Board Thread:Suggestions/@comment-33457529-20191004123600/@comment-33457529-20191004124507

UnoriginalWork wrote:

Wouldn't that defeat the purpose of 'Special Zombies' if it only uses the same upgrades from a Normal Zombie? Well, as i said above that "to give humans and special zombies actually have something to be gain on while playing other than just normal zombie.". Also the points gaining process will be different between special zombies/humans and normal zombie. Example for brute you have to throw a club for 20% experience points, as humans that i said above 1 min survival for a point. All these won't affect gameplay much, just for a bit funnier and unique gameplay experience.