Talk:Comment Section Central/@comment-27029517-20190704055328/@comment-27029517-20190704134347

Vesteria, like Electric State RP, has trading. This trading forms a community market, creating price for each item in the game. However, the market is fragile, and can collapse easily. When Vesteria introduced Shiprock Bottom, a new enemy was added: the Terror of the Deep, a sort of whale enemy. While its purpose is to stop people from venturing to above sea level, people found a way to get it stuck, allowing it to get farmed. It's farmed because the Terror of the Deep drops an insane amount of money upon death. This caused the Vesterian economy to literally inflate, making many valuable items that used to sell for relatively cheap prices to skyrocket. Had R2D:A adopted a similar trading system, the game as a whole would be a complete mess.

TL;DR: Vesteria has a fragile trading system that can be toppled unintentionally by grinding specific enemies, and why R2D:A should NEVER have trading.