Board Thread:Suggestions/@comment-30122104-20161211211807

You get 1 contract every 12 hours and you can have up to 2 contracts at a time. Contracts are randomized, and they can be many things, like: "Kill 5 Elementals on Kingstreet Survival", or "Win Panama Beach Campaign with only the DB Shotgun". Some contracts aren't randomized like that, and they're something like: "Heal 10 players with a Medkit" or "Bring 10 tires to the truck". Those wouldn't have to be done all in one round, obviously. There could also be Event contracts, like: "Open 10 presents" or "Kill 15 Gingerbread".



There'd obviously be a problem if new players got stuck with hard contracts (for them), so you'd be able to "Cancel" a contract to remove it from your contracts. Also, similar to TF2, if you're meeting the critieria for a contract, it'll show up around the top right and you can see your progress. If you're not meeting any critieria for a contract, it'll just say Inactive Contracts in the top right. You wouldn't get any contracts for things you can't do, like having to use the Spas-12 for a contract if you don't own it.



Contracts would get progressively harder the higher your rank is, and stop getting harder around Rank 20. Contracts would be rated with difficulties. Killing 50 zombies on any map would be an easy contract, while killing 3 Brutes on Casius Outpost would be a hard contract. There'd be 4 ratings for difficulties, Easy, Medium, Hard, and Extreme. An example of an Extreme contract would be beating Kingstreet on Hard with no weapons. Ranks 0-5 only get Easy contracts, ranks 5-10 get Easy and Medium contracts, ranks 10-19 get Easy, Medium, and Hard contracts, and ranks 20 and above get all difficult contracts.



When you complete a contract, you can submit it whenever. You get a reward depending on the difficulty. Easy contracts give you common items (stuff that can be found in supply boxes during rounds). Medium contracts can give you uncommon items like defibs, common items like from the Easy contracts, and can give you Tickets depending on if there's an Event going on. Hard contracts can give uncommon items like from Medium contracts, Tickets depending on if there's an event going on, and Skin Crates. Extreme contracts have the best rewards in exchance for being the hardest. They can give Skin Crates, 1 hour of Double EXP, or rare items like unobtainable event items (not weapons) and Starlights.



I know this post is a bit long, but what do you guys think of this?  