Board Thread:Suggestions/@comment-32362050-20190408091902

Ever since singleplayer was released, the gamemode was good way to play without being disturbed by something or to consistently grind, but other than a few fixes and some new maps nothing changed about that.

It's presented in a way that it's equally important and big as multiplayer (As seen when starting up the game) but we all know that it is not, so here are some ideas to make singleplayer a worthy experience.

Difficulties

(for example)

-Easy; -2 walkspeed, -2 damage, and to all zombies. Max zombie count increase is slowed (Doesnt take effect in the Modified Arena) -20% kill reward.

-Medium (Basically what we have now)

-Hard; +2 walkspeed, +3 damage to all zombies. and Max zombie count is increased. (Doesn't increase faster than normal though and doesnt take effect in Modified Arena)

Gamemode idea; Modified arena

-Modified Arena; kill a certain amount of zombies before the round ends. No item rewards between rounds and no limit to the amount of rounds and the rounds last a max of 5 mins. (Mode would be exclusive to small maps)

This gamemode has a highscore and tracks your highest wave and how many zombies you killed in that wave.

-Wave 1; kill 15 zombies, 25$ win reward

-Wave 2; kill 25 zombies, 40$ win reward

-Wave 3; kill 40 zombies, 60$ win reward

-Wave 4; kill 60 zombies, 100$ win reward

-Wave 5; kill 80 zombies, 150$ win reward

-Wave 6 and onward; +20 zombies and no increase in win reward.

Sorry if my post is a bit messy and i'm pleased to hear your ideas about it. 