Stalker

Summary
A very tall, gray and disturbing creature that has special powers. It grabs survivors when they get close and takes them away from the main group to be killed. It turns invisible when idle, can shield itself and move very quickly. It's a survivor's worst nightmare.

Background Story
No one knows why this thing exists.

When you think about the zombie apocalypse, you think about those who jump at you, strangle you, or run at your\ mercilessly.

You do not expect this thing to come out of the fog, making sounds that you may think at first were whispers.

Some think that the sounds it makes are to draw its victims near.

No one knows where people go when the Stalker takes them back into the fog.

But most of them never return.

Controls
Grab: Grabs any player nearby. Consumes 1/10 energy.

Shield: Emits a forcefield, preventing the stalker from taking damage. Consumes energy per second.

Survivors

 * Shoot & kill it with mouse across to follow its movement.
 * Try to avoid it, and go in a group.
 * Since it's tall and very easy to see, it should be easy to kill.
 * Freezing or stunning it will immediately drop its victim.

Zombies

 * A good zombie if you're a friendly zombie and want to help survivors.
 * Don't jump off the map with kidnapped survivors as it will respawn them.
 * Staying still will allow you to become invisible.
 * If you capture a survivor, bring it to a Brute or hoard.
 * If none of these are available, bring them to a Leaper or Edgar instead, as they will ensure the kill.
 * Try putting them in a bad situation.
 * Use glass shards if available in order to do some damage to them.
 * Separate them from a group in order to risk the group to save the player.

Trivia

 * The Stalker was in R2D 2014.
 * It only had 50 HP, and it could regenerate health, but only one can be bought per round.
 * The Stalker was inspired and based off of a game named ₮h₴ ₲łⅰރčh
 * When a Stalker has spawned, it makes a whispering sound.
 * The Stalker is the tallest mob, excluding bosses.
 * Second Mob to have forcefield as an ability, with the first being the Brute.
 * If a Stalker throws you off the map, you respawn and do not die in void.
 * You will also be respawned if a Stalker throws you into unswimmable water; you do not get affected by falling into void or water by a Stalker.