Board Thread:Suggestions/@comment-30248084-20190801042930

[NEW] - Boss Suggestion: Queen Araneae - (Halloween Event 2019)
'''NOTICE: This is only a suggestion and is not even considered to be official. It is unlikely that a Boss such as this will even be in the game at all. TL;DR is NOT included in this discussion!'''

Howdy yet again guys, to another suggestion - over-viewing on a (hopefully) potential boss for the Halloween Event! No, I am not in participation for it - just merely posting a Boss Suggestion. I had been thinking long and hard for what could be a good boss - while I will be remastering my Lord Black Wing suggestion eventually, I had came up with another boss concept in the form of a Spider - yeah, sorry if this bothers some users having Arachnophobia, but this is a suggestion after all. Ahem, lets get onto it on what I have cooked up!

Summary
A giant monstrosity taking the very shape of a six legged spider - or Arachnid in classification. While many of it's abilities are for Close Quarter Combat (CQC), It's web capabilities are generally purposed for slowing survivors or in one case - trapping them, making engagements with melee weapons real dangerous.

The Spider is capable of spawning Hatch-lings that can be forcibly hatched to engage Survivors as a distraction. Overall, it's abilities can give serious wounds if one is not paying very close attention. The ability you should avoid at all costs is when it uses Snatch Survivor - which is a certain death as you cannot escape it's powerful fangs. You will be tempted on either using Medkits or Jetpack (Modern)s when facing this ferocious creature.

Background Story
Queen Araneae was Lord Pumpkin Jr.'s most beloved and devoted pet. She had learned much of herself with Lord Pumpkin's guidance and wisdom, and had ever known real love from her master. Queen Araneae officially became a 'Queen' when her time came to become a mother, and finding a suitable location deep under the depths of Lord Pumpkin Jr.'s Volcano to begin her brood - a new generation that would faithfully serve Lord Pumpkin Jr.'s arsenal. She has heard tales from his master about the intolerable humans and how he has lost his own father from their plight; but little had she known, would Lord Pumpkin Jr. follow the same footsteps after being outsmarted by the same humans once again.

It had torn her apart, long had she mourned for the possible death of her master - never really knowing of his temporary demise. Since then, she has struck and vowed to one simple task: To grow the mightiest brood to rid of the humans once and for all and claim the shattered world - all for the sole purpose to revenge her master. The only thing that loved her, the only thing she would call a friend.

Meanwhile, after receiving a distress call from an Excavation party on a charred, volcanic island - the same island that was the domain of Lord Pumpkin Jr. - the Survivors feared of the return of Pumpkin Jr. after facing the Pumpkinator a year ago. Sending in an expedition to face their sworn adversary and to save the Excavation party, they were surprised to see that this wasn't the Pumpkin's doing. Finding the tunnel of where the Excavation team was - all cocooned and cobwebbed, it has come to realization that a new threat looms on this dreaded volcano, and if is the only thing in that excavated cavern...

Reward

 * 12,500 EXP
 * Irregular-Looking Egg which will contain:
 * An Event Item/Weapon - [N/A]
 * An Event Mount - (In the form of a Spider which shoots webs and climbs walls!)
 * Regular Chests which may contain:
 * The Pumpkin Pie, Boopack and Hallows Bomb, 5x-25x
 * 20-75 Tickets
 * Varying amounts of cash.
 * Any regular items (such as the Grenade), 5x-25x
 * Empty (Nothing)
 * Tickets upon her death site.

Queen Araneae - Abilities Information
In this section, it's abilities, damage and time durations will be listed here - in a more defined and easily understood passion as possible. The attacks will be listed in an orderly fashion here:

Attack (1) - Swipe/Stomp: The Boss's main attack when Survivors get too close. This ability varies on where the Survivors are - either at the front (it's head), sides or from behind. Further information is provided below:

[Stomp] - Upon being close to the Boss - depending on being on the sides or back of the Boss - it will use it's side legs/rear legs to make a thunderous stomp. Upon registering on the survivor, it will careen them in the air while being inflicted -10 HP. They will land a distance away from the Boss.

[Swipe] - Upon being close to the Boss to where it faces, the Boss will use it's front legs to swipe them aside. If caught by it's legs, they will be careened farther away from the Boss than it's Stomp, yet still being inflicted the same -10 HP.

Attack (2) - Web Ground: This ability may be the most common ability it will cast within any opportunity it can get. The Boss will do an animimation for a ~2s that will cover the ground in webs in a 12x12 area until moving onto it's next attack. While this deals absolutely ZERO damage to players that make contact with the webs, walking in the webs drastically slows movement speed by 40% (16 - 40% = 9.6). Being caught in this without any Jetpack (Modern) to escape it's Rampage Attack will bring serious trouble to you! The Boss cannot be affected by it's own Attack!

Attack (3) - Acidic Spit: This would be it's only ranged ability, yet it's chance to use it will be absolutely random. The Boss will pick a random Survivor and spit a projectile at the Said-Survivor. The projectile can be dodged depending on the distance you are at. However, if it impacts the Survivor, it will deal corrosive (basically like being caught on fire) damage that deals -5 damage overtime, for a total of ~5s (-25 HP in total).

Attack (4) - Rampage: While in the beginning stages, you will not encounter this Attack until it's HP is directly at 1/3rd, which this Attack will become more common - and dangerous. Letting out a roar in warning, the Boss will pick random players to run at their last known position, which can be a total of 5-6 attempts. Survivors that are caught in the crossfire are careened or otherwise trampled - which both deal -40 HP. Beware for the Webbed Ground, which will be very difficult to avoid this attack!

Attack (5) - Cocoon Survivor: This attack might be rare, but can be very punishing if caught. The Boss will pick a random Survivor with it's limbs, then directs it to it's head - which will begin covering the survivor into a cocoon. Once it wraps the Survivor up (after it's ~5s animation), it will drop the survivor and proceed onto it's next attack. The Survivor in the cocoon will be given an Oxygen Meter (basically like being in water), if it runs out, he will suffocate and take damage - and eventually die if no rescue or escape was made.

[Rescuing Cocooned Survivor] - The player wrapped up has limited time, to save the Cocooned Survivor, one must be wielding a Rambo Knife, Karambit or any sharp melee object to cut the survivor out - which is faster. if not, throwing a Molotov or using the Flamethrower will take ~10s until the cocoon burns away, saving the player. If the person saves the player, they will be rewarded +100 cash and +1 Fame for freeing.

[On Your Own] - If no one bothers to save or are pre-occupied, if you got either the Rambo Knife or Karambit on you, you can attempt to escape by yourself. You will escape at the cost of ALL of your Stamina spent, but this may be the ONLY feature on saving yourself!

Attack (6) - Hatch Eggs: Each section of the Boss's chamber has eggs - for which both have different broods of spider Hatch-lings that have different attacks, immunity, Health and weaknesses to go through. The Boss will choose ONE of the colored eggs (both laid in different sections of the map) that will assist the Boss. Upon choosing, will it proceed onto it's next attack. Depending on what the Boss chooses, it cannot make that choice again. The list of eggs and Hatch-lings will be listed in Queen Araneae - Hatchlings Information. The Spider Hatchlings are to be nuisances towards Survivors, and add challenge.

Attack (7) - 'Web Spray - When performing this attack, the Boss will rush to the middle of the arena and then remain still - this ability can be common just like its Webbed Ground attack. It will then begin a 180 degree spin while shooting out webs - which can be quick. It will do this only once per attack. Can be avoidable by taking cover behind Rocks on the Arena, or by flying up and high with the Jetpack (Modern), however if struck, it will not just slow your movement speed by 40%, but disable you to use your items/weapons/jetpack/mount for ~10s. If you HAVE a weapon/item/mount on or equipped, you CANNOT unequip/disarm it until the time has passed!

Attack (8) - Snatch Survivor - The only ability that will completely ensure death to a player. Upon targeting the survivor, it will let out a horrendous hiss (while providing an arrow on top of said-target on what its targeting) - for which the survivor should begin running for his/her life. The Boss will ignore all but the targeted survivor. When the Boss catches the Survivor, it will be using its fangs to grab it - which will ferocious shake the survivor to death, dealing -10 HP every second while being immobile doing so. However, if the Survivor can evade it for ~15s, it will relent and give up, and go onto it's next attack.

NOTICE: Be aware on where the Targeted Survivor runs to - you may be trampled and inflicted damage by the Boss just like if it's using it's Rampage attack!

Attack (9) - Ferocious Shake - The Boss does not like Survivor's being on it's back. If any were to be on top of it, it will ferociously shake it's torso and fling Survivors off. Depending on how far they're careened, gravity will damage them appropriately.

Queen Araneae - Spider Hatch-lings Information
There are 5 sections of the Arena that each hold different colored eggs. For what the Boss decides to hatch in force, would never go to that section again when using it's Hatch Eggs attack. These Spider Hatch-lings that spawn upon being freed by the Boss come in different variants with it's own immunities, abilities, health and weaknesses. A list of them is shown here:

[Regular Spider Hatch-lings] - Weakest out of the other Hatch-lings in terms of health, yet comes in pairs of 4 per egg. Despite having regular damage, walkspeed and having no abilities, crowd-control weapons will be very beneficial in dealing this infestation.

Health: 75

Damage: 6 - (Bite)

Attack Speed: ~2s

Walkspeed: 18

Ability: N/A

Cash Reward: $8

[Blue Spider Hatch-lings] - Given a blue body color, these Blue Spider Hatch-lings can take a serious beating until killed, with the fact on having immunity to Explosive Weapons - however, they are slower out of the rest of the other Hatch-lings. Using ranged weapons that can deal great DPS can be most beneficial for eliminating them.

Health: 300

Damage: 6 - (Bite)

Attack Speed: ~2.75s

Walkspeed: 15

Ability: Explosion Immunity

Cash Reward: $26

[Green Spider Hatch-lings] - Given a green body color, these Green Spider Hatch-lings are quick and fast little devils with some moderate health and regenerate HP when not attacked on in ~2.5s. However, they deal the smallest of damage out of the spider variants. Steady aiming and accurate shots will be most favored in facing these things.

Health: 140

Damage: 3 - (Bite)

Attack Speed: ~0.75s

Walkspeed: 25

Ability: Health Regeneration

Cash Reward: $17

[Purple Spider Hatch-lings] - Given a purple body color, these Purple Spider Hatch-lings completely focus on range than going up and personal. Using spit projectiles, they can spit at a range of 90 while having a slightly fast attack speed, but slower than the Green Hatch-lings and having no abilities. So what that they can shoot from afar too, you deal just as much damage to them to end their misery faster.

Health: 125

Damage: 5 - (Purple Acid Spit)

Attack Speed: ~1.25s

Walkspeed: 17

Ability: N/A

Cash Reward: $22

[Red Spider Hatch-lings] - Given a red body color, these Red Spider Hatch-lings give a serious sting with their fangs, with the fact on being completely immune to flames and flame damage. While not having as high of health compared to the Blue Hatch-lings or the speed of the Green Hatch-lings, their attack speed is slightly faster. Then again, it's like if they are a Normal Zombie, but smaller. Just another bug to squish, that's all.

Health: 185

Damage: 10 - (Bite)

Walkspeed: 17

Ability: Fire Immunity

Cash Reward: $15

Boss & Map - Information
Queen Araneae will be hanging off of her string when survivors spawn in, and lowering to land on the ground to begin the engagement.

In general, Survivors need to avoid being close to the boss as much as possible to remain undamaged or untouched. Avoiding its webbed attacks will prevent you having slower walkspeed or having that and your equipment disabled for a short time. Another note is to be prepared for what's to come when the Boss hatches one of the colored eggs - as they both have custom stats, immunities and weaknesses while some requiring different approaches on clearing them out faster than what you'd normally do.

The most important thing to know is to run for it when you are targeted by the boss. Unless someone has a defibrilator, there is no surviving the Boss's Snatch Survivor attack. Only way to stay alive is hopefully running or using a Jetpack (Modern) or any fast mount until the Boss gives up. Those that are NOT targeted need to be just as wary on where the survivor runs or flies to - as you can still be trampled by the Boss as it chases its target.

The fortunate side, is that the Arena has no 'Death Pit' to fall into, as you will be fighting in a nested cavern - or otherwise, the Queen's Lair. The space may be very compact, but until a Map Demonstration is shown, would this be accurately stated...

Trivia

 * Realistically, Spiders have eight legs than six.
 * There is no texture for the Boss - what you see here is specifically it's material and color from ROBLOX.
 * The Boss is divided into many meshes - for easier animation purposes.

Map & Boss Demonstration
Currently, the arena for the demonstration is not provided yet, but the boss's scale is to be basically taller than the boss itself... :P

- [Not Yet Provided!]

Conclusion
And that concludes the Discussion. For now I guess, depending if there is any other additions or fixes I will do.

But hey, this are only a suggestion! So if it does get accepted, do not take what is listed/shown here as fact - as they are suceptible to change by the owner's decision if it ever was - even having a fresh texture over it.

Dislike the name of the Boss? Post your thoughts in the comments on what it could be - with the most kudos (which shows it's liking) to be changed!

Hopefully you guys like my Boss Suggestions - I had been thinking of this since July!

Feel free to leave a kudo for support - either by love or liberty - I am not forcing anyone to like it.

=( Lost Ratchet )= 