Board Thread:Suggestions/@comment-32132827-20180725162259/@comment-33217670-20180725194327

Getting good inst a good argument either, what I'd like to see is the ticker rush only being able to kill if it makes contact with a survivor, not a wall, so that way you have to actually try to directly rush someone to get the kill and not just randomly exploding in some wall on a player that is focusing on a threat and is distracted. Dodging isnt always possible since you have consider other zombies distracting you, so if we made it so it only deals damage if it makes contact with a player the survivors wouldnt have to be always on the look for a ticker trying to rush a wall + they're extremely common