Board Thread:Campaign Suggestions/@comment-34241292-20180304203204

A more improved and unique version of Blox Harbour.

Campaign objectives:

Survivors will need a rescue, unfortunately the wharf and bay entrance has been blocked by several rafts of junk and debris.

Survivors will start by finding a shell for the tank to fire, this will destroy the debris so the boat can arrive, It is located randomly anywhere on the map.

Upon inserting the shell, one survivor must get into the tank and aim the “head” and aim at the debris, survivors under rank 12 will have a marker showing them where to fire, Survivors 12 and above will simply have to use their own judgement.

If they miss, they will need to find another shell, this shell will be at a fixed location and will always be there, failing to aim and fire 5 shells will result in a game over.

Once they have successfully destroyed the rafts, the will be prompted to call for a rescue. It takes 2 and a half minutes to arrive. During this period survivors can find between 4-8 rations.

The boat will arrive and survivors must put the rations into the boat, once completed the rescue countdown begins and they will have to escape by pressing F by a trapdoor on the boat, providing basic immunity and successfully completing the round.

The boat will sail away off into the horizon.

Notes:

Dropping rations, shells, or any other objectives into kill zones will remove 5 dame from the user, and instantly kill them.

The tank will be moved nearby the wharf for firing (The tank model is the same as the one nearby survivor spawn)

Any survivor in the tank will only have 1 minute to fire the tank, this is to prevent survivor tank camping and round delay, failure to exit will force the survivor out, and they will not be able to get back in again.

Like my suggestion? Give me some support! 