Board Thread:Suggestions/@comment-26745028-20180120210403

- Grab a player + relocate = RIP (Because it separated you from your team and the possibility of surviving is difficult )

- Near of a player + ForceField =  RIP ( Because in most cases it is impossible to avoid being caught and your team may be distracted by the horde and it will not be easy to help you )

- Now if you separate from your team you do not have a chance

- Stalker: Price (60$), Kill by rounds (A lot: Falls, separation, approach the most lethal that is within your reach to die fast ). Ticker: Price (150$), kill by rounds (Soo rare: Explosion, normal hit or toxic gas ( you usually only kill rookies with this zombie ))

- Player near of a precipice =  RIP ( Obvious reason )

- Go to a high place + stalker invisible waiting =  RIP  ( Obvious reason )

--- Tips for the stalker ---

- Increase the time of purchase and price

- Remove the FF (Seriously was it necessary? That was unique to the brute)

- Do not allow him to "relocate" when he has a player caught

That's it, thanks for reading my opinion, I hope that it can change in some way  