Board Thread:Suggestions/@comment-29781728-20190414154846/@comment-29781728-20190415194347

DeltaMagnatude wrote: REEEEEEE BOSSES BAD BECAUSE IT'S NOT AS INSANELY COMPLICATED AS IT SHOULD BE, REEEEEEEE

PLEASE PR, MAKE THE BOSSES SO INSANELY COMPLICATED IT MIGHT BREAK THE CODING OF THE GAME

REEEEEEEEEEEEEEEEEEEEE Will take effort to make, but I don't see how shooting specific parts and in turn disabling attacks / ending effects is insanely complicated. PR has already shown damage can be tracked and outputted (damage numbers), tracking specific damage done to a part shouldn't be that bad.

This suggested mechanic is in no way insanely complicated.