Board Thread:General Discussion/@comment-30714040-20180512215526

If you're having trouble with your suggestion not getting enough support then you need some advice from ya boi, by the end of this thread you will be able to create elaborative and good suggestions.

Before you make a suggestion:

Always double check why you want to make your suggestion, always think to your self if this suggestion if your suggestion is actually needed in the game or if it's just some crappy suggestion based on your favourite weapon in COD or some crap.

Actually take time and think about what you're about to show to the community because this community can be quite punishing when you make a bad suggestion and I don't really blame them because majority of suggestions are poorly made nowdays.

General feature suggestions:

This is probably the easiest suggestion format in my opinion because 5 suggestions of mine that have been accepted by PR are for in-game features, just remember that it's okay to make feature suggestions that are based on other game features. (Just don't go over the limit of unoriginality)

Weapon suggestions:

It's quite hard to make weapon suggestions, infact it's quite rare to even have a weapon suggestion accepted, when you're making one I advise you to actually make the mesh of the weapon yourself if you have any experience through blender, studio etc, this will boost your chances of PR accepting your weapon, and don't worry if the stats are too OP because PR can change those stats to a more balanced level. (Just don't go over the limit of OP'ness)

Nerfs and buffs suggestions:

This is only necessary when the feature/weapon is actually OP or underpowered like how the RPG was unreloadable or when the axe damage lifetime was too long, if many people are complaining about the feature/weapon then there's a higher chance your suggestion will become successful.

Skin submissions:

This is a great way of contributing to the game, you are able to express yourself by creating custom looks for your favourite R2DA weapons! You do need experience with an image editor software, blender and studio.

When you make your skin suggestions, I advise you to actually listen to criticism, even if you think your skin looks good enough it may make your skin look 10x better. It's also best if you start off making skins for a few weapons, not 9 like how I did with my passion skins becase if PR denies your skin, thats basically 7+ hours of your time wasted for nothing.

Map submissions:

When you make a map suggestion, actually make the map instead of just showing irrelevant screenshots on what the map you want shoud look like, and when you do eventually try to build a map, try to keep your building-style similar to R2DA's to boost your chances of acceptance.

Keeping your thread alive:

In the suggestions board, bumping and kudos is probably the only way a suggestion thread can survive and compete with eachother, do not bump way too many times, it's best to bump at least once a day or two. 