Board Thread:Suggestions/@comment-26252711-20180611110453/@comment-26252711-20180612040427

Like Universiv said, any tight spaces would kill you or heavily damage you, there's some cases where a Ticker can just camp in a chokepoint and anyone who tries to pass or kill it would end up dead or heavily damage like Bouri Rig, the stairs, or Casius Outpost, the ONE AND ONLY EXIT IN THE START, and Foxriver Prison, the place where you can still die if you're at the roof and a Ticker exploded below you.

There's also some tight spaces that can't be avoided if you're escaping or walking by to, There's a couple of hallways or tight spaces in Foxriver Prison (the stairs, the prison bars, the cafeteria), Farmhouse (the stairs, the hallway, hiding near the doors) and Blox Harbor (in the sewers, below the roof top where you can be killed, in the small buildings where you'll still be hit and stuff) and mostly small maps like S.S Bolivar are more punishing as they're little space to go to, and it's middle section is a long hallway.