Board Thread:Suggestions/@comment-30248084-20190801042930/@comment-36018189-20190801134223

Really cool suggestion! However, I can see this becoming a living hell for any low ranks with an IQ of 3. Also, team work and loadouts take factor in how this boss can be difficult as well. It's a good idea that each survivor bring in a different loadout that will help with the many conditions you will face on the boss, such as getting cocooned and the different hatchlings, and I  also like this idea because we won't have teams mindlessly spam RPGs and use meta weapons and the minigun to win. However, this again causes a problem if the survivors aren't well equiped because of their rank, or because communicating which loadouts to pick tends to be ignored, and very confusing in chat.