Board Thread:Suggestions/@comment-32897163-20180109231558/@comment-33688022-20180111132201

Karen.celedestin wrote: 1. It's still a disadvantage to melee users. They're pretty cocky if they try to hit a brute, so their efforts should be rewarded.

2. They do have a fighting chance. Their club instakills when thrown, they can block, and they have an AoE smash. If they're being pestered by M249 users and melee spammers then they should buy relocate.

3. If you're going to argue with somebody, you should understand what they're saying. The fact that he can't comprehend something simple is hilarious.

4. It's not trash. Unless you can make something better, then you really can't be ungrateful about what you have. 1. Whats this, weapons having disadvantages? are you suggesting that we should balance this game? But for real it still isn't that bad of a disadvantage last time I checked the reason I used melees was for ammo conservation and preventing zombies from eating me. you still have yet to explain how this completely offsets the balance of r2da, brute stunning isn't exactly common or were you just using hyperbole?

2. in a 1v1 scenario this might but true but it's never a 1v1 scenario often there are 5 people competing for the $100 relocates are often unreliable and will end up with the brutes demise the one hit club throw isn't one hit when the person has a bulldozer and an off-centered aim can result in the player surviving the hit the aoe smash is very close ranged and everyone knows not to get too close.

3. I find this kinda funny not only did you misinterpret what he said in the first post thinking he said the games overall logic is poor (you can't deny this as that's your last point) but you also think this means it's straight to insult town it can be annoying when no one understands what you're trying to say but their not dumb because of it just correct them and move on take the time to respect them and they will listen.

4. okay my bad for not elaborating now allow me to point out exactly why that's wrong, people don't need to have built a game to understand something is wrong it's. it's like me saying you can't criticise this suggestion unless you make a better one (and judging by your suggestions you clearly haven't) it's trash because it unethically silences valid criticisms just because the person has never made a game before a game reviewer doesn't need to make games in order to criticise them.