Board Thread:Suggestions/@comment-26252711-20161013104219

So here's my suggestion: zombies, the-new-zombies-that-will-be-op-if-first-released-and-only-nerfed-at-the-next-1-3-updates ones.

The Slime: Throws slime (gets affected by gravity) that slow survivors down, it will also leave a small trail that will trip survivors (trail will last 3 seconds). The same appearance Elemental expect colored green with some bubbles inside of it, no fire (obviously), You can get rid of the slime by repeatedly pressing E or Q, OPTIONAL: It can explode and leave a big trail of smile (that trips survivors).

75 hp, Reward: $40 (Death), Store: $175, Speed: Normal Zombie Speed

The Lurker: It has Claws for hands, deals a decent damage, though it's weak in HP, it can climb up walls and almost as fast as Elemental (1-2 Lower Walkspeed).

50 hp, Reward: $65 (Death), Store: $250, Speed: Lower than Elemental

The Runner: So it can charge up and only run in 1 Direction, anyone in his way will stunned (trip), and deal some damage, and use up all his stamina, it has a normal attack

150 Hp, Reward: $50 (Death), Store: $225, Speed: -2 Speedwalk from Ticker (Normal Speed), 4+ Faster Than Normal Zombie (Charging).

The Scavenger: It can steal people's item (pills, grenades, and sometimes armor) though it can't use them (expect for armor) and once it dies, it drops the stolen items.

100 Hp, Reward: $30 (DIE DIE DIE), Store: $175, Speed: 2+ Faster than Normal Zombie

Please give ideas, yup, this is really a bad idea, got any edits or stuff you want to put in? like help me I guess 