Board Thread:Suggestions/@comment-32538910-20170724193659/@comment-32538910-20170727210849

I spend too much time on fandom wrote: Let's picture a situation.

Human #1 is in a bad situation. He/she decides just to die instead of refreshing shop.

Human #1 earns 700 - 50(buying pills without shop refresh)

700 - 50 = 650

Human #2 is in a bad situation as well. He/she decides to refresh shop. It costs him/her 100$ to refresh and 75$ to get pills. Considering he/she is already in a bad situation, the pills wear off in a minute. He/she refreshes again, wasting 200$ this time and another 75$ on pills. This time there are more zombies and the pills wear off in half a minute. Human #2 buys AGAIN, wasting 400$ this time and another 75$ for pills. His/her pills wear out in 30 seconds again, and he/she finally gives up.

Human #2 made 1050$ - (700 + 75 x 3)

1050 - (700 + 75 x 3) = 1050 - 925 = 75

75 < 650

In conclusion, the only way to make this balanced is to make it so you have to pay double every shop refresh after the first.

Unless if you challenge that 75 is not less than 650 Ok. But you should probaly let my thread die now