Board Thread:Suggestions/@comment-31780004-20180101202913

It's simple.

There are just two tweaks I want to make for the digger to be more balanced.

- Digger spawn limit: ​Only two diggers can spawn at a time. Just like with the brute limit, if a player tries to buy a digger while two diggers are spawned, they will be unable to buy it. When there is only one survivor, the digger limit goes down to one.

- ​Trip cooldown: ​Just like electric elms have a touch-zap cooldown, the Digger will now have a touch-trip cooldown. This cooldown will last for about 6 seconds. Since it takes about 3-5 seconds to regenerate stamina after tripping someone, the cooldown should on average last for 1-3 seconds after regenerating the energy needed to trip somebody, which is enough time for the survivor to have a chance to get away. 