Board Thread:Suggestions/@comment-30248084-20181209092144

[NEW] - Game-Mode Suggestion: Rolling the Dice
'''NOTICE: This is only a suggestion and is not even considered to be official. It is unlikely that a Game-Mode such as these will even be in the game at all. TL;DR is NOT included in this discussion!'''

So not so lately, I had created a suggestion on a few game modes - one that I believe would most definately work out to be both entertaining and in some cases - random and properly explained. This game-mode is named Rolling the Dice, and is based off of luck that would give a hefty reward to the winning person/team. Please! Read on to see the content I have came up with this time!

Summary - Rolling the Dice
Rolling the Dice is a Gamemode in which all Survivors will be given one completely random weapon and must make due with it - regardless on owning it.

This can range up to general ranged and melee weapons to event weapons - despite them being closed down or unobtainable in previous patches. This is meant to be as a mini-game of sorts.

General Information
The mode is very simple: A Dice Icon will be in the center, and the weapon of choice will scroll through at a fast pace before stopping - plus a small reward that can be shown that ranges from $25 - $1,000 (which scrolls as well, but underneath the dice).

Once chosen & given the weapon, let all hell loose - However, there is a chance that NO weapon can be chosen, so get your fists & legs at the ready. The player to be the only survivor alive would be declared the winner, and given the cash. If a group of players for the party version of Rolling the Dice wins, they BOTH get the cash reward - as long as they are alive!

DO NOTE: ALL survivors are given the SAME weapon when the dice lands on the selected weapon. Players will be invincible for a total of 10 seconds to be at a secure spot until the dice selects the weapon.

Game-Play Changes
All survivors stats, weapons and many others will be massively changed to make this game-mode - in a form of way, 'enjoy-able'. The following changes will be listed here:

[Survivors]
 * Survivor HP is changed to 250 HP by default.
 * Survivors cannot use items, except for healing items such as pills & medkits that would make an acception.
 * Survivors are unable to wear any Armor.
 * Survivors are unable to issue the 'give' command in this game mode.

[Survivor Weapons]
 * Effects on weapons are abolished in this game-mode.
 * Such as Trip, Stun, Push etc. This includes punching and kicking's stun/trip effects!
 * Reasons are for fair game-play without cheap kills.
 * Weapons will follow the balancing nerf as if it were TDM.
 * This is to avoid instantanious kills with some of the most powerful weapons.

Tips

 * Use skills. Lots and LOTS of skills...
 * Do not die. Losing is certainly not fun. At all...
 * Stamina will be your greatest enemy on certain scenarios and on certain maps - depending on the weapon that was given to you.
 * Sometimes, being in a group is better for an increased chance of being able to get the reward.

Conclusion
And that concludes the Discussion.

But hey, this is only a suggestion! So if it does get accepted, do not take the stats or rules listed here as fact - as they are succeptable to change by the owner's decision if it was.

Hopefully you guys like my suggestions!

Feel free to leave a kudo - either by love or liberty - I never force anyone to like my content or suggestions.

=( Lost Ratchet )= 