Board Thread:Suggestions/@comment-35208486-20180523010845/@comment-30517583-20180524054459

Realistic weapon/melee appearances and physics, realistic map appearances (Portland for example, or Lagy City to others), and a general level of quality to the game.

This of course, not counting things like the walking fireball that is the elemental and bosses like a giant clock that summons bombs and the all-mighty-but-hard-to-conquer King Cherrycake. ....... Realistic weapon physics.....

Well, maybe I have to judge games against other games and not against real life.

As magazine sizes, gun recoil and accuracy, not taking damage from zombies when using melees are seriously bugging me. Also, the player physics and glitches too....