Board Thread:Suggestions/@comment-26252711-20180611110453/@comment-35833808-20180612025933

Another possibility would be to decrease the Ticker's speed at which it rushes. This would give Survivors greater reaction time. (Personally, I find the speed to be fine, just throwing it out there for anyone else).

Also, those arguing that "ticker just got a buff, it doesn't need a nerf": That's what game balancing is about. Ticker just received a significant buff: one that just turned it into one of the deadliest zombies (considerable health, speed, instant kill, radiation effect). The buff has turned a support zombie into one that can be used both for support and offensively. Balancing means that when you add something game-changing like that, you also take away something small to balance it out. This means a slight reduction in health, or stamina, or damage, or etc. I believe that's what this thread is proposing (even though I believe the nerfs in the OP are too drastic)