Board Thread:Suggestions/@comment-26113984-20151108040458/@comment-26043932-20151113043412

Wiki Doge wrote:

How about your speed increases by 1.5, but when your walking speed is also decreased by 1.5?

Default is around 166 studs. Running shoes bonus is around 179 studs. 13 studs isn't worth it to sacrifice your already vulnerable walking speed.

I dont see how classifying it as armor will add any sort of balance.

Players can't stack bonuses from armor and make powerful combos due to only 1 slot. If you classify it as armor, you can only choose 1. EX: Player's can't choose strawhat and running shoes.

When a player used jumping shoes (assuming its added) they're taking the risk of getting fall damage/getting more fall damage.

That's what I said.

'''Survivors are already faster than zombies. Walking shoes will make survivors walk faster, but their sprint is slower.'''

I played the pre-demo and zombies were out-walking me and sprint wasn't that fast. I'll check again later.