, it may cause a chance that the knife will harm you!!

Now this part would be well put out, you can still use the knife to unpin yourself, When the leaper dies, or when the Edgar's tongue is ripped off, your knife breaks instantly, while the Edgar, which will still live, has it's energy drained to 0 and a 4 second wait for tongue to regrow.

It can only be bought in the shop (Not live store!!​) for around $75 per item.

Ok, I know the sound of it breaking is unrealistic, but it's the best I could make out of it. Anything else I forgotten, go ahead and speak your mind, but I do wish for myself that it does not get in the game, don't get me wrong!

What you guys think?

- Qwerty-To-Twelve 