Board Thread:General Discussion/@comment-28865875-20160811231443

In R2D there were very few game modes, and the same goes for R2DA. I'm making this thread for people to add ideas for new game modes to Improve R2DA and make it more enjoyable for the community. My ideas are destruction(In destruction your goal as the survivor is to destroy the bridge on kingstreet. Zombie's goal is to stop the surviviors from destroying the bridge. Go throughout the city and find dynimate and place it on the top and rail part under the bridge. Reason why you are destroying the bridge is to cut the city off from any other part of land due to the mast hordes of zombies being in the city.), another idea of mine is Patient Zero(In Patient Zero your goal as the surivior is to find patient zero and kill it. Zombie's goal is to protect patient zero for a certain amount of time or kill all suriviors. Patient Zero can be any time of mob like edgar, leaper, brute, ticker and regular zombie. Also if you're patient zero you can not reset.) If you support these ideas, have an idea on to improve these game modes, or to suggest your own game mode feel free to reply to this thread. Thank you. 