Board Thread:Off-Topic/@comment-26124452-20180804134131/@comment-32132827-20180806121752

Placerebuilder fan wrote: So i really wanted this both a map and a campaign both but i cant make a map

Basically its a nuclear meltdown survival, and the radiation is like the ticker (tickers are banned in this map)

Survivors spawn regulary fighting zombies AND avoiding zombies breaking the coolant water tank, if they fail the coolant will start leaking and we're gonna have a nuclear meltdown.

So first things first the survivors spawn regulary and start fighting zombies, at the time everything is okay radiation level is still normal

While zombies will start and damage the coolant water tank (damage affects like a door,slowly cracks) First layer of the coolant water tank will take 7 Normal zombie hits,Around 12 Digger claws and 3 brute smashes

Second layer takes 12 Normal zombie hits,15 Digger claws,5 brute smashes

Thrd layer takes 15 Normal zombie hits,18 Digger claws,8 Brute smashes

REMEMBER EVERYONE IS AFFECTED BY THE RADIATION BOTH SURVIVORS AND ZOMBIES

When a layer begins to get damaged around 5 normal zombie hits, a crack will start to be seen and coolant starts leaking and nuclear reactor starts to get really hot, leaked/damaged coolant area starts to produce radiation, the closer you get into the leak the higher the radiation gonna be, a meter of radiation (on your left screen almost identical like a jetpack fuel energy bar) shows how much radiation, at start of the game the radiation is 1, once a leak it will start to rise, if all the layers broke it will rapidly raise the radiation,if the radiation meter hits 700 kPa (or something whatever you can call it for a radiation meter) the nuclear power plant explodes, causing a shockwave just like that king cherrycake but bigger, once that happens the real chaos begins. The survivors must get into the coolant leak which is twice the radiation, survivors have exactly 2 minutes to patch the leak (around 20 wood planks and 10 metal sheets)

Campaign mode=

1.Survivors spawn and defend the coolant for 4 minute before an auto win

2.If a leak occurs they must quickly plug the leak and beware of the radiation

3.If they successfuly patch the leak the auto win timer continues

4.If kPa meter reaches 700 a nuclear explosion occurs sending radiation everywhere wider creating a dangerous radiation leak into the air

5.Once exploded survivors have no time limit after this but to patch the total leak (30 planks 15 metal plates)

6.Everyone will slowly die of radiation, once the nuclear exploded no zombies can spawn

7.If the leak is fixed the remaining survivors will be teleported to winners kPa are for measuring pressure, i think you meant sieverets. 2 sieverets and ur dead in 2h. 700 millisieverets is brain damage and death in like few days.