Board Thread:General Discussion/@comment-36156895-20181118054750

I understand that PR makes the stats weak because of the fact that they are rank-less, plus the fact that their special ability is the highlight (with which some of them did succeed to be useful). But their use as a weapon is a failure, they are more of event tools then weapons. I want this discussion to be about rebalancing them so feel free to comment your prefered stats.

So here we go.(Swager's video gave me the idea)

Newspaper: DMG 35                  ENERGY 6                     HARD IMPACT 1(none)                        SPECIAL:none This weapon was obtainable during the release event in 2016, therefore not many people posess this weapon. It was also released when diggers, elementals, stalkers and running zombies didn't exist. So this weapon is COMPLETELY useless. Since newspapers are made of paper, it means that it can make agonizing paper cuts. So, these paper cuts could happen when you hit a zombie twice and make them bleed causing them to lose 20 HP each second until they die. This will do the same thing to bosses

Christmas Sword: DMG 30                  ENERGY 5                     HARD IMPACT 2                        SPECIAL:none

Another old weapon that was obtainable during the Christmas event of 2015. First off, the damage should be 32  so it doesn't leave zombies with 5 HP. Secondly, this weapon also doesn't have a special ability. I noticed that this sword is being used as a weaker katana. And since this an event weapon, it would be good if it slowed zombies down for a set period of time after being hit by it.

Torch: DMG 20 + fire damage                  ENERGY 8                     HARD IMPACT 1(none)                        SPECIAL: the Light?

Obtainable during the 2017 Holloween event. The damage is just dissapointing, and the fact that it cost 1.5k tix is also bad, so why not make this more of a support weapon, when someone equips this weapon and spawn, they will have a torch attached to their backs leaning away from the body for safety reasons, Edgar's tounges ties up a survivor when they catch him, so, if he has the torch equipped, then it will slowly burn the edgar that caught him and free the survivor. Another ability it could have is, when a stalker tries to grab or approch him, the torch will scare it away.

Toy Bow: DMG 10                  RANGE 50                     ACCURACY 60                        SPECIAL:can trip zombies

the bow needs to have more range and accuracy, OR just like the toy sword, it should be usable with mount. To shoot with the bow you need to hold LMB(left mouse button) for a while and then the plunger fires, so you have to predict to the zombie's placement in the next 2 seconds. what if you could pull the plunger using RMB, and when you pull enough, you can press RMB to shoot.

maybe not last but also not least

Bone Sword: DMG 40                  ENERGY 12                     HARD IMPACT 1

SPECIAL:blocks melee and normal zombie attacks

availible during the 2018 holloween event. The sword's block mechanism was changed and became worse, you also stand still when you block, It would be cool to walk when blocking and another thing, this weapon should negate the fling affect of the digger, and have less energy consumption.

(end of the list for now and it's late here) PS: I do not own most of these weapons but his video gave me a general idea of how they function and such, I will try to continue this list and make some changes when I can, Kudos-s will help. 