Board Thread:Suggestions/@comment-25473155-20170927014301/@comment-26466669-20170927040830

Inkoursor wrote:

Rounds are predictable and repeative with little change on each map or gamemode. Bugs are constantly abused, rules untold by the game get newcomers banned, zombies encourage idle play in an FPS ACTION BASED ZOMBIE GAME, survivors have weapons or items to counter EVERY ZOMBIE IN THE GAME.

The big nail in the coffin for R2DA is that the game is just farming focused. Cafe County is repeatedly spammed on Apocalypse servers and all the VIP servers are farming servers on Void or Prison. There is rarely any unique VIP servers like "President Only". A good part of the time people are spawn killed as zombies because of Void, Prison and Cafe. Maps like Dead Vacation and that City map were popular on R2D not because they offered the most money but because they were fun. The only map on R2D that had a spawnkilling issue was the sewer map due to the flamethrower that could shoot through walls. The biggest contrast between R2D and R2DA, is that one was focused on having fun while the other is focused on repetitive boring farming that relies on spawnkilling.