Board Thread:Suggestions/@comment-26889982-20190209225956

Melees in R2DA are very unviable in its current state and other secondary choices like the Steyr M or RPG are chosen more often.

Here is a suggestion to make them stronger:

Special Melee Immunity

Every slashing/stabbing melee weapon could have melee immunity against edgars. It will still damage them but without status effects. For example the rambo will do 55 damage to an edgar when it hits their tongue, but the edgar will not get tripped.

Every blunt force melee weapon could have melee immunity against leapers (and maybe against digger's regular and charge attack). 