Board Thread:Suggestions/@comment-28729871-20161231062545/@comment-31524869-20170101002826

It's looking good, but there's some things and a huge major thing to give to you, the first few will be minor:

One, The house, I know you guys are still doing work, and many changes will be placed, but I think the floor needs a refashion, and looks like your average modeler's house.

Second, the Terrain is good for land, but when it comes to water, it will make wate 'rise' like in this example image that you will see eventually, but still good for random rocks and to limit unioned rock faces.

Third, I think you may lower these, but these pine tree's, in my own experience, doesn't give the best results. I might recommend https://www.roblox.com/library/481398731/Nature Model made by Ferox_Karloki, mostly consists of decals as leaves, unions and branch textures, while the rest are unioned rock and grass, and Virus Free, otherwise, your just aiming for a Low Poly Tree Count, which I cannot complain, but this is just a suggestion if your looking for an idea.

Lastly and majorly, the bottom of the map. I used the water to go underneath the map and there are lots of safe spots to be and flee to, which will be a very huge problem if you can swim in the water from above the map. I have seen survivors in R2D:A cheat drowning in water in Panama Beach, and that technique will compromise this map.

But on the positive note, I love the moss hanging on the rock faces, the Low-Poly tree's and terrain layout, and wish you the best of luck on making it just as better.

Here are the images I have taken: