Board Thread:Suggestions/@comment-25786517-20170501173558

VIP servers are in debug so yeah....

Mutators basically make the game a bit more challenging or fun.

Mutators are like changing a rule or something in a server.

The VIP server owner can enable certain mutators or disable some.

The following are the mutators

Survivor mutators

Trust issues: survivors are allowed to kill another player but will only get 10$ and there weapons do 0.5 less damage to survivors.

Headshot: survivors can only deal damage to the head and only the head.

Only hope: a random survivor is picked as "the chosen one" and if killed the survivors lose, one problem nobody knows who the chosen one is.

Ammopocalpyse: ammo tables are removed and your are not allowed to buy extra ammo.

Super gravity: if a survivor falls they will take fall damage no matter how small the jump is.

Randomizer: every survivor gets random items armor and weapons.

Zombie mutators

Slight mutation: all zombies are special infecteds

Super brute: a random player is chosen to be a brute that has 10,000 hp and is charged, if a player dies to the brute or an electric elemental they will zombify as an electric elemental.

Sacred brute: a zombie will spawn as the old version of the brute and have 3,000 hp, this brute cannot die or else survivors win

Double XP: zombies get 2x the XP the usually do if they die or deal damage to survivors

Explosive flu: on death by a player the zombie will explode

Tell me what you think 