Board Thread:Suggestions/@comment-34241292-20180217155734

Let’s be Face it, the Rambo knife is garbage. It’s garbage compared to the Thompson, it’s garbage compared to the Karambit, it’s garbage compared to the old Rambo knife, and I’ll explain why and I’ll explain how we can fix it.

I’ll explain why it’s a bad weapon:

High price

Gimmicky exclusive feature

No Edgar or leaper saving ability

Rivaled by another knife with a legitimate purpose.

So, basically, You would rather pay 26 thousand for a knife that has a useless feature, moderate swing rate, poor damage, and a losing rival to a slightly higher priced knife (Albeit a higher rank)?

Well, if you’re trying to defend this by saying it’s good for things like:

Melee Smash

Killing single zombies

Ranged attacks from throwing

Etc, etc.

Well you’d be pretty wrong.

First off, Melee smash isn’t a good gamemode. It just isn’t. Not to mention, there are better alternatives for melee smash then ever using the Rambo Knife.

Ranged attacks? The knife has terrible hit boxes and a slow throw speed, why would you want to use such a stupid feature when you could use a gun? Even if it’s a shotgun or poorly accurate gun, you have better chances of moving closer to the target then throwing a sloth speed knife at them, not to mention, it can’t even kill a regular zombie, it can only kills Edgar’s (But good luck hitting them!)

Garbage compared to Karambit

Now, call me hypocritical because the Rambo and Karambit have identical stats, but the importance shows in their exclusive use.

Karambit has a strong use on maps like Shoot ‘me Up, Kingstreet (With some practice), Tokyo, and some other maps, and gamemodes like Quest. The climb ability can help skip objectives, escape death, or get to objectives much more swiftly and efficiently.

Garbage compared to similarly priced guns.

Note: While creating this, Thompson had it’s priced decreased and rank decreased, ill still use it as an argument albeit a bit less useful.

The similarly priced Thompson, same rank, 1K less, powerful and abundant.

Why not buy that? It has so many more uses, and it’s well balanced in comparison.

60 shots of a minimal 45 Damage each, slow but strong, shreds through foes.

Rather spend more money on a bad gimmick that has almost no value? Ok then, be my guest.

Trash compared to the old Rambo.

The old Rambo was a dream, killed zombies in 2 hits (Not 3 like in R2DA) saves you from smoker tongues and hunters, and was cheaper! It was a steal for what it was asking for, and it was an amazing utility!

R2DA removed Edgar and leaper protection, no decent damage, readded the throw ability (A feature that nobody used on the great old Rambo) and made it more expensive, then called it a day.

So, how do we fix this terrible abomination of a weapon?

I was thinking this:

Readd Edgar and leaper saving, tweaked to be a bit more fair.

To save yourself, you MUST have the Rambo knife equipped before being ensnared/pounced, You simply hold LMB to start sawing the tongue, then you break it and save yourself (This action takes 4.5 seconds to complete, Edgar’s will not be able to use their tongue for the next 7 seconds).

If pounced, you will be able to slash the Leaper ONCE, if you don’t kill the leader with that one slash, you must rely on your team to shoot it off you. Obviously, the slash will not knock the leaper off from the trip ability it has.

Buff the Rambo damage to 65 to make the damage more negligible and make up for it’s gimmick.

Thoughts? Disagree? Tell me below! 