Board Thread:Suggestions/@comment-31780004-20180211203323

I've already suggested this twice. However, those suggestions were within threads that covered multiple concepts. In both threads, people liked the power box/generator concept, so, uh, yeah.

=Description=

A portable generator that can be linked to nearby fences. This will send a current through the fence and any other fences that are linked to it. It should prove to be a strong tool to deter zombies that want to destroy your base, but just be careful that you don't touch it either.

=Effects and Usage=

The generator can only be placed next to a fence, and up to five may exist on a single fence or fence chain. Each person can only place one, however, so for maximum efficiency, people should cooperate. When a generator is attached to a fence/fence chain, all affected fences (except fence doors) will deal 15 damage per second to any zombie that touches the fence. This can stack up to a maximum of 75 DPS if there are enough generators. Beware, as electric fences will damage people who placed generators on them. Electric fences HEAL electric elementals, so be wary!

=Balancing=

I understand if you think this may be unbalanced, especially with 75 contact DPS. Before you complain or ask for tweaks, please consider the following:


 * A total of 5 people are required to place the maximum amount of generators. There might not be 5 people who have hammers, and even if there are that many, they might not be willing to place generators.


 * Electric Elms are healed by electric fences


 * There are other zombies, such as brutes, diggers, or Edgars, which are capable of getting past the fence or damaging it from a distance.

=TL;DR=

Placing a generator next to a fence will charge the fence and make it damage zombies. See the infobox for specific stats 