X-Mas Launcher

Summary
This weapon can be considered quite gimmicky - while it does kill most zombies with a single launch of a present, they usually have to be right next to the present. While it's not the most useful weapon, it's still fun to play around with. Consider this a cool collectable, and not much else.

Background Story
Along with certain other festive items like the Bell, the X-Mas Launcher was created to spread some holiday cheer in dark times. On Christmas day, a certain collectable was opened by hundreds of survivors and out popped this - firing presents that carried grenades, it was found to be not of much use, but still pretty fun to play around with.

A few survivors stated, "There should've been Pipebombs in the presents instead."

Tips

 * While it may be weaker then the M202, since there is a delay between it exploding on impact on the ground, there is less risk of suicide.
 * The presents explode after about 3 seconds. Make sure to time your shots.
 * Even if the game says this weapon does 100 damage, this weapon has shown to be capable of dealing up to 300 damage instead.
 * As such, with a good shot, the X-Mas Launcher has the capacity to kill or severely weaken anyone in Free For All.
 * Similar to the M202, you can't rocket jump with it.
 * Since this weapon is not banned in FFA, it may be a good idea to use it on FFA rounds, but it won't kill through walls.
 * To protect yourself from a trigger-finger from using melees, you may want to equip this first to slowly ease yourself back into explosive secondaries.

Trivia

 * The first permanent event item in-game that isn't a melee.
 * Due to the fact that it was obtained from the Gift of Peace (which had a 10% chance to spawn on normal maps; excluding Casius Outpost) and the fact that it's rarely used, it could be considered a collectable.
 * Referred in-game as "Xmas".
 * The mesh can be found in the ROBLOX catalog under the Present Launcher.