Board Thread:Bug Reports/@comment-31780004-20171122190728

Even though speedglitching was patched, walking backwards in first person while holding certain items or weapons will often cause unintended movement. These effects are small things and are hard to use like a speed glitch, but it can be done.

When experimenting with this, I’ve found these anomalies:

-small directional changes

-small movement speed changes

-shaking of the character (mainly in midair)

-erratic movement while jumping

-usage glitches with the item or weapon; these are small things, like firing slightly away from the cursor 