Board Thread:Suggestions/@comment-29343313-20171218221947

okay, so the Yeti is extremely hard to beat, almost impossible, considering how he kills so fast. I had an idea to revise it so it's a more balanced fight, His HP should scale depending on the players in the server and their ranks. So the Yeti's health formula would look like this. The more players and higher ranks, the more difficult the boss, the lower rank and players, the weaker the boss is

BaseHealth: 275,000

PlayerRank * PlayerCount * 125 + BaseHealth

This means the higher ranks and player count, the more health the boss will have. The maximum he can ever have is 500,000 Health in a full server.

Icicle Spear AttackBase: 125

PlayerRank * PlayerCount / 10 + AttackBase

The yeti's spear attack can only do 305 damage in a full server with 60 ranks if a direct hit.

Hopefully this can work out! Feel free to suggest 