Board Thread:Suggestions/@comment-34990854-20181018105217/@comment-34990854-20181018173129

Erhixon wrote: Maximany wrote: Everyone in this community thinks almost everything is unnecessary. Sorry, but I don't want all ideas being a 50 rank weapon with a fast firerate with 100 damage. I want more unique ideas. For example maybe a boss similiar to Smithy from SMRPG. You really don't clarify why it is really necessary, the information you provided is Big Bosses are overused.

Bosses are usually represented to be big, intimidating and fearsome. While yes there are small bosses, they're just not often used. Now, let me ask you again why we need small bosses aside from them being overused and give a real suggestion of a boss. Big bosses need no weapon accuracy in order to win and most of the bosses you can't use your melees on them. The game looks stale, but while it's improving with nice ideas this update, we need more such as small bosses. You can use small bosses with nice mechanics and while big bosses could do that too, but it would be awkward to see them do that and it looks nice on small bosses. Such as a shapeshifting boss, a transformation boss (Like Smithy from SMRPG), maybe for a halloween event a vampire who teleports and runs fast, a creature similiar to Kratos, a mutated creature, hundreds of very tiny things (maybe even Phase 2 with them combining all together like Smorgs from PMTTYD), etc.