Board Thread:Suggestions/@comment-30986852-20160829051925

This is a suggestion, criticism is appreciated

Primaries

Double Barrel:

Mods:


 * Vulcan Trigger (fires both barrels simultaneously)


 * Shell rack (+4 shells)


 * Long barrels (increased accuracy and slight range increase)


 * Slugs (increases accuracy, 70 damage per slug, -4 shells)

R700

Mods:


 * Bayonet


 * Magazine (+3 rounds, 5 rounds per clip)

Stat Tweaks:


 * 2.5x headshot damage

Skorpion:

Mods:


 * Extended magazines (increased capacity to 25

Stat Tweaks:


 * damage 20->25

M16

Mods:


 * Grenade luancher (no refills)

Stat Tweaks:


 * decreased damage to 40


 * Burst recoil while hip fire


 * increase mag -> 20

Decrease accuracy to 85

Wingmaster

Mods:


 * extended shell container (increased magazine by 2)


 * shell rack (4 more shells)


 * misc light/laser

Stat Tweaks


 * decreased range -> 120


 * slight accuracy decrease

M93R

Mods


 * Extended Magazine (increase to 18)


 * shoulder pad (increase in accuracy)

Stat Tweaks


 * increased semi ROF (7)


 * switch to tier 2 handgun

Dragonuv

Stat Tweaks


 * no more delay

Colt Python

Mods


 * Long barrel (increased range)


 * speed loader (+1 clip, slightly faster reload)

Fannable hammer (increased ROF to 5, decreased accuracy)

Stat Tweaks


 * increased range (100)


 * 2.5x headshot multiplier 