Board Thread:Suggestions/@comment-26113984-20151107205349/@comment-26113984-20151108225252

Questklonoa wrote: Hmm... not bad, but what if it not only poisons somebody, but it could put a debuff on whoever got poisoned by the smoke or something by chance. Say like, slows down a survivor by a small amount, prevents them from sprinting, more vulnerable to damage from anything, or melee weapons deal lesser damage or swing slower(I'm not sure if that can be a thing that can be programmed easily). A debuff would be nice, but I guess simply just poison would be okay too. I agree with you. In addition to posioning someone it should have a random debuff affect.