Board Thread:Suggestions/@comment-30671716-20170805221055/@comment-30380957-20170809011443

TheDeadbushKing wrote: TheBeautifulSardonyx wrote: Memes never die wrote: when did zombies become "op" ever heard of the digger stun? leaper attack, ticker explosion, cant escape the edgars tounge unless a friend saves you, and of course the brute how 2 avoid leaper attack:

be on high ground, leapers cant jump upwards so they succ, also be near your team so you don't get singled out (its not that hard to be near people seriously)

how 2 avoid ticker explosion:

dont shoot tanks when you are in range of the explosion

how 2 avoid edgar's tounge:

make sure you're not in the direct path of tounge, it moves super slow and is easy to predict because the tounge cannot change directions after being shot, nor can the edgar move when shooting tounge, which makes it already an easier target as if only having 75 hp and giving more cash than a normal zombie wasnt enough

how 2 avoid brute:

club is slow, dont get within smash range, wait until the brute throws their club, the club cooldown is long enough for you to kill it with headshots on literally any weapon except the r700 and m93r

oh and also the minigun does more damage than it's max health in under a second but thats no big deal XDDDDDD

if  charged: 

wait for club to throw (if club has not been thrown, distance yourself from the brute, the club still takes time to travel from one point to another), then use minigun when their club throw is on cooldown and still mow them in seconds because it only takes like seventy something shots (2 1/2-3 seconds lol) to kill one not including headshots

oh and also git gud