Board Thread:General Discussion/@comment-29781728-20190620192350/@comment-35523327-20190622142921

kira never said r2da sucked but ill let that slide because you were prob tryna clickbait.

the game in all seriousness does need a major reworking. its grindy, repetitive, and has too many controls. yeah, so do other games but they have tutorials that go in depth where as pr has got.. well, hes got absolutely nothing. most of the stuff in the tutorial is common sense. i think the only things actually useful in the tutorial are learning to sprint, reloading, target practice, and kicking/punching. its sucha brief tutorial that goes over so little of the game. im always getting asked by users "how do i rush as ticker" and even "How do i use the edgar's tongue thingy?". it hurts me because i know that pr shouldve included that in the tutorial and it makes the game suck for them where theyre at a huge disadvangtage compared to the more seasoned players who know how to use every attack. heck, i see new users trying to play the edgar as a regular zombie with speed and jump instead of a ranged mob. what should be in the tutorial are the basics. take out blocking. nobody uses it except for in MMA. add a tutorial for zombies, how to do objectives (so the low ranks can actually be useful) and other tricks like sprinting while jumping makes you jump higher.

the rewards are also all wrong. campaign servers have turned into kingstreet grinds. why? because its so easy yet bears more earnings than blox harbor which is close to impossible. i dont think pr has really sat down and even played his own game before without somebody like GoSinister or SWAGER21 going and turning it to a repsawn fest or take the game out of proportion. it really makes no sense how instead of trying to fix the game and making more maps more desirable, theyre busy banning lgbtq signs and banning users from the discord for the most absurd reasons. there should be a difficulty rating for each campaign and the higher the rating, the harder, and more plentiful the rewards are. not just pr deciding that he can change it whnever he wants. nobody plays maps that have effort put into them and chooses platypus, kingstreet, and caved in. and funnily, the two most popular green lights are also broken. platypus will disappear when glass is broken and in caved in, getting egg'd or somebody spawning a truck can ruin the whole experience. once again, nothing is done.

gameplay wise, the game is good. but many things could be changed for the better. everybody complains about digger and how it seriously needs a nerf. its got too high of hp, its stamina regenerates too quickly, and its extremely fast and stays low to the ground, giving it a smaller hitbox. time and time again people ask and the only response is "Get Gud HeuHUEUH". the digger is only one example of the many things that need nerfs or to be fixed. brutes are basically jokes now because of the p90 being able to rip through a full hp brute with one magazine and napalm becoming way too powerful. tickers and diggers are far better than them. there was a time where when brutes spawned, everybody would flee and let the pros with AK-47's and other hard hitting guns take them down. now with the new, overpowered weapons becoming readily avaliable to everybody, theyre not even close to threatening. it doesnt help how its huge so it doesnt have much cover.. yet, the mods never listen to the community unless its back by some big shot youtuber or another moderator. its honestly sad how little good ideas are accepted because the devs couldnt care less about reading them. its also funny because the discord gets updated more frequently than the game itself.

sadly, rants like these never really see the light of day and just fizzle out and die.