Board Thread:Suggestions/@comment-25828435-20160327151307

Well, I'll just say by my point of view what I think is well done in the actual state of the demo and what could be added, I shall not implement bugs or glitches because as it is said before, it's a game demo (Even tho surprisingly I just found 1 bug on my play time, well done).

Positive Stuff

- Brute =/= Tank: Thanks, just thanks for this, we don't have that full armor and attack demon anymore, but rather just another class that CAN be killed by 1 survivor with MP5.

- Maps: Meh, I like them, they are pretty good.

- As survivors: Gotta say it, I felt kinda like playing a version of No More Room In Hell with less dificulty, And I knew that if I died was because I did something wrong and not a disbalanced game.

- As zombie: Basically a game of catch the survivor dying at any time if u don't have brute, not bad, but rather repetitive.

- Survivors are mobile: Thanks, this adds such an exeptional way of playing survivors.

- Survivors are too mobile: Guy with 10 hp all lowered by me, gets near a building and flies, heli catches him, ok.

- Airstrike: Wait what, nah joke, I kinda feel maps bigger and airstrike is small, so yay, but survivors should also be damanged by them.

Recomendations

- Less lag: Idk how, but somehow this lags me more than some steam games... (it's prob just demo things).

- http://prnt.sc/ako6np : Ik I said no bugs, but I heard this was supposedly fixed, np tho.

- Crippling: Like, the more damanged a survivor is the less mobility he has, for example, at less than 50% hp he can't run, less than 25% can't jump and such.

Feel free to post any other recomendation down, and thanks for reading. 