Board Thread:Suggestions/@comment-25256926-20160620094632

A good leaper know's to take on survivor's alone, where both of the are alone. I'm not saying to add direct and eazy way to push them off you, but instead a more challenging way. I've come up with a small idea that goes like this :

" If a leaper has attacked a player with above 65% Energy and 50% HP, A small Bar will appear above the XP Bar. That bar will have  red-yellow-green-yellow-red Colors, where if the player manages to hold the Indicator in the green area for let's say 3 or more seconds [Depending on the user's energy ; Energy at 65-70% would make the player hold the indicator in the green area for 5 or 6 seconds, And if the energy was above 85% , The player has to hold it there 3 or 4 seconds] and if he manages to actually do it, A small button-press challenge would appear where the player will have to press Q & E correspondingly as the letters shown on the screen. [ Example : Q , E , E , Q , E , Q   ;  E , Q , Q, Q, E , etc] if that was also done succcsefully , The leaper is pushed off , Stunned for 2 seconds, leaving the player the chance to run away. "

Also, not to only buff the player, But:

The leaper's energy will slowly drain as the survivor struggles to get out, But the damage given will also increase due to the leaper's anger / rage increasing.

Photo's :

[ Just to give a basic idea of what i just said if it's tl:dr ]

I personally like to play as a leaper, but it seem's quite too OP. 