Board Thread:Suggestions/@comment-30248084-20180805130520

[NEW] - Game-Modes Suggestion List
'''NOTICE: This is only a suggestion and is not even considered to be official. It is unlikely that a Game-Mode such as these will even be in the game at all. TL;DR is NOT included in this discussion!'''

This discussion is inspired by RoyalTHEUSERNAME's Challenger Mode Suggestion (Which you should check out, it is quite nice), Soo... Expect a bit more on here later on in the future. So anyways, I had figured three Game-Modes currently and made them as balanced as i can make of them. It's a bit messy, which I must forgive, but no one care what I say anyways. Ahem, without further ado; Feel free to inspect the modes I had crafted!

Summary
Team Battle: Attrition is a Gamemode in which your main objective is to get as many kills and win before your opposing team does with a limited amount of time given.

In regards of spawning/respawning, it would be exactly as if it were Team Death Match (TDM) - except without having to capture any flags or set any spawns to spawn from.

While survivors will have the default HP given, this mode will restrict all Armors, Explosive-Type weapons - you get the general idea when it comes to a fair fight.

Tips

 * Use skills. Lots of skills...
 * Certain weapons will suit better depending on the environment & map.
 * Supply Boxes will be able to spawn in this mode. Use the supplies given for an advantage.

Summary
Factions: Survival is a Gamemode in which two teams of Survivors completely battle it out for survival - with zombies in the picture. The goal for Survivors is to be the only team alive and survive the 6 minutes given. Both Teams Cannot Win, Only One Team Is Destined To.

How This Works:

First thing, at the start will pop up 3 buttons - Alliance, Federation & Zombies - would be select-able to choose for 10 seconds. The system will balance the teams out accordingly, and assign anyone that has not chosen a faction.

The goal is for a team of Survivors to win - however, they must eliminate the opposing team to claim the title; While also surviving against zombies that threaten their goal.

When a team has won (this counts for zombies too), they will be given +$500 cash for winning (Killed Survivors that are transferred to Zombies do not get the benefits).

Survivors:

- All Survivors are given +100 HP (as if it were FFA), enough to combat most of the powerful weapons.

- While Armors are allowed in this mode, Explosive-Type weapons, Defibrilators & Hammers are forbidden.

- Certain weapons will follow the Damage Modifier as if in TDM.

- Any survivor killed by another Survivor Team, By Zombies or otherwise just accidentally killing yourself; will automatically transfer you to the Zombie Team. Once transferred, you do not get the rewards regardless who wins.

Zombies:

- Cash Rewards on Zombies would be cut in half to reduce unneeded farming - Unsatisfied? Go on a default game mode then to be satisfied.

- The Goals are simple for zombies: Kill All Survivors before the time runs out.

- Zombies have an infinite re-spawn rate, so do not fear on dying.

- Special Zombies would be more likely to spawn.

- A.I Mobs would be present.

Tips

 * Use skills. Lots of skills...
 * Certain weapons will suit better depending on the environment & map.
 * However, your choices may be limited due to some restrictions.
 * Supply Boxes will be able to spawn in this mode. Use the supplies given for an advantage.
 * Ammo will be your biggest issue when you are against both Survivors & Zombies.
 * Do not let the added Health blind you, you would be more likely to get attacked by a Survivor from afar than a easily deal-able Zombie.
 * Regardless on the situation, much caution is severely advised.

Summary
Rolling the Dice is a Gamemode in which all Survivors will be given a completely random weapon and must make due with it - regardless on owning it.

The mode is very simple: A Dice Icon will be in the center, and the weapon of choice will scroll through at a fast pace before stopping - plus a small reward that can be shown that ranges from $25 - $300 (which scrolls as well). Once chosen & given the weapon, let all hell loose - However, there is a chance that NO weapon can be chosen, so get your fists & legs at the ready.

Tips

 * Use skills. Lots and LOTS of skills...
 * Stamina will be your greatest enemy on certain scenarios on certain maps.
 * Don't Die... What? It's the best tip anywhere!

Conclusion
And that concludes the Discussion. For now, anyways until I figure up any more.

But hey, these are only a suggestion! So if they do get accepted, do not take the stats listed here as fact - as they are succeptable to change by the owner's decision if it was.

Hopefully you guys like my suggestions - more will be added in later on!

Feel free to leave a kudo - either by love or liberty - I am not forcing anyone to like them.

=( Lost Ratchet )= 