Board Thread:Suggestions/@comment-33461909-20171023205802/@comment-25306279-20171028000940

^ A change in those stats to make it more thorough... Like 4 stamina and 30 damage a swing with a swing rate of almost 2 swings a second (Too much math to calculate xd). That way with full stamina (100), one would achieve 750 damage, and with Tactical II (150 stamina) achieving 1,125. Maybe a straw hat to change the stamina in-take or drastically increase stamina for only katana. Maybe more damage. Very interested on how one would script and balance the effects in PVP katana fighting. I dunno... ideas.