Board Thread:Suggestions/@comment-26889982-20170303011125

TL;DRThis support type special has the ability to heal other infected with ease.

BASIC STATS

All personal stats from the fire variant are the same as this one's variant

Attacks:None

SPECIAL ABILITIES

Instead of shooting out fireballs or lightning they send a green fireball that will heal any infected hit by it by 90% and gives them passive regeneration(about 5% every second).

When they self-explode(or press F) they will heal themselves instantly and any infected around them(except for brutes) while giving them a 30% maximum health increase (doesn't stack when this move is performed another time),basicallymeaning when they explode they make every infected around them stronger!

When they touch infected the said infected will regenerate health by 10% every second (includes brutes but only 5% for regular and 2% for charged)

When they are hurt infected up to 30 studs away from them will heal 1.5x the damage they just took.Meaning if a survivor shot the elemental and they took 60 damage,infected around them will heal by 90 HP.If they took 220 damage they would heal by 330 HP.

OTHER STUFF

Their colour is green and they have a more friendly face than the other variants.

They can't be healed by another support elemental in any way, and they cannot hurt survivors in any way.

They aren't hurt by fire exstinguishers but they are pushed back by them much farther.

They cannot heal infected while in water and cannot heal infected if they are in water.

They're still able to change to the electric variant by holding E while under 110 HP and can switch back to fire if they press G<-Example key 