Board Thread:Suggestions/@comment-30032249-20171029060035

Summary / Main Info

Scratches are slow, vulnerable zombies of the SANI Virus. The Scratch, as its name implies, has extremely long nails that it uses to scratch survivors, tearing off their flesh, skin and could probably cause severe bleeding. They have slightly more health and damage than a regular infected, but due to the weight of the nails, cause them to curve over and walk slower than your regular zombie. The claws have small perks too; it can easily break down doors faster than other zombies, It has a higher attack range than regular zombies, and generally, you want to stay away from them.

Background Story

Diggers got their claws from mining incredibly tough materials while they were trapped underground. However, for the Scratches, it's a different story. Scratches are created by a strain of the virus that makes the infected target to constantly receive heat similarly to Elementals but do not worry, they don't burst into fire; instead, that heat and sweat cause the Scratches' nails to grow abnormally huge. Because of that, the nail length of the Scratches are insane.

Because of the above situation, this led to a new zombie species called the '''Scratch. '''You never want to be near this zombie, and if you do, your skin is torn into shreds before you even know it. They can easily break down doors, planks and even buildings to reach their targets and add to the SANI Virus collection. The virus is getting stronger and smarter per minute. There is no cure, no treatment, no hope... and soon, no survivor...

Controls

Basic Claw - A normal claw, similar to the regular zombie claw, but it has extended range and deals more damage. Deals 12 damage and consumes 30 energy.

Door Destroyer - Upon clawing a door, the door receives about three times its damage, breaking the door more efficiently and quickly. Deals 12 damage (if a survivor is in the hit) and consumes 30 energy.

Building Breaker - Similarly to Diggers, upon clawing a building of any kind, the building receives about double the damage, breaking and ruining camps more quickly. Deals 12 damage (if a survivor is in the hit) and consumes 30 energy.

Trivia and Notes

• This mob's purpose it a mixture of Digger's (to kill higher ranks more efficiently), Ticker's (to seperate survivors) and Elemental's (dangerous when close). With all of those, it makes for a good "hybrid" mob.

• This zombie's appearance is extremely similar to the Normal Zombie's, but is slightly slouched over and (obviously) has extremely long nails.

• No, this zombie will not deal bleeding. It just finishes off survivors quicker and causes panic when close.

• A major part of this mob was to make it travel through buildings more quickly, and by breaking buildings by hammers and doors, it can cause surprise hordes and make escaping through doors more difficult.

• Its claw range is about two times a normal infected's.

Statistics

‣ HP: 225

‣ Damage: 12

‣ Walkspeed: 12

‣ Price: $275

‣ Reward: $30

‣ Spawnrate: 5%

‣ Type: Hybrid

[A draft image of the mob coming soon.]

[Kudos if you wanna see this or something similar to this in-game!]

Ciao! 