Board Thread:Suggestions/@comment-26924738-20160915234626

(note: the suggestion here is to fix some or all of these problems)

1): Spectate abuse

Jesus christ, this has been around for a long time. The simple solution is to make it so that you can only spawn as a regular zombie when hitting the respawn button in spectate. Another possible solution is to have a spectate cooldown, but that doesn't work as well as the other idea.

2): Bunnyhopping

Bhopping survivors and zombie are both equally annoying. It IS limited by stamina, but not limited enough. A possible solution is having a cooldown between jumps. Another, less favorable solution is having jumping use more stamina. Also, Tickers should not be able to jump because of the heavy tanks on their backs.

3): Trolling/griefing

Another annoying issue. A good example of this is shooting Ticker tanks to intentionally kill people. This is a much harder issue to fix without messing up other stuff. A solution to shooting Ticker tanks to kill people is to not have the tanks drop when a Ticker dies. They are other issues, like blocking people off from certain places with the hammer. Difficult to fix without messing something else up.

4): Casius Outpost

The big issues with this map is that it's too big and too laggy. Addressing the lag part, almost all of the outside of the map could be removed (unless a campaign mode is planned for it). Not everyone has a computer decent enough to run the map decently. For the too big part, they are too many rooms and vent systems, and the sewer system thing in the map. This part, I don't see a possible solution that doesn't involve rebuilding large parts of it, and the problem is pretty minor anyways. It's a great map, don't get me wrong, but it does have some issues.

Opinions? Parts of this might just be my opinion, but I think the majority can agree that (most) of these are problems. 