Board Thread:Suggestions/@comment-33783882-20180319230455

We all know that the weapons of R2DA have some weird attachment for it. Well we can all admit the only good attachments are scopes and mag extensions. Bullets can affect most aspects of the gun. Bullets can affect damage and range, while the other attachments only affect one thing (how do scopes increase your range?). Different bullets for the guns would kind of play the same role as attachments through the market, but gameplay will be different. Some guns shouldn't have these different bullet types though due to the fact it would unbalance the game. For example, different M249 bullets would make it too overpowered, but different FAMAS bullets could potentially make it at least a little bit better than the AK-47, so choose wisely about which guns can recieve these different variations of bullets if they are added. This would also be a relief for you too, Place, cause you don't have to make a mesh or wait for someone else to make a mesh for them, because the bullet gets fired, so nobody would even see it, plus some complaints about gun buffs would be lifted at least. One last thing, WARHEADS AND EXPLOSIVES ARE NOT BULLETS! 