Board Thread:Suggestions/@comment-31780004-20171223163100

Because of this year's and last year's system for gift spawns, it's possible for legendary or rare gifts to spawn multiple times in a row, despite being legendary and rare. At the most, I've seen it happen up to four times in a row.

Since they're so special, legendary and rare gifts should have a cooldown. For example, the legendary gift could have a cooldown of 3 rounds before spawning again, the rare could have a two-round cooldown, and the common gift could have a one-round cooldown.

I believe the common gift should have a cooldown, because, well, these are supposed to be rewards for an event. Just because something's common doesn't mean that pretty much everyone should have it, as it's essentially giving free stuff to the entire community.

The cooldowns don't necessarily mean that each gift will spawn in a certain order. It just means that the gift CAN'T spawn for a certain amount of rounds. When the cooldown is over, the spawnrate will still be affected by probability.

This also means PR will get a lot more profit off of gift gamepasses. 