Board Thread:Suggestions/@comment-32729372-20190117023106

Okay, we have to fix this.

First off, let's talk about TDM Teams.

The team setting is broken.


 * I was in a circumstance with a 4 v 2, so we virtually had no chance.


 * The setting puts high ranks against low-med rank swarms; who's gonna win (obviously low-med rank swarms)?

So here's the solution:

Solution A


 * Make the teams have "equal" ranks and try to have the closest possible to 1:1 (the numbers should not have a difference greater than 1).


 * This makes the teams have "equal" skill and not outnumbered.

Solution B


 * Limit ranks for server entry.


 * For example, you can ONLY make servers from ranks 1-10, 11-18, 19-29, and 30-60.

This actually makes TDM not broken in most circumstances.

Now, on to the second problem, mobile aimbot. We all hate the mobile aimbot, when you're playing battlestation and you instantly die with no chance to a DB Shotgun with Double Shot on. You literally have no time to react, and they have a garunteed chance of hitting you.

So, others and I propose a plan. This plan will NOT allow mobile players to garuntee a hit everytime they shoot, but they will need some skill like PC players do. For this, you get a 0.5 inch diameter screen mobile aim assist. If your cursor is 0.5 inch away from an enemy in any direction, the cursor will automatically aim at the player. However, it will no longer stay on the player if the player has moved out of sight, hidden behind a block, or you have already fired a shot; the user must still move the aim in order to have the assist.

so its rushed and ill fix it k 