Board Thread:General Discussion/@comment-5336922-20151209061420/@comment-5336922-20151211005531

Dog Crap wrote: KDMan wrote: @Wiki Doge

@Dog Crap

That won't make games even remotely boring - there will be many maps, It will make the game more fun if anything, as OBJ actually gives you a goal, adding tension and creating an equal chance for both teams. "many maps"

Unless, the map developers work their ass off or there is a huge team of map developers, you can only have so much maps with different OBJs until it gets repetitive. Right now R2DA has 2 maps and 1 confirmed one and I believe there was no confirmation about R2DA having "many maps."

You're suggesting to remove survival for what reason exactly? That it's not creative? Creativity isn't a necessity, what is a necessity is if players enjoy the mode and if it's balanced. OBJ wasn't even that creative or well-thought out after all. "Scavenge items to fuel the generator or flip the switch then survive for X minutes until the copy and pasted helicopter arrives which for some reason doesn't have enough seats for every survivor."

"Tension"

The only time that happened was when people spammed powerful zombies especially on Buried Alive.

"Creating an equal chance for both teams."

Have you even played R2D? Do I have to remind you about the FAMAS and tank buying?

" It will make the game more fun if anything, as OBJ actually gives you a goal"

Do you even know what a goal is? Yes, R2DA will have many maps, persumably, as R2D did.

OBJ actually keeps the survivors moving and it is not repetitive. You're just spouting nonsense.

If that's the only time you've noticed tension, stop going AFK.

R2DA will be more balanced than R2D.

OBJ is a goal. SRV is a reptitive "shoot zombies for 5 minutes" game.