Board Thread:Suggestions/@comment-26889982-20190209225956/@comment-26889982-20190213234926

Ryanthefun123 wrote: TinpotNoob wrote:

Ryanthefun123 wrote: guns use ammo melees don't, melees also grant immunity, super useful while getting swarmed With the addition of the sleigh, extra ammo, van, and truck ammo is really not that big of an issue. The punch and kick already grant immunity which gives an even bigger incentive to not waste a weapon slot on melee. Crowd control melee weapons rarely ever work unless you're in singleplayer and most of the time when zombies are up close they are too dangerous to melee(digger, leaper, elemental). On top of that melees use up your energy which make it harder to flee from a horde which is vital to survival. extra ammo is only purchasable once, not everybody has sleigh, van and truck cost money and punching or kicking deal less damage Melees should have something more to offer than just a heavier punch/kick. Everything has their pros and cons and melees have too many cons.

Melees sacrifice

Ranged attack(which means defense from elementals, diggers, tickers, brutes, and edgars!)

Real crowd control

The ability to quickly help a teammate from danger(unless in close range)

Some of the player's energy

In order for

More damage than a kick

Secondary guns

Can do everything above that melees physically cannot do

Downsides

Needs ammo and someone who has decent aim ability