Board Thread:Suggestions/@comment-33898679-20190423095741

My idea for the first HR melee is the Sledgehammer:

Type:Secondary Melee Tool

Price: 55,000

Rank: 35

Damage: 100 (Headshot deals 300 damage)

Length: 2.5

Energy: 15

Swing Rate: 2.4

Max Hits: 2

Effects: Trip, Push, Headshot and BreakDown.

Attachments: Charge (Price: 35,000)

Breakdown Effect: Allow you to Break Doors, Windows, Hammer Structures and turrets (if turrets gonna be added.)

Charge Attachment: Allow you to rush like the ticker with the Sledgehammer equipped and if you hit you enemy it will deal 650 damage, but you run in a straight line like the ticker.

Summary

The Sledgehammer is a decent weapon to take out in two hits, two zombies as it can hits 2 enemies in a single swing, may is not great for a horde but still good that you can destroy doors, windows etc if you get trapped.

But note that it is heavy and it use alot of stamina so watch out for that.

Background Story

The Sledgehammer was used for demolish walls, etc... in the old days before the apocalypse come. A heavy hammer that is nearly long like the Fireaxe is a great weapon for smashing zombies skull, however not much peoples use this because is heavy meaning that uses alot of energy and his slowness.

Tips

1) Tacticall II and the Sledgehammer are a good combo cause Tacticall II give you 50 stamina.

2) Try you best to hit the head, it will deal 300 dmg

3) Charge attachment is great not only for attacking but for running away.

Pros

High Damage

Useful Attachment

Decent Multi hits

Decent Length

Trip

Knockback

Can Destroy Structures

Cons

High Ranked

Expensive

High Energy Usage

Very Slow Swing Rate

Trivia

1) First High Rank Melee.

2) First Attachment That Allow You To Rush.

3) The Second Melee That Was A Tool.

(Sorry for the language but in not english and they didn't added the language that i use so, welp that the end bye) 