Board Thread:Suggestions/@comment-26889982-20151211214218

Suggestion:We should be able to block enemies' attacks and counter attack.Heres how it would work:Melee weapons would have a "Protection" Stat that will help protect you more against special enemies like the brute.Say if you were to use a rambo knife against a regular zombie,You can block it,and if you successfully block the attack you can counter attack the regular zombie and do 50% more damage to them and also stun and knock them back.Since the rambo knife is small it has low protection,causing the user to take more damage from special enemies when blocking.Counter attack only works against regular zombies.Now say if you were to use a chainsaw against a regular zombie(this is just a melee weapon example even if it isn't in R2DA),you can block their attack and if the zombie tries to hit you while blocking,you wouldn't take damage and you would counter attack them.Since the chainsaw is big it would have a high protection stat and special enemies would deal way less damage while blocking.Now if you were to block a brute it wouldn't counter attack but instead you will take less damage from the regular hit of a brute,use up a medium amount of energy,and stop the explosion(but you will be stunned for about 1 second).Block only works from the front of you,so if an enemy attacks you from behind,you will take the regular amount of damage and not counter attack. 