Board Thread:General Discussion/@comment-28996258-20161107041127/@comment-30448505-20161107210755

The level of difficulty in R2DA depends on several factors. Obviously, the first factor relies on server setting the difficulty of each round by determining the amount of zombies starting. The second being the median level of the players in the server. The fact that more people start to become higher level makes the game less attractive. Spawnkilling is much easier when you have teammates who can easily snipe zombies down with for example a minigun.

In my opinion, PlaceRebuilder could adjust the spawn rates of specific zombies proportionate to the median level of the players in the servers.This would make the artificial survival less of a grind and more of a challenge. So in your case, I can totally feel your disappointment in how easy the game will get once time passes.