Board Thread:Suggestions/@comment-30520328-20161119192112/@comment-30498147-20161119204531

Doglover102005 wrote: BadWithScript wrote: I wouldn't make damage less for armored players, because that unbalances things a little bit and makes armor more effective. (Unless that's the point of armor) It would be kinda hard for PR to script the damage for armoured people, It's best that they do the same damage. And the current point of armors at this moment is to give you HP buffs not damage resist buffs.