Board Thread:Suggestions/@comment-30714040-20180508181839/@comment-29781728-20180510215922

Sanquo wrote: 1. No, it's confirmed that PR will no longer optimise the game as much, every time he tries to do so th game gets 10x laggier.

2. No my problem is that they come in very large and unpredictable numbers.

3. Lol AI farming isn't even sustainable and profitable for example,


 * grind on ais with m249 for 10 minutes = earn 2k

1. Then something other than a full removal, because:
 * Grind on killing actual players with m249 for 10 minutes = earn a profitable amount for the time playing

2. They are normal zombies. I can't think of an area where extra difficulty is bad for survivors. Large and unpredictable numbers add difficulty, difficulty is good.

3. AI Farming is far more profitable than if there were no zombies at all.

For example, if a low rank joins a server with no AI zombies, he often dies early and gets no money (due to added special infected), or is a zombie and gets cash.

If he joins a server with AI zombies, the game is easier and he can earn money himself or from party share (due to added longevity of the serverbase because of AI difficulty growing over time).

Simply put, removing AI would also overall reduce cash earned (just straight up removing cash, as later on AI zombies supplement player-controlled ones).

If there are no AI, you're likely going to spend your 10 minutes getting a kill now and then instead of quite often. Kill-stealing exists.