Board Thread:Suggestions/@comment-31586704-20170625232427

Shortened name: JB

Explanation: Only one person is a zombie in this round. The zombie is the jugger-brute. The jugger-brute is a zombie with all functions of a brute, and looks the same, but slightly larger. The jugger-brute has 100k HP. This is because of the minigun and m249 users. If the jugger-brute dies, it will give all survivors 200$, and drop a few chests. The chests have a 1% chance of spawning in a Brute Club (special melee). If survivors obtain the brute club, they can use it just like how a brute can, with the same stun and damage stats, with the same effect (its not that powerful on zombies if it does the same damage as it would to humans). Only brutes will not be stunned by the club, but still will be damaged. The main purpose for the club is how it stuns zombies. When you use it, it takes away half of your stamina, but can stun any zombies in its smash radius, in order to escape hordes. This wont be too powerful because of the stamina it can take up, and edgars can still snipe the last survivor using it.

Backstory: After a brute was almost killed by a final survivor, it collapsed on ticker radiation. The survivor could not finish killing the brute as they were killed by an edgar. After a while of laying in radioactive fluids, the brute became even more strong and tough, giving it a ton of defense to increase its HP by massive amounts. Now, all the survivors can do is hope they can kill the brute and make it out alive. What the survivors dont know is that the brute shared this with other brutes, only a few. Therefore that brute will not be the only one.

Tip: The best time to kill a Jugger-brute is when he is out of stamina. The round is worth playing for the treasure and EXP. Tons of EXP will be given to whoever lays the final shot that kills the brute 