Board Thread:Suggestions/@comment-33231226-20171006124256

1. Players who zombify while wearing armor should get a health bonus instead of the regular 500 HP

2. Cafe County should have a player limit. This should somewhat reduce spam, and it’s quite a small map anyway.

3. Everything needs to stop going through walls and/or floors (e.g. melee, club smashes)

4. Tombstone price should be reduced. Players who zombify are uncommon, and it’s not worth paying 50 to stop them from doing it.

5. Glass damage reduced to 5. This will make maps like Farmhouse and No Mercy easier, as Elementals will have a harder time charging Brutes. It also doesn’t make sense that glass can kill you unless it severs a major artery.

6. Buckets always spawn on Panama Beach, and the water from them can damage Elementals. Since Panama lacks cover and the water makes it a bit harder to flee, this should help turn the tides a little.

7. Burning zombies have a slight chance to set survivors on fire.

8. Edgar jump height should be slightly reduced. This’ll stop people who run and hide on Arena.

9. I’m not sure if this has been done already, but zombies like leapers and diggers should be able to swim smoothly like survivors and normal zombies.

10. M939 speed should be slightly reduced. I’m not sure if this has already been done, but M939s should have owner-only driver seats. If the owner dies or doesn’t drive it for a minute and thirty seconds, then anyone will be able to drive it. 