Board Thread:Suggestions/@comment-33606124-20190402030723

So right now diggers are definitely a bit in the overpowered department The main reason for this is because of it’s trip mechanic, buyback the problem is we can’t really remove it otherwise the digger would be useless, so my suggestion is as follows:

•Reduce health from 340 -> 320 •upon tripping a player, the player gets a 10 second immunity to digger trip, so that way they can no longer be tripped over and over again with no way of fighting back.

Criticism is appreciated 