Board Thread:Campaign Suggestions/@comment-35208486-20180629051330

I played the old R2D a lot...and it was a very fun game. There are many good things I'll always remember, but the ones I'll always remember were the unique survival modes from two particular maps: Campfire Chaos and Outskirts. I liked Campfire Chaos for its fun experience on a small map, while outskirts being that there was a train at the end of it. Jump ahead to 2018 and the release of the Stud Harvest II map, and ideas flow for a map that currently has no campaign.

STUD HARVEST II CAMPAIGN

I joined Roblox back in 2010 or 2011, and the name Stud Harvest does NOT ring a bell. This was apparently a remake of an old map of sorts, but I don't recall seeing it in R2D. That being said, the new map offered a LOT of opportunities for me to create a truly fun campaign for every player to enjoy while also taking inspiration from the old game. This campaign is a combination of the survival mode from Campfire Chaos and Outskirts from R2D. What I also tried to do is promote map exploration to ensure that all players get the full Stud Harvest II meal, compared to everyone camping at the station on survival mode.

Round 1: Find a Telephone

Players spawn inside the little lab near the freight yard and proceed to the train station to phone for help. The phone guy responds, but he requires you to find supplies and his personal teddy bear he lost while escaping from Stud Harvest a while back. Once the phone has been hung up, it starts Round 2.

''This will last 3 minutes. No dilly-dallying here!''

Round 2: Find Supplies

Similar to the hard-to-beat campaign on Farmhouse, you need to collect a certain amount of supply boxes scattered all through the map and bring them to the train station. How many will be needed will be up to the developers. Once the boxes are collected, it starts Round 3.

''This will last 6 minutes. Make every second count! You will need them all to find the supply crates.''

Round 3: Find the Teddy Bear

After the supplies have been found, you must venture back INTO the map to find the train driver's teddy bear. It can spawn at any location where the supply crates are found, or back at spawn. It randomizes every time, so don't go looking in the same spots over and over again! Once the teddy bear has been collected, there is no need to bring it to the station. It will automatically start Round 4.

''This will last 4 minutes. Crunch time begins!''

Round 4: Survival & Escape

After the teddy bear has been collected, survivors now must wait a cool 2 minutes for the train to arrive at the station. Once the train arrives, the players have 1 minute to board the boxcar or passenger car (depending on what the creators might implement into the campaign if approved) and then escape on the train.

Congrats, you just beat the Stud Harvest II Campaign! Here are the screens I took to provide some insight to what could be in the game. 