Board Thread:Suggestions/@comment-27168563-20170106011951

Alright so, molotovs are cool and all right

But like, they do little to no damage and they're most certainly not exactly useful in most cases, don't get me wrong, they're better than nothing and are good for dimming down hoards if you're low on ammo.

But like, when a molotov is thrown, the blast itself should do a solid amount of damage for example 30 health, and then the fire itself should keep burning, doing the normal damage it does now.

Basically just add damage for when the intial "blast" is, that or just add it if a zombie is hit by it, since getting hit by a molotov shouldn't leave someone exactly fine 