Board Thread:General Discussion/@comment-25364703-20160705190248/@comment-26090310-20160705215227

OmegaWarwolf wrote: Okay so apparently it's too much for us to have a minigame whenever  a leaper or edgar grabs us to get it off us and stun it for 2-3 seconds, the game is litterally forcing us to work withplayers who can barely shoot or survive for more than 40 seconds -_-

Ok fine whatever do it the hard way.

Here are my examples of making team work better:

--- Players get get cash for how long and if they save a player from a edgar or leaper, for say u get 100 if the player still gets saved with 90 hp, 60 if he gets saved at around 70hp, 40 if he gets saved at around 30 hp etc.

Players lose 5 fame if their like 10 meters around a person who gets leapered or edgared and they don't save them.

Make it so Whenever we safe a person froma  leaper or edgar they get additional Hp (THis would definately get people to help)

make it so u enter a "Gaurdian" mode where your guns do insta kill for 10 seconds idk.

The point is that are all little kids, if u want something from them, they have to receive something in return. Or ,y'know,

dont be the twit who always runs off to go get all the first aid spots :^)