Board Thread:General Discussion/@comment-36802211-20190101082231/@comment-32104265-20190103071932

Xseif gamer wrote: Some guns are not that great in r2da (or needs some changes), so ill just make some buffs (i made this cause i can't play r2da cause of my internet lol)

spas : buff the damage, make it 26 or something higher

minigun : make it reloadable BUT it takes 2 reloads to give you a clip (or atleast 75 ammo)

m249 : i know it is already OP, but only 10 damage buff will be fine (so it can 1 shot edgars)

scar-H : buff the damage by 4, make it so it can 1 burst kill

rambo : decrease the throwing cooldown by 1.5 second ? the throwing ability is useless as it doesn't 1 hit kill, make it 1 hit kill when thrown (normal zombies only) or decrease the cooldown of throwing

remember before you comment, this post is made for fun and my opinion about how guns should get buffed spas:already great for me, since its the most used primary, aim for head and its fine

but the damage but sound ok

MINIGUN: make it reloadable make minigun not minigun, since minigun in r2d are ironically unreloadable (or should take 1 ammo station to reload it)

m249: jack of all trades, cool gun and beloved lmg, but you already know the pre-nerf m249

scar-H: HAHAHAHAHA i love this gun but rarely use it so idk about dmg output

rambo: cooldown sound great (only 1 sec)