Board Thread:Suggestions/@comment-31509000-20180104051410/@comment-34846083-20180105031830

the famas wont be as "OP" as the old famas in zombie modes,

when you refill the famas, you had to stand still for like 4 seconds leaving you a vunerable target to edgars, leapers, elementals, brutes, and diggers that can reset your refill process 24/7

"switch weapons while refilling the famas"

that will no longer work since this is R2DA, where most things are advanced and fixed unlike R2D

the FAMAS isnt going to be a good choice while running away from endless hordes of zombies as the last one standing,

because once you run out of ammunition for the famas, you're basically screwed

unless you have a pipebomb or blow up all the zombies and basically spawn afar, buuuuuuuut for some reason, as the last one standing, every zombie just spawns RIGHT NEXT TO YOU

plus almost all the zombies in R2D are just worthless, they arent even a huge threat, as you can cut the smoker's tounge leaving you free or just shoot it down while youre tounged, you can shank the hunter off of you, and probably sometimes you may be able to shoot it off. the tank? throws rocks that insta kills, but has a short range while the famas users can just snipe it down. boomers? worthless like normal zombies. normal zombies in R2D dont have upgrades unlike in R2DA where they can be annoying as #### with their speed demon upgrades and such. firebreathers? icebreathers? they aren't a huge deal tbh. crawler? well kamikazi C4 may be annoying, but often doesnt do the trick in your favor.

but here in R2DA, charged brutes, diggers, JOLT elementals, edgars, leapers, are usually the big threats.

edgars and leapers are basically One-Job-Done zombies, they catch you, they win automaticly (UNLESS SOMEONE ELSE WILL SAVE YOU WHICH WOULD BE A 50/50 CHANCE), diggers? they're annoying as ##-

alright i dunt wunna write a wall of bullshit bye

however though, idk about PvP but I mostly hate PvP