Board Thread:Suggestions/@comment-26889982-20190209225956/@comment-26889982-20190210173335

Yeetybois wrote: Bruh wym the melee immunity is better for helping you reload, also secondary weapons do have drawbacks (need to refill ammo; no immunity; could possibly miss) so yea. Also its not that hard to take on special zombies with melees (except maybe leaper) so yea. Melee immunity only works on tickers and normal zombies pretty much. Nearly every special will do tons of damage to you if you try to melee them(digger, brute, elemental,). Edgars have a ranged attack so you can't do much to them if they're far(they're also faster and they jump high) and leapers are very risky to take down with melee in this game's current state. What I'm saying is that melees are very bad compared to secondary guns. When have you ever seen an HR using the katana or chainsaw instead of the RPG or Dual Peacemakers? We shouldn't have melees as a whole be categorized as MR and LR weapons.