Board Thread:Suggestions/@comment-28677862-20170925035313

We've had armors focused on defense and mobility, but not one focused on aggression. This armor was made to handle riots, but it wasn't exactly... ethical in its design. Its use was focused on breaking riots on lethal ways, rather than non-lethal methods. the stats should reflect this.

this armor is focused on quick, pure lethality it
 * increases punching damage by 20 (15 in TDM)
 * decreases stamina taken from punching by 3
 * increases punching speed by 150%
 * removes uppercut
 * has decreased stun amd knockback
 * allows firing while sprinting, but consumes stamina at 2x the rate (2.5x in Battlestation modes).
 * Does not apply to the Barrett .50 or Dragonov
 * increases health by 40
 * increases knife and shovel speed by 50% (disabled in battlestation modes)
 * decreased knockback and stun time
 * halves required shovel stamina
 * increased stamina by 20
 * bat stamina decreased by 5
 * +1 clip
 * Can punch while snagged by edgar or pinned by leaper (allows you to be able to kill the edgar/leaper)
 * Stamina regen is disabled while pinned/snagged
 * punches cost twice as much stamina while snagged/pinned
 * Cost 375
 * '''requires rank 24

The proposed boost are to be put under the stat of "agression"

Manufactured by Heavenly Day

Two preview models can be found at https://www.roblox.com/library/1068406325/City-17-riotier and https://www.roblox.com/library/1068407183/city-17-riotier 