Board Thread:Suggestions/@comment-25256926-20160629184011

Hello! Thank you for checking my  suggestion .

'' - Not sure if you've seen it, but i've also made a suggestion for a campaign on the Porta Coeli II right there! ''

So, let's get started! For this suggestion we'll start to how big the Terminal Decay tower is and we'll use that to make it harder beacuse, let's be serious, who like's eazy stuff. To begin, there will be a broken helicopter onto the helipad that will need 2 or more things to take off.

FIRST!

The airscrew / propeller is broken. To fix it, you'll have to find the fixed, good one that lies down the tower, and then, only one player will be able to carry it. During that time, his stamina will also slowly descrease, his speed would also with the decreasing stamina, and when it reaches 0 another player will have to grab it. It's the team's job to protect the person carrying the Propeller/Airscrew otherwise 1 by 1 they will slowly die.

As you can see in the photo, The player's stamina is slowly descreasing, and his speed too. The other players are protecting him.

SECOND!

Fuel, everything needs it. Across the map will be scattered fuel cans, some full, some not. They will need to be filled at a fuel station that will appear randomly in the map.

Tip : a good tactic is to get all the fuel cans full and ready at the helipad, so after getting the airscrew you can fastly get the fuel in and get out of there.

But wait! Who's going to drive it. Well.. nobody, you see, the helicopter has autopilot  , it will wait a few seconds and then leave. But, there will be a few minutes to survive as the helicopter is getting energy from the newly put in fuel. 