Board Thread:Suggestions/@comment-30248084-20170910092917

Ok, unlike most of my suggestions, this weapon would be a replacement to the weapon Karambit. This weapon would make it more logical and realistic in a sort of way, however, this weapon will have it's differences. So, onto statistics.

- - Statistics - -

​Damage: 68

Length: 3 studs

Energy: 9 units

Swing Rate: ~0.9s

Targets: 1

Cost: $55,000

Rank: 40

- - Passives - -

+Headshot - (x1.5 Basic Damage which is 102 total!)

- Climb

- Attack Speed

ATTACHMENTS - [Duel-Wielded Ice Axe(s)!]

Damage: 40

Length: 3 studs

Energy: 9 units

Swing Rate: 0.45

Targets: 1

Cost: $30,000 - (You can easily earn it ya complainers...)

- - Passives - -

- Headshot

+ Climb (Basically the same commands as Karambit, except animation is different)

+ Attack Speed

Why Would I Suggest This?

​I find that this might make it more logical... and realistic ​in a sort of way, because the Karambit isn't built to do such things as climbing a wall. This will replace the Karambit despite that the attachment for the Ice Axe is 'too much'. You can easily earn that much cash again, it will just take time.

Besides, the Ice Axe looks very cool and it's appearance is larger and longer than a small 1.5 stud knife. It does not have the Stun Ability because... it's not really a concussion type weapon since the axe can just pierce into the skull. The Headshot is removed with double to display it's inaccurate state. Having one of them in your hand would be - in my terms, stabilize your accuracy to deal much more damage. However, you need two axes to climb and enable a faster attack speed. It can be a most powerful weapon to initiate it's max fatal damage, or otherwise the most useful weapon during an escape or when the situation calls for speed.



Hopefully you like this suggestion.

Leave a kudo if you agree with this kind of change!

=( Lost Ratchet )= 