Digger

Summary
The definitive "flanker" zombie, this beast can tunnel right through the ground, effectively nullify obstacles by bypassing them, and then proceed to rip your surprised face off, all without anyone noticing.

Background Story
In the few first months of the apocalypse, governments around the world decided to completely close off areas with high concentrations of infection. This happened to cities, buildings, and, of course, mines. The miners inside were infected during work.

Having the inability to use pickaxes as infected, due to their self-preservation instinct, the braindead miners began to dig desperately towards an exit without forgetting the pain of digging through hard surfaces with their bare hands.

When the aptly named "Diggers" finally escaped from their underground prisons, their damaged, broken hands had developed into hardened claws. In addition to this, due to minimal exposure to sunlight for years, once outside, daylight's blinding effect on their sight forces them to reside beneath the ground. All of this led to many referring to the diggers as "mole zombies".

The most notable ability of the Diggers is their sharpened claws and unprecedented digging speed, which allows them to dig straight through even the hardest of surfaces.

Controls
Sharp Claw: The basic attack that does 22 damage. Consumes 10 energy.

Sabotage (Passive): The Digger deals 2x as much damage to barricades. [Likely with its Sharp Claw attack.] Charge (Passive): Knock down the target on contact, ignores melee defenses. Consumes 70 energy.

Digging: Digger's skill which allows it to dig underground and freely move through most terrain, while being relatively invincible. It travels slightly faster then it's normal walkspeed, but it cannot dig under water. A small dirt mound appears above where the Digger is digging, allowing survivors to locate it. When digging the hole, it consumes 50 energy.

Survivors

 * Be prepared to take care of these zombies quickly, or else your buildings may simply be deadweights and a massive waste of money.
 * Diggers must channel a animation while digging underground and while surfacing, quickly kill them while they are vulnerable.

Zombies

 * The digger won't dig on some maps, which is why its gameplay on the surface is similar to the crawler. The ability to dig is like a bonus for some maps.


 * Remember to utilize your passive ability to quickly shred through any obstacles created by the survivors.
 * It is very important to plan a safe place to get to the surface, otherwise you will be in the sight of everyone.
 * The digger is designed to give zombies a better chance of approaching heavily armed survivors.
 * While it may seem pointless, the Digger can climb ladders and trusses.

Trivia

 * The Digger was suggested and created by Rockynic.
 * Second zombie suggested by the community that will be added to the game.
 * Currently on debug, the Digger cannot dig on most maps.
 * Was suggested back in 2016 but took a while for the zombie to be fully developed.
 * The creator, Rockynic, has stated that the Digger was originally planned to have a mechanical arm to explain its digging, but he decided against it and settled on mole-like claws for realism.
 * The first revelation of the digger was a teaser posted on the wall of the main page, PR quickly contacted Rockynic before he even had time to build his suggestion.
 * This Digger is similar to charger from L4D which the digger charges and survivor goes on air when being charged.