Board Thread:Suggestions/@comment-31524869-20161021001926

Just thought of this recently, so here's my suggestion:

[1] - Maybe we should have in-game crafting -  items can consist of scraps, nails, metal cans etc (typically left junk not in use) and make something out of it, like guns, explodable items and traps. These would be a huge benefit to new players looking for ways to earn some cash, while higher ranks have much more reliable gear that they can afford.

for the items, a Crafting system, just like from the game Unturned (Free on Steam), they can craft weapons (With a degration timer, they can always make more by gathering the materials they need), and give the Build Hammer more uses for fortified barricades (Costs the required material and much more gold than wood ones). Once they get materials, they can craft them (With the cost to craft it, like a Molotov for $5) but not as much effect as to the standard Vanilla Items in the game.

this may not come true.. as that may consider major script editing, modeling and meshing for this to work.

[2] - Well, it's not that much of a bad idea now that there's no raycasting.

So this idea seems straight-forward. But not adding very ​bulky vehicles like the Van from the original R2D.

Maybe they will be more specifically like those DIY hand-made Cars or bikes.

they will be only on maps that ALLOW them! (i.e. like 1930's Kingstreet).

They would not be specifically a fast sort, as Gasoline in the game is likely scarce, but a limited amount on battery power.

The vehicle will consist of 100 HP to the hull, but does not necessarily protect the occupants. it is devastating when struck by a Brute or Elemental, as this will make the players fly from their seats.

Any Suggestions? 