Board Thread:Suggestions/@comment-26090310-20180813013453

Tickers should atleast have an audio cue to show that they are charging

More often then not a bunch of people bunch up together and/or cluster around the objective (the mining portion in Kelvin or the train in Mogadishu, for example.) and they get blasted to hell and back because they couldnt notice bright yellow and radioactive zombie running towards them.

To counteract this, the Ticker should let out a roar/screech or a particular sound as they activate their charge. That way, attentive players can move out of the way or fight back.

Stalkers already do their num-num noises and Leapers yell whenever they start jumping. Brute and Edgar dont need specific sounds as they are very visible and easy to single out from normal zombies due to their physical appearance. Digger doesnt need it as infiltrating and striking out of nowhere is their specialty.

Tickers are the only ones to not have a proper tell to signifie their presence aside from radioactivity, which shows up too slowly for anyone to move out of the way of a charging Ticker. Just a low pitch and louder version of their standard groaning sounds and clicking would do the trick.

Tldr: If they cant/wont get nerfed, then Tickers need some form of warning when they charge  (sound or indicator) so that people have time to react and not get instakilled. 