Board Thread:General Discussion/@comment-24972932-20170321054441/@comment-25140537-20170321060914

Well, having an area that is "capturable" like a CTB flag is unavoidable in my mind.

If the gamemode had it's own unique currency that could be earned from capturing flags or killing zombies/damaging humans then it could be spent on pre-determined base upgrades like walls or traps. Anybody could fortify the base if they have spent enough time doing the objective and several players could pool currency together for multiple upgrades.

Thinking of what zombies could build might be a bit hard. Biological-based mines or something could be cool.