Board Thread:Suggestions/@comment-30362972-20200218034832

Introduction

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Through the years, Reason 2 Die has been a franchise that has allways been innovative and fun, R2D 2014 was a successful game that would allways be on the Front page no matter what, Reason 2 Die Awakening had a good run from 2016 to 2017, following the previous game. But then it started going down in players, even though the game is still the same and it's GREAT, but nothing seems to make it keep up with what R2D once was.

Here i bring my suggestion (because i was told to post it in here since it sounds great) on how to revive the game and give it a new road where it'll most likely give R2DA alot of new players, and a fresh air.

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What's currently going on with the game, and why it's not like before.

The way the game is driven right now is pretty simple, you click the Play button, farm, earn money, unlock guns, etc. One of the factors that makes people play nowadays is the grind. Even though the grind isn't fun. I feel like the road the game took isn't that epic. It feels repetitive and plain. Another factor that makes people play is Events; After the Events are done, they all leave. And that leaves the game dry after they all disappear.

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Suggestion : Gamestyle Revamp

The game really took a weird path. So, MY SUGGESTION IS making it a Left 4 Dead type of driven game.

'''How so? '''you might ask, well; It's pretty simple.

- Left 4 Dead follows a series of campaigns that take you through DIFFERENT SCENARIOS (MAPS) which purposes are in the objectives you're given.

It is made so the player acts like they are the protagonist, who goes through the map passing objectives and killing zombies till the next safezone, which would grant you the win in this case.

I've allways imagined what a full on connection between maps would've of been in Reason 2 Die 2014, i imagined No mercy Objective + Dead Vacation objective together with more objectives and bigger scenarios inbetween them. That's the concept i like.

- Reason 2 Die : Awakening could switch that aspect of the game, instead of farming and picking maps or having toxic Battlegrounds, the game has a series of campaigns with maps full of objectives and semi-open worlds (Like Left 4 Dead)

1) Advance through the map by completing certain stuff.

2) Zombies would be PvP, PvE based, like Left 4 Dead Versus

3) Cinematics from start and end, like current ones.

4) If Survivors die, they'll be able to revive through defibs or opening a door on a specific area where you'll get a 2nd chance.

5) Guns would be the same as now, meaning that once you buy and equip a weapon, you'll spawn with it. Medkits, pills, and other items though will be able to be found through the map, like current medic boxes in the walls or Coconut Stadium's table.

6) Hordes would be activated through either a new Zombie that summons a large horde, an alarm going off thanks to a car being touched, or "The horde is coming" (activated by turning an engine on and having to survive it to get the next objective)

7) Champions would take part in important hordes. (PD: Now with AI special zombies there's alot more possibilities regarding Hordes)

8) Cash and exp would be gained the same way, Cash would also work for Crates, other than R$, so it has more uses.

9) Badges for completing campaigns which show how brave you are.

10) New Zombies similar to : Charger, Witch, Joker, would be pretty nice.

11) Remove jumping stamina loss, like in R2D 2014.

12) Maps MUST have extensions, and make it a road where you travel decent amount of passages, like in L4D.

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Maps that i think could be extended perfectly:

Casius Outpost, The Complex, Last Harvest, No Mercy, Blackfield Station, Stud Harvest II, Portland, New Bloxcoast, Subway Station, Dead Plaza II, Sewers, Outskirts, Coastline Clash, Newhaven Port,  U.S.S. Zurius, Coconut Stadium.

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Why this would work out perfectly

Front Page in ROBLOX is pretty boring to a real ROBLOX player, but there's 2 factors that make some games Front page almost everytime.

1- The new ROBLOX players nowadays like shooters. Reason why there's shooters in the Front page almost every day.

2- The new ROBLOX players nowadays like story games. Reason why there's ALOT of story games in the frontpage, and they're not even that deeply elaborated, which is annoying.

These two combined, plus the fact of having a L4D type of game in the palm of your hands, is just amazing.

Like how Left 4 Dead 2 never stops being fun because of how fun it is to play with friends and the different outcomes and turtle studio's amazing work, this revamp would certainly make Reason 2 Die a BOOM where nobody would hop off, basically a free Left 4 Dead for all those people out there who like that type of games. I've been wanting this since 2014 but once i saw the playercount nowadays and that Coconut Stadium, oh man that map is GOOD.

I'd love if someone read this and give me suggestions so i can elaborate it even more.

Reason 2 Die will never die for me, this took me like 4 hours but hey, it was worth it. 