Board Thread:Suggestions/@comment-25103677-20190920214026

Original wrench suggestion: https://r2da.fandom.com/wiki/Thread:143824

Image:[1] 

Info

Zbreak (Zombie Break)

Zombies scratch, smash and fireball to destroy it

How many numbers after destroyed it

Ztouch (Zombie Touch):

Zombies cannot scratch, smash and fireball to destroy it

Zombies touch to destroy it

How many numbers after destroyed it

Wrench (item)

Description  = Basically hammer but defenses, traps, supplies

Type = Melee/Tool

Rank = 20

Cost =  $300

Damage = 30

Length = ~2 studs

Energy = 5

Swing Rate = 0.4s

Max Hits = 2

Effects = Allows construction of Barbed wires and structures

Defense structures max = 1

Build structures max = 5

LMB: Smash

LMB hold: Barricade

R key: Rotate buildable items

You cannot carry wrench if you have a hammer in your inventory and vice versa

You cannot drop a wrench

Also, you cannot drop a wrench after you died

Gear(s)

Description: Used to restore and refill defense structures or refill ammo stations

Cost = Free

Used = 2

RMB hold time = 5s

Cannot fix defense structures after destroyed

Barbed Wire(s)

Description: Similar plank but different

Cost = Free

Damage = 20

Ztouch = 5

Used = 6

Used to barricade doors or windows or anything (LMB hold)

Survivors and zombies can through barbed wires

Survivors cannot hurt

Zombies can hurt

Shotgun Turret (Defense structure)

Description: Return of R2D turret

Cost = $500

Damage = 20x5

Range = 50

Accuracy = 40

Rate of Fire = 20 RPM (3s)

Ammunition = 20

ZBreak = 10

Digger can 2x damage points to shotgun turrets

Swarmer can throw honey to disarmed shotgun turrets

Survivors clear off shotgun turrets (LMB hold time: 5s) (No requirement wrench)

Or used fire extinguisher to instantly clear off

Machine gun Turret (Defense structure)

Description: Similar R2D turret but hacker

Cost: $500

Damage: 40

Range: 70

Accuracy: 70

Rate of Fire: 60 RPM (1s)

Ammunition: 30

ZBreak: 10

Digger can 2x damage points to machine gun turrets

Swarmer can throw honey to disarmed machine gun turrets

Survivors clear off machine gun turrets (LMB hold time: 5s) (No requirement wrench)

Or used fire extinguisher to instantly clear off

Tesla coil (Defense structure)

Description: Electricity Turret

Cost: $400

Damage: 20

Range: 20

Effects = Shocked (5s)

Accuracy: N/A

Rate of Fire: 6 RPM (10s)

Ammunition: 10

Hard Impact: 5

ZBreak: 10

Digger can 2x damage points to tesla coils

Swarmer can throw honey to disarmed tesla coils

Survivors clear off tesla coils (LMB hold time: 5s) (No requirement wrench)

Or used fire extinguisher to instantly clear off

Elemental and Charged Brute immune to tesla coils

Spike trap(s) (Build structure)

Description: Don't step on it!

Singel spike trap 1x1 cost = $100

Wide spike trap 3x1 cost = $200

Spike trap 3x3 cost = $400

Damage = 40

Ztouch = 5

Survivors cannot hurt

Inactive

Zombies step on it deal damage

Also multi-step on it like [2] 

Active

Zombies cannot hurt

Time (5s)

Broken

After destroyed spike cone

If whole broken then destroy spike trap

You cannot place Spike trap there is a ladder

Radar (Build structure)

Description: Search for hunt zombies

Cost: $150

Range: 50

Effects: Detection

Zbreak: 5

Digger can 2x damage points to radars

Radar can see through walls and floors

Stalker immune to radars

What do you think this?

Coming soon Sawblade trap, Land mine

Update log:

None 