Board Thread:Suggestions/@comment-30122104-20170516135137

Not to be confused with my Banhammer, the Mod Hammer is a free, permanent utility item for mods. Probably would look like a futuristic styled Hammer item.

Stats (if item is decided to be a weapon as well like the Hammer)

Damage: 70

Swing Speed: Same as Hammer

Energy Cost: 8 per swing

+Headshot

How this differs from the Hammer:

First off, it's mod only. It's also free and permanent, so no need to force mods to continue to buy it.

It has a few exclusive features: You can select an area with it to delete any buildables in it, to remove profanity written with sandbags or fences blocking an important exit for survivors. You can also select an individual buildable to remove, including your own.

Along with that, all the buildables it can place have cool, cosmetic only, changes to them. It places futuristic metal "planks", fences with non-damaging barbed wire on top (for all fence variants as well), and it adds some cover to the top of the tower, along with making it more futuristic and advanced looking. That last bit will only cover you from Edgar Tongues, but I guess it's slightly more then cosmetic then. Sandbags also turn into a large metal baracade that is about the same functionally with about the same hitbox.

The buildables it can place still cost the same amount of money however, and it's still limited to 7 planks.

It's a utility item for mods that also is a really cool hammer with changes to the buildables it places. 