Elemental (Electric)

Summary
Elementals aren't just fire and ice, they can become other elements too, such as electricity. This zombie can charge Brutes, shock survivors, and summon a deadly network of sparks. Without a quick reaction, this zombie can zap you into dust if you're not careful. There is currently no vest or item yet known that can protect you from this zombie. In the meantime, you have to avoid this creature at all times.

Background Story
As the survivors pushed the original Elementals from the North and into the South, the SANI mutation that created Elementals began to adapt once more. Drawing from electricity in the more urban landscape, and eventually adapting and becoming able to create electricity, the Electric Elemental was born. Now, survivors have to choose between one of two deaths. One burnt to a crisp, and one dying in a second with thousands of volts running through their body.

Controls
Bolt: Casts a bolt dealing 5 damage. Hold click on a survivor to activate, the longer you hold, the higher the damage to a total of 50 DPS. Consumes 20 energy per second.

Transform: Creates an explosion, dealing 40 damage and stunning survivors nearby. Fully heals the Elemental, and transforms the Electric Elemental into the Fire Elemental. Charges a Brute if one is nearby. Consumes 100 energy, and you need to be under or at 100 health to be able to do so.

Charge: Creates a network of sparks, dealing 50 damage and shocking nearby survivors. Fully heals the Elemental. Cannot charge a Brute. Consumes 100 energy.

Survivors

 * This Elemental can nearly kill you just by making contact, so be sure to stay your distance.
 * The bolt attack can leave you extremely vulnerable to swarms.
 * Remember, there's a glitch where if you kill an Electric Elemental at the same time you are shocked, you remain shocked forever.
 * Just generally stay away from these.
 * Like the Fire Elemental's red glow, Electric Elementals have a blue glow.
 * This glow can help alert you to either version's presence.

Zombies

 * Remember that you must have under 100 health as the Fire Elemental to transform into this mob.
 * Use the environment around you to damage yourself on purpose to do so. Glass is the most common and easiest way to do this.
 * Whenever you see a Brute, try and help them by charging them.
 * You can only charge Brutes, though.
 * Only the Elemental's Transform (for both Elementals) can charge a brute, be aware.
 * Use yourself to shock the survivors.
 * Flamethrowers and Molotovs heal you, don't be afraid of them.
 * Avoid the Fire Extinguisher, you can be killed by it.
 * 220 health isn't alot, stay near other zombies and avoid walking out into the open.
 * When an Edgar catches a survivor, you can zap the tongue to zap the captured survivor.
 * Electric Elementals can't help lower flags on Capture the Base, so it's best to kill survivors before they get to a flag.
 * However, this is presumably a bug and will be most likely fixed soon.

Trivia

 * The Electric Elemental was added in v0.9.5.
 * This zombie appears to have replaced the Ice Elemental from the last R2D.
 * This mob does the most damage by just touching you, similar to the Fire Elemental.
 * When the mob dies, it turns into a small flame, which is used when the Fire Elemental dies. This could be changed later on.
 * During debug, you could change into the Electric Elemental by the Fire Elemental's Rebirth/Transform, but you could not change back.
 * First zombie that directly helps another mob.
 * There's a glitch where you can damage zombified players with this zombie.
 * Electric Elemental is probably one of the most dangerous zombies added, as it does a 50 damage shock attack, is very agile and can charge a Brute, quickly changing the pace of the game.