Board Thread:Suggestions/@comment-28577833-20180202221038/@comment-29781728-20180203024826

Steve Of The Cool wrote: PeridotIsWithYou wrote: TonyPinesTheProtector wrote: Steve Of The Cool wrote: PeridotIsWithYou wrote: This would be the biggest buffs to items ever. There would literally be no drawback to buying expensive ones.

Part of the balance around items is the fact that you risk losing them. Getting rid of this risk would not be balanced.

Not really you can still die and lose your stuff so there is that risk and most people use their items anyway this is for those who bring everything but have no need for it, this allows them to save it for later use.

I agree, I thought of this idea a long time ago, didn't think so many people would like it.

Even if you lose them when you die, this makes items infinitely more powerful during short games.

Many, many people already bring a full set of items, and they're good enough. There's no need to buff them.

you don't keep the items when you use them only on the off chance you have one when the round ends (providing they survive) I understand if we were talking about the hammer and fire extinguisher I can see why you would think that but with one use items, it's fair.

Items don't need a buff, though.

They really don't.

And still, on short rounds, there's a high chance you're not going to use a Medkit or even Pills, so you're likely going to keep them as insurance (with little to no risk).