Board Thread:General Discussion/@comment-37734888-20190208060710

Hello there breathing humans! yesterday im gonna review the Ticker Rush nerf and how it balances the Ticker.

What is the Nerf?

The nerf is that the Ticker now require to rush at least 2 seconds to be able to explode on Impact.

What is problem?

The problem is that the Ticker Rush is pretty slow and these 2 seconds can time out trough you are like 25 Studs from the Target or even closer which means that when you rush to the moving cart from front you still can reach these 2 Seconds before the Impact which is not even a nerf but an PR logic damaging thing.

What should be changed?

I suggest it to nerf it even more to 3 or 5 Seconds to make the Ticker explode on impact. or make it have 50/50 to explode or not.

'Remember that this is my Opinion and we should respect our Opinions. ---ATypicalBarrettUser.' 