Board Thread:General Discussion/@comment-27029517-20190101041925

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R2D WAS MORE FUN THAN R2DA

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I IS OLD PLAYER FROM OLD R2D, AND OLD R2D ERA IS BETTER THAN NEW R2DA

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OOGA BOOGA, NEW R2DA BAD, OLD R2D GOOD

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CALLING OUT YOUR BULLSHIT

Let me ask you a question: what made R2D more fun than R2D:A? CONCLUSION
 * Both games were farming simulators
 * Both games punished for new players
 * Zombies had a hard time dealing with extremely overpowered weapons (SPECIFICALLY THE RPG AND FAMAS) in R2D, also applies to R2D:A though
 * Both games had bad spawn killing problems
 * China Lake was just a way to piss zombies off
 * Most maps were either too small, too crowded or complete lagfest in R2D
 * People constantly exploiting glitches in old R2D
 * R2D:A has better campaign than R2D (LOOK AT BURIED ALIVE)
 * Few of the R2D maps were filled to the brim with free models, while R2D:A maps has better standards with less free models
 * Some R2D maps lacked proper boundaries/invisible walls, allowing people to exploit rambo jumps to get to impossible places
 * KATANA TICK DAMAGE IN R2D MADE IT UNBALANCED

IF YOU SAY R2D WAS MORE FUN THAN R2D:A, AT LEAST BACK IT UP ON WHY R2D WAS BETTER. THE LAST TIME I ASKED WHY R2D IS BETTER, PEOPLE HAD A HARD TIME TRYING TO GIVE ME A PROPER ANSWER. 