Board Thread:General Discussion/@comment-28943757-20180630151243/@comment-28943757-20180630162916

Pin3000 wrote: Well, i do think most of these weapons really need a change, but you went VERY far on some of them:

AK: damage buff should be 28 > 32-34 Because its fast firing speed and good accuracy make it already able to do high damage, if you can aim heads. (And its not a very high rank weapon, so it should have some flaws...) The range shouldnt really be highered, cause it shouldnt be used for (very) long ranged combat.

HK416: The range and accuracy buffs are well deserved; The ammo buff seems a bit too far, its should be buffed from 16/1 > 20/1 base ammo, instead of 20/2 base ammo. (Cause weapons need their weaknesses) and the ext mag buff seems fine.

FAMAS: Range buff should not be added (or atleast mostly lowered). The accuracy buff gives it a strong side and seems fitting. The ammo buff should be 30/1 > 42/1 instead of  30/1 > 42/2 (Cause weapons need their weaknesses)

SCAR-H: Damage nerf seems fitting, yet holy moley, that accuracy buff is really offsetting; weapons need their weaknesses.. Change the buff to accuracy buff to like, 80 accuracy or something.. Range buff seems kinda pointless.

The buffs you made were kinda extreme, but you are right about the fact that these guns need changes. 140 is mid range btw see m16a1 wingmaster and db although ARs are much of a all rounders so flaws arent that big. i'd might change the balance on the other weapons although ive buffed the accuracy pretty good because the spas 12 has betyter spread and there is lack of weapons with the accuracy of 120+ and lower than 200 and in fps ar rifles have only a bit of less accuracy like 40% or less, range buff because my m249 doesnt hit the crab i thaat map and it doesnt feels that big for a map. thanks for feedback :).