Board Thread:General Discussion/@comment-30248084-20171027191344/@comment-33449695-20171028155631

TheOneAndOnlySuper wrote:

PR making his own game would be less profitable for him in the long run (suprising right?). In the time PR is developing his game on steam, he would lose most, if not ALL of the money ROBLOX gives him. How would that happen? Well, when people hear that a game is no longer recieving updates, the fanbase of said game starts diminishing and losing members until the game is just a sad drop in the vast ocean of ROBLOX games. PR would run out of money in the middle of the games process He could keep it secret, and still provide small updates and patches, like 50% of dev time into ROBLOX, 50% into the game, and only announce it when it's ready.