Board Thread:Suggestions/@comment-25375396-20151007154459/@comment-26884596-20151010213534

Lrn2Shark wrote: "We're still not sure how game balance goes yet, but Tankbuying has definitely proved to be crude and extreme method of "balancing" teams out because it tends to be one-sided. Essentially, the team that spends more money wins. But that won't be a problem in R2DA, at least I hope it isn't.

Also, PlaceRebuilder might have passed Tankbuying as a feature."

I was speaking in a hypothetical sense, it looked and still looks like we are getting good weapons, which makes me want stronger zombies to balance the statistic factor. ok how about dis

survivors get weak weps

no brute buying or any mob buying of any kind

just a 1/5 for special mobs

and 1/10 chance for brute