Board Thread:Suggestions/@comment-31780004-20180215135100/@comment-33333968-20180215234425

Karen.celedestin wrote:

=Specimen 09=

Summary
A quirky support-style zombie. It poses very little threat on its own, but it is hard to take down and it is effective when cooperating with other zombies. It can also be a nuisance for isolated players. Be careful, as they can be hard to spot due to their camouflage ability.

Description
Specimen 09 has a rather blocky body (basically the body parts don’t have soft/rounded edges like normal humanoids in roblox), but no other aspects of its actual appearance are visible. It often appears to be an animate figure made out of a normally solid substance. This is due to layers of microscopic scales, which are able to change their shape and thickess to correspond with different surfaces.

Furthermore, another unique quality is the specimen’s digestive system. Each specimen has two stomachs, each of which contains two separate chambers. Food consumed by the specimen is divided between the two stomachs and their chambers, each of which produces a unique bile. This bile can be weaponized and used for self-defense.

Abilities
Camouflage: Clicking on a surface will result in the Specimen changing its appearance. Based on the appearance of the object that was clicked, the Specimen’s body parts will change to the corresponding color, transparency, and material. This does not work on any objects classed as a mesh.

Attack Bile: The Specimen regurgitates from its first stomach. There is a 50% chance it will toss light green bile, which is acidic and deals 10 damage. Otherwise, it will toss a tan-ish bile, which causes the affected survivor to take 1.5x damage (instead of 10 damage, 15 is taken, and instead of 20 damage, 30 damage is taken, etc.). This effect lasts for 5 seconds.

Consumes 10 energy

Incapacitating Bile: The Specimen regurgitates from its second stomach. There is a 50% chance it will toss crimson bile, which is slippery and stuns/trips survivors. Otherwise, it will toss dark green bile, which will cover survivors’ screens for 5 seconds, therefore impairing their vision.

Consumes 10 energy 

Bile
Bile is a unique projectile. It travels in an arc, and when it hits a surface or survivor, it splashes in a small AoE (about 1/5 the size of an m202 blast). All survivors in the AoE are affected.

Changelog
Edit 1: Nerfed health from 600 to 425

TL;DR
Read the infobox and the abilities. The summary is optional, but I recommend reading it.

This is basically the worse version of elm + brute, in a bad way. Weak and Underpowered, the stalker is better.