Board Thread:General Discussion/@comment-31274000-20191122013340/@comment-33333968-20191225003303

HugoJSL wrote: TonyPinesTheProtector wrote: I'm just gonna say this: prestige isn't broken, it's needed because our high ranks see zero point in playing r2da. We don't give them enough weapons/content, so prestige is the only way to save r2da. It isn't that bad though, lets go with the fact you're not given an INFINITE amount of health and be content with it. As far as I know r2da will certainly be enjoyable for me to start over and over again for years to come so I'm not stuck with my same guns all year round. I felt like prestige rewards me for having fun, whether it's earning xp from bosses, zombies, or anything that gives you xp. I mean, that might be you, but I don't play r2da to unlock things, I play r2da to enjoy the hard and punishing zombie gameplay. Adding hp ruins the hard and punishing zombie gameplay that I love. I wanted to grind prestige like you, but I don't want to anymore becasue of the absurd amounts of hp. I mean, the more hp you have, the higher and more exciting that last stand is. I like that tbh. At this point we're basically comparing a lowrank with a tinpot to an HR with an xmas cape. I mean honestly like I said before, our arguments won't change anything of the prestige system. It will atleast help the game population for many years to come.