Board Thread:Suggestions/@comment-32612909-20170729095922

When you reach rank 20 or 25 the game allows your to choose a class out of 3 options.

First class: heavy. When you choose this class your character permanently has +50 hp and +1 clip for the primary and secondary weapons. The +50 hp applies only to the gamemods that don't change your hp. The +1 clip doesn't apply to the non refillable weapons (minigun).

Second class: medic. Regens 1hp per 2 seconds. Has the ability to perform CPR. This means that if a medic goes up to an dead survivor and holds right click with an empty hand a bar will apear (similar to the heathkit) and when that bar fills up (takes around 4 to 5 seconds) there is a 25% chance the person will be revived. You can perform CPR multiple times to a survivor even if you failed to revive him the first time and similar to the defibrillators you can't revive a person twice. Also medical supplies cost 50% less (heathkits, pills, defibrillators)

Third class: scout. Gets +50 stamina, +50 speed and kicks and punches cost -5 stamina and do 10 extra damage. All melee weapons do 15 extra damage.

After you have chosen a class the will be a symbol displayed next to your name tag that shows what class you are in. You can only be in one class and once you have chosen you can't change it.

PS. I know that the names of each class are from tf2 but I was out of ideas. Feel free to suggest any other names. Also if you think that something is not corect or too op/weak please correct me. 