Board Thread:Suggestions/@comment-30068060-20180507112349

I have recently been thinking of another way of mod calls to work.

Here's how: So, basically, when you click the "Mod Call" button, you have two options:

"Player" and "Reason". The Player option is when you pick the player who is breaking rules.

The Reason option is where you'll choose the reason why you mod called.

All of the reasons are on this page.

But why use reasons instead of text?

So if a mod caller wants to mod call for something, yet he doesn't find it on the list of reasons, he will know that the thing he is reporting does not exist or is not against the rules. And also, ROBLOX filter censors half of the thing you write on your mod call report, including PLAYER NAMES and sometimes even the MODCALL REASONS sometimes which are vital things to mod calls.

And if a mod joins, tries to whisper the mod caller who is doing something bad but accidentally asked it on public, the hacker will leave and the mod will not even know if that was the hacker or not (unless they showed proof in Discord, obviously).

And once a mod joins, he will automatically skip the intro and immediately go spectate the player the modcaller reported.

If you don't like this, tell me why and I'll try to improve it.

pls dont go harsh on me lol  