Board Thread:General Discussion/@comment-33843053-20181123225938

Bassically, Tickers are very annoying when it comes to things like campaign or being spawnkilled , so i have come with some ideas to make it more balanced. The Ticker Rush will now be faster, however , you will need to charge it up for 1 second. While charging you can't move but you are given a 60% damage immunity and 100% explosive damage immunity. When initiating the charge, a sound will play ( a fitting sound would be the Metal Gear Alert! Sound Effect). That's basically it. TL:DR The ticker needs to charge in order to rush (during the charge he is more resistant to damage) , but the rush is faster now. 