Last Harvest

Summary
This is the most open map in R2DA, so the standard run and gun play-style may not be the best choice here.

Map and Story
Last Harvest is a large, open, and rural area. It has numerous shacks dotted throughout it along with the normal ammo and supply boxes. There are also many small boulders and trees covering the map. There are numerous small lakes and a river. The map also is foggy, which can slightly obscure your vision. Wheat fields are also spread out throughout the map, which can give some meaning to the name. Underneath the hill you spawn in, are various tunnels, one of which leads out of the map into your doom. The name and the wheat fields both hint that this area is currently being used as farmland, or used to be farmland.

Current Skyboxes: Foggy

Tips

 * Communicate with survivors and try to set up outpost/checkpoints in order to survive the onslaught.
 * Be sure to stay with one or two other survivors. With how large the map is, you can be easily isolated and picked off.
 * Make sure you're cautious when near wheat fields.
 * Leapers can surprise you by leaping up at you out of them.
 * Edgars are slightly hidden, but still visible due to their height.
 * Use landmarks like certain shaped shacks to reach certain locations and establish checkpoints.
 * There are no barriers to stop you falling off the map, do bear that in mind.
 * Camping away from zombie spawns is a good idea, unless there is a Brute or zombies constantly use Tag'em.

Trivia

 * First map to use plenty of smooth terrain (Excluding water terrain).
 * Spawns are random, within 200 or so studs.
 * It is currently the largest and most open map in R2DA.
 * In debug, this map has a strange temporary loading screen.
 * Like No Mercy, due to the skybox of the map, zombie healthbars are disabled.
 * Be careful as the wheat fields may cause massive lag.
 * Before Update 0.9.5, If you are at a low graphic setting, the skybox will be Foggy, and whatever the previous skybox was.
 * If you played Café County just before, it will be Foggy + Twilight.
 * Fixed as of Update 0.9.5.