Board Thread:Suggestions/@comment-30981388-20180526193245/@comment-26252711-20180526194948

Bleeding is OP, if you look at it. 50% of your current HP will be taken away PER SECOND, and adding an additional effect of walking very slowly, but you have to specify the effect of the slowness.

Nerf Bleeding by making the user bleed 1 hp per 2 seconds, it last to a total of 30 seconds, and remove the slowness.

Make it so that all Brutes will take x2 the effect of bleeding (60 seconds, 2 Hp per 1 second), not just Charged Brute.