Board Thread:General Discussion/@comment-33224047-20180409012259

Ok. Reading the title can be a little misleading. I don't want hard hitting for every weapon because it's going to ruin the game in my opinion. I think that after shooting at walls for a certain amount of time, any weapon could be able to pierce it and damage a player on the other side. Let's say you have a Steyr M and you and your opponent are separated by a wall. By shooting the wall with the gun for, let's say a mag and a half, you are able to pierce the wall, but at a low range. This would make the game a bit more logical to me. 