Board Thread:Suggestions/@comment-31388773-20190227060949

Type: Mini-Tank

Health: 450

Walkspeed: 15

Attacks/Abilities: 

Sturdy [Passive]: Cannot be stunned by melee or fire extinguishers.

Rock [Left Click]: Throw a small and fast rock that deals 15 damage on impact. 25 damage if a headshot. Consumes 10 energy.

Boulder [F]: Rip out part of the ground and hold it until you decide to throw it in a direction you click in. You cannot move while holding it. Deals 40 base damage but damage scales up depending on height difference up to 80. It is affected by gravity. Consumes 50 energy.

Transform [E]: Explode and deal 40 damage to nearby survivors and stun them. Unlike the other two Elemental variants, this can be used at any time as long as you have the energy to do so. If below 100 HP, you become the Electric Variant (and charge any Brutes in range). If above 100 HP, you become the Fire variant (will not charge Brutes). Consumes 100 energy.

Reward: $80

''Can only be transformed into while near or standing on dirt/rock and have less than 100 HP, otherwise you'll become Electric Variant. This means this variant cannot exist on certain maps.''

Appearance: Basically has the same body and face as the other two Elemental types. This one is the color of dirt and emits dust clouds and tiny pebbles.

Summary: The Elemental learned a new transformation and can use the power of the earth. However, this transformation gives it a much more physical body and is slower as a result, but can take much more punishment from survivors as well. If you aren't paying attention, you'll most likely get a rock in the face or crushed by a boulder, so watch out!

Idea isn't perfect but I figured it would be good to at least have some new Elemental variants apart from Fire and Electric since they're more or less dealt with the same way. 