Board Thread:General Discussion/@comment-25044613-20160629075652

First of all, in my opinion, R2DA is a successor to R2D. It's familar to all of us who played the original game but you're able to customise your weapon with attachments and skins, as if that is not done before. *cough* CS:GO *cough* Call of Duty.

When I first joined the game, the loading introduction was well-made and the menu looks clean. The gameplay was awesome as well, from the shooting of the zombie's head to not being able to be on the truck after it was repaired.

However, despite all the good things I said about this game, there are of course some bad parts of this game as well.

The most problems/challenges I faced when I played this game was when I was a zombie. In my opinion, the zombies are just too underpowered. You die before even reaching the survivors and as a result, it gets way too REPTITIVE as you're not able to deal a huge amount of damage to the survivors as a normal zombie, which you will be for most of the time.

Except for one, I feel that special infected are pretty much balanced. Which is the one you asked? Well, it's the brute. When I first played the game, when I got the brute, I was killing everyone with my explosive wooden club and everybody was terrified of me. Well, at least I hoped it happened that way. The truth is, when I spawned as a brute, survivors were melee-ing the heck out of me and i just get knocked down. The brute has freaking ABS and MUSCLES man! It's not supposed to be able to fall after a kick or two.

So yeah. This was my NOT so professional game review about this game. I'm not a professional game reviewer, and neither will I ever be one. Before I go, YES, I know that this game is still pretty much in development, and things may be nerfed/buffed or changed along the way. But until whatever gets buffed/nerfed or changed, this will be my review for this game. Cya. 