Board Thread:General Discussion/@comment-32311072-20190228055800

Hi there, going to rate maps (cause why not) not going to include all of them though

All of these ratings are based on personal preferences

blah blah blah

Maps (Rating 1-10)

•  No Mercy - (8) I like how its environment is much more "open" than in 2014 (then again it tries to stay faithful to L4D. Still a good map though, it's a hospital and it has a dark atmosphere, which is pretty ideal for zombies imo

•  Victoria Harbor - (4) I used to like the map a lot until it became one of the most frequently voted maps. Placement of props and buildings are nice, it provides good cover and some open space for combat

•  Bouri Rig 71 - (7) I guess you could call it an 'Oilrig' remake. It can get pretty cramped in some spots which can stir up intense moments. It was the first map I played when I gave R2DA another chance (rip r2d). Pretty well built

•  Casius Outpost - (8) This is probably one of the most unique maps R2DA has to offer. It's pretty cool that this takes place on Mars. I'd give it a higher score but sometimes there isn't enough action and usually results in boring moments. Would be neat if we got a campaign for this

•  Farmhouse - (6) It's not a bad map, but I feel like most of the interior of the house is a little too bland

•  The Complex - (7) There's a lot of "parkour" involved in this map which can be great when it comes to escaping to zombies (it can also be a problem when you run out of stamina too). It's okay nothing super special though

•  S.S Bolivar - (6) Very well built, but some problems include almost constant radiation damage, getting damaged by the glass on the walkway (2nd floor) and a lack of mobility (what makes it worse is the fact that it's a very tight spaced map)

• Portland - (5) This is by far the most beautiful built map in R2DA. The work put into this is astronomical. However, I am poor and cannot afford a good pc so I end up stuck putting my graphics at the lowest it can go. This results in a poor vision of any threats. Also, since it's very large, you might end encountering a couple of zombies which is pretty boring to me. (11/10 building wise). Nice easter eggs

• Bloxcoast - (6) Again, I am pretty broke and cannot get a decent computer so I have to lower my graphics. The map is very detailed and shows a lot of effort put into it. Pretty faithful to the R2D version. The glass can be very annoying though. Biggest oopsie was that it did not include the "Double Tap" jingle (ik copyright)

• Tokyo, Japan - (8) I like this map, it's really colorful and that catches my attention. It's favorable towards all weapon types. Using karambit in this map is hella fun

• Shoot em up Town - (9) This is a personal favorite of mine. The building style is unique and somewhat captures the environment of an arcade game which is something that R2D failed to do. The only crappy part is that there is no arcade mode on this (pr why!??!)

That's all for now

I might type up some more but I'm not too sure

I think I've said a bit too much...

Why did I do this? -> https://r2da.fandom.com/wiki/Thread:593847 