Board Thread:Suggestions/@comment-28577833-20180719022125/@comment-33346097-20180719032411

How about how many quick successive hits you need to knock down a target, like for bat, it’s 2, knives, 3, punch, 4. These are just examples. There should be a hit to down meter below your stamina. It regens 10 per second after not being hit for some time. Resets after you get up. If 2 different weapons hit a target, the meter adds like fraction addition.

Bat(1/2) + Knife(1/3) = still standing(5/6)

Adding on to your chance statement, there is a chance you can bypass the hit meter, like 10%. Getting hit on the back results in insta down. This encourages strategic play.