Talk:Comment Section Central/@comment-26393112-20191031075644

Back for my sparodic eidt:

The reason why Pumpkinator's HP is so high is because in previous year PR has seen us easily kill previous bosses; Lord Pumpkin Jr. & Chronos XI is a great example of this and so was Papa Squid (Initally).

However over the years, Boss HP hasn't changed much even though more and more people get better guns (and better guns are added to the game). In 2016, LPJR has 350k HP, 2017 Chronos had 450k and until recently, Pumpkinator 2018 at 650k HP was the highest we ever got to. The HP has barely increased from 2016-19 (realtive to new stuff getting added; Jetpack, P90, more people getting M249 etc) and the formula for the boss hasn't changed much, shoot and wait for an attack to move you so if a boss had under 500k HP, it would EASILY be destroyed by HRs farming for the event weapon.

That's why PR has added healing powers to some bosses, like the goddamn outrageous Papa Squid healing, Frost Goulmn healing and King Cherrycake healing. These bosses would have to have more HP in the eyes of PR if they never had healing OTHERWISE they would be farming machines. Pumpkinator DOES NOT have healing abilities. In order to prevent it becoming a farming machine like previous Halloween Bosses, he set the HP SO GODDAMN HIGH (even initally it was 750k HP) because HE DOESN'T KNOW if HRs will just farm the boss endlessly. Right now optimum HP is between 550-650k HP but this WILL INCREASE in the future as more people get M249s, more boss counter things are added in the future etc etc. So you know, I think the high HP is for testing his boss at Christmas to see if it would be too high or too low.