Board Thread:Campaign Suggestions/@comment-33813965-20180528211153

( Just the same post as the original, just the other one was shut down due to flame war rip )

Once again I'm remaking maps and throwing them at you guys to criticize. Let's get to it, shall we?

First off I'd like to mention that this is all THIS IS SUBJECT TO CHANGE and is only here as a possible representation/final product, depending if people like it.

Now that we have everything covered, straight to the basics...

Campaign :

Prologue ~ After the death of the first batch of Marines sent to explore the islands, survivors were forced to stay and survive until a helicopter arrives to save them.

Objectives ~

Objective 1 -  Radio the pilot ( Near the helipad. )

Objective 2 - Survive for 8 minutes until the pilot arrives ( Subject to change. )

Objective 3 - Obtain gasoline for the helicopter. ( Possible spawn locations may vary. )

Objective 3.5 - Get the gasoline to the helicopter and refuel it.

Objective 4 - Escape!

Epilogue - After hard work and determination, the survivors have managed to escape the ever forbidden, "High Tides!" ( Changed from Smoker Ville to High Tides because of Roblox haha )

Other available modes include...

TDM

FFA

Rapid Infection

SRV

MS

RSC ( which is really just the campaign with fewer steps.

Dev Notes :

I really wanted to recreate this map the best I could, as well as keeping the current game style and my style of building. The map itself is more or less a direct recreation, with of course a few changes here and there, however, I loved how it's turning it so far, and would love some feedback.

Link to the map: https://www.roblox.com/games/1767518334/High-Tides-Revamp-Remaster-of-Ville    ( Please read the full post before reviewing the map please and thanks.)

While this isn't done, I'm still looking for suggestions/things to fix for what I have now, say a reccomendation to add trees or something on that line.

P.S. mwah uwu 