Board Thread:Suggestions/@comment-35208486-20181023142459



The introduction of the tank during WWI played a massive part in military history. Armored Vehicles were no longer modified cars, but now a massive machine that carried significantly bigger guns to wipe out the enemy. World War 1 introduced us to 3 prime examples of the tank, the British Mark I-V series, the German A7V and the French Renault Ft-17. The Renault Ft-17 however, is the best example of the earliest "Modern" tank, being that it had a 360 degree rotating turret which could be fitted with a cannon or a machine gun. Over 3,000 Renaults were built, and approximately 41 survive to this day.

My first "large scale" post on this wiki was a WW1 themed update for the game, which likely wasn't going to occur. In it I had a minor idea about making the Renault a Vehicle that could provide extra support for players who choose to purchase it and the various pro's and con's. Now that mounts are in the game, I might as well take a shot as a mount.

TYPE: Armored Mount

ARMOR HEALTH - 700

OBTAINED BY: Chronos Chest or Purchase

CONTROLLED BY: Player

SEATS - 1

SPEED - 10

JUMP - 0

ACCESSORY STATS

Armament - M202 Cannon Launcher

Damage - 500

Range - 210

ROF - ???

Ammunition - 9/0

Firing Mode - Semi Auto

The Renault "Baby Tank" Mount is heavily inspired by the brand-new "Panzer Pants" Taunt seen in Team Fortress 2's Scream Fortress X Update. In TF2, the taunt is merely for show and not action. Here in R2DA however, its designed for action. The "Baby Tank" is designed for mass mob destruction or as a distraction for other players to get to a point on the map. You are able to massively contribute to the survivors, at the extreme risk of your life. One thing I should point out is that once the "Baby Tank" is equipped, you can NOT de-equip it. The "Baby Mount" IS subsceptible to damage from all mobs, and can "die" if health reaches zero. If health reaches zero, the whole tank explodes killing you and any possible players or zombies within a certain range.

The tank fires slightly improved M202 shells from the cannon, dealing out a bit more damage at a little bit more range, while also carrying 3X as much ammo. Take note that you can NOT resupply, as the tank only carries 9 rounds. Once the 9 shells are fired, you're a sitting target. Choose wisely on what to fire on and when to fire on. Even when empty, as you can turn yourself into a large target for all the mobs while allowing others to escape or simply survive.

The tank is able to move in any direction (Forward, Backwards, Forward-Left, ETC) and has no gas limit. However, staying true to the real FT-17 it has a slow movement speed. A brute is able to walk faster than the tank, so keep that in mind when you're the last guy alive.

To prevent possible lag and zombie survivability issues, the first two players who wish to equip the tank can equip the tank. This tank is NOT equipable in Melee Smash, Free For All, Team Deathmatch, Battlestation or Boss Quests as that would make the thing OP beyond all recognition.

-TheSopwithCamel 