Board Thread:Campaign Suggestions/@comment-30248084-20180128010429/@comment-33333968-20180201024223

=( Lost Ratchet )= wrote: ''NOTICE: This map is not yet a feature in R2D:A officially. What you will see here is how I envision on what the campaign for this map could be like.'' ​So this map is currently in PR's files, but it is still unknown if he would add the map into the game itself. However, I have gone through some deep thinking on how the campaign shall play out. So here is what I came up with: Objective #1: Find the Radio Parts! This is the objective that you will begin at. There will be three parts of the Radio that will be scattered around the map (transmitter, reciever & controls for the Radio). Once collected, they must be returned at where the tent is to assemble it. Objective #2: Restore the Power! Drat, the Radio needs electricity. The whole map will not have any functioning lights until you fix the switch in the generator room - which is in the mountains of the train yard. Survivors will have to find 5 Bundled Wires, a Lever and a Wrench. A survivor must do a 10 second animation on fixing it. Once finished, you can manually click the lever to turn the power on. Objective #3: Request for Help! Once the power is on, all the lights will be on, while you strangely get a transmission to you by the radio you setted up. Once you go through the dialogue, you are required to wait for the numbered minutes until your rescue vehicle - which is a train - arrives near the Station. Objective #4: A Couple of Requests! The train arrives, but it turns out the driver needs a couple of things before you leave the Station. Survivors will be requested to find 12 Ration Crates, use water buckets to fill the tank (because it is a Steam Engine Train) 30 times and finally 8 bags of Coal. Buckets will be spawned near the train to be easily accessable, while the crates of Rations and bags of Coal will have to be found around the place and loaded onto a train car. Objective #5 (FINAL): Let's Go! Once you are finished, get on board of the caboose (at the end of the small-sized train) for safety. Once any remaining survivors enters the Caboose, the train will let out a whistle and make way into the tunnels, completing the Campaign. And that concludes the campaign for one of my maps. Hopefully this would be considered when the map is added at some point. Feel free to leave kudo's if you support this!. =( Lost Ratchet )=

I like your suggestion for your map, and the suggestion for the campaign FOR the map makes everything about this better, keep going :D