Talk:Comment Section Central/@comment-38669563-20191115220157/@comment-28677862-20191116023301

https://wiki.teamfortress.com/wiki/Critical_hits

Shut.

The RNG variation is so miniscule on most guns. Limb multipliers benefit the SvS modes because latency isn't as severe of a problem than before, where you would get shot in the legs and arms multiple times seconds after escaping a person's sightline.

±10% damage isn't even a TF2 minicrit, almost every gun has an absurd kill time anyways