Talk:Comment Section Central/@comment-30248084-20200124044323

Well, I know I am lack luster when giving opinionated thing when coming to patches, ah well, we're at 1.2.4 already.

Chinalake can have it's ups and downs - really have to train yourself to angle your aim to get consecutive strikes with the grenades. Ice and Fire ammo is beneficial for certain scenarios, though I am a little down Nuke didn't make it - would have been a good upgrade by +250 damage with a extended AoE Splash damage. Ah well, a missed opportunity, it is a great weapon once you get the hang of it, of course they will complain because it doesn't shoot horizontally.. The new maps are big and new, fun times exploring things with people eventually fencing them off.. xD. Bee Armor, so yeah, problem solved for them complainers. I only got to try Skullguard Champ once, and it's rather... limiting. For sure, other maps that does not include the Champion will be highly played now or in a better sense, people on high structures and such will be just as annoying with their mounts - then again, to take the Champ out is most difficult if you do not have players with the adequate rank to possess powerful guns to even stand much of a chance. For the record, I prefer a Tank RETURN than the Skullguard - I only see it for a Halloween thing, not something to be THE doomsday to everyone. Guess Brutes will forever remain useless that can be punched/kicked - easily be stunned if you get my drift.

So I like the update, I only do wish that Camp-Farming spots are actually solved and zombies actually balanced - The Skullguard wouldn't have existed if that's the case.