Board Thread:General Discussion/@comment-39042400-20200202194825/@comment-34469054-20200202203246

its because of the camera system, not the animations

usually the old cam was sticked into the humanoid part aka your chest, whenever you die/flip/jump/run/literally do anything your cam moves with your chest, but now its more of a fixed position rather than moving which looks very awkward as you can tell from the animations