Board Thread:Suggestions/@comment-30248084-20200222105114

[POLL] - Should Beginner Servers Restrict Event Gear? (Un-Official)
'''NOTICE: This is only a suggestion and is not even considered to be completely official. It is unlikely that an Idea such as this will likely even be put into the game at all. TL;DR is NOW included in this discussion!'''

Howdy everyone, so this will be a quick discussion on a very specific ordeal - as the name of the thread obviously implies. So there is a lot of criticism towards Event based weapons, items and mounts - some defend the case on insisting nothing is wrong with them, which most is understandable, and then the others that find it flawed in many ways. And these 'flaws' just outweigh the positives on them to be an absolute problem.

What Are The Issues With Event Mounts, Items, Armors And Weapons?
See yourself in someone else's shoes; If you were a fresh new player, do you think it's fair that those that have been there longer than you have all these advantages? A team of new players that is still learning how to work as a team (as a Zombie) and you go after these players yourself yet can fend you off easily? It be simple - why waste your time killing them if you can hardly touch or get close to them when they:

1. Have the Ducky Mount to jump and float down as well as toy plane to fly around - not many people yet know to use Edgar tongue and be an absolute nuisance, the rest of the mounts vary

2. Clock Bombs (Although less obnoxious, but still follows) that they can pull away for a longer time than Pipe Bomb

3. Ice Hammer that can freeze mobs, yet it's absolutely infinite to freeze tougher mobs - as that is all they target them with besides using it as a proper melee tool

4. Acorns that can be called and commanded at anytime without cooldown for infinite heals

5. Armors - although varies - will make them absolutely hard to kill and discourage new players real quickly, especially to those that are prestigers with the health bonus.

All that while the new players starting at Rank 0 have to use a simple pistol, a useless life vest and their fists until they get a few ranks and some money to get the R700 and other early weapons as well as unlock potentially useful common items (Vitamins etc) to really get cooking and bear a chance to survive - if they can manage to keep the prestigers from contesting with their kills or lucky to join a prestiger's group.

What Could Be Done About It?
It is rather simple - There needs to be restrictions on them, especially for a Beginner Server. A lot of you will have mixed and reasonable feelings as well as responses to how they should work. I can be absolutely certain to you: It is not permanent or last long that you would fear. On the contrary, there will be two primed examples laid out to show you how this can work and make Beginners not suffer too badly when more experienced players prestige to be in their universe. The examples are as follows:

Section A: Rank-Locking Event Gear
Although not many would approve of this, in general, this acts just like the general weapons/items/armors rank-lock system, except when reaching the said rank, you unlock all your event mounts, items, armors and weapons. Ranking in R2DA has never been easier done than said, in particular, requiring the rank of >10 would unlock them and ready for use.

And do not worry, your event gear accumulation is saved, I am sure PR is merciful on that part. This can also make acceptions for Prestigers to be in Beginner Servers.

Section B: Unable To Use Event Gear In Beginner Servers
If A. is too problematic, simply just disabling all event weapons, items, armors and mounts will work all the better and not interfere with being restricted to other servers. This applies to ONLY Beginner Servers.

In other words, going into official servers that isn't Beginners will keep your event gear enabled. This can make another acception for Prestigers to be in Beginner Servers.

Section C: Prestige-ONLY Beginner Servers
Either of them not good enough that you MUST have your event gear enabled? Another solution is just separating Beginners from Prestigers. The universe for Prestigers would behave like Beginners (rank to >10 then move on), but they are free to have event items when beginning anew, however since they SHOULD know what they are doing, there wouldn't be nerfs for mobs - basically just regular mobs with the current stats - but with no Champion spawning in the server.

This could be the best scenario possible, though would require time from PR to create. Still, I would recommend this, although it is overall, an opinion. The downside, probably lacking the number of players.

Although you guys can kudo your likes, I think a more direct approach to see which you approve on will be settled on a Poll. Below will be the listed sections to see which you guys agree on, 3 separate parts on agreeing or just a single disagree.

Feel free to set your standing:

Listed Below, Which Section Do You Think Can Be Better If You Believe Something Needs To Be Done For Fairness On Both New Players And Prestiging Players? Section A. Section B. Section C. None, I Disagree. - (Elaborate?)

TL;DR
[Straight To The Point]: This Is Not Considered Official, This Is Just For Speculation On The Possibility If It Were To Be Taken By PR. In other words, view the specific Sections for a brief view on how this suggestion can work - then feel free to chose what you agree/disagree in polls and post your opinions in comments if this should be considered or otherwise.

[Other Notes]: It is not required to read everything. If you wish to do so - do what pleases you.

[EDITS]: - N/A

Conclusion
And that concludes the Discussion.

But hey, this is only a suggestion! So if it does get accepted, do not take what is listed here for granted - as they can be viable to change at any time, or by the owner's decision - if he ever is interested in it, although it is unlikely.

Hopefully you guys like my suggestion!

Feel free to leave a kudo - either by love or liberty - I am not forcing you to like this, though it means a lot for the support to show to PR to further improve the game!

=(Lost Ratchet)=

 