Board Thread:Suggestions/@comment-30248084-20180306015422

''NOTICE: This is only a suggestion and is not even considered to be completely official. It is unlikely that a game-mode such as this will likely even be in the game at all. TL;DR is NOT included in this discussion!''

Ok, I am going to keep this short for you guys - since you basically get what "Campaign" is.

So what is so different of this game mode? Well.. It's Hard. The difficulty of the Campaign would be increased with some 'minor' changes to how it works. This is not recommended for Beginners, so being a seasoned player is required if you are thinking of having any chances on surviving this. So below are the listed things on what this mode consists:

- - - - Campaign - HARD (List of Changes) - - - -


 * Special Zombie's spawn rate is slightly increased.


 * Brute Limit is off - (Be careful as a survivor!).


 * Objective Requirements require more things than what they originally were on the Normal Camapign Mode (depending on map's campaign mechanics).


 * Zombie's are able to buy mobs in the Shop in early game - (Be careful as a survivor!).


 * Button to find Objective in Shop (for survivors) is disabled.


 * Wait time (depending on the campaign when a rescue vehicle comes) is increased by 180 seconds (3 minutes more than normal - Boat maps such as M.S Antares is excluded from this).


 * Possible more objective are required to be done than what you are used to on Normal Campaign Mode.


 * (IF POSSIBLE) - Just like when Last Harvest is selected, Teams are split evenly in half!


 * Due to some increased difficulty and in concern depending on some weapons, Ammo Boxes have +2 more uses (6 uses total, 5 when you first use them) for every survivor.

So That is the changes in the game, but now we get to the others: reward and availability. Here is the listed here:


 * If survivor's win the campaign, cash is increased by +$750 with two (or just one) chests to appear on the win screen - these rewards would be common fro mthe Store (pills, medkit, molotov etc.) at a yield around 5-10 that rewards EVERYONE that is still alive as a Survivor.


 * Campaign - HARD is LIMITED. Meaning, it has a cooldown of 6 Rounds before it can be voted again. Winning Campaign - HARD does NOT refresh the mode to be voted again - it still follows the cooldown!


 * In order to GET Campaign - HARD, it is required to win at least one Campaign from any map that supports Campaign. Other game modes are excluded on earning this.


 * Campaign - HARD is NOT available to Beginner's Servers due to it's difficulty!


 * Previous or recent wins does NOT refresh the Cooldown for this Game-Mode!

And that is it... Turned out longer than I had expected it to, which I have to be honest to you. If you find it necessary - changes will be taken in an appropriate fashion (by a majority), so please! Feel free to speak out your concerns!

So yeah, feel free to leave a kudo, liberty or love - yitta yatta yatta. You get the point.

Hope you enjoyed the discussion!

=( Lost Ratchet )= 