Board Thread:Suggestions/@comment-33919167-20171223060401

What if a mortar was added to R2DA?

Background Story

After the outbreak, the military began suppling survivors with items such as grenades and airstrike radios to help gain an edge against the outbreak. As time continued and zombies began to spread across more and more of the lands, the military decided to supply survivors with a powerful weapon - The mortar.

Cost - 100$

In - game cost - N/A

Damage - 1000

(anything else I'm forgetting)

Either works by placing down the mortar and instantly inserting missile or placing down the mortar and buying a few missiles (alike the hammer).

The mortar would be a combination between the airstrike and the RPG. It would give you a map interface, allowing you to chose where to land your mortar. When fired, it would make a loud noise and continue to make a loud noise before it hits the target. It would deal 1000 damage if directly hit and still a lot to any nearby zombies. It would have the same blast radius as the RPG. It sounds OP, but the main downfall is the time it takes to hit the target and the loud noise it makes. It could recive some minor tweaking for Battling/Player versus Player, such as reduced damaage and/or blast radius. 