Board Thread:Suggestions/@comment-30787198-20170419050810

In its current state, campaign is a very underplayed, and not worthwhile game-mode. It doesnt see alot of attention from players anymore and I hope to change this.

Let's start with what we're going to add.

First of all, we should make campaigns longer and require more team-work. Right now, most campaigns can be completed easily and dont require more than 2 people. I dont think that's good enough for Campaign. Of course, having more people makes it easier, but that's the problem. You dont NEED more people, its just that it makes what's already there less work.

Look at a game like Payday 1 or 2. If you really want to seal the deal and do your mission right you're going to need good communication and good team-mates. It's crucial to have other players in your game because they can help you and they also contribute to the mission at hand.

Let's make an example. Mogadishu Transit is an easy map to complete. There are only 3 things to do, and all of them are particuarly easy. Getting planks is easy since they spawn everywhere, rails are easy because you can just zoom out to find them, and the electric button part is easy because it just requires you to either hold W or stand somewhere.

Let's add more objectives to do here.

First of all, you should still be finding the planks.

Second, you should find some nails to put into the planks

Thirdly, you should find some bolt-cutters so that you can release the tram from a lock.

After that, players should find rails.

Then, players should find fuel around the map to power a generator. 3-4 cans needed

Finally, players will start the generator and get on the tram to leave.

Optional, Players can find a radio hidden in the map. Using the radio will give the player more items, cash and XP at the end.

Oh, that reminds me. Finishing Campaign will give you XP and cash. Items possibly.

That's my idea for Campaign, but, I hope you can provide more crituiqe. 