Board Thread:Suggestions/@comment-25465019-20160923042025/@comment-29505396-20160924003500

Zoa28 wrote: So, my rework is going to be about brute, I'm making this suggestion because I'm sick of brutes using their AOE smash to get to players through walls, so I'm here to tell you about my rework for brute. First off, Brutes should be able to run and SWING their clubs, not in an AOE form, but like an actual swing, the swing will hit players and they will go into a ragdoll form, flinging a good 10-20 studs enough for them to get up and run from the brute, basically. My second suggestion is that the brute, when at full energy, it can have an option to go into "charge" mode where the brute will charge in one direction (it can't change its course of direction.) and when hit a player, it will do a massive amount of damage and fling them 15-25 studs, but here's the thing though, it can only move in one direction, it can't change it course of direction, so that will give players a change to dodge. The brute will show its legs scraping the floor as if it's a bull getting ready to charge, so players can take note of the charge and be prepared to dodge and evacuate, this idea is to help get rid of the annoying AOE smash that players mostly complain about. Thank you for taking your time to read this. :D

On a sidenote, I hope Papa PR will read this and take the suggestion, thank you! this will make r2da fun and actually make you use reactions