Board Thread:Suggestions/@comment-26181068-20160501015212

Ok I think the Edgar is too op because you literally can't do anything about it if no one is around so there needs to be some kind of nerf to it.

Edgar Escape: So what happens is when an Edgar grabs you ( ͡° ͜ʖ ͡°) you have to mash a button (Button decided by place) to escape edgar. To nerf this, if you wait until an ally shoots he Edgar you take no damage. If you try to escape yourself (Right when you start mashing. This does not stop) you will take 1 or higher HP of damage from the tongue since you're choking yourself in the process.

Edgar Protection (Item): So I'm thinking of 2 things, either a thing on your neck with spikes on it so if an Edgar tries to grab you they will take 25-Higher Damage if they try to grab you. This would replace an Item Slot or Armor

For the other thing, it would be a Pocket Knife that you could use to escape Edgar easily. Place could decide how it should be scripted. This is the first option: It has unlimited uses, but is not an equippable item. What would happen is that if the Edgar Escape function DOES get added, it would be used to escape the Edgar Grab. It would 1/2 the Grapple time of escaping an Edgar.

The other option would be that you could use it and it would instantly cut the smoker tongue (Press Button to use) but would have a limited amount of uses. I prefer Option 1 since I wouldn't want limited useswith the knife. This item is still not equippable. 