Board Thread:Suggestions/@comment-31095367-20170317135408

Swat Zombie:

Spawn rate Common but a little bit rarer than normal zombie

Stats are 200 hp less speed damage 15

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Parkourist Zombie: Spawn rate Rarer than edgar

Stats are 150 hp Slighty Slower than edgar damage 5

Can Do high jumps and do rolls (takes fall damage)

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Smasher Zombie: Spawn rate rarer than Leaper (not buyable)

Stats are 400 hp More slower than zombie damage only one ability

Ability "e" Smasher charges foward and puts a survivor on the floor (Doesnt takes damage of other zombies just smasher) Then starts smashing very very slow but dealing good damage (30 per 2 secs)

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Infested Zombie Spawn rate like ticker spawn rate

Stats are 200 hp (since is slow) faster than leaper walk w/ no jumping damage 0 per swing (cause it lets radiation)

"click" swings and gets more way to contact survivors (if touchs survivors then they get a radiation effect for 5 seconds) Ability "e" starts puking radioactive decays (can be cleaned with extintor)

on death lets some mini zombies 10 hp 1 damage 10 speed (lets 3)

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Spotter zombie Spawn rate rare than edgar

Stats 50 hp Fast as edgar damage 5 (cause tags survivor)

"click" put tag (5 dmg) "e" tags all close survivors (10-20 studs)

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Disguise Zombie Spawn rate rare than leaper

stats 150 hp slighty slower than zombie damage 10

"click" swings arms and deals 10 dmg "e" Disguises of anything it clicks (yeah survivors 2 but it have fake weapons and armor and its very very detectable because the zombie is face less)

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Cloner Zombie Spawn rate rarer than Brute

Stats 75 hp slighty slower than edgar Zombie damage (5 dmg)

"click" swings arms and deals 5 dmg "e" Starts cloning itself 3 times (clones can be tripeable)

and these clones follow survivors and attacks them Clones stats: Same as clone zombie

"e" cooldown is 1 minute

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Nom nom Zombie Spawn rate same as leaper

Stats 100 hp faster than edgar damage only one ability

"e" Starts charging a leap for 5 seconds then leaps to the closer survivor and attaching to them

trying eat the brain (10 damage per second) can kill it while attached on you (recommended kill it with melee)

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Garbage Zombie

Stats 50 hp slower than zombie damage 10

"click" swings arms and deals 10 dmg "e" Throws garbage and lets bad scent

and makes survivors slower (can destroy the garbage)

also zombie lets bad scent

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Spawn Point Zombie

Stats 100 hp slighty faster than leaper walk damage "20"

"click" swings arms and deals 20 dmg "e" creates a spawn point (which can be destroyed shooting it

like a distriputor) and zombies spawn there and get freezen and forcefielded for 3 secs

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Gas Zombie

Stats 50 hp Slower than edgar damage 0 only gas

"e" creates a gas cloud which make survivors cough (like mars out of base) it is removed after 30 seconds (can be removed with fire extintor)

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Cold Zombie

Stats 150 hp Slower than normal zombie damage 15

"click" swings arms and deals 15 dmg "e" Lets a cold zone which is removed after 30 seconds

(can be removed with flamethrower)

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Sherrif Zombie (he dedicated all his life on this so he can shoot)

Stats 200 hp Slower than normal zombie damage 10

"click" swings arms and deals 10 dmg "e" (can only be used on first person) Starts aim to a survivor

and shoots a bullet (similar to a ball) which deals 25 dmg If headshot deals 50 cooldown

is 30 seconds and have unlimited range and bullets are slow

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Grave Zombie (or Reaper) NOT BUYABLE very very rare as a brute

Stats 100 hp Fast as a edgar damage 20 per slash (yeah is like a reaper)

"click" Swings the weapon and deals 20 damage cooldown is 5 seconds "e" spawns a grave (can be destroyed) which spawns Skeleton Zombies stats of them are: 50 hp 5 dmg slower than a zombie

spawns 3 skel zombies per 30 seconds and the grave gets removed after 1 min (so u can spawn another grave after a minute)

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Screamer Zombie Not buyable rarer than a edgar

Stats 75 hp fast as a edgar 5 dmg

"click" swings arms and deals 5 dmg "e" Starts screaming (gets froozen on a zone consumes energy can stop whenever he/she wants) and survivors get damaged 5 dmg per second

doesn't lets survivors take out weapons (only melees) The scream range is the same as the ticker

Decay puddles

Thats all folks

I thinked all this in 10 mins

(Actually Not Drunk -_-) 