Board Thread:Suggestions/@comment-31896807-20191207011934/@comment-31274000-20200109025646

TonyPinesTheProtector wrote: HugoJSL wrote: ZXEZX2 wrote: just make it so you dont spawn in the same place in small maps such as foxriver

and spawn near survivors in big maps such as last harvest

problem solved

limit disruptors On big maps, if most survivors are staying in a small area, the zombies will only spawn there, basically only making the same few zombies spawns work. The problem then returns. basically if the game detects the survivors farming too much it randomizes the spawns untilt he zombie spawnkilling calms down again, a better suggestion in general. that seems complicated but would definetly be worth the effort

idk if pr would think that it would be worth it though