Board Thread:Suggestions/@comment-33224031-20160318233232/@comment-25526200-20160320030252

idea 1:

Climbing Gloves

The climbing gloves give you the following:

HP: +10

Armor: +10

it should offer armor only, not really hp.



idea 2 is basically idea 1, except sounds a bit more stupider tbh but does give more sht.



idea 3  weapon ingame shouldnt be robux only. otherwise it would be p2p garbage that makes the game unfair. the stats on it are pretty much like the bazooka. except it fires a projectile that is speedy instead of a rocket thats slow.



railgun is going to be given to devs.





idea 4



Damage: 125

<p style="font-weight:normal;font-size:16px;line-height:26px;"> Ammo: 20 shots per mag with 2-3 mags

<p style="font-weight:normal;font-size:16px;line-height:26px;"> cooldown: 1-3 seconds

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<p style="font-weight:normal;font-size:16px;line-height:26px;"> first off. "cooldown 1-3 seconds" lold what is this a god damn gun that lights on fire as soon as u pull the trigger. it should be semi or bolt action. the user can suffer with the recoil which will cause inaccurate shots if he chooses to spam. 20 shots per mag and it comes with 3 mags and each bullet deals 125 dmg sounds sounds too op. i f you do the math thats a total of 7.5k dmg compared to the current ak47 which only deals 3375 damage in total. i get it it requires a cool down but it makes no sense to "cool down" when it overheats in 1 shot

<p style="font-weight:normal;font-size:16px;line-height:26px;">

<p style="font-weight:normal;font-size:16px;line-height:26px;">

<p style="font-weight:normal;font-size:16px;line-height:26px;"> plus campers would love this gun, as in it would 1 shot normal zombies across the map and it can kill the brute fairly quickly. the cap in the mags should be reduced to like 15, and damage down to like 35.