Board Thread:Suggestions/@comment-25473155-20170927014301

It's more of a cross between the original R2D(2014) and Apoc rising, but the issue is if I want to play apocalypse rising I'll just go play that instead of R2DA.

There need to be fewer limitations on everything and it needs to feel more sandbox-y.

-Jumping shouldn't take stamina like in the original, sure I get jumping and running in real life take up stamina but this isn't a simulator game.

-Ammo stations should have unlimited uses if you feel people will just camp at them then simply change the map design or move them to places where it would be very hard to camp at such as right next to a roof where zombies can jump down on you from if you decide to sit there.

-Fewer explosions  I get I said make it feel more sandbox-y however right now it feels explosions are everywhere and it is taking the focus off gun-play.

-Make it so we can see the bullets like in the old R2D make it a raycast type thing, not a projectile with movement speed.

-Make the game more fun for zombies, currently, if you join a game odds are you are going to spend the next 5 minutes for a chance to play as a human while you walk around using a slow-moving un-fun basic zombie. I would just add a whole new shop screen so that you can buy things for your 'zombie loadout' basically same as humans but you can equip things like armor for your zombies or use melee weapons as a zombie, of course, this won't nearly be as strong as humans armor or weapons stat wise but humans die with armor so why wouldn't a zombie have the armor on too? However things for zombies should be a one-time purchase and keep forever kind of thing, they should also be able to buy mutations or something so that the normal zombie has double jump or maybe are translucent or can run.

Those are just my suggestions to make the game more fun, the active core community is still there but a lot of them simply got bored with the game and moved on, the longer they feel limited the more bored they will get and slowly the community will die even more. 