Board Thread:Suggestions/@comment-26889982-20160105214443/@comment-27053614-20160106071211

Jcorella17 wrote: 8 second stun? that's WAYYY to long.

2 swings a second?! Swings way to fast.

2 studs is such a small swing distance? That's the length of a robloxians's arm, I don't think you will hit anything with that without getting hurt in the process, which makes the weapon completly useless.

If anything go for a weapon like this.

And if upgradable zombies come to be a thing. if you happen to get a hardhat or such it will prevent/nerf the stunning.

Sledgehammer

DMG: 75, all

Stun time: 4 seconds, only normal size zombies (So no brutes can be stunned)

Attack Cooldown: 1 second

ALT Attack: 50 DMG AOE Attack, 7 second stun time and can stun brutes for 4 seconds

FireAxe

DMG: 95, all

Stun Time: 0.5 Seconds, only normal zombies

Attack Cooldown: 0.8 Seconds

Katana

DMG: 50, Half dmg to special zombies

Stun Time: None

Attack Cooldown: 0.3 Seconds

Machete

DMG: 75

Stun Time: None

Attack Cooldown: 0.7 Seconds

That's how you create melee weapons, gg. AOE unlreaistic. How tf do you swing an axe that fast.

"That's how you create melee weapons" No.