Board Thread:Suggestions/@comment-27024339-20150927034612/@comment-25994324-20150928111456

This is not a very good idea for the overall play style of R2D. However sticking to the basis of the idea what about generators that open doors, lower bridges, etc? The survivors have to start at one end of the map and wait for a generator to come online and unblock the next area, each time they advance to another generator the chances of zombies getting things like the beast goes up. Once they reach the other end of the map they win.