Board Thread:Suggestions/@comment-32311072-20180408202919/@comment-32609710-20180408204320

I've got something to say here, that involves some VERY complex logic.

Normally a charged brute's smash with shock you and stun you and TRIP YOU and make you fly. But, how can you move when you'll get tripped?

The words above do make sense when you are out of the range of the base club smash but in the range of the electric shocker (which, I haven't played in a long time, but am assuming that it is incredibly rare.) In other words, you have immunity to the shock, but not the smash-stun.

Also, electric elementals will be useless 101%. Fire elm could ATLEAST rebirth and explodey on you, but a electric elm cannot (it releases a bunch of bolts.) Also, to that, it is unlikely the elemental can change to fire in the time he sees you, as he has to somehow get hurt n' live.

Except for the fact he is rather easy to die with a mere 220 HP, and you could kill him waay faster than he can Transform to fire if he's in your face. Sure, it could be a fire elemental, but it's harder to hit survivors as one, so it's probably a bit too unfair (you've got M249's, and even with that equipped, you mow him down faster than he reaches you or a fireball does.)

VERY LONG

tl;dr basically doesn't make sense with brute, is too op for elm if electric and elm is alone

I also detect atleast one error in my comment