Board Thread:Suggestions/@comment-26113984-20151107205349/@comment-27053614-20151108233449

Wiki Doge wrote: " Like I said, it would either be OP" '''How exactly would this be  over powered? Its 25 total damage if a player doesn't use any sort of healing. In addition, it's extremely easy to dodge the smoke. The smoke is very thing yet noticable.'''

"or down right useless."

'''I dont see how it would be useless. If it gets added theres a possibility that Smokers can deal 25 damage after he/she dies. If it doesnt get added then you are denying the chance of dealing damage to a player after you die. ''' How would it be op? Use smoker to melee. Considering the smoker dmgs in melee upon contact, just run up to someone (smoker is faster than normal survivor, if they run tongue them) shiftlock spasm the mouse left right for maximum dmg/contact (spasm causes contact) and then reset/die If that didn't kill them, the smoke would and then peope would complain about "dying in one hit" "nerf smoker"

how would it be useless? if the smoke radius is too small. considering the smoke is just a particle effect, there is no real generalization on how big the aoe would be. that would be why it would either be op or usless depending on how large the smoke size is