Board Thread:General Discussion/@comment-31780004-20180118130240

part 1 of 50 reasons why R2DA will die

Very little community representation and influence

While we should be thankful that PR has taken his time to actually create the game for us, the community lacks influence. Unless you’re a suggestion god like Sanquo, you have almost no hope of your suggestion getting added. Even that MP5 suggestion that had over 100 kudos failed! We showed that we clearly want an MP5, and PR didn’t care. Then, PR added the Digger, even though nobody asked for it at all.

2.  Wrong development direction

New content is great! I love it, but R2D:A is going into 2018 with 2016 problems. There are some issues that have been in R2DA for a while but haven’t been addressed. Whether they were found a while ago or recently, bugs suck. Things like healthkit revival have been around for a long time, and some bugs - like permanent pill health - are accepted by the community and even used by the owner!

3.  Excessive need for grinding

Grinding is pretty much the only thing you’ll ever do in R2DA. You start with a decent weapon that turns out to be useless on its own. Then, you grind to get a slightly better weapon. By the time you’ve gotten everything you need and you can survive on your own, you’ve completely exhausted all of the excitement there is to be found. The only motivation you have is getting that new weapon that you don’t even need, only for the novelty to wear off after a few rounds with it. Just when you lose interest, a new event comes. Before you know it, you’re grinding to get tickets for an overpriced event weapon you might not even need. It’s a cycle!

4.   Lack of actual skill required

To play R2DA, all you need are fast reflexes and good aim. There are no ‘techniques’, there’s no need for teamwork, and there’s no variety in the gameplay. Adding factors like recoil would make things more interesting, and so would team-based rounds and minigames.

5.  Poor incentive for effort

There’s nothing to reward you for actively trying. The only thing you get for winning a round is EXP, and I’m sure we can all agree that it doesn’t feel very rewarding. You also don’t get kill assists, so your work can easily be stolen from you. That’s not right! 