Board Thread:Suggestions/@comment-27819572-20170616230521

I always felt like the zombie-side of the R2DA game was duller than it should be, since I'm usually just playing for the money whenever I'm zombie. I personally feel that this can be fixed by adding a little more variety to our favorite green-skinned cannibals.

Perks will be avaliable for purchase similar to weapons, except for the zombie-side. You can have one perk active at once, and it will grant you abilities that you wouldn't normally have. Some examples are listed below. (Gold/rank not included)

Mutation: You gain 4 stat points per level-up instead of 3.

Specialization: You have an increased chance of becoming a special zombie.

Cannibalistic Regeneration: After killing a human, you heal 10 health a second, for four seconds.

Dead Nerves: You take 20% less damage from ranged sources.

Toughened Skin: You take 20% less damage from melee sources

Feel free to post your own ideas/criticsm down below.  