Board Thread:Suggestions/@comment-30380957-20170930040822

Available maps: Shoot'em Up Town, Tokyo, Kingstreet

Explanation: Arcade from R2D 2014 except powerups are changed and can be collected by zombies and survivors. This means no ammo stations or supply boxes. Cannot buy extra ammo to prevent camping so that people actually go out and collect ammo powerups.

Types of Powerups:

Full Stamina

For Survivors/Zombies - Full stamina bar.

Full Ammo

For Survivors - Refills current gun being held fully. (not minigun and only reloads 1 rpg rocket)

For Zombies - Instantly regenerates brute club.

Heal

For Survivors - Heal 20 HP over time 5 health per second. (similar to strawberry juice)

For Zombies - Healing effect varies depending on zombie type. (Leaper/Edgar - Full heal. Normal zombie under 160 HP - Full heal. Normal zombies over 160 - Heal 75. Ticker/Digger - Heal 100. Elementals - No healing because they already can heal. Brutes - Heal 200. Charged Brutes - No healing.)

Random Item

For Survivors - Gives random item, same item pool as ARENA wave rewards.

For Zombies - 2 skill points spent in random stats.

Infinite Stamina

(Rarer version of Full Stamina)

For Survivors/Zombies - Refills stamina and gives infinite stamina effect for 12 seconds.

Rare Random Item

(Rarer version of Random Item)

For Survivors - Airstrike 45% Defibrilators 30% Clockbomb 10% Pumpkin Pie 5% Snowball 5% Pineapple Juice 4% Starlight 1%

For Zombies - 3 zombie level ups regardless of current zombie level but cannot surpass max zombie level. You can allocate these points yourself instead of it being chosen randomly. 