Board Thread:Suggestions/@comment-31240203-20180626194216/@comment-31240203-20180627120420

Anpro1103hn wrote: Lol, bad idea to be honest, the parasite would be EXTREMELY small sized and most players won't even see them comming and hitting these little bastard with a bullet seems "questionable".Hell, the only thing that could really harm these things are explosions and the flamey, then come the fact that this only add a "normal zombie" to the match which doesn't make any difference at all (EX: A m249 hr get caught by this "zombie" but lucky him he stand near his teammate and they could just rescue him in 0.2 seconds.) This thing cant even survive a wingmaster shell, it'd be obliterated by everything just like the average normal zombie.And the "controlling" the survivor would lead to many and many problems, such as purposely dying on in fires, glasses and radiation.Hell, it'd be better if you give this thing an ablity to actually deal damage to the victim's health other than just take control of their body for 0.2 seconds. lol i've already stated that once the parasite takes control of the survivor any damage they take will be inflicted upon the parasite not the survivor self and first you say "omg this is so small we will barely hit it" then you say "lol these things have barely health you can 1 shot them" basically changing from opinion in one post *claps* and why assume that the moment the parasite takes over they just get shot ever been able to catch a survivor as leaper? you'd probably were able to do some damage before dying but as the parasite you get to move the survivor around decreasing the chances of dying and preventing a survivor from fighting