Board Thread:Suggestions/@comment-31780004-20180607003230

Either you see this, or you see the floor.

Description
A tripwire perfect for setting up an ambush. It's durable enough to trip people several times, but thin enough to be nearly invisible. Unfortunately, the hooks are still just as visible as everything else.

Usage
Buying a tripwire item will give you 3 tripwires when you enter a round. Clicking on a wall will place the tripwire if there is a perpendicular wall within 15 studs. Tripwires have 3 health; they lose one every time they trip a zombie. Tripwires can be healed or reinforced by placing another tripwire upon an existing one.

Certain entities, however, have different effects on tripwires. Leapers, Diggers, and crouching survivors (in PvP) are immune to being tripped. Fire elementals can be tripped, but they will deal 3 points of damage to any tripwire they are tripped by, automatically destroying any un-reinforced tripwires.

FAQ
1. Why does R2D:A need this?

I don't think this is the most necessary suggestion, but I feel like it could benefit the game greatly. It's a great utility item that, along with a hammer, allows for a more supportive and strategic playstyle, as opposed to the usual brute force method. It is also great for giving new players a chance, as they cannot easily fight off brutes or players with stronger weapons. This can also help you get out of sticky situations, such as being trapped with a brute/charged brute or being chased by a horde.

2. Is this balanced?

Yes, actually. Despite it being able to trip several zombies or survivors (during PvP only) for a low rank requirement and cost, there are several drawbacks. The first is that there aren't many places in which you can place tripwires. The second is that many zombies still have functional abilities while they have been tripped. Third, they could just use relocate to escape the danger once they've been tripped. Finally, crouching survivors and certain zombies are unaffected or can destroy tripwires with ease.

3. What other possibilities are there for tripwires?

I don't really have any other decent ideas for how a tripwire could work, but it could probably implemented in different ways. It could possibly be a hammer building or a building for a new trap-placing item. 