Board Thread:Suggestions/@comment-34064213-20180221195129/@comment-29781728-20180221224602

AnActuallyGOODBalancingSystem wrote: PeridotIsWithYou wrote: I don't really see the point of this vest. First of all, it isn't going to save you from a M202 or RPG at close range, which is what it should be saving you from. A Brute club will still be a massive issue for you as well, and you risk being shredded by both Elementals.

Tickers will still do a massive amount of damage (they can insta-kill Bulldozer IIs, they will bring you down to ~20 HP), Brute clubs will still do massive damage (~60 HP damage), propane tanks and grenades will still do massive damage...

I see no point using this over any other high tier vest or even the Fire Vest.

We don't have a explosive primary in this game. It's not supposed to be saving you from insta-kill rockets, it's supposed to be saving you from devastating mid-range explosions. A brute club's close-range AOE will deal around 50 dmg, this will lower it to 25. Point of this vest is to be a low rank vest that acts as a meat shield for explosive damage.

Also, ticker tanks bringing you down to 20 HP and not insta kill you is how it will work. A low rank vest unlocked four ranks before a vest that makes it essentially obsolete? Or, more realistically, after a vest that makes it obsolete?

This vest is much too niche. By the time it is unlocked, it will have little to no use for you as the explosive weapons are unlocked higher up in the ranks.

Yes, it will save you from Ticker explosions and lessen the damage from Brute clubs - but instead of taking 50 damage from a Brute club you're going to be taking 50 damage from an Elemental because you didn't bring a vest with a much better niche.