Board Thread:Suggestions/@comment-30032249-20171001201846/@comment-32332506-20171016145002

HyperactiveMicrowave wrote: This suggestion is a brief draft on Mobs' Spawnrates  changing as Survivors start dying, making some interesting and fair battles according to the scenario or situation. So far, this are the spawnrates, internally called Tiers or Ranks, for every Survivor alive.

Warning: Long Page so read carefully.

12+ SURVIVORS OR MAX SURVIVORS (Tier 1)

''Spawnrates for all mobs remain the same. These are the spawnrates:''

Normal Zombie - 50%

Ticker - 10%

Edgar - 10%

Elemental - 10%

Digger - 10%

Leaper - 6.7%

Brute - 3.3%

10+ SURVIVORS (Tier 2)

Spawnrates for the Brute and Elemental start to increase, increasing chances of Charged Brutes. If teamwork is used, they can easily take down the Charged Brute.

Normal Zombie - 50%

Ticker - 10%

Edgar - 10%

Elemental - 15%

Digger - 5%

Leaper - 4.7%

Brute - 5.3%

8 - 9 SURVIVORS (Tier 3)

''Spawnrates' for Brute and Elemental decrease, and a higher chance of Leapers, 'Diggers' and Edgars, reminding the survivors to use teamwork. If no teamwork is done or the survivors are all scattered, zombies can easily mow down the survivors using this tier to their advantage.''

Normal Zombie - 46.7%

Ticker - 5%

Edgar - 15%

Elemental - 5%

Digger - 15%

Leaper - 10%

Brute - 3.3%

6 - 7 SURVIVORS (Tier 4)

''Chances of Tickers increase, to sniff out potential campers. Leapers and Edgars spawnrates decrease, but Diggers are the same. Essentially an anti-camper tier.''

Normal Zombie - 40%

Ticker - 15%

Edgar - 10%

Elemental - 10%

Digger - 15%

Leaper - 6.7%

Brute - 3.3%

3 - 5 SURVIVORS (Tier 5)

''Chances of Diggers, Leapers and Edgars go down, Tickers stay the same and Normal Zombies appear more frequently due to low survivor mass. Brutes are extremely rare now.''

Normal Zombie - 60%

Ticker - 15%

Edgar - 5%

Elemental - 10%

Digger - 5%

Leaper - 3.5%

Brute - 1.5%

1 - 2 SURVIVORS (Tier 6)

''Chances of ever getting a Leaper, Edgar or Digger are 0% due to low survivor mass (though any remaining Leaper, Edgar or Digger from a previous tier can appear). However, Brutes have their spawnrate increased to make up for that.''

Normal Zombie - 60%

Ticker - 20%

Edgar - 0%

Elemental - 17.7%

Digger - 0%

Leaper - 0%

Brute - 3.3%

If you still do not understand, please go to this table on Google Docs: https://docs.google.com/document/d/12Y2T6P6PCDExyIP1w_Bqim9na45X6Zij_en9_G0tAgs

(If the link does not work just copy and paste it.)

WHY WE SHOULD ADD THIS:

-Organized and fair.

-If you want to, you can buy a zombie (like Brute) at any point in time or Tier.

-Gives survivors a better and fair chance to survive rounds like Survival fairly.

-Each tier is based on the situation. (example: low survivors means low zombies that require help like Edgars to make fair battles)

-Easily scripted.

-Gives everybody a good and fair time.

'''Note: This is a draft, things are most likely to change, mostly the Tier Spawnrates. Explain with reasoning why or why not this should be added; it's a suggestion afterall'''

Status: Editing.

Edit 1: Edited and cut out some stuff. maybe if there are 5 or more rank 20's or above, brutes will spawn as charged brutes