Board Thread:Forum Games/@comment-33724653-20190403230945/@comment-35208486-20190418172734

ThatAsianInTheCorner wrote: @TheSopwithCamel

Heck yeah, stick it to the old people.

I remember the first version of ROBLOX Deathrun, and how frustrating it was to get to the end. (I never got to the end, dunno 'bout u.) The good early days of Sword Fights on the Heights, a game I was actually good at. The good days during which to loading screens told you how much meshes and blocks they needed before you could spawn into the game. And the weird days of little me trying to get to the island from the lobby in Natural Disasters Survival using nothing but a balloon.

Good days. I never really liked Deathruns, too confusing and I didn't understand the premise of it as an 11 year old (at the time). I think I remember sword fights but im not entirely sure. And yes, those loading screens were the absolute best, its a shame they removed that feature because I always enjoyed watching the entire world I would be playing build before me. I used to think that on certain games, watching it load would give me "some sort of tactical advantage" because I would assume hidden areas are shown but it never really worked out.