Board Thread:Suggestions/@comment-28574848-20160824043853

Currently R2DA has just one big problem that can't be easily fixed. As of right now survivor stamina regens a little bit too fast. In Porta Coeli II survivors with the newspaper abuse the melee invincibilty from using the newspaper (Not saying that I don't use this either, but I despise that I use it for an easy way to earn fast cash on that map). Since the newspaper uses half the energy a punch uses stamina will usually regen in 1 second. That's about almost how long stamina takes to regen to full from using the newspaper once.(Practically hit and wait till energy regens. BOOM!Practical invincibility So I want to suggest that if a survivor is moving stamina will regen slower, but if they stand still it will regen at the normal rate. As well if stamina is exhausted all the way the player will get slight screen shakes, can't use stamina until bar is full again, and stamina regenerates slower.(This is optional) This will help prevent players from running very far distances as you are HUMAN you get the longer you run.

Stamina Regen Rate: |50-75%| Slower (Suggested Value)


 * Zombies should not be affected at all (Zombies can't get tired. Duh....) 