Board Thread:Suggestions/@comment-30991683-20181216171303/@comment-30991683-20181217071346

HelpfulMoonlord wrote: problem with this is that it just rewards too much cash in lone servers, while r2da's real purpose was to create a multiplayer "work together" video game.

people working alone in singleplayer just would reward way too much cash, and nobody would play on default or apoc. servers, and say goodbye to void and pve VIP servers

tdm 50 cash is dumb

what, you want to airstrike a spawn to get 300 dollars?

people would just wait until they get max killstreak, then send an airstrike and get half a grand (500)

tdm flags should be removed, i made a huge post that only 1 person saw ;-;

if you dont like toxic or salty gamers, theres a mute button for it

a currency called cash or gold keeps r2da running

grinding will be there

its not going to be easy

go through it and emerge like we did

for we were all like you (obviously)

unless u bought a smelly gamepass like a noob -_-

The reason why singleplayer get like alot of change is because People in the PVZ are too greedy to help one another if you are a newbie. You will be rotting without revive. TDM need a reward buff as I tried to play like 3 hour straight just to get like 3k not 10k which making It would be understand of We get like 500 if we win while 100 if we lose. VIP server always like PVE SERVER COME COME!! Then all you gonna get is HR spawnkilling in Prison over and over. If you just got into the game you wont have fun being a zombie until you became a Ticker and blow up