Board Thread:Suggestions/@comment-26252711-20161013104219/@comment-26252711-20161025142910

Erhixon wrote: SorrowfulExistence wrote: slime = nerfed elemental

lurker = basically elemental without the ranged damage and hp and energy capacity

runner = l4d charger

scavenger = trash, just like the name implies

bad ideas and unnecessary even if they were good well slime is suppose to support zombies

lurker can be immnue to pipebomb, and can be faster or you know, sneaky

runner basically destroys the format and position of the team

scavenger weakens the survivors and by this, I added more and what they do

Slime: Supports Zombie by slowing them down and tripping them

Lurker: Stealth and Sneak

Runner: Destroyer (Format and Position of the survivors, Note he cannot pin people down)

Scavenger: Weakens the Enemies

Here's the one I added (also note that everyone has Basic Attacks)

Slime = Nothing

Lurker = Transparent by 75%, Immnue to pipebombs

Runner = Nothing

Scavenger = Steal (100% chance to steal people's item, uses all his stamina)