Board Thread:Suggestions/@comment-31624897-20180814101529/@comment-31624897-20180818213419

ShadowSkrop wrote: MatkeFTW wrote:  Karen.celedestin wrote: should be called a submission rather than suggestion, considering you're providing content rather than giving an idea for it

otherwise nice job

my only complaint is all the banned stuff; a small map isn't a reason to not allow every overpowered feature Also Ill explain my banned stuff

Karambit climb = Players can get to the places where zombies cant...

Jetpack = Abuse and get to the places where zombies cant...

Stalkers =  Its a small map and a not much space to escape from them...

And for the Tickers = Too op exposion but still... if PR nerfs the rush it can be acceptable on this map... (Also now that I made the Map bigger im kinda thinking to revoke the ban)

Brutes = Well its not a ban it is just a smaller chance to get it for free... Brutes will be too op on this map...

Diggers = Can easily push players off the map...

Also, Thank you! Karambit climb = add upgrade climb to zombies so they can get the climbing survivors

Jetpack = add upgrade climb to zombies so they can get the jetpack abusers

Stalker = punch them, they cant grab you while forcefielding.

Tickers = Agreed

Brutes = Agreed

Diggers = Agreed Jetpack abusers can go behind the mountain with a jetpack or get to other spaces where not even upgrade climb can get to...

Karambit climb can be glitched in a weird way... (Stamina Glitch)  So players can basically stick on the building wall and stay there for alot of time... Still Ill put it on they Maybe side of bans...

And I will remove the stalker ban, you are right!