Board Thread:Suggestions/@comment-31780004-20171114131908

I placed this in the suggestions board because it’s for suggestion creators. Mods, if you would like it moved, feel free...

Before you read this guide and/or make your suggestion, remember that this guide doesn’t guarantee that your suggestion will be added or liked by the community. It’s only a method meant to improve your suggestion-making skills and increase the chances of your suggestion receiving positive attention. Don’t count on it to make you a suggestion legend like Sanquo.

Okay, so let’s start...

Step 1: Create your suggestion idea. Start to think of its use, its statistics, how it is obtained, etc. This is generally the easiest and most fun part, because you can go wild with ideas before settling on one. Make it a good one!

Step 2: Alright, ask yourself these five questions about your suggestion. If all of them can be answered with a resounding “Yes!”, then you’re on the right track. If you have any doubts when answering the questions, make some changes to your suggestion so you feel better about it. Refer to these questions often!

Is it balanced? (Consider how it fits in with the other items and gameplay elements. Is it overpowered? Is it underpowered? If it’s too overpowered or a little bit underpowered, the community will most likely deny it right away. The ‘sweet spot’ for suggestions is when they are balanced or slightly overpowered. From there, the community’s feedback will help rou perfect the suggestion.)

Is it necessary? (Consider whether it’s needed. Is there already an item that has a similar or identical use? Is there already enough of it? If there’s less of something, it’s better to suggest it. For example, if there were less secondaries than primaries, it would be better to suggest a secondary. Consider these comparisons when making your suggestion.)

Is it unique? (Consider what makes it special. What gameplay advantages does it give? Is it too generic? Is it too similar to an already existing item? Is it copied? If a suggestion is copied or similar to something else, the community will quickly deny it. They’ll also deny it if it’s too useless or pointless.)

Is it favorable? (Consider whether it’s interesting or not. Do you think it would be fun to use? Do you think people will like it? If it’s too :b:oring, people won’t accept it.)

Is it hard or impossible to abuse? (Consider how players will react to people who use the item or weapon. If they would be just fine with it or show some slight annoyance, it may be fine. There’s always somebody who will hate it, but just keep that in mind as you make your suggestion. If your weapon provides incredible advantages or can be abused, you should change it. Even though we have stuff like the M249 and the Chainsaw, you’re better off suggesting something with average strength instead of huge power)

Step 3: Create your stats. Make sure to list them all. Be neat and precise! These qualities will make your suggestion stand out. If you can, use templates and/or coding to give your suggestion something special. Here’s a commonly-used format:

“(Name)” (Bold, italic, and underlined - these will help you place emphasis and look professional)

“Cost: <#>” (The cost or the rank should be second or third. Availability is important.)

“Rank: <#>” (The cost or the rank should be second or third. Availability is important.)

(After cost, rank, and name, you should add any notable stats. These vary based on the suggestion, and can include damage, ammo, spawn rate, and health.)

If your weapon has any special perks, explain them and describe their use. This generally comes after the stats.

Now that you’ve done this, repeat step 2’s questions before step 4.

Step 4: Write a paragraph or two that justifies your suggestion. Try to persuade the reader that your suggestion is a necessary addition to R2DA. If you’ve made your suggestion correctly, this paragraph will generally be effective at gaining support.

oof... This was just something I wrote when I remembered about the wiki. Someone sent me a message, and I just realized my block ended today :l 