Board Thread:Suggestions/@comment-26043932-20151212051920/@comment-26043932-20151213013432

Wasted7652 wrote: In other words with higher difficulties=Greater chance for zombies to win and lower chance for humans to win. Lower difficulties=lower chance for zombies to win and high chance for humans to win. One side will have a higher chance for them to win one side being overpowerd and the other being underpowerd That's the point. It is harder for survivors but they will earn a greater reward if they succeed hence "difficult" in "difficulties." It also gives the game more variety. I don't see how both ways would become unbalanced when the lowest difficulty is normal. The game would have to be unbalanced to begin with if normal were to be unbalanced.