Board Thread:Suggestions/@comment-31755180-20161222112733/@comment-25337680-20161224123801

Roblox2468097531 wrote: We had Flak Vest in R2D, why not?

"OH BUT NOW IT'S DIFFERENT WE GOT ELEM ABILITY AND TANK EXPLOSIONSWFVBZFSGBZFGKLXF"

Oh so you want noobs to just get penetrated?

Is that you want? You just want a free kill without the noobs standing a single chance?

The only reasonable nerf is to give 0 HP. If so, increase it to 80%.

Brute's E is a explosion, not so much his RMB. And if it is, make RMB not count as a explosion.

Ok so elem can't do much explosion damage. Ok....? I don't see anything wrong with that.

If anything they should rejoice, now they can fire spam without end.

" This cancels out the Ticker" ~ Thatoneguy1947  (Idk and idc how to use the magic quoting stuff)

Buddy, you say that like it's a bad thing.

ALSO GRENADES! Sometimes the grenades are bs and just stand still in the air killing you even though you are spamming SHIFT. And there won't be such thing as "Grenade jumping". We've all seen how to "fling" system works in R2DA. Place said somewhere that flak vest wouldn't be added

Plus, brutes don't need another nerf, with being mowed down by flames, mini guns, and spass(?) Plus you don't need to nerf the ticker. The only person getting delt damage is the person who blew up the tanks, and so it's their fault. Tickers are just zombies with radioactivity and less damage.

80% damage reduction? Do you even know how much that is? Brute smash doesn't even kill you, and a brute club can only get you with a direct hit. If this vest was added, brute would be only good for knocking people down, which is not what it's supposed to do. Plus look at R2D, there was no "anti-tank" vest, only flak for ducks and crawlers.

Really, this idea was polluted from the start

Thanks and come again