Board Thread:Suggestions/@comment-31524869-20161127002537

DISCLAIMER: Please remember that this is an Idea, not a confirmed mob to be in the R2D:A Universe, but by possible Roleplay-Comical Relief, this goes for most of my zombie suggestions!

Hey everyone, another suggestion on zombies, this may have twists on how zombies and what not work, but this is a suggestion, and unlikely to be added. well, to the discussion!

The Kaboomer is not typically like those fat zombies that hurl on you like in the Old R2D, this is basically a zombie strapped with explosive.. Yes, explosives.

STATS:

Type: Demolisher/Support

Health: 200 Max HP - It's original is same as the normal zombie's, but with the uniform and vest gives a +75 health

Attack: 10 HP Damage - It is a normal zombie attack

Energy: Same as a Zombies

Energy Regeneration: Slower!

Abilities: [ Grenade ] ​​- Throws a Grenade from which it stores on it's vest, this isn't like the powerful grenade in R2D:A, but a weaker version, which causes 35 HP damage when exploded. Has a 6 stud radius. '''Can Injure Self! | [ Explode! ] '''​- The C4 Strapped on the Kaboomer has the ability to set it off and explode, killing himself and damaging other survivor's in a 8-10 stud radius for 65 HP Damage. | '''These Both consumes all of the Kaboomer's Energy! It cannot harm other Zombies!'''

Walkspeed: A little slower than normal zombie

Cost: $250

Reward: $40

Spawn-Rate/Live-Store Timer: Spawns rare like the Brute, The Live Store timer when bought is around 180 seconds (3 minutes).

Limit: One per player - Timer is set for all users.

Bonus: Deals 30% more damage to Fortifications

Drawbacks: Cannot set C4 off when stunned! - Headshot's kill it instantly! - Grenades are kickable to be pushed away! - Like the grenade, let go too late will kill the owner! - You hold still when setting C4 off!

'''- Changes may be majorly changed to fit everyone's satisfication! -'''

​Theory Description: It was a shock that Elemental's made their return, but even more so when the Kaboomer lurks around the corners. Mostly found in the Middle East (No, this isn't what you guys think!), these Soldiers that kept most nations in the Middle East in check from civil wars, now a reanimated walking corpse of death - with a very concerning twist. On the zombified human's head are what appears as some kind of control system. This doesn't affect it's intelligence, as it does know how to take the pin off of grenades and just weakily throw them, but this must be how the C4 on the Kaboomer gets to be set off. A walking bomb. It raises questions on how it is possible, but it is a great threat when near a huge group of survivors.

Encounter:

Zombies: As a Kaboomer, using grenades and the C4 charge uses all energy, use your grenades first and dish out some damage on a group of survivors. Beware, as their easily kickable, and that they will kill the sender too. Your C4 does not get set off by survivors as a ticker, it has to be done remotely (by pressing F), the C4 will make a beep when set off, making the Kaboomer - which is the most sensative to sound, to stop for 2 seconds and explode. If killed before 2 seconds will cancel the detonation as the device on the head will be damaged. Play it carefully and you will get a huge amount of Survivors to death.

Survivors: Whatever you do. Never go close to one. It is random that the C4 will go off, if you take the risk, stun it as soon as possible or shoot the head to kill it, it cannot set off the C4 when stunned, giving survivors the time to deal with it. It can also throw grenades, but you can also kick it away! The old style grenade isn't as powerful as the current grenade, but it can still hurt you. Be very cautious and you may survive even the Kaboomer itself.



Hope you have enjoyed (or find it the worst) suggestion.

Keep Safe Survivors!

- Qwerty-To-Twelve 