Rapid Infection

Summary
Rapid Infection is a Gamemode where basically one tap from a zombie and you're dead.

All starting zombies have 3000 HP. All survivors have 10 HP. After dying as a survivor, you turn into a zombie after 5 seconds, but you only have 1000 HP.

You all have one life.

Survivors

 * You cannot equip vests, so 10 HP is all you have, regardless if you are in the Community or not.
 * Punch and Kick to knock down zombies and gain Immunity to attacks for a short period of time.
 * This is the only way to stay safe, as melee weapons do not supply the Immunity that you are used to.
 * Even then, watch out for Idle zombies. Their high health and relentless attacks will easily kill you if you don't get away.
 * Only fire at zombies if you are at a safe distance away.
 * Since zombies have high health in this Gamemode, a Minigun is recommended.
 * Be aware of fall damage, since it's extremely likely that it will instantly kill you.
 * You can't bring Items with you into Rapid Infection, but you can still use the In-Game Store.
 * The Fire Extinguisher can help push zombies away to their doom.
 * Using the Bell as a secondary can allow you to manipulate zombies to fall out of the map, getting rid of one more obstacle.
 * Camping may be the solution to your problems if you die constantly.

Zombies

 * Only regular zombies spawn in Rapid Infection. You cannot earn or buy into any Special Infected.
 * You cannot use the Zombie Leveling System.
 * Once you've killed a survivor they becomes your "child", and you will share in their kill rewards.
 * You get 10$ for each kill your child gets.
 * You get 5$ for each kill your decedents past your child get.
 * Try to go for survivors who seem like they have low stamina, as they won't be able to defend themselves from you using melee attacks.
 * Idle is an easy way of money, so use that if you wish. (It's quite frowned upon though.)

Trivia

 * One of the three Gamemodes to be included on all maps.
 * This is the first Gamemode to adjust zombie health without any input from the Zombie Leveling System.
 * When you respawn as a zombie, a small animation plays which also occurs when someone zombifies in a normal Gamemode.
 * This is the first non-PVP Gamemode to disallow items and armor.