Board Thread:General Discussion/@comment-31780004-20171127222112

Gamemode Stats

Zombie Count: 2 (1 if there are less than 11 players)

Round Type: Special, 2 rounds

Time: Until one survivor is left

Special: There's a shit ton of stuff...

- Glass deals 8 instant damage and 7 bleed damage (total of 15 damage)

- Taking fall damage temporarily removes your ability to sprint

- Special zombie spawn rates doubled

- Elm requires 125 or less to transform

- Zombie upgrades have double effect

- Diggers take 25 stamina to dig

- Edgar tongue velocity doubled

- Leaper health increased to 125

- Tickers ignore radiation resistance and their tanks explode instantly

- Brute health increased to 1750, walkspeed increased by 1

- Pill health will always decrease even if you take damage

- No supply boxes

- Doors have half HP

- No ingame shop

- No flashlight

- No Barrett piercs

- Kill cash increased by 25%

- No defibbing

- Bulldozer doesn't rush

Will make it harder later 