Board Thread:General Discussion/@comment-30248084-20180618182945/@comment-30248084-20180621180120

@Cloudist, I know it sounds horrible and being the worst idea around, but if you do not count A, it's really the best chance on reducing the amount of exploiting that they will learn at Debug - while one would indefinitely come regardless thanks to Single Player, but not at a fast rate as it is now.

Like I have said before, I understand that everyone will disagree with this, especially with A. That would be a worse-case-scenario if it is required, but we shouldn't need it at this stage ever - not because I am a bloody mod wanting this guys...

B is something that is worth the risk - even if new, innocent players are affected by this. This means BOTS and exploit accounts will be nearly non-existent in only R2DA Debug and slow the progress of making an updated version of exploit - only temporarily.

C could be something to exist - without kicking half of everyone, but Single Player may indefinitely need to be disabled in these course of events.

D may be one of the useful things to keep exploiters out without any limit on people, to some degree.

Like yes, I understand it is unfair. This is all speculation from here.