Board Thread:Suggestions/@comment-26113984-20151108040458/@comment-26043932-20151113040244

Wiki Doge wrote:

So the default sprinting can cover around 166 studs with 100 energy.

4 energy per second or 150 energy? If you have 150 energy that's a little OP considering you can stack it with a strawhat or an armor that gives you energy. Anyways, you can run for 25 seconds with the running shoes. Your walkspeed is also 25. You can cover 430 studs. OP as hell. What about this: You run at 15 speed (assuming your normal sprint is 10) but you lose 10 energy per second out of 100. Default Sprint = Around 166 studs

Running Shoes Bonus = Around 170 Studs

Around 4 more studs and increased energy usage for $150-250 per round?

All you need to do for the running shoes is lower the stamina usage or add extra energy and it'll be fine. Maybe bump the rank limit too. For the balance, it just has to classify as armor. Ironically, you're letting players run fast AND have some sort of strawhat-like armor.

For the jumping shoes, the walkspeed for sprint isn't even that fast to begin with. You already have the con of a higher chance of getting fall damage.

For the walking shoes, zombies can outwalk you and sprinting isn't that fast either to even need a debuff.

On another topic like Wiki Doge said, Place can just force players to use the 1.0 package. Before you rant about appearance, there are successful games that force an appearance on people such as Phantom Forces and Apocalypse Rising to name a few. Also, R2DA isn't a fashion game. The issue with lag can be easily fixed with simple designs, unions or maybe even upgrading your potato and bad internet. MOST modern PCs should be able to run Roblox.