Board Thread:Suggestions/@comment-30714040-20180508181839/@comment-29781728-20180510004645

Sanquo wrote: PlaceRebuilder wrote: Please provide actual reasons, don't just hate em.

From a zombies perspective I feel nice not being the only target for spawnkill all the time.

Do they lag or what is the problem? Oops, I did made similar suggestions regarding the issues with AI zombies numerous times, this time I forgot to add my reasons.

Issues with AI zombies:
 * Firstly, they come in large numbers (especially in arena), and when they come in large numbers they cause lag for people, (especially in full 30 player servers)


 * In addition to their numbers they're also ruthless with their sprinting mechanic, this is a bad problem especialy on maps that lack high-ground


 * They arent as rewarding when you kill them, not trying to whine but if you grinded by killing bots with m249 for 10 minutes you would only earn like 2k where if you killed a bunch of player zombies you would actually profit out of the time you spent playing the game

An alternative idea:

This may be quite irrelevant to my suggestion but if possible, you could increase the kill reward of bot zombies and decrease the amount of bot zombies in the game, this would bring balance to the AI zombie's powers and it would also decrease any lag issues with some players.

I understand that you worked hard on making those pathways for the AIs but they may be still problematic but they can be fix-able. 1. Lag is pretty easily optimized, and doesn't happen for everyone. Full removal is not needed.

2. They are normal zombies, and added difficulty doesn't matter? Might even really be a good thing, R2DA is extremely easy for most survivors.

3. Removing them would make it worse. No AI to farm, no reward at all?