M.S Antares

Summary
The M.S. Antares, or, "Motorship Antares", is a cargo ship, heavily inspired from R2D's Platypus. The name originates from a real cargoship.

Background Story
"Ah, the M.S. Antares. Sounded like a good idea when we first boarded it, but things didn't go quite as planned. Not even an hour after we boarded it, one of survivors who was hanging out at the storage area heard a noise coming from one of the cargo containers. Next thing you know, there's this monstrosity covered in some green liquid taking over the storage room. We lost several Survivors to it, but it was eventually killed when one of the Survivors had fired an RPG rocket at it. We thought it was over, until we realized that the explosion had left a massive hole in the bottom of the ship. So, trapped in the middle of sea, with very little fuel and time left, we had to start brainstorming a way out. We didn't have much time to plan a way out as the captain along with some of the crew had somehow been turned into zombies, however. And, as if that wasn't enough, the water began to leak in..."

Design
The ship is small but long, on lower deck there is cargo area which you could get easily killed by a brute, digger, or elm, there is a small room at the end of the lower deck which contains a medkit. The top deck is littered with cargo crates and in one of them is a hole leading to lower deck along with a room that also leads to lower deck aswell as stairs that lead to bridge. The bridge has two doors leading into it and an area in which the lever and radio is located in for campaign. Then there is the heli pad located ontop of the bridge with a ladder that survivors and zombies can use with an ammo box there aswell.

Tips

 * Beware of Elementals as they can knock you off the ship.
 * Diggers can also knock you off the map.
 * Watch out for Brutes, due to the map size being small, You can be easily prone to flying clubs.
 * It's best to stay in a group over then being alone. As you can be overrun by zombies.
 * The hammer is banned in this map, don't bring it.
 * During Campaign, you can call the radio at any time, however it is advised to fix the Pipes first.
 * Even when you fix the pump, it is recommended to throw the Rations off the ship so the ship sinks slowly.
 * Ship sinks in 3 minutes with no pump.
 * Ship sinks in 2 minutes with no pump and if you don't throw the Rations off.
 * Due to the rather small size of the map, make sure to bring explosives such as the Grenade or RPG as the blast radius is enough to cover a good portion of the map.
 * You should also keep your distance when using those weapons as well. You wouldn't want to get blown up.

Trivia

 * The map started off as a Platypus remake but later became its own map.
 * The original name was "M.S Antarnes", based off of the name of a real Cargo ship but when the engraving of the ship was made, it was misspelt as "Antares".
 * Stalker is disabled on this map.
 * This is also the first map to have them disabled.
 * Edgar is disabled on this map.
 * This is also the first map to have them disabled.
 * This is the smallest map in R2DA.
 * Not counting Porta Coeli II, as that map was removed.
 * Some could say Foxriver Prison is smaller but since the addition of Ice, it was made way bigger.
 * Despite being smaller than S.S. Boliviar, this map has no Zombie Restrictions.
 * Like Foxriver Prison and S.S. Boliviar this has an 11 player restriction during Arena.
 * However, this has a 16 player limit during Survival.
 * It was made, submitted and accepted before S.S. Boliviar, technically speaking this is the 2nd boat map, right after Porta Coeli II.
 * In terms of chronological order, this is 3rd.
 * Scattered across the map, many cans of ENERGY can be found. It is speculated that this ship is responsible for the beverages shipment. However, the beverage was contaminated by radioactive materials, infecting anyone who drinks it.
 * Strangely, this map doesn't have Survival Unlimited, yet.