Board Thread:General Discussion/@comment-36752214-20190212151406/@comment-26411931-20190304180114

Yeetybois wrote: Dread had enough time to get a big community (since 2017), so if the game was better it would get more players, but it didn't, I wonder why... Yeah cause a game starting out from scratch in August 2018 is "enough time" I guess.

Keep in mind R2DA had 3-4 years to have more players than R2D 2014, but it didn't, "I wonder why..."

Again, Dread had 905 players at one time (When it was featured) and it getting 50-100 players nowadays is because I haven't updated it in 2 weeks, because of IRL stuff.