Board Thread:Suggestions/@comment-30455744-20171122185319/@comment-29781728-20171124181353

CasvdBeuken wrote: PeridotIsWithYou wrote: The Dash ability sounds cool, but 30 stamina demolishes the mechanic completely. In addition, a 0.3 second cooldown means nothing. Why would it demolish the mechanic? It would become way too overpowered without using stamina, having a free route out of all dangerous situations where you don't have any stamina left (And it happens alot). this would make it way too overpowered. The cooldown is to make sure it isn't that glitchie. If you could spam it like crazy, it would probably create alot of gateways for glitches (And i don't think pr would like to spend his time on fixing them all). and it makes sure you can't go over half the map in half a second. This small interval would create openings for edgars and leapers (maybe even diggers). You're basically left a sitting duck after you dash in and out. If you ever run out of stamina (which you will be, running around to get into position) you're even more screwed than anyone else due to your primary requiring stamina. There is no way to balance the dash ability.