Board Thread:Suggestions/@comment-28773239-20170812105716

Have you always wondered why the armour give you extra hp and why the armour protect you from getting 1 shot by a 50cal tank percing sniper rifle ?

The armour in r2da is pure utterly no logic at all,the armour doesnt protect the head yet,still make the head bulkier,this need to be fix and how do we even run fast with a bulky-ass armour (bulldozer 2)

My suggestion to fix this is to add an armour bar,the armour bar would work like this:

It would appear below the hp bar and take percentage of damage and all armour will have a pacific ammount of armour (ex :the bulldozer 2 will have 400% armour) and if you take a brute club (most ) of the armour would break.

The damage absortion :

90%-100% of the armour bar will absorb 70-80 % of the damage.

50%-89%  of the armour bar will arborb 50-40% of the damage

11-49% of the armour bar will absorb 30-20%

10% of the armour bar will only absorb 10% damage

and if the armour break you will take 100% damage

Fire/radiation damage :

This would stay the same tbh. 