Board Thread:General Discussion/@comment-25176895-20170622234850/@comment-29781728-20170624034053

Idk6395 wrote: PeridotIsWithYou wrote: You do understand that they're basically a worse version of Leapers and Edgars, right? They disable you and can stunlock you basically permanently IF YOU'RE ALONE. They're actually weaker than Leapers and Edgars, as you can STILL PUNCH, you daft glowering monkey.

Diggers do not need a nerf. In my opinion, they need a well deserved nerf like this. Sure, Hunters and Edgars can cling on lonely survivors, but they're frail enough to be easily killed. Diggers are much faster and the amount of HP they have makes them on the borderline of gamebreaking.

And as stated before, you can still punch, but the diggers can still retreat and let their energy refill for another trip. And if they're nerfed like this, Diggers will still be good and more importantly, they'll be fair. "Borderline gamebreaking."

They're a lot worse than Edgars and Leapers, imo. They don't fully disable you and cannot kill you by themselves unless they fling you off. Again, both issues could be fixed by... staying with the team. And if you're with your team and you still get flung off by a Digger, you (and your team) let it close the gap and you didn't try to run away once it got close, so again, it's your fault (maybe your idiotic team's, too).