Board Thread:Suggestions/@comment-26113984-20151108040458/@comment-27053614-20151108070712

Dog Crap wrote: Wiki Doge wrote: If equipped, shoes can provide additional stats/perks. There should be multiple types of shoes, each one with its own unique advantage. Some ideas:

Walking shoes: Allow you to walk faster. Cost: $100. Rank: 5

Running shoes: Allow you to sprint faster and for a longer period of time. Cost: $150-250. Rank: 7

Jumping shoes: Allow you to jump higher. Cost: $75-100. Rank: 5

Falling shoes: If you fall down from a height high enough to inflict damage, these shoes decrease the damage taken. Cost: $25-50. Rank: None

The shoes' cost and/or necessary rank should be determined based off the shoes overall efficiency. I can't come to a final decsion on whether the shoes should be perm or not.

The shoes' design can be 2D. Three things.

You should specify the stat bonus rather than just putting "faster."

Shoes should classify as armor for balancing purposes.

More creativity should go into the names. Shoes should classify as armor for balancing purposes.

kind of like how strawhat counts as armor