Board Thread:Suggestions/@comment-28773239-20170317130333/@comment-30522982-20170317141616

Air zombie is too much. It's both really offensive and supportive. Suggestions Air elemental When pressing f, lower stun to 1-2 secs. Reduce damage to 25 instead of 30 since its role is support. I would say to increase Edgar's hp by 30 and for leapers they pounce further than normal. And maybe for tickers, they get a added 5 speed. And for the wind attack, make the attack do at a close-midrange.

Magma elemental When pressing f, shoot only 2 pools of magma. And make the duration of the pools at 10 seconds in zero degree map. And for the clicking attack, make it have a short arch and has a kinda slow fire rate. Stamina cost for the magma pool I would say is 45 per pool

Earth Elemental Maybe make the earthquake rumble once but deal high (60) and inflicts at a radius of A grenade explosion. Maybe instead of stunning the player when you are touching them, why not make the camera shake vigoursly. The closer the more shaky it is. Instead of throwing a rock, why not simply lift a small wall that deals damage and stays there for 5 seconds. 20 each.