Board Thread:Suggestions/@comment-29846068-20161013161836

A little complex for a weapons used only by stamina, but I think it's worth adding.

Different ways of using different melees is basically what I'm saying.

A kinda RPG way of using things. Normal, heavy and special ways of using melees.

Ex: Using the hammer in a normal way would be mashing the button, the "heavy" way of using the hammer would be a delay during the LMB click respond time, making the hammer do more damage and the special way of using the hammer would be an attack utilizing all of the players stamina, that being said the hammer using a special animation that shows the player constantly bashing a zombie's head in with the animation lasting for about 3 seconds allowing you to ram into other zombies doing this. Until your stamina can start to replenish, special attacks would also require a 20-30 second cooldown, depending on the weapon and the all of the stamina used the special attack would cause immense damage to the zombie.

The way these techniques would be utilitzed would be a GUI in the top left corner showing what kind of mode of using the melee would be on. The O button key would cycle to what mode you would want to use your melee on. Press O one time, you'll be on normal mode, press O two times, you'll be on heavy mode and if you want special mode, press O three times.

These simple techniques can increase the value of a melee greatly, and why I think should be added to the game. Tell me what you guys think about this. 