R2DA's Hierarchy of Weapons

Summary
R2DA weapons are categorized according to their different levels of performance, price, and etcetera.

Tier 1 Weapons
Weapons of the first tier are the cheapest, but weakest weapons. New players are generally seen toting these around. Usually, this is the first step towards weapons of a higher tier.

Tier 2 Weapons
Weapons of the second tier are excellent weapons, capable of being useful to the owner for a good amount of time. The prices are affordable, and most players own weapons within this tier. These are the sort of weapons that are capable of taking real good care of you.

Tier 3 Weapons
Weapons of the third tier are the most devastating weapons on the battlefield. People that own weapons of this tier have spent a lot of time earning the money required for such investments. These are the sort of weapons that allow you to handle hordes on your own.

Hierarchy
Some weapons have a unique trait about them and are not included within this picture as they do not fit within these categories. Mainly melees, but weapons such as the FATAL5 are not included.



Semi-Automatic
A semi-automatic weapon is a firearm that can only fire one bullet/shell per click. All secondary weapons are semi-automatic.

Automatic
An automatic weapon is a firearm capable of firing projectiles in bursts, that is, one after the other, as long as left mouse is held down.

Burst
A burst weapon is a firearm capable of firing three projectiles in bursts, usually three bullets at a time. Fires one burst per mouse click. These tend to lose accuracy quickly.

Shotgun
Fires one shell that splits up into multiple pellets. Each pellet does its own damage. If all the pellets hit, it deals massive damage. Usually, shotguns are also pump-action, with the DB Shotgun being an exception.

Sniper
A precision rifle that usually deals a high amount of damage. Usually, snipers are also bolt-action, with the exception of the Dragunov.