Board Thread:Suggestions/@comment-27029517-20180531104759

I'm fully aware that Sanquo already made a thread similar to this, but I felt that the stat change he requested wasn't really statisfactory for me - I have a bit of a knack of video game guns having almost identical statistics to their real life counterparts. I've decided to make my own heavy weapons rework proposals.

M249 Rework Proposal:

- Reduce damage to 11

- Increase magazine size to 200 bullets

- Increase ROF to 1000

- Reduce Hard Impact to 1

- Increase Accuracy to 120

- Increase Range to 200

- Increase Reload Time to 6 seconds

- Walkspeed stays the same

- Decrease jump height on deploy

- Jetpack climb with M249 equipped extremely slow

- Fast fall with Cake Pack; fall damage slightly decreased

- Upon equip, a minor 1.5 seconds delay before being able to fire

- Consumption of stamina-boosting items increases walkspeed by 2 temporarily if M249 is deployed; sprint still disabled

Minigun rework proposal:

- Decrease damage to 32

- RPM stays the same

- Increase magazine size to 300

- Increase amount of magazines available to 2 instead of 1

- Increase Range to 200

- Increase Accuracy to 100

- Jetpack climb with Minigun equipped is impossible

- Extremely fast fall with Cake Pack; fall damage acts the same as ordinary fall damage

- Walkspeed stays the same

- Significantly decreased jump height on deploy

- Minigun fires immediately without the need of spinning up, though upon equip users has to wait for 3.5 seconds until minigun is able to fire

- Consumption of stamina-boosting items increases walkspeed by 1 temporarily if minigun is deployed; sprint still disabled

'Please critique my suggestion. Will make any adjustments to the suggestion if asked to do so.' 