Board Thread:General Discussion/@comment-33220426-20180317012706/@comment-26202677-20180317145115

to mod r2da you'll need an injector which changes codes and values on the server side of things this would cause the system to auto ban for exploiting(if one exist) TBH FE would filter  the injected script unless it disabled FE in the first place if not it's only for you to see but the real question would be how the  "supplier" has the scripts which in theory suggest the game files has been leaked and breached to the public even if the script works it would only cilent side so the server wouldnt be affected but this could lead to other change of events which is still a security breach. in practice theoriractically changes to cilent side may affect ie btools delete dupe floors only you can see others cant which gives you an advantage as you can 'float" only affects FE with some loopholes in it so, on one hand, it seems BS to have 'modding' ban on the other it brings vulnerbility to r2da anti exploit system.

In short modding is technically a low lvl exploit