Board Thread:Suggestions/@comment-28943757-20180725070742

'''Brute HP 1750 > 1500''' because for these reasons.

M249 is already nerfed. M249 got a damage nerf it now does 27 shots to kill a brute although a little to much. with the nerf it only takes 24 shots although its not a big difference with headshots this takes 12 instead of 14. the brute buff was meant to counter the M249's 95 dmg per bullet.

Begineers server have a issue with fight the brute due to the hp buff. Swager21 did mentioned about that. A single brute can destory a match even the humans do teamwork. I understand the brute should be the most powerful zombie And should end a round sometimes.

Some weapons lost there ablity to kill a brute/ it's too a bit too tanky to kill a brute now. Indeed the  health buff on the brute is deserved it. The Barret can't kill a brute with a whole mag and with headshots now even it went more useless due to diggers. The RPG can't shot a brute directly anymore too. It's pretty tough to kill it with a any HR weapon expect Scar L and M249. I get it but the buff is a bit too much.

'''Throw Energy 30 > 20'''

reason for this. Some people do really suck at brute. Sometimes there is a brute that doesn't even throw well and use his abilites badly with when he drains all the energy the brute get's killed it will make it more helpful for the begineers to use a brute. To make combos easier  So we make the club+forcefield combo much more easier and last a bit longer.

'''Fell to give critcism and give a kudos for me. :)''' 