Team Deathmatch

Summary
Team Deathmatch is a Gamemode originally available for the Battlestation Universe.

As of v0.9.9, this is now a Universe on its own.

The whole premise is very similar to Free For All. There are two teams, Red and Blue, and both have 75 lives. For every death a team suffers, they lose one life. Once lives run out, that team stops respawning and the remaining players must survive the onslaught or die trying. Once a team has zero lives, and everyone on that team is dead, the round ends.

Weapons

 * M202 and the RPG are also banned here, just like Free For All.
 * However, just like in Free For All, you can bring the X-Mas Launcher.
 * Punching or kicking your enemies will instantly stun them, and any other melee that trips really will do so too.
 * This makes for an easy kill.
 * The M16A1 and its burst function can prove deadly, killing enemies before they even have time to react.
 * The CK Swat instantly kills everyone, so consider bringing it in for a last stand.
 * As the maps are quite large, shotguns aren't recommended, but snipers are. A sniper can easily pick off unsuspecting people. So use weapons like the Barrett 50 Cal, the Dragunov and (if you can use it) the FATAL5.
 * The Barrett has been nerfed specifically for this Gamemode however, only dealing 90 compared to the regular 150.
 * If you are playing on The Complex, shotguns are recommended as most fighting takes place in enclosed areas.

Armor

 * You cannot bring armor of any kind.

Items

 * Unlike Free For All, all personal items (an Airstrike, a Pipebomb etc) are banned. Don't bring them in with you.


 * From getting a killstreak (2+ kills), you can obtain by chance:
 * Airstrike
 * Strawberry Juice
 * Grenade
 * Molotov
 * Medkit
 * Pills
 * After the tenth killstreak, you will no longer gain additional items.
 * Watch out for a Grenade everywhere you go. There's more being thrown around than you think.
 * While Supply Boxes do load here, they aren't very helpful.
 * You get the majority of your items from killstreaks anyways.

Strategy

 * Stick with your team at all times, you may unexpectedly run into a group from the other team!
 * If you need to bail, you can type in "spectate" at any point and the game will move you over to Spectating.
 * Use the High Speed Train to get around Shoot'em Up Town, just be careful of enemies waiting at the next stop.
 * Consider flanking if there are too many people advancing down one route.

Trivia

 * Killing someone only gives you 10$, instead of the usual 50$.
 * Unlike FFA, you start with 100 HP instead of the usual 250 HP, 110/260 HP respectively if you are in the Community.
 * The following Glitches are around.
 * Saying Spectate, pressing the menu button, and then pressing the play button may put you in a different team.
 * There's no time limit, similar to Survival Unlimited.
 * In Debug, this gamemode was featured in the Default Universe rather than the debug Battlestation.
 * The Team Emblems are the same as the emblems in Pillow Fight Simulator, and Tiny Globe.
 * While Pillow Fight Simulator is a ROBLOX game, Tiny Globe was a mobile game that was being developed by PlaceRebuilder himself.
 * The Alliance flag can also be seen on top of the flagpoles you see in Capture the Base.
 * Text colour is different depending on what team you're on.
 * This is the text colour for red.
 * This is the text colour for blue.
 * Before v0.9.9, Team Deathmatch would play for two rounds instead of the one round that you see today.