Board Thread:Suggestions/@comment-31578614-20170327203124

Although used back then for distress signals and such, it has found a new use in the apocalypse.

Background:

Made by R-Brain Hardwork, in its prototype stages it was originally meant to just be a distress signal as usual. However, when R-Brain Hardwork contacted the military about this, they said they could not always supply survivors and such all the time, specially when they were already called for airstrikes and such, which made it so the flare gun was never released in the public. Some how, though, a survivor managed to get their hands on the prototype flare gun. R-Brain Hardwork sooner found out about this, and so went to try and find the survivor who took the prototype. However, when they finally found the survivor, they seen it being quite a useful weapon for picking off injured targets and dealing with groups. So, came the flare gun.

Stats:

Rank: ( not determined )

Ammo: 1/2

35 damage on impact ( not usually meant as a weapon )

12 fire damage per second ( may be changed )

105 accuracy ( may change if people are censored with this )

200 range ( needed to be able to alert helicopters and such back then, so needed good range )

Abilite(s):

Once a zombie is caught on fire, it can spread to other zombies if they are nearby the burning target. ( burning damage will be count in half though )

Tips:

Survivors:

1: Use the flare gun to pick off low health targets from a distance, such as EBold textdgars.

2: Don't use this to try and take down high health targets unless they are in groups, conserve your ammo.

3: Use this when groups of zombies are close up together ( beware that it does heals elm's ).

Zombies:

1: If you're a elm, you can try and get yourself hit in order to be a meat shield and heal.

2: If you're a zombie and get hit with this, stay away from others so you don't spread the fire.

3: Edgars beware, make sure you're not in sight of a flare gun user if possible.

All criticism is welcome, and I guess roasting is too..?

 