Board Thread:Suggestions/@comment-34678898-20191110054820/@comment-37374854-20191112162732

LegendOfTen wrote: Whatisyourgay wrote: LegendOfTen wrote:

Whatisyourgay wrote: THATS STILL NOT REALISTIC, OK?!? Do you really think in a game where a weapon like the chainsaw requires so much energy that realism is considered above balance? It really isn't that far off any way. but how does a stick do ridiculous damage “pr logic”.yeah no. this thread isn’t going to see the light of day regardless I don't want to repeat myself but this isn't a "stick". This is a large metal staff that is swung with a lot of force. A metal staff seems reasonable to do 135 damage. Assuming that the player can carry a Barret 50c without trouble (note that 50c weighs 30 pounds) with a reduced bomb disposal suit (let's give it a good 60 pounds), let's assume that the player can swing a 60 pound metal stick (since the bomb suit is affecting the whole body, not just the arms) at 25mph (professional golfer arm swinging speed). If we count the momentum gained, the long range part of the stick is probably moving at like 50 mph or so. Plugging it in a kinetic energy calculator (1/2mass*velocity^2) gives us ~6700J, which can be converted to ~6700N-m. At impact, the staff has approximatly 6700 newtons of force, which is ~3-4x the amount of force required to decapitate a head (2000N). My math is most likely wrong, but if my calculations are right, the staff's 135 damage makes sense.