Board Thread:Suggestions/@comment-29781728-20170308205636

Melees are extremely powerful, and by far the best secondaries. You may say to yourself "oh but they're melee range so they're not good against a lot of stuff" but that really doesn't matter. Sure, the Steyr/Colt/SWAT are all good against Brutes/Elms/Leapers and the melees aren't too great, but those upsides aren't enough to make them stronger than melees.

Melee hitboxes are ridiculous, and the melee immunity is ridiculous. Sure, without melee immunity melees would suck, but with it they're really strong. There's no in between, and that's why they're hard to balance. Hitboxes are also a problem, as you don't even have to aim with axe. Either ROBLOX latency makes hitboxes lag alot, or melee hitboxes are humongous to accomodate for bhoppers, or something. I don't know.

Having a gun as a secondary is good, but unlike with melees you have to aim and will almost always take damage while switching from primary to secondary, especially if you just ran out of ammo on your primary and are getting rushed by a few zombies. Don't get me wrong, I love the melees and the guns, but I can't deny that melees are almost always more useful. With a secondary gun, you have to switch off your weapon and quickly punch to counter bhoppers. With a secondary melee, you have to switch to it and left click a couple times, don't even have to aim, and get a free kill, unless you're using a shovel.

I don't really have any ideas on how to nerf them except removing melee immunity or increasing all melee stamina use to be like 15 so you can't brainlessly spam them. Any ideas? If you think they don't need nerfs, tell why.

In my opinion, the baseball bat and shovel don't need nerfing. Baseball bat two shots and has high stamina use, shovel is just not so great and you might as well use punch. The Axe and Rambo on the other hand... 