Board Thread:Suggestions/@comment-30661396-20170421002539

So its both a melee and a ranged weapon (similar to rambo knife)

u weild the sheild and pocket pistol at the same time (primary slot)

Pocket pistol -

70 accurcy

range 120,

damage 100

fire rate  ∼0.5s [semi auto only]

Ammo 8/1

-

Sheild non upgraded - small sheild that covers the front, mostly the torso.

+Stun

consumes 15 energy.

40 damage

lenght 1 stud

-10 % damage from basic zombie attacks (clawing)

Stops mostly  Steyr M, M93R and  tommy gun rounds, also stops wing master(db shotgun too) pellets if it wasn't fired at close range

Sheild upgraded [ attachment ] -

Larger sheild covering entire torso, most of head, arms and legs (zombies must attack the exposed sides of the player in order to damage (but brutes, elms and  radiation still damages etheir way)

-slighty slower walkspeed ( yoy can still run but slower)

+Rush abilty

-10 % explosive damage

^including list from non upgraded sheild, adding on. stops  skorpion shots, spa 12 (at med range)  