Board Thread:Suggestions/@comment-26113984-20151108040458/@comment-26043932-20151112040705

Wiki Doge wrote: Dog Crap wrote: Wiki Doge wrote:

Seems like the cons outweigh the pros. The shoes just have to provide a tiny buff for sprint. Its up to the player if they want to wear the shoes or not. If they buy and equip a pair of shoes then they are chosing the pros over the cons. Specifying the stats would make things easier. Don't give me the "Place decides" BS. It's pretty easy to decide on the stats and if Place wants to change it, he'll change it. How about 1.5 times faster? Assuming players have 10 speed that will equate to 15 with running shoes enabled. The energy consumed from sprinting is around 8 per second. There's 100 total energy. The walkspeed for sprinting is around 20. You'll be able to run for 12.5 seconds covering around 166 studs.

The walkspeed for sprinting with the running shoes is 30. The energy consumed from sprinting with the running shoes is around 12 per second. You'll be able to run for around 8 seconds with the running shoes covering around 154 studs.

The stats for the sprinting walkspeed and energy consumed aren't 100% accurate though. For, the sprinting walkspeed I just based it on how it looked in gameplay and tried to replicate it in studio. I used a plugin to measure the studs.