Board Thread:Suggestions/@comment-30248084-20190205050123

[STATS-REDO] - Improvements For The SVD Dragunov (R2D:A Discussion)
'''NOTICE: This is only a complete observation - and opinion - to the changes of the SVD Dragunov. It is yet to remain Unofficial as this is not deemed to be approved by PlaceRebuilder (as of yet). Take the listed with a grain of salt. TD:DR is NOT included in this discussion!'''

Howdy everyone, so I am going for something completely different - for which I will be going over the SVD Dragunov. I fully understand that there will be mixed feelings with the changes I will be settling - but I am fairly certain that this may have praise.

The discussion will not be too long - deeming that this will not include a TL:DR for you to get a better understanding. Just bear with me on this.

What Are The Problems For The Dragunov?
To be frankly honest, this weapon is seriously outdated. This has been stated by many players that have commented on the Dragunov's page - you wouldn't miss some of them. Here are the listed:

[1.] - Perhaps the main problem is that the damage on the Dragunov is off by a long shot - you might as well use the Remington 700 in PvE/TDM modes than using this.

[2.] - It's accuracy (if you have used it) is rather the contrary to how the wiki deems it to be (as the real life counterpart is to be just as accurate). I could be wrong on this however..

[3.] - 6/3 of it's ammo is very low - especially for pressing conflicts and on maps with very few or very distant ammo stations. For it's current state, you will be draining magazines and remain killing the least amount of mobs - so long as you are lucky enough to land head shots. And also, it's the same as the Barret Sniper!

[4.] - Lastly, the Rate of Fire is unusually fast. The Dragunov has a rotating bolt just alike to the Barret 50 cal. And in-game, it usually ruins the sound effect when the Dragunov fires - it does not have that satisfying "punch" as it should be giving.

And a fair bit that I would rather not go too in-depth over...

There may be others that people may point out, but I believe these are the issues that is putting this weapon under the league. I love this weapon, and I want the weapon to regain it's former glory.

What Would The Changes Be For The Dragunov?
I have created a short list for what the changes could be. Have a look below to see them:

And that sums up the changes.

Do The Changes Balance The Dragunov Between The Remington & Barret?
In a manner of speaking, yes.

The damage is not too high to out-class the Remington and Barret in a TDM conflict - on the contrary, it can two-shot a person than simply three shots or more - or alike to them, one shot them with a direct head shot.

The changes in it's Range would be barely noticeable, while for the Accuracy would only have a +35 difference between the current stats even with attachments equipped.

As for the Ranking and Price, they were slightly increased for balancing purposes - it is still in an affordable range, nonetheless.

Ammunition for the weapon was revamped to fit into a more realistic sense since the real counterpart held 10, however reduced the clip capacity to 2 - Armors can certainly make up for the extra ammo.

The Rate of Fire is slowed down by only ~0.6 seconds longer, and is rather shorter compared to the Remington & Barret - and it gives the feeling that your weapon is giving a serious punch to your target.

Conclusion
And that sums up the Discussion.

But hey, like all of my discussions; this is only a suggestion! So if it does get accepted to be official, do not take the stats I have listed here as fact - as they are succeptable to change by the owner's decision regardless.

Hopefully you guys like my improvements suggestion!

Feel free to leave a kudo - either by love or liberty - I am not forcing any of you to like this.

=( Lost Ratchet )= 