Board Thread:Suggestions/@comment-28577833-20170917003839/@comment-26252711-20170917033710

A bit of suggestion: (well this isn't really a bit but okay)

Scavenger: This ability is why the purpose of the crow exist. but nerf it as it can just camp someone where so the survivor can't get the item. (If this includes Defib). And make the crow Heavier and slower since it's carrying an Item (exception for some items like pills and the candy crane). You should also make the Crow be able to see what item it has or else the crow is just wasting it's stamina and time on a person who doesn't have items. Also make it 25%

Swoop: This ability will be more annoying and it already been taken by Digger. so I think it's unnecessary. If you want to make Swoop more useful, make it that it increases it's chance of stealing an item. and Stamina usage?

Nest: Positioning on a Corpse is alright but it also makes the nest useless since corpses die in some easy to be seen spots ,make it that the Ability would be time consuming, like 15 or 30 seconds to build a nest. Since it's kinda op for now.

Trail: Whenever the Crow flies, make sure it has a little tiny amount of trail so it makes it easier to spot.

Scavenger 2: it also can pick up items from the ground and other sources like dead corpses and such.

Claw: A raven shouldn't really deal 10 damage. make it 5 or make it automatic that deals 5 damage everytime you touch the player instead of the player doing it.

SpawnRate: make it, like, uncommon, Crows will be very very annoying since it's main purpose is STEALING and if stealing is common, well, you get the point anyways.

I could add more but okay. I'll stop here