Thread:ForcingSmiles/@comment-25064756-20191219065859/@comment-25064756-20191219154810

Krampus claws "Atleast it wasnt coal!" Models

Damage: 15-25-35? Trip Rush Punching is faster Blocking takes less stamina and is more efficient. Punches deal more damage. Kicks remain the same. Makes a slashing sound on hit Possibly a small difficulty using guns? Far fetched ideas below 1. it could be an equipable (in the slots for weapons on the bottom of your screen) to use a special, the special is the players placing a coal brick on the ground, a zombie could walk over it and trip (so can the player) There is a limit of 3-4 coals. 2. A extra claw attachement which would make the player do more damage 3. After a kill from the claws, the claws are charged to deal maximum damage next hit (lasts 5 seconds) So this gives an advantage in a horde. 4. Can be used to climb, very innefficient and takes up alot of stamina. 5. The claws can come in and out of the players hand, making it easier to use guns 6. The guns have slightly more innacuracy when using claws, due to the claws making it kinda hard to use guns, same with mount. 7, The claws sheathe after the fists stop punching, then unsheathe when the fists punch, during this, the first attack is a stab that deals extra damage, but not too much.