Board Thread:General Discussion/@comment-33333968-20171119040710/@comment-33458669-20171121144247

TonyPinesTheProtector wrote: I think PR is listening way too much to the sashas, the fact that usual buffs would balance gameplay, but not absolutely destroy most weapons is fine, the digger is no trouble kicking and punching, but zombies doing 20 damage or even 30 in some cases, seems like instantly taking out some dude that had BD II. I don't mind skilled brutes, it's skill, we can't change that, but the fact that any skill can get you 30 damage is sort of.... ridiculous, if you think that "But we never got a chance to use other aspects of zombie upgrades", your thinking it wrong, being able to have 31 free speed and 30 damage sounds like a bit too much. The point where people start to get 30-ish is very late game, and the last few survivors would already have started to become overrun. (Probably, in rare cases maybe there would be a sufficient amount of people alive, but zombies become super OP lets the game actually end.)