Board Thread:General Discussion/@comment-31031503-20170306232342/@comment-30986594-20170309040859

Codered1245 wrote: Noobymcnoobnooberson wrote: I have an idea, stop posting suggestions like "SCAR, RPG, LMGS, C4, EXTENDED MAGS XDDDDDDDD" please, this is not battlefield or Phantom Forces or any kind of bull shit like that. My suggestion should be just buff ticker and increase radiation damage by 1 per second so it does what it is supposed to do better. I asked for third tier burst weapon which as you can see from the link below this game is missing. We have a third tier shotgun(Spas), third tier sniper rifle(Barret) and a third tier automatic(AK-47). All of these weapons are military grade weapons. The M16 is a military variant that the public do not have access to. The AR-15 is the civilian variant of the M16 as it only fires semi-auto yet it not in this game over the M16. I gave SCAR as a specific example because it is a burst weapon in Left 4 Dead 2. The series this game is based off. I find it interesting how you have a problem if some guns in this were to get an ammo increase like the M16 with an extended mag and an addition of the SCAR yet you have no problem with guns already in the game like the minigun. With survivors having access to the minigun, Bulldozer, Tactical vests and several military grade weapons like the Barret this game is already a battlefield according to you. The only way this game would become Phantom Forces is with a plethora of attachments to weapons when many weapons in this game have none(AK-47, M16)

http://r2da.wikia.com/wiki/R2DA's_Hierarchy_of_Weapons Since when was SCAR a burst weapon?