Board Thread:Suggestions/@comment-26113984-20151122055353

Basiclly, I think there should be AIs based off other playable zombies. For instance, a Smoker AI, a Crawler AI and so forth. The AIs should claim the playable zombies abilities. There shouldnt be AI versions of exceptionally powerful zombies like the Brute. You still get the $5 from killing an AI, regardless of which one it is.

I think this will add a nice variety in the AI aspect of R2DA. Additionally, if this gets implanted then a whole new layer of challenge will be added, adding more balance.

To make this, PR can just take the current AI models and replace the head with a Smoker one. Then he can just copy and paste the scripts onto the Smoker AI, while adding a code that gives it the tongue ability. To make the Crawler one, PR can just take the current AI model and change it so it accommodates to the way the playable Crawlers are, then copy and paste the scripts onto it while also adding a code that gives it the possibility of being a C4 zombie. 