Board Thread:Suggestions/@comment-31309570-20170425012929

BB : Brute Battle.

This game will consist of everyone being a brute and fighting eachother.

To make this balanced, when you have forcefield you can not be damaged OR stunned/flung/pushed/ANYTHING THAT MAKES THE START UNFAIR. Also, Smash will be 200 damage while throws are 350. Also, brutes when hit by a smash or throw, instead of ragdolling, gets propelled into the air, and only up and becomes stunned.

Instead of wasting Place's time to make new kill prices, brute kills in this mode are still $100

The Live Store will be different from usual, and instead give brute item knockoffs to people.

Grenade will be replaced with Ticker Tank. When you buy it, your next throw will have a ticker tank attached to the club. This only explodes on contact while throwing, don't try smashing with it. When the ticker tank explodes, it has a blast radius like grenade and do everything grenade does. The radiation won't do anything, really. This will be priced at $75 instead of normal grenades being $50 because this is easier to aim with.

Molotov will be replaced with Flaming Club. When you buy it, your next throw will have a flame effect. This only explodes on contact while throwing, don't try smashing with it. When the club hits a surface, the club will explode as usual and set the ground on fire. This of course burns anyone in the fire. This will be priced at $75 instead of normal molotovs being $45 due to molotov effect to brutes and how much easier it is to aim with.

Fire Ext. will be replaced with Launch. When you buy it, your next three smashes will have an air effect. This only works with smashes, so throwing won't effect it, so throwing unadvised unless you want to cause a glitch. When you smash, the smash will hit the enemies and also push them like a fire ext. does. It adds to the push brutes use when normally smashing. This makes it easier to push other brutes off the map. This will be priced at $50 instead of normal fire ext. being $100 due to the fact of the close range and high chance to waste, because it can be blocked and only works with smashing.

Pills and Healthkit will be replaced with Painkillers. When you buy it, any damage received in the next 30 seconds will be healed twice as much. This will not show any effect of you being under influence of any use of Painkillers, so it can be overpowered. This will be priced at $200 instead of normal pills and health kit being $165 because damage blocked will still count as the damage to heal up, resulting in people blocking a lot with this.

All normal powerups will be removed with an exception to Tag 'em in case they are used unfairly.

Also, all other items will be removed, with a new powerup that costs $900. It will be called "Charge." This will, as it says in the name, charge the brute at the price of a brute and an elm, and the brute will be charged until round ends. This may be overpowered, but the price seems good.

Note : All items can only be bought once per round. Brutes still have the same health as normal in any game mode. Use the items wisely.

BB is recommended in big maps, so I don't want to see Cafe County being a BB map. 