Board Thread:General Discussion/@comment-25337680-20161120180745/@comment-25553326-20161120212820

My opinion for balancing out FFA:

Under the assumption of a base 100 HP

Explosions will cap out 30 dmg at most, explosions will also have no explosive force upon a player

Fires will only leave an afterburn of 17 HP

Downgrade your current equipped primary to that of the "first tier" (Spas -> DB Shotgun) (Also regardless of whether you own it or not) for the round

If you don't have a primary equipped (or if you have a minigun equipped), you randomly either get the M93R, DB Shotgun, or R700 for the round

Disable survivor stun by kicking

Disable hammer, defib, airstrike

Vests will only add 25% of their intended HP