Board Thread:General Discussion/@comment-37758314-20190305094630

This is just me cashing in on Sanic's discussion about why the the bloody game sucks, so take this light heartedly k?

Introduction
I just thought of discussing this topic ever since this thing started to infest the general comment section. I want to sort of give my take on it. There isn't anything inherently wrong about R2D:A. The game is pretty well made honestly and can genuinely become fun at times. Once everything aligns correctly y'know when you're working together with your team, there's hordes of zombies, and your comrades are dying left and right. It becomes exhilarating and fun! It's just that there's so many nagging issues that detract from the overall experience.

My View on the Game
Gameplay-wise the game is pretty basic. Equip guns and other items and mow down zombies. It's the usual simple, but addicting type, depending on your view on it if it's a kind of genre you enjoy. Unfortunately, once you get past this and really sink your teeth into it, you realise how downright tedious the experience can get. The moment you start the game, you start off with a basic pistol and nothing else. You have the mindset of, "Wow! I can't wait to get in the game to kill some zombies!" then you see how underwhelming it can get. Whats worse is that the game can get really focused on grinding, which I'm sure a lot of people don't like to do unless you're commited. You're basically stuck on this loop, until you find somewhat decent guns you can get around with.

The game isn't particularly beginner friendly in all honesty. The guns that are usually capable of making you win or atleast survive long are located at the mid-high ranks. Meaning you have commit yourself to grinding all these ranks and putting many hours of your time just to get a thing you feel will make the game feel less asinine.

Even then, the game is still a pretty boring grind without events, which are the reason why the game is still relevant up to this point. The game suffers from shoddy game balance if you're not familiar with it already. The favor is ALWAYS on the survivors' hands that it's not even fun at all to play in the zombie team. You know? The main meat of the game. The commited people would either have decent or really overpowered weaponry and gear, while the zombies only rely on their numbers to get around them. The Brute was meant to be the strongest zombie on the team, but more often than not, they'll just get shredded by ONE person with an M249 or any fast DPS weapons. Weren't they supposed to be taken down with the support of the team? Should I also mention how terrible some of the zombie spawns are? Some of them are really far from the objective, the survivors, and other times they are just located right at the face of where the survivors are.

The new things updates have are really predictable at this point. It's either they add new unbalanced or trash high level weapons, news maps that give bad computer users a good time, balance changes that haven't been fully tested yet (which is probably the reason why there are consecutive updates within a week or two), etc. The reason why updates are there is to keep the game fresh, not to only add minor changes to the already boring experience. There is a reason why people join the game during events, because it offers something different to the table. THAT is the reason why the game hasn't been swept under the rug. Normal updates just go like new guns, new armour, explore this new map that you'll eventually get tired off, bla bla bla.

These problems could probably explain why the game rarely appears on the front page anymore and why PR's isn't getting his bloxy's. I'm not exactly a developer myself, so I don't really understand how hard it is to develop a game, but you know, everyone has their own opinions. You can't exactly judge a person based on what they like or don't like. I think it's best for R2D:A to head for a different direction from where it's going to. Major changes should be made to overall experience, including game balance. If some sort of adjustment is made to the game, I'm certain that it'll be better than what it was before.

TL;DR

''Shoddy game balance and experience. Needs changes for it to stand out'' 