Board Thread:Suggestions/@comment-26252711-20161107123527

So here's my suggestion: first there will be a survivor that was pinned or something like that

and 2 survivors are needed to help this survivor move around, but inorder to move him, they need a stretcher, once 2 survivors are carrying the injuried survivor, they cannot kick and punch, shoot or anything else, and they move 1.5x slower since you know, injuried survivors are heavy. (Note: Survivors that need to carry the injuried survivors need to be RANK 5 and more, has atleast 50 Fame, also note that this can be changed)

You need to call the rescue team so you can leave right away!

The objective of other survivors is to find medical supplies to heal the injuried survivor, and protect the carrier of course, if injuried survivor dies, then survivors lose, the injuried survivor will be damaged 1hp per 5 seconds, so it's just a matter of time since it has 100 HP and zombies around him/her.

After they have found needed supplies to heal the injuried survivor, (maybe adrenaline, some clean cloth or so, and more medical supplies they need), they have to heal him up, might take 1 minute, so you need to defend him/her or do it in a safe place. Medkits can heal the survivor but will not fully remove the injury (because GAME LOGIC), after you did all those things, the rescue will come and pick you up or it's already there to pick you up. and you all gain 10 Fame and EXP too of course

okay this was stupid

NOTES:

Of course zombies have the upper hand since there is a Brute, Elemental and other so. maybe there should be balances

but I don't know how to balance things out

TL:DR

Injuried Survivor needs to be healed and rescued, as well as you the survivors

Any ideas? is this bad? need help here, so you guys can you know, edit stuff out 