Board Thread:Suggestions/@comment-26466669-20170105220318/@comment-30728476-20170110213005

Listen, the Rambo jump made the original R2D a crapshoot.

The reason why the Rambo jump ruined the game, is because everyone started jumping into places where no zombie could even attempt to enter.

And the turnout of this were some unfair moments, such as:

Camping in places where only bats could reach.

Glitching into impossible areas.

Camping within areas including a turret citadel. Where every zombie that attempts to climb on the hard to reach the area, dies.

The identical situation will occur to R2DA when players go within impossible areas. Then all they need to do is start killing any zombie who comes near, within their fortress.

And the only people who get the benefit of winning are the few survivors who have the knife and start glitching into these places en mass.

Making zombie again, the underbalanced trash.