Board Thread:General Discussion/@comment-31274000-20191122013340/@comment-31274000-20191201140909

TonyPinesTheProtector wrote: What I'm saying is: R2DA isn't going to survive unless we make massive changes to the way it's played. Veterans 2016 and below might not like it, but I really want a change, and if the entire playerbase could be on wiki, many would agree aswell. Our playerbase is dropping slowly and we need something to encourage newer players to come and farm and have fun. Some people would say: TONY THINK OF THE VETERANS WHO WERE HERE AND LEFT. They left, because R2DA really isn't for them. I'm here for a change and alot of us want a change aswell. I'm fine with veterans being pushed out of R2DA, but that's the natural cycle of many games I've played. Veterans don't like the change, they get pushed out, a new wave comes in. Lets all face the fact if we cling onto our repetitive content,  R2DA will someday become a dead game with ten people in it. Well, I did a poll because the idea of people hating survival was new to me, since I never really saw people bashing the gamemode. In the poll (with 17 answers), 94.1 percent of the people who took the poll said that they liked zombie survival. Thats a greater like/dislike rate than any other gamemode. On another question, 58.8 percent said that zombie survival is their favorite game mode type. No one said that survival game modes were their least favorite gamemode. From most liked game modes to least liked, its survival, minigames, boss and quest to pvp. The poll isn't conclusive, but im not going to get 100 people to take a silly and useless poll.

I do agree that r2da isn't that popular because of the 'rollercoaster'. Most succesful roblox games are succesful because they target roblox's target audience (which is young children). The games are simple, and not very enjoyable for anyone above the target audience. Does that mean that r2da should be made easier to please these kinds of players? No. The hp boost isn't going to make the game a simple game all of a sudden, but its a step towards that direction. Truth is, r2da isn't made to be enjoyed by the roblox target audience and thats why it can struggle. But thats the same reason why people like the game.

A game like r2da is born to be screwed and eventually die off. R2DA has had its long run, and im grateful for that. I want to remember the game for its fun gameplay instead of it screwing up its playerbase and becoming really uninteresting. You either die a hero or you live long enough to see yourself become the villain (or a boring game).