In-Game Store

About
The In-Game store can be accessed through Tab > Shop, and depending on what class you are. You get to buy different power-ups to enhance your gameplay experience.

Survivor Power-Ups
Tag Objective (10$) - It tags what task survivors are supposed to complete. It's mostly useful in Campaign mode in case survivors can't find items they need to pick up in order to win the round.

Extra Ammo (100$) - This spawns a small ammo table right below you that you can only refill 2 times. The small ammo table is around until the map changes. Each new round you can refill your ammo more in the small ammo table. Before V0.9.7,The most amount of ammo you can possibly refill in the ammo table is 4 times, like most regular ammo tables; but that depends if you spawned the ammo table during Round 1/3. Now the maximum you can refill at these ammo tables is 3 times due to the rounds getting reduced. You can only buy one per round.

Disruptor (100$) - See info here.

Note:
''Items in the in-game shop are more expensive than in the menu shop since you had ample time to choose what to bring along. ''You can only buy 1 of each item per round.

Pills (75$) - Spawns pills in your inventory.

Grenade (50$) - Spawns a grenade in your inventory.

Flash (30$) - Spawns a flashbang in your inventory.

Molotov (60$) -  Spawns a molotov in your inventory.

Fire Ext.(150$) - Spawn a fire extingusher in your inventory.

Zombie Power-Ups
Tag 'Em (10$) - Tag 'Em is a power-up that allows zombies to find survivors. Buying this power-up causes an icon to appear on any survivor. All zombies can see the arrow at any point in any map.

Upgrade Climb (50$) - Buying this causes ladders to appear at certain key locations. The ladders are invisible to others and they cannot climb them either. Using the ladders allows you flank a group of survivors or to intercept a lone survivor's escape. Only usable on certain maps.

Relocate (50$) - Replaces you on a random zombie spawn point. Arguably the most useless feature as you are never guaranteed to spawn where you need to be. You cannot relocate during certain moments, such as when you are under fire by a survivor as a Brute or when you have grabbed/pinned a survivor as an Edgar or Leaper.