Board Thread:Campaign Suggestions/@comment-31780004-20180123145651

Meant for full servers.

Part I — Arrival

Objective 1: Rendezvous

After escaping from the remains of Porta Coeli, the survivors gather underneath the helipad. At least half of the current amount of survivors must be standing underneath the helipad in order to progress. The stairs will be broken, so reaching the top of the helipad is not possible.

Objective 2: Divide

When the survivors reach the helipad, the nearby yellow tank will burst. A large horde of AI zombies will be released, as well as scrap metal and poisonous liquids. The survivors must fight off the zombies, avoid the liquid, and place the scrap metal by the stairs to progress.

Objective 3: Repair

AI zombies will begin to spawn, and brute/elm/digger spawnrates will temporarily increase. Survivors must build the ladder (takes 100 seconds with one person, but it goes faster with teamwork) while fending off the approaching hordes.

Part II — Crane

Objective 4: Examination

Players need to look for crowbars around the map. Players must take the crowbars and open the various shipping containers. Each crate has a chance to contain helpful supplies, AI zombies, or useless junk. The pallets on the end of the crane will be replaced with a crate. Opening the crate on the crane will reveal many flares and progress the campaign. Since the platform held by the crane is isolated, the survivor(s) who open the crate must either wait for Objective 6 or simply jump down and take fall damage.

Objective 5: Repair II

Players must return to the Porta Coeli II’s remains to gather more scrap metal. After bringing to metal to the crane, the crane must be repaired in order to progress. Spawn rates are buffed just like in Objective 3.

Objective 6: Retrieval

A player must use the crane to move the flare crate to where it can be reached. If the player from Objective 4 didn’t move, this objective will save them.

Part III — Exodus

Objective 7: Death’s Reprieve

Players must take flares from the crate. Holding a flare and standing on the helipad for 30 seconds will trigger Objective 8.

Objective 8: The End

The helicopter appears on the horizon... If the survivors can hold off the zombies for 2 minutes, the helicopter will arrive at the rig and the players can escape. 