Board Thread:Suggestions/@comment-26889982-20161127010030

I think there needs to be some changes with the balance between survivors and zombies before survivors become too op,what I think there should be is a brute overhaul so that it stays effective,in R2DA's stage right now it is able to be spawnkilled and messed with no problem

-HP Buff (10k or 9k)

-Jump height (make it at least half the original jump height was in R2DA's early stages)

-Max Stamina (200 or 250)

-Controllable club throwing (there should be a better club throwing system that allows it to throw it as light or as strong as you want similar to the grenade system for survivors) 