Board Thread:Suggestions/@comment-26466669-20200111200552/@comment-31274000-20200112220019

Codered1245 wrote: HugoJSL wrote: The main problem that I see with this thread is that prestige servers have two intentions, to make gameplay more fun and to encourage grinding (giving an incentive​​​​​​ for people to play the servers).

These two things contradict themselves, since r2da is built to make fun gameplay less rewarding and make rewarding gameplay less fun. Pleasing two different groups of people (those who like grinding and those who like to play the game casually) with one server seems challenging. I think prestige servers would probably end up being either really grindy and not very fun (since prestige players usually love to grind) or very challenging/fun but not good for grinding.

What I really dont want is to have the current state of r2da be the 'easy alternative' while prestige servers are the 'hard alternative' but also be the grindiest way to play the game. I wan't challenging gameplay, I don't like the easy state of r2da and I don't like farming. But if prestige servers become grindy, then theres no other replacement for fun and challenging gameplay left. You'll have a challenge with also a good grind due to the prestige bonus. The zombies will be able to fight back and put up a fight compared to the current game's weak zombies.

The game is really grindy right now with people farming in void with mobile aimbot that has zombies at a complete disadvantage. 'You'll have a challenge with also a good grind due to the prestige bonus.' I hope that happens, but knowing the r2da community, it will probably just be a bunch of prestige 7 players who want to have the optimal farming experience by voting prison pve and not even letting the zombies leave their spawn points. Sure, the zombies are more powerful, but i dont think that will help since mostly rpg dwelling high ranks will be killing them.