Version History

LEGEND
[ + ] means the addition of anything.

[ - ] means the removal of something.

[ * ] means the fix of a bug.

[ ^ ] means the edit of a feature.

Update 0.2.6
+Added mouse smoothing to FPS & ADS -Added scope camera! +Added new railgun model +Added XS1 Scope +Added default attachments ^Weapons can have ironsights bought & equipped from start +Added lazer bullets (used by railgun) +Added multiple penetration bullets ^only railgun atm * Fixed NoRay issues FINALLY! * Fixed railgun collision * Fixed graphics adjustment * Fixed non-damage bullets * Fixed FPS Airstrike bug

Update 0.2.5
+Added moderators Railgun +Added multiple shoot mode +Added single fire to Kalashnikova ^Rewrote gun animation code * "Fixed" camera breaking * Fixed blue streets glitch

Update 0.2.4
+Added Upgrade Climb to Zombies +Added Jetpack item

Update 0.2.3
+Added new helicopter script (super smooth) +Added heli driver +Added improved objective text +Added multiple heli rescue routes +Added Winscreen +Added rescue camera * Fixed bubbles jump glitch * Fixed airstrike aspect ratio

Update 0.2.2
+Added dead skull indicator +Added sounds to Airstrike ^Edited Airstrike bomb radius ^Edited defibs * Fixed mouse aim issue * Fixed airstrike breaking reloads * Fixed leaderboard

Update 0.2.1
+Added Airstrike item +Added sounds to Kalashnikov * Fixed rejoin to be survivor like a scrub

Update 0.2.0
+Added Healthboxes in maps +Added item drop on death +Added resurrect effect * Fixed Pills give distance * Fixed Kingstreet map glitch * Fixed store equipping items * Fixed store equip health AND defibs * Fixed revive sound * Fixed camera glitch * Fixed blackscreen

Update 0.1.9
+Added additional hit particle effect for bullets +Added Kalashnikova +Added Defibrillators ^Remade reload system to incorporate different reload animations * Fixed custom attachment guns in store * Fixed smoker/run glitch * Fixed blackscreen when spawning * Fixed Edgar tounge position * Fixed equip 4th weapon (takes 1st place)

Update 0.1.8
+Added pipebomb! +Added new realistic explosion effect ^Nerfed Brute jumpheight, throw length ^Brute club now bounce of when hitting nonstatic objects * Fixed revive whilst smoked * Fixed revive healthbar * Fixed subscribe refill * Fixed Pills texture

Update 0.1.7
+Added healthkit +Added give pills option ^Edited bubbles position * Fixed kick/punch smoker tounge * Fixed revive swim animation * Fixed revive healthtag * Fixed leaderboard teamcolor updating

Update 0.1.6
+EPIC new feature: Revive!! +New mob: Edgar * Fixed fadein glitch

Update 0.1.5
^Total remake of the save system +New zombie death corpse +Added early demo of attachment screen (still has roblox cframe bug) +Added new Round GUI * Fixed super shaking on weapons * Fixed impact gui size

Update 0.1.4
+Added votemap system +Added rounds (3 rounds per map) +Added system chat ^Edited main gui positions ^Edited decay gui ^Edited ADS sensitivity * Fixed ticker barrels * Fixed sit glitch * Fixed hitmarkers

Update 0.1.3
+Added water splash when diving ^Revamped bullets back to client controlled ^Edited Bullet impact effects now graphics controlled ^Edited menu title ^Edited loading map screen (shows weather) * Fixed menu leaderboard

Patch 0.1.2
*Fixed super jump glitch * Fixed rocket launcher glitch -Removed topbar

Update 0.1.1
+Added Christmas tree melee (only to those who won Christmas event) +Added store option "Visible" (invisible items only shown to those who own them already) +Added sunset sky ^Edited toolbar, disables when swimming ^Edited menu to handle long weapon names * Fixed ADS while running and reloading * Fixed swimming speed glitch -Removed fog only sky at Kingstreet

Update 0.1.0
+Added High/Low quality filter, adjusted by graphics settings +Added so coins are automatically rewarded (drop system may still be used on BOSS and other drops) +Added sit animation for humans ^Edited Kingstreet rescue timer to 3:00 (instead of 4:00) ^Edited helicopter ^Edited GunSystems to compensate for much lag factors ^Edited window shards * Fixed shooting through glass bug * Fixed source of the speed glitch (should be 100% gone now)!

Update 0.0.9
+Added custom zombies +Added shell ejection +Added blowback animation * Fixed bad ADS aims * Fixed super speed glitch * Fixed head tilting

Update 0.0.8
+New Menu music +Added fading between FPS and ADS mode +Added stats button to menu +Added server run bullets instead of client bullets +Added leaderboard (press Tab) ^Edited muzzleflash effect now permanent ^Edited ADS so gun animations are clearer ^Edited menu style ^Edited some RemoteEvents to optimize speed ^Edited ALOT of things behind the GUI to optimize it * Fixed face loading bug -Removed Yeti (Christmas Event item will be rewarded later, if you got badge you'll get item) -Removed XelPixels HQ temporarily

Update 0.0.7
+Added Map: XelPixels HQ +Added Apperance: OfficeMan & OfficeWoman +Added cooldown (Ticker: 60s, Brute: 120s) * Fixed MP5 FPS Aim and Fire.

Update 0.0.6
+Added mute button to chatbar +Yeti music can now be turned on/off +Added chat spam filter * Fixed swimming issues * Fixed ADS issues * Fixed RPG aiming issue

Update 0.0.5
+Added limited ammo stations +Added ability to buy special mobs * Fixed running glitch * Fixed toolbar breaking? -Removed random zombie if not killed by humans

Update 0.0.4
+Added ticker +Added /e panic +Added /e dance2 +Added brute death grunt ^Edited scripts for guns and RPG ^Edited /e dance -Fixed double death glitch

Update 0.0.3
+Added zombie faces +Variable weather on Kingstreet +Added objective +Added zombies faces +Added terrible dance animation +New toolbar +Rescue on kingstreet * Fixed zombie spawns * Fixed speedglitch