Board Thread:Suggestions/@comment-35208486-20181023142459/@comment-34064213-20181029160451

still pretty stupid because it does 300 damage per grenade so it's basically a free M202 that doesn't even take up a secondary slot, I suggest you nerf it to 150 damage so it isn't just a carbon copy of the M202's stats already. Also, I recommend making it reloadable, but with only 4 grenades max and a reload takes 2 normal refills out of an ammo station.

also, does it have aimlock like the Pumpkin B0t or is the cannon controlled by the player? How would that work if so?