Colt Python

Summary
A powerful, high damaging weapon. In ADS, it has horrible recoil, but it's almost unnoticeable in third/first person. It also has a low amount of ammo, so make sure every shot counts. For those who can definitely land every shot, this is a good weapon. For those who can't, you should probably just stick with the Steyr M.

Background Story
Back when L-Brain Sidework was still in need of developing new weapons, they had limitations as they had such a small and limited workshop. As time went by, other manufacturers started to show up and made weapons that L-Brain Sidework could not compete with so they decided to take advantage of something satisfying which other manufacturers hadn't made, which was a classic six-shooter revolver.

Tips

 * Headshots matter for this weapon.
 * Try not to engage at medium to long distances due to its range.
 * Try not to engage a Ticker or a Brute with this weapon.
 * This sidearm does less damage total than Steyr M, so it's best to use Steyr M in boss fights.
 * Trying to 'spray and pray' isn't the best idea as due to its low ammo, it can lead to emptying a whole magazine at a single target.
 * This can eliminate an Edgar with a single shot (without headshots), unlike the Steyr M.

Trivia

 * The third handgun to be ever added in R2DA.
 * This was a CSG until v0.8.4.
 * This was the last CSG weapon to be converted into a mesh.
 * This is a returning weapon from R2D, but it was similar to the original Revolver.
 * Numerous changes have been made:
 * The price was originally 2,000$.
 * Its accuracy used to be 85.
 * This used to have an ammo pool of 6/2.
 * This has a similar reloading sound to the General's .45, which is a ranged gear in the catalog.
 * In real life, a Colt Python's fire power is so high, it could pierce through a tier 2 ceramic plate. In this game, however, it obviously can't do that.