Rambo Knife

Summary
A short-range survival knife capable of slicing zombies and making them trip and fall over. This allows for some easy pickings.

Background Story
Everyone has a knife in their house.

Knives are used for so many things — opening your packages, cutting meat, accidentally wounding yourself, and more! They're just so versatile. So, when the apocalypse came along, many reached for their simple knives. Sure, perhaps they aren't as great as an Axe for dealing damage, but knives are light, easy to use, fun to swing around, and useful for incapacitating those brain-dead infected for a bit.

R-Brain Hardwork decided to do some research into the logistics of creating a knife with an optimal balance between force and being lightweight and found that it was quite difficult to find this perfect balance. With small knives, there was too little room for modifications. They eventually settled on just making it as high-quality as possible and telling their buyers to go a sort of "Rambo" while using it. This just meant swinging it as hard as they could.

Tips

 * Throwing is a unique ability to the Rambo Knife.
 * If it lands, it deals 50% more damage. 82.5 points to 55.
 * After you throw it, it will take awhile for it to come back.
 * You are entirely defenceless, so switch to a gun.
 * Others will still see the knife, but it'll be missing for you.
 * This throw is affected by gravity, much akin to a Brute's club.
 * If you hug a wall, your throw will go right through.
 * Unlike R2D 2014, this cannot save you from a Leaper or an Edgar.
 * However, you can cut an Edgar's tongue to protect yourself.
 * Fighting a Ticker isn't recommended. You'll lose most of your HP.
 * Once you melee a mob, hold down your mouse.
 * While they're down, you can throw a knife onto their back.
 * This saves time and it's just easier to land the throw.
 * In Team Deathmatch, this can lead to a clean execution.
 * Try to learn to switch weapons on the fly. It will be helpful.
 * If a mob gets too close, this is your security.
 * You can throw this to open doors that require a humanoid touch.
 * For example, Zero Kelvin Station's keypad doors. By throwing it at the keypad, the door will open for you.
 * Like other melee weapons, Boosters can be extremely useful.

Trivia

 * This is the first returning melee weapon from R2D 2014.
 * Throwing wasn't implemented until v0.9.1. Along with throwing came with some new animations.
 * The former animations were the same as R2D 2014.
 * The animations now synergize into a 3-hit combo.
 * A fourth one can be seen if you jump and click in mid-air.
 * This used to consume 6 stamina units per swing compared to the 5 you see today.
 * In Debug, this used to cost 32,000$ and dealt 35 damage to mobs.
 * There is an uncommon glitch where you can throw two knives at once.
 * However, this glitch became extremely difficult to perform as a side effect of some Karambit patches.
 * In Team Deathmatch, a thrown Rambo Knife used to be able to damage your own teammates.
 * Killing them would still net you the experience and money.
 * With 13 unique Skins, the Rambo Knife has the most available skins out of all the weapons in R2DA.
 * Breezy was the first fan-made skin made specifically for R2DA.