Board Thread:Suggestions/@comment-31074158-20170227035255

So this is stupid but how about for relocate YOU ACTUALLY GET TO CHOOSE YOUR LOCATION. Also if your about to spawn as a special zombie like leaper, Edgar, brute, or an elemental you get to have time to choose your location to spawn at instead of getting spawn killed. What I mean by choosing your location I mean it'll be like l4d2 verses where as a zombie you will be invisible from survivors but not able to damage or effect them and you can move to a spot that is an reasonable distance from the survivors (If it is way too close to a survivor you won't be able to spawn) and then spawn in. ( a button like "spawn in" will appear or red letters saying "too close to survivors" or "too close to disrupters" will appear too if you are way to close to survivors or disrupters. Note: normal zombies and tickers can't choose where to spawn because that'll slow down gameplay if it hadn't already

Problems with this ideas: This will probably be op with an elemental with low health spawning right next to a brute to transforming the brute into a charged brute. 2 maybe this is hard to code (probably) 3. Confusing and I didn't explain it well. 4. Maps like cafe country are too small without being an maximum 5 feet from a survivor 5. Slows down gameplay because people won't spawn in rapidly and take time choosing their spots leading to it being to easy for survivors with a couple of zombies spawning in at a time (I know this is an terrible idea and it will never be added into the game. I just want to not be spawn killed by air strikes or spas 12s as a brute or elemental) 