Board Thread:Forum Games/@comment-30517583-20180218080312/@comment-30517583-20180219100724

Scrubydoo wrote: dunno some civilians lol You've got 100 infectivity, and the dead facility staff include:

- 5x Spec Ops Guards (+100 HP due to Spec Ops vests, also experienced against gun-wielding survivors)

- 10x Government Scientists (Retain the intelligence and knowledge of the facility from their previous life)

These guys have better stats than  the average cop, civilian, and soldier you'll meet outiside.

Use the above list to select what you want to infect into. Look at the intro to see how much each zombie costs to create.

After that, you can wander the facility.