Board Thread:General Discussion/@comment-30877168-20170117181829

Well I like the map its a very open map that makes survival easeyer but why the artstyle? To be more precise: Why did it used roblox terrain and why got it used those houses meshes that are not even right(if you look closely the doors are really small and if you look trough the glound you can seebthey are bigger than you expect) Anyway I played the map and I ma 10% dissapointed (90% I actually like it) The houses couldv been made better like actually houses that you can go in (sure maybe without doors so camping won't be ) and aboud the water IT IS Terrible really terrible wtf roblox water if not used right is buggy and ugly. The terrain meh.. It looks good natural to be precise that I won't comment but the other thing are. I just want to see why this change in map making was done. 