Board Thread:Suggestions/@comment-32647940-20180608085545/@comment-31240203-20180608091719

ReviveTheBrute wrote: GenocideNotAUndertaleReference wrote: ReviveTheBrute wrote: GenocideNotAUndertaleReference wrote: what's this owo? *points towards the molotov* no dont argue about how it only lasts 4 seconds it will just make explosives so much more superior then the molotov and they already are in my opinion this'll just make it worse heres something: Missing with grenade is easy, rpg sometimes also misses, m202 has a low radius m202 costs 8,5K

do you really expect that the RPG will always hit your target we dont have aimbot ofcourse not

grenade that thing is cheap ofcourse it'll miss a lot but with a bit of practice that can be fixed too also on a side note the moment you hit the needed rank you will always buy the pipebomb the last time i could remember not buying that thing was when i didnt have the right rank to get it in the first place Hey explosives are a mixture of flame and pressure so it would be logical for them to leave fire after exploding my armor suggestion was also logical and many users agreed yet they didnt like it cause of the way it would nerf armor i dont like this cause of the way it would buff explosives