Board Thread:Suggestions/@comment-32362050-20171227233608

Here's a list of buffs and nerfs that i think will improve the game:

Buffs:

-Famas: +10 mag size. (This will make it not OP, but a decent, usable primary worth its cost)

-Skorpion: +5 mag size and a faster reload attachment (25%, 50%) (Currently the least used mid-low rank weapon, being overshadowed by the wingmaster in mid-low rank weapons)

-Toybow +30 range, projectile speed buff. (Currently only a joke and weak in it's only purpose: stunning special zombies from a distance. Buffing its range and projectile speed will make it better at its only purpose)

-Life vest: -5$ (Currently the least used armor in the game, being overshadowed by the firevest. This change will make it more relevant in general)

-Flamey: Deal damage at point blank range (The fact that this doesnt deal point blank damage is kinda annoying and will make it more fun to use)

-Tomahawk -25$ cost, multi hit (Like the Barret) (Currently a very cost ineffective item, making this change will make it more used in general)

Changes (Nerfs and buffs):

-Steyr M: +25 accuracy, -0.15sec firing rate (As the first gun unlocked, many newbies might overestimate its accuracy and end up missing their shots trying to hit a zombie. This change makes it slightly more noob friendly because it increases the amount of hit shots, while lowering its DPS

-Bull II armor: +30 HP, +70$ cost (The Bull I and Bull II are currently very similar, making this change will make them more unique)

Nerfs:

-Fire vest: -20% fire resistance (Meaning you only get 20% of the full fire damage) (Fighting these as a fire elemental is very tedious and un-fun. Making this change will make it less annoying to fight while still being useful for its cost, and as a bonus, this will probably make the upcoming faraday vest more popular in general)

-M249 -30 range, -10 accuracy (The combination of long range effectiveness and enormous damage makes it very overpowered, lowering these stats will make this gun slightly less long range oriënted, so its not usable as an automatic sniper)

-Steil -15% damage, -20% radius (Currently overshadowing the grenade, and extremely annoying to fight against in PVP, especially in PDM)

Tell me what you think in the comments! 