Board Thread:Suggestions/@comment-26252711-20180115134227

Bleed: Deals 1 damage per 2 seconds and lasts 1:30 seconds. Unique thing about this that if you stand still, it stays 1 damage per 2 second, whenever you move or do any action like shooting, reloading and the likes, it deals increased damage, 2-3hp, but whenever you run, jump and other movements that requires a lot of muscle movement and stuff. it deals 4-5 damage instead.

Staying still - 1 dmg. Walking, reloading, shooting - 2-3 hp. Running, Jumping - 4-5 hp.

examples that can cause this

Thrown Rambo, Third Rambo combo, Third Karambit combo, Tomahawk.

Also, this can be healed by Bandages and stuff suggested by Rachet's medical items (which is a good suggestion, check it out right here)

Contusion: Increase damage taken by 15%-20% every 5th hits

Examples that can cause this

Bat, Hammer, Blunt objects, 5-10 Punches and Kicks.

Can be healed by Medkits

Stuff, random stuff.

Make some objects pickable like a few boxes and be able to be thrown, doing so will deal Bruise and damage.

Tomahawk needs to be pickable if you miss and sticks to a zombie, if that zombie dies, the tomahawk drops and can be reused again, only can be repicked for a total of 5 times.

Double Click to equip instead of clicking it just to equip it.

More Campaign maps.

kinda bad suggestion 