Board Thread:General Discussion/@comment-35208486-20181209204146/@comment-37529614-20181210142850

TheSopwithCamel wrote: I am a bit of a history buff, many of ya'll might not know that. When I read that the Luger was announced for R2DA, I practically flipped out. Among other notable choices, the Luger is perhaps one of my favorite guns ever. Would I ever own one for myself? No, because I have my views on owning guns. Would I want to fire one? If given the chance, yes.

Currently the Luger is sitting at Rank 35 Requirement with a 35,000$ price tag. Its got a decent two-hit-kill damage output on standard zombies, and has the range and accuracy of a slightly nerfed Dragunov minus the attachments. Where it falls however, is the low ammo count of only 16 bullets and lack of attachments. The Peacemaker has basically three times that ammo amount, but even then the Luger has some promising stats over the Peacemaker! Most Rank 35 players will likely purchase the SCAR-H or the Peacemaker over the Luger, and even then many of those players at that rank prefer other secondaries like the Katana, Baseball Bat, or the Mini Uzis. The Luger is left in the dust, very much like the museum originals that survive today. I think the Luger deserves some much needed attention.

Please note: I am only Rank 26. I will not unlock the Luger for a very long time, but I will be buying it upon reaching the rank and monetary requirements.

These are my ideas to improve the Luger so that more people will actually have good reasoning to pick it as opposed to the Peacemaker.

AMMO BUFF

Currently the Luger carries 16 bullets. 8 bullets in two magazines without any armor attachments. Only 16 bullets before you have to reload. 16 bullets isn't exactly a lot for a high-ranking weapon that costs 35,000$. How can this be fixed? Simple, add more reserve magazines. ''I would suggest to buff the Luger's Magazine Reserve from 8/1 to 8/6. Seven Magazines total (including one in the chamber), counting 56 bullets total to help it be more on par with the Peacemaker's 60 bullets.'' Having more magazines to fire before reloading from an ammo station allows players to keep using the Luger and utilize the very strong damage output that will down most zombies in roughly two-three bullets.

ATTACHMENTS

The Peacekeeper has two animation attachments and the SCAR-H basically has an arsenal at your disposal. Whats the Luger got? Absolutely nothing. I think the Luger deserves one good attachment, and this idea is basically one that I think could really work.



Trommel Magazine Attachment

Ammo Change: 8/1(8/6) - 28/1

Range: -60

Accuracy: -35

Reload Time: + ~.7s 

Price: 10,000$

The Trommel Magazine (or the Snail Drum) is basically a magazine addition to the Luger, very much like the Drum Mag. It changes the magazine count to 28 bullets (the exact amount on the actual magazine is 32) to the Luger and you carry one extra mag in reserve, totaling up to same 56 bullets. This basically turns your sidearm into a carbine weapon, allowing for the same damage output without changing the ROF. Its your choice on the attachment: extra bullets in a magazine (eliminating the need to reload after spending the 8 bullets) but at the cost of a slightly longer reload time and a slight accuracy and range nerf. The bullet count is still the same as the magainze buff proposal above.

So...thats my proposal for the Luger. Its got a lot of potential, yet nobody ever uses it or sees it for what it is. What do you think guys? What idea would you propose to buff the Luger? Do you think these ideas are sound ideas for the Luger?

-TheSopwithCamel Luger's accuracy=245

Luger's range=170

8/1 to 8/6? Too op(considering it's incredible range and accuracy). But it should be buffed- I think it should be 8/3. That wouldn't be too op but still a good amount of lead to shoot with.