Board Thread:Suggestions/@comment-24972932-20161015003435/@comment-25256926-20161015110251

So, from what i understand this works like most sp systems.

So, we can finnaly be One Punch Man.

I don't really like this idea, but i have came up with something that would suit it better :

For example, let's say you upgrade punching.

- It deals more damage per level

- It takes more stamina per level.

- The more you use it the tired you get, and the damage you do decreases the more you attack untill you wait a few seconds.

Same applies for kicking.

That is due to the fact of one hit killing with bare hands.

Health, would be different.

If you could achieve 600 HP with armour and upgrades it would be just OP.

So, I have came up with an idea of a way to fix that.

Let's say you have : Punch = 2  ;  Kick = 2  ; Health = 4 and Stamina = 3

     To be able to upgrade Punch and Kick you should have a higher stamina level.

To be able to upgrade Stamina you need a higher health level.

To be able to upgrade Health you need a level of stamina that's -1 the level of health.

--I will edit this post later with more to add if i have any more ideas-