Board Thread:Suggestions/@comment-30714040-20170901135527

If you checked PR's twitter, you all may know that he is thinking about bringing back the Stalker.

And for the R2D Vets like me, youre going to get flashbacks of a tall grey creature running across the map like sonic grabbing your friends and sending them off the map or into a horde of zombies, so if you want the stalker to be fair and not OP then listen up.

Speed balance:

If I can remember, cross teamers always used this zombie to help their survivor friend escape easily, and the unfair part is that they can still run fast when holding a survivor.

To balance this feature, the Stalker's speed must be decreased when holding a survivor because logic, holding something heavy like a robloxian should slow you down.

[Only decreased a little bit]

Stalker limit:

If this wasnt in the game then you would be seeing like 10 stalkers just running around kidnapping everyone at once so, it should be 1 stalker at a time like the brute limit.

Blocking resist:

When a survivor is blocking or melee-ing, the stalker will be unable to grab him, this is a fair feature for the game.

Can't hold forever:

The stalker's stamina should be decreased when holding a survivor, can also mean that the survivor is struggling to get out.

tl;dr

- Speed lower when stalker is holding someone [by a little bit]

- 1 stalker at a time

- Blocking/melee-ing prevents the stalker from grabbing you

- Can't hold survivors forever

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