Board Thread:Suggestions/@comment-27749819-20161108043955

[WIP]

Once a construction worker at a construction site now known as "Terminal Decay", this zombie was an experienced worker, frequently building walls, windows, and everything else. The construction worker still has faint memories of building, though the virus took over and the memories were altered: Now the zombie remembers destroying things, not creating them. This is not good for the survivors. Not at all.

This zombie is a devastating opponent, a somewhat high-health zombie with mediocre damage. I think 160 health would do, and a basic damage of twelve. It has slow speed, around fifteen. That's one less than a ticker, by the way. Its basic attack is swinging a hammer, dealing, as mentioned before, twelve damage. With a spawn chance of five percent,  this zombie isn't too common; however, if you'd like, maybe make this zombie somewhat more common at Terminal Decay? Doesn't matter. Anyways...

The zombie would wear a typical orange vest that construction wearers often wear; also those baggy pants, too.

Okay, so here's what I suppose could be a nice, zombie-beneficial perk: The zombie, having its memories altered by the virus so that it remembers destroying things, and therefore having a habit of doing so, deals double damage to defences, such as boards and fences. It is recommended that the Construction Worker would have some other zombies around to make sure it doesn't get killed while demolishing defences.

When this zombie presses E, it would swing a wrench, which would deal fifteen damage on contact. It would cost the player who had thrown it fifteen stamina. Additionally, once hit, a player would go ragdoll for around two point five seconds before getting up automatically. When the player is ragdolled, it would be vulnerable to the deadly part of this zombies ability — the  crushing part. Once stunned, the zombie would be able to press Q to slam the wrench down on the player. The player would then be blinded for two seconds and take fifteen damage. This optional second step is deadly, and therefore deprives a Construction Worker of fifty stamina.

Have any ideas to add to this? Feel free to give me some criticism. Just don't say it aggressively, because I won't really take it too seriously content the information is actually useful. I really don't want to have arguments. I try to avoid them, so please don't start one or attempt to. Thanks! :D 