Talk:Weapons/@comment-26230074-20151110184725

bring in a few more melee weapons, make the concern of conserving ammo more of a hazard, making players rely a bit more on risking melee'ing so zombies wont get blasted all the time, make ammo boxes give out a certain amount of ammo for each player (also certain amount of ammo for each weapon) before completely running out, this would force players to move around the map and be less tempted to camp. ALSO make weapons a bit more unique and not overpowered. And finally if there are returning weapons, please for the love of god give them a good buffing or nerfing for the zombies sake

CRITIC RETURNING WEAPONS

Famas: needs an overall nerfing in terms of damage and accuracy, but keep it deadly with close range, useless with far range

Uzi: bring up the rpm a lot and make it a bit less accurate

AK47: make the gun a whole lot less accurate but keep it's accuracy up to where it is still effective with mid range

Thompson: the thompson was good as is, no buffing needed, but just nerf the accuracy just a wee bit :3

Sniper: bring the reload time back a bit, and accuracy should increase when crouching, give it restrictions to where you basically               can only use the sniper like a real one should; no COD or FaZe stuff here

Pistol: bring up its rate of fire and damage a bit

P.S add in a game mechanic where A.I zombies will go for more noisy players, AKA people who use their firearm more often, also make A.I zombies a bit more intimidating by making them faster, better pathfinding capabilities, stronger, and more HP