Board Thread:Suggestions/@comment-31780004-20170811004349

Aside from opening/closing/breaking doors and shattering windows, there's not much interaction we can do with the map's features. Here are a couple of general suggestions...

1. Interact with more objects

People should be able to move crates and such, barricade doors with tables, etc. Perhaps make a few objects movable or make them able to be grabbed?

2. Refill Hammers

In a couple of maps, I've seen piles of planks. The hammer's plank supply should be refillable!

3. Fall Damage Tweaks

Generally, in R2DA, whether you walk or jump off of a ledge, you're gonna take the same fall damage. However, realistically, if you jump off of a ledge, you're likely to take more damage.

I think fall damage should be calculated not only by height, but also by velocity. 