Board Thread:Suggestions/@comment-26252711-20180527195318

So here's my suggestion: A jar that would be throwable and has interesting capabilities.

Backstory: During the apocalypse, there were lots of jars that can be found everywhere, people simply ignored them as they weren't really useful and couldn't even think about it since they were always on their feet. The only thought they can get is by throwing it at zombies and make some glass shards that would hurt them and maybe even make them bleed. Overtime, some survivors have filled the Jar with various substances and objects that would make it better rather than throwing it without any modifications.

Rank: 17

Cost: 55

Type: Damage

Obtain: Shop

Damage: 25 Direct (5 per glass shard)

Effect: Drops 5-7 small glass shards (Only affects Survivors on PVP modes only), It can interact with other things as well. Also has a chance to inflict Bleeding.

Bleeding - causes 2 hp damage per 4 second, lasts about 120 seconds, can be removed with Medkit and Pills (for humans) and Zombie's effect would be 2 hp damage per 2 seconds. Total : 60 (Humans) 120 (Zombies)

Reason behind the timing: It would give chance for people to stop the bleeding and causes damage over time rather than burst damage. And since Zombies don't live like forever in a single round, this would give it more damage to the zombie, but still remaining the DoT.

At this point, you're probably wondering "Cool, portable glass window that has a chance to bleed stuff, but that's it I guess."

Special Effects

''Radioactive Waste in a Jar. ''(Only available in PVP)

Type: Anti-camp

Obtain: Fill an empty Jar with radioactive contents (from Ticker Puddle). Winning a round with this in your Inventory yields 10 to the shop.

Damage: 15 Direct (5 per glass shard)

Effect: Once it hits a spot, It will make a small radioactive puddle in that spot that works similiarly to a radioactive puddle caused by a Ticker but it lasts much shorter and much smaller.

Negative Effects: Once you have obtained the Radioactive Jar, it automatically goes to your Inventory though it still emits Radioactive damage to you (since it's radioactive) 1 hp per 5 seconds. You can cleanse it by using a Fire Extingusher on the outside (for some reason).

Grenade in a Jar

Type: Improvised Shrapnel

Obtain: Put a grenade inside an empty Jar, can be used immedietly. Takes 10 seconds to do this so it can be set off while inside the Jar.

Damage: Grenade Explosion, Glass Shards deal 35 each.

Effect: Has the same effect of the explosion of a grenade, and once it explodes, 10-20 very small glass shards fly in all directions and 100% chance to deal bleeding. It's slower and heavier which makes it harder to throw it farther

Water in a Jar

Type: Elemental Killer

Obtain: Fill the Jar with Water on any non-killable maps, and once you win as a survivor with this in your inventory, you'll gain 10 of these

Damage: 15 Damage Direct, Instant to Elementals.

Effect: It's slower than a normal Jar, but it will instantly kill any Elementals, and leaves a puddle of water on the floor. It will trip any zombies who walks on top of it. (Trips humans on PVP)

Got any feedback and suggestion to make my suggestion better? Please help. 