Board Thread:Suggestions/@comment-29781728-20190614230520/@comment-29781728-20190617154841

EeTheGlitcher wrote: CK Swat is balanced gun (not in PVP modes) making it 6/2 would make it too powerful plus the real gun has 5 holes not 6. I do like the upgraded icegun tho but the damage should be the same. spas is good at where is at (DO NOT summon that hell spawn again). Event weapons should be still trash because of the story "Hellish Night" is a low tier weapons thing not ment to be good. M93R is ment to be a primary even tho it's a pistol and the wikia says "he felt that the game would become unbalanced" and that's why it's a primary. Peacemakers should stay where it's at, if it's 3 seconds it will be hard to kill a user with this thing. M16A1 NO, that's why SCAR-H is here, it's a upgrade from it and making the accuarcy that same as the SCAH-H will make it pointless for SCAR-H even tho its auto but still. Yeah, no. 12 bullets total in zombie game modes is really bad, and seriously, balancing around realism is stupid, and inconsistent and convoluted. PRs reasoning is outdated and unreasonable. A tiny reload speed buff to make the Peacemakers feel less clunky is by no means a game breaker. I don't see how the SPAS buff would create a "hellspawn", if you notice I heavily decreased the range to make it more of a close-midrange weapon. M16A1 yes? It's a burst weapon, bursts should be accurate.