Board Thread:Suggestions/@comment-30248084-20170317034744

Good day everyone, been awhile since I posted suggestions, so I think maybe one more mob suggestion may be good? So the Swamper is a basic and most valuable mob in the game and would be.. similar to my very old Bloater Suggestion, I will explain via statistics.

- STATS -

Health: 100 HP - It is not a strong or weak zombie, but almost like the Normal Zombie

Energy: 100 Units - Mostly the same as the Survivor's Energy | Regeneration: Very Slow!

Speed: 16 Walkspeed - Equal to the Ticker, the Mob's belly is the cause of it's slowness

Damage: 8 HP Damage - It's muscle mass has weakened slightly, hence the reduced damage by 2.

Attacks: Melee - Basically the same attack as a Normal Zombie

Abilities:

Rejuvenate: (Requires using the [E] Key!) The concetrated stomach acids within the Swamper is enough to 'Heal' almost virturally any mob (Besides Elementals of any variants!). The target needs to be 2-3 studs infront of you to hit your target. the Bile you launch out heals a mob +5 (or +8) HP per second. Using Rejuvenate requires 10 energy and drains 5 Energy every ~0.5 seconds. You are forced to stand still when you take this action unless you manually stop or run out of energy. This does not harm survivors, but may make them smelly!

The only purpose for this mob is to heal it's allies, while being support for the zombies, they will be widely targeted. Swampers are only a danger when they side with a Brute or any other threatening mobs. Their appearance is like a normal zombie, except they are clothed as Scientists with vines coming out of them and strange stuff coming out from the face.

Hopefully this suggestion is alright, not too overpowering, but these would make most ideal mobs when stronger or tougher zombies come around. Here are some images for you to view.



=( Lost Ratchet )= 