Board Thread:Suggestions/@comment-33606124-20190530042847

So right a now anyone can agree that the Barret is basically the most overused gun in battlestation right now, primarily due to the fact that it can literally one shot people at any range and be used at any range easily, allowing you to use tactics like popshotting around a corner, which has quite literally, no way to counter it. So here’s my proposal for a nerf to the sniper category

1. Nerf the base accuracy on all snipers by 75%

2. Increase the ADS accuracy bonus from 80% -> 500%

Snipers are supposed to be a long range weapon, they aren’t a CQC weapon and therefore should be treated as such, this rebalance would keep snipers as a long range weapon given that you aim down sights, while being harder to use at medium range combat where good secondary weapons like peacemakers, Luger and Uzis thrive in. Now this won’t be make snipers completely unusable in CQC combat, they will at least go mostly where you aim

Even despite a 75% nerf to base accuracy, the barret would still boast a nice 100 accuracy, which isn’t unusable any means, while the most inaccurate sniper, the R700, would have approximately 50ish accuracy, which still isn’t completely useless. But this only applies if you hipfire it, if you aimed down sights, it’s basically 100% accurate like a sniper should be

Of course these numbers can be adjusted to be better balanced, but this is just my idea 