Board Thread:Suggestions/@comment-32918802-20181202035828

= Temporary Staff =

The Idea
R2DA is one of ROBLOX's games that get widely affected by the Holidays, gaining a huge influx of players into the game that either will positively affect the game or negatively effect the game. Usually, they end up in the negatives as moderators have to view this change as "a huge influx of exploiters and rule-breakers", since that is usually what happens; people want to try as hard as possible to break the game in any way possible during a new, big update. However, this doesn't mean it is impossible to prevent those people from doing what they want to do, as moderators could just work 'twice as hard' and have a very uncomfortable time trying to deal with a huge amount of modcalls bigger than normal. Nobody wants that, do they?

Therfore I propose Event-Restricted Temporary Staff [Temporary Moderators]. Temp-Mods would be similar to Trial Moderators as Temp-Mods would be working in the same fashion as Trial Moderators. This, however, does not make Temp-Mods above Trial Moderators but instead to be at the same level or lower.

A Temp-Mod would work as a usual Trial Moderator does, except in the idea of "trying to stop these specific actions happening with new bugs and glitches" and not "doing regular moderation". Temp-Moderators are only moderators until a specfic date. For example, there would be 5 Temp-Mods who are only Temp-Mods until January, as they would have started in December (they would have only been mods for the duration of the Christmas Event).

Conclusively, Temp-Mods would allow the game to have a small portion of extra moderation that would only last when it needs to exist. However, it is entirely up to the Head Moderators and above on deciding if the Temp-Mods should transition into Trial Moderators. If not, Temp-Mods would simply become normal players again. With Temp-Mods, we can have a safer environment and more people taking mod calls when there are huge events giving massive player flows and modcalls.

A View with a Tree
This is just an idea of where Temp-Mods could be placed.

Keep in mind this isn't completely accurate to where they could be situated and is completely up to Head Mods+ on their position.

yes this is a suggestion 