Board Thread:Suggestions/@comment-30844436-20161225094958

Holiday Zombies make the survivors chance to live higher or lower. It will include buff for each month a holiday is in with either helping the humans or zombies. Resetting cannot drop the items.

For Example: For December a buff for a NORMAL zombie would be throwing a present with a key that takes stamina.

What I think each month should be.

January: Normal zombies have a small explosion in with a timer of 3 seconds that shoot a sparkler that does 10 dmg.

February: Normal zombies have a chance to drop a heart thats part of an event.

March: Normal zombies will have a chance (very small) to drop a 4 leaf clover that heals a human by 10 HP that is only claimable by the killer of the zombie.

April: Normal zombies get a flower on their head that gives them +15 HP

May: Zombies can throw a pencil that does 15 dmg. (takes 15 stamina) (cooldown=4 seconds)

June: nothing

July:  Normal zombies have a small explosion in with a timer of 3 seconds that shoot a sparkler (10 dmg) or a firework that does 40 dmg.

August: Zombies get a backpack that increase their health by 10 and gives them 1 point at spawn. But it drops items like 2 tix (if event).

September: Zombies drop ammo that increases the survivors clip by 1/4 bullets (no minigun) (1/30 chance)

October: Zombies will drop a pumpkin that explodes and does 10 dmg. (1/10 chance)

November: Normal zombies can spawn a turkey that does 5 dmg to the survivor. If the survivor kills it he/she gets 10$. The turkey will have 16 spd and 50 health.

December: Zombies have a 1/100 chance to drop a present that can give 10-100$. Also may give 1 item that includes molotov grenade or flash.  