Buildings (Hammer)

See also: Hammer

Summary
These buildings are all constructed by the Hammer, each with their own pricing, size, and uses. In addition, all of these buildings can be destroyed through various methods. Just please don't use them to block the ladder.

Background Story
There has been some research on how powerful the Hammer really is. Results are currently inconclusive, but they are trying to figure out the biggest thing it can create.

It's probably best to use it to create what you know it can create.

Buildings
In-Game=

Removed =

Tips

 * Use double-layer Wide Fences for extra protection, but you will need some cash to cover the expenses.
 * Blocking entrances with Fences and Sandbags may seem like a good idea on paper, but when going gets tough, you can't really be going anywhere. Vice versa for the people that you've left outside.
 * While fences offer real protection, an Edgar can just jump over it, and an Elemental or Brute may take it down surprisingly fast.
 * You cannot build near a zombie spawn unless a Disruptor is placed on it.
 * Each player can only build up to 20 buildings, shown by a small counter beside the Hammer GUI. Planks don't count, fortunately.

Trivia

 * There are 2 types of planks, the one seen here, and the one for Mogadishu Transit's Campaign.
 * The removed Barbed Wire Fence makes a cameo appearance on Foxriver Prison with it being on top of the gates to inside the Prison.
 * It also appears in 1930's Kingstreet, The Complex and Mogadishu Transit, but the barbed wires doesn't hurt anyone.
 * The option to build with a Barbed Wire Fence didn't even exist during DEMO. Understandably, the Barbed Wire Fence replaced the normal Fence after DEMO was over.
 * Planks were originally found on every Map (at the time) and Gamemode, except Free Brawl, similar to Mogadishu Transit's Planks.
 * You could only build a plank if another plank was nearby.
 * This technically meant that you had no limit to building planks compared to what you experience today.