Board Thread:General Discussion/@comment-25672400-20160709181457/@comment-25672400-20160710160650

Blake Wolf Wood wrote: Kingstreet, Panama Beach and Terminal Decay are the only should stay. Porta, Mogadishu Transit, Foxriver Prison should just get out. Look, Mogadishu is a decent map, but it's very easy to die as a survivor when the zombies team is actually doing teamwork. The only reason I want Panama to stay because a cave is in that map, which hardly any players go to, which is good. Kingstreet, XelPixels HQ, and Terminal Decay are the most detailed maps I've seen in R2DA. Effort was put into it, plus the size is fairly good to my taste. The point of the thread wasn't detail, it was balancing issues. Like the old R2D the Zombies can be spawn camped on many maps. The only map that doesn't have that is King Street. I personally have never played XelPixels HQ, so I can't say anything about it.