Board Thread:General Discussion/@comment-30645595-20161218191344

No this isn't an idea like I would post, but just a discussion on what route PlaceRebuilder is going to take for his sequel. The way R2D:A was orignally going to be was a cartoony, extremely child-friendly, and brightly coloured game, which created negative feedback from R2D veterans. PlaceRebuilder took the negative feedback and changed R2D:A into the style of it's predecessor, to make the large community happy with what they had before. But, who says PR isn't going to put R2D under the knife again, and give it a new look. Since every single style of zombie game has been done, PR might base his updates off of those games. Here are some of the options R2D:A might turn to in the far or near future:

Dead Rising Style (Ridiculous weapons with hordes of zombies and ridiculous bosses)

Dying Light Style (Small elements of horror, seasoned survivors with buffed zombies to match, and mostly realistic weapons)

Resident Evil Style (Horror to the max basically)

Left 4 Dead Style (Nothing will change) 