Board Thread:Suggestions/@comment-30248084-20190122123131/@comment-25526200-20190123060057

6.9 parts

1: the corn field area, has no hays, and should have hays to you know help zombies out

2. the silo tower, should have multiple green trusses for the zombies, to help ambush better instead of just one

2.2 the silo tower placement makes 0 sense, having it fenced off would not make it so easy to access to store in seeds via a truck, a truck cant even go in bc it's fenced off.

2.4 the same applies with the gray storage containers, again, fence too small for a vech to fit in, makes no sense.

3 the silo floats a bit off the ground, easy fix

4. the roads, yeah vechs would work. so it isnt a total gang bang fest for barrets

5. helicopter landing on top of a old ass house isnt a ideal location, perhaps the wheat field.

6. redneck house garage door should be opended, so it's not a death sentence once you go in and get gang banged by tickers or a brute.

6.5 the wheat field also makes no sense, how are the trucks suppose to get in and farm it? xd a simple gap in the fence wall will help.

the numbers with decimals are non needed things, but just things to make the map more logical.