Board Thread:General Discussion/@comment-30158671-20170403131401/@comment-30515938-20170510033322

TinpotNoob wrote: The problem is that it retains its accuracy while jumping, running, walking, hip firing, and in 3rd person. It's fair to be killed by a stationary sniper at a distance, but just seems unfair when the person is noscoping everyone at close quarters combat and outclassing shotgunners and autos. My solution is to make hip firing for the barret less accurate than while zoomed in, and actually having to aim down the sights to be accurate(like in most games). It's a sniper, snipers are meant to be accurate. Phantom Forces, sure the crosshairs are HUGE for snipers, but that's unrealistic, as the bullet would still fire straight. In real life, when you fire a sniper, it would seem that you can't aim, since it's your perspective.