Board Thread:Suggestions/@comment-25526200-20170102233950

any 50 cal sniper thats a bolt, not a semi

reload : 2.5 sec

.5 sec to pull out bolt

1 sec to put in bullet

.5 sec to push in the bolt

.5 sec to "ready" the gun, which means will go back into normal form to withstand recoil.

its rpm is 24

capable of mowing down 24 zombies in a minute

player must stand still to shoot, its a 50 bmg not a .22 if the player decides to shoot the gun while on the move hes knocked back and falls on to the ground.

player is exposed to brute clubs/edgars/elementals if standing still too long to take aim

damage 265

so yes it can oneshot most zombies without aiming for the head, except tickers/brutes.

headshots instant kill on anything, including upgraded zombies that have over 265hp or some crap, except brutes.

brutes headshots only do 300 dmg and brute body shots only does 220 damage

i dont want players to be able to have the ability to snipe brutes in seconds across the map

ammo: 23 bullets

damage drop, can be up to a maximum of minus 90 damage (at long ranges like from the cliffs of kingstreet to the spawn), but generally should be around the 40-55 zone at reasonable ranges (like the spawn to the end of the bridge on kingstreet), which leaves the elemental (assuming damage gets reduced by 45+) with barely any health left and he can reheal quickly. unless the player aims for the head than this body shot crap is pretty much useless, but headshots arent that often happening.

bullet drop should be a bit more

range : INFINITE its a 50 bmg

accuracy: INFINITE i dont want to see my bullet go to the side and smack a wall

cost: 56k-70k

rank: 16

certainly better than any other weapon in damage/range, but has shit rpm.

i really want a good sniper.

not this joke ass r700 or a dmr known as the dragonuv 