Board Thread:Suggestions/@comment-32918802-20181205033140

Summary
Ah, good ol' Anti Virus! All the good times we had... and the terrors. Luckily, this is more-or-less the earliest verison remake of Anti Virus, allowing players to be more comfortable with it! This map is a treachorous campaign map based on curing your infection else leaving everyone to literally perish.

Background Story
''How could we remember where we left that test?  Was it through that door, that one or that vent? Was it through a teleport, the tubes or some tent?  Will we come back to this place we relent, or perish in the new places we descent?'' - --- --- --- --- --- --- --- --- --- --- What did we left for them to see, Or what did we see for them to leave? Was the antidote made for good, Or would it simply leave us where we stood? Did I tell you about the past, Or did you past the ones to tell? --- --- --- --- --- --- --- --- --- --- --- The place is called "Anti-Virus" based on its origins back in 2013 where an unknown researcher has "found" a cure to the SANI Virus. However, their building became overran with the virus and only few survivors remained with the virus inside them, slowly killing the survivors. The survivors' only hope was to grab the reasearcher's antidotes and cure themselves while looking for an unknown exit.

To this day, this place remains a mystery to its actual purpose as the only clues people assume were that "it was a SANI eradication center" or "the place where the virus started".

But that is a decision for you to make.

Design
Its some building that people found interesting to explore. Therefore, they found many small areas including a "doctor office", "research area", various vents and pipelines along with many, many doors that seem to lead nowhere and everywhere at the same time.

Survivors spawn into an area surrounded by pipes. A simple passage links this with the main room.

The main room is occupied by a large computer critical to the round. In the main room, a stairway can be used to access the upper levels of this map. In addition, there is a vent that connects the main room with the rooms above the initial spawn point. From this vent, there are more stairways to the control room, which leads back down to the main room, or another stairwell which leads to the initial area.

Other rooms that are connected include a room that appears to have been used for dissecting zombies, an upper-level bridge that has several rooms and is linked to the vent.

Tips

 * You'd better work together or you all will die to the virus!
 * Instead of sacraficing half your team to get only a sixth of your team to survive, coordinate yourselves and try to have everyone win so you don't have a hoard of brutes upon you.
 * This map usually gives a really good cash reward due to its difficulty second to Buried Alive.
 * This map is pretty cramped, even though its somewhat open.

Trivia

 * This map has taken careful planning to make.
 * This version of Anti Virus was based off of old R2D where the maps were being first added, especially around V20 with its introduction.

Campaign Information
It is the exact same as the old R2D one:The main objective is to find the Antidote and place them into the computer to cleanse yourself and your team. After doing so, you must get rid of all zombies.

Information
Again, this is meant for greenlight purposes and for people who have not experienced Anti-Virus to go and have fun until I (or somebody) remasters it to make it more suited as a regular R2DA map and not a greenlighted map. Link to the map is here: https://www.roblox.com/games/2435005668/Anti-Virus 