Board Thread:Suggestions/@comment-30192898-20161017182913/@comment-28855799-20161017190914

Sounds good man. But we should have few perks that suit player's play style.


 * Escape Artist: Ability to escape pin downs, and other restraining traps. (NOTE) Only 1 time


 * Iron Lungs: Ability to run for long durations of time (NOTE) CQB: Drain Stamina quicky


 * Tatical Mask: Immune to Radiation (NOTE) Contact in puddles will deal damage


 * Mach Hands: User reloads quicker.

Juggernaut won't make it due to armors that you can get to buff you up and plus it will overshadow getting armors.

Fighter won't make it because if you were to put more damage to your attacks it would have to take a chunk of stamina and besides there is a stun.

Perks should be obtained in a appropriate rank.