Board Thread:Suggestions/@comment-33537416-20190611232805

ok this is my idea idk if its bad ok uh just read ok

- If they drop sam in water, they lose 50 fame and 130 gold (haha) also Sam returns to the nearest player [just like Stalkers dropping player off Map/Water]

- ADD a scare-o-meter for Sam, if Player has Sam, and horde coming towards the Player, Sam will run on its own into safe distance. Players must defend

if the Meter is colored Green, Sam will ask the Player to go Faster to prevent Horde coming.

if the Meter is colored Yellow, Sam will ask the Player to Run towards Safe Zone

if the Meter is colored Red, Sam will start to hurt the player, loses 10 HP and runs on her own.

- Winning Reward [depends the number of players]

2-10 = 150$

10-15 = 340$

15-22 = 400$

22-30 = 620$

-- if the Player rescues Sam to safety, they earn 5 or 10 Fame.

- if a Player carrying Sam in 5 or 4 Minutes, Sam will punch the player and loses 35 HP and lose 3 fame, and Sam will run by her own or Stay on the nearest Player

- when Sam dies, everyone on the server [execpt zombies] loses 2 Fame

- if the Player does PIE / EGG trolling while the other Player carrying Sam, the player who trip the player loses 1 fame and Sam loses 3 HP [if fell off the ground]

- Sam HP: 125 [also Player can give the His/Her Armour.]

- if the Player took long to rescue sam, they will lose 2$ and 3 Fame

- Time limit: 15:00 minutes

- no friendly fire

- kill zombies, protect Sam till she arrives at the Rescue zone

- invisible walls in the Kingstreet's Hill the trips player [Prevents player to make Sam fell off the hill and DIE]

i think this is all i made uhhhhhh ok just read idc 