Board Thread:Suggestions/@comment-31524869-20161207010720

Greetings once again guys, and here I will be talking about the dreaded beast in the old R2D.. The Tank!

I know generally brute's are the key focus on Devastating, but maybe they would be different after you read my suggested.

STATS:

Type: Nightmare - This is typically a Doom Mob

Health: 8250-9500 Max HP - The only mob with that much Health

Attack: Basic (45-55 HP Damage) - Very devastating, and even more so as it's basic attack pushes the survivor a few studs and stuns them. May Hold down to do a huge AoE shockwave as it hits the ground with force, consuming half energy in a 8 stud radius.

Energy: Half more than Brute

Energy Regeneration: Same as a Brute's

Walkspeed: Maybe around to Brute's

Abilities: Boulder Throw (uses all energy) - It will have the same instant-kill, even if you wore Bulldozer Armor | Charge (Drains overtime) - Basically makes the Tank a tripping hazard, plowing through Survivors to trip them to the ground. | Protect (drains overtime) - The Tank has learned a few tricks from Brute and now scarily has the Shield Protection (Consumes more than Brute)

Price: N/A - Not Buyable in the Live Store!!

Spawn Rate: This is completely RANDOM! who knows if it will spawn early in-game or late game or maybe not at all.

Reward: $200 - Now that's a lot if you are careful!

'''- Changes Will Be Settled Appropriately! -'''

​In short words, survivor's need to work together to take this thing down, or use any weapons you have that deals high damage on them. I know you guys say that may 'Interferre' with the brute, but it's spawn makes it very VERY unlikely to show, but if it does, the Tank's Theme will play to alert everyone, even it's Tank Noises, and meaning, you are dead if you do not take it out.

Hope you enjoyed this discussion, and the pictures of the tank too me quite a while to make..

Keep Safe Survivors, I mean it..

- Qwerty-To-Twelve 