Board Thread:Suggestions/@comment-30248084-20190801042930/@comment-35523327-20190801045146

uh i really dont like the idea of a spider being a boss. literally every boss has been bosses that dont look scary and the spider throws it out the window. it's hatchlings have too much hp for the fact that its fast, can do tons of damage, and have immunities

i really dont want another turnip; an ammo waste.

i like the variability of the spiders, just try to rework them so theyre actual spiders and not turnips. maybe make smallscale models of the boss for the minions

the boss' moves are okay but some of them seem way too extreme, especially for lower ranks. the spinning one is an example. it disables you for 10 seconds and makes you slow. this is an insane debuff and it should either be slowness or disability for around 5 seconds. the targetting move is also extremely harsh. nobody liked ducky's peck so they wont like the target and would make a really bad move.my idea? remove it. replace it with like, fly trap where it can spin webs and survivors who walk into the traps get stuck. the stomps are really the only good moves because it gets rid of cheaters who fly ontop of the boss