Normal Zombie

Summary
This is the most common type of infected found in the game. Its only form of attack is using its claws to inflict low damage, making it a rather underwhelming adversary in one on one combat.

However, caution must be taken when multiple common zombies group up, as one survivor can easily be killed by a horde of these creatures.

They are also slightly faster than survivors when walking, but this zombie can be easily farmed and hunted for quick cash, as they are the weakest type of zombie and have considerably low HP.

Background Story
Most survivors consider unmutated zombies that are just corpses reborn to be weak. However, in the early days of the outbreak, hordes of these zombies took many lives, as unprepared survivors quickly fell to groups that just kept coming.

About 50% of those who fall in battle become these monsters, who are emotionless, feel no pain (although fire causes a stinging sensation), and are shells of their former selves. Even if you think that you can get through to them, after all the years, everyone knows that there's no hope. You can't.

Controls
Basic Claw: Basic attack which deals 10 damage (can increase with skill points). Consumes no energy.

Survivors

 * It is not recommended to use explosives on a single normal zombie due to the fact that they are easily killed.
 * Grouped up and combined with a Pipebomb however, is a good way to make some extra cash.
 * Be wary of those who have beefed up zombies. They may not give you cash and tank any explosion that is thrown their way.
 * It is not advised to expend a lot of ammo on normal zombies, as they instantly respawn and may even respawn near you.
 * If you find a common that has strayed from the horde, resist the urge of being like God, and punch or kick it before taking it out with a swift shot to the head while it's down.
 * If it is Survival or Hard, trying to keep the zombies from dying too quickly or damaging survivors may be a good idea to slow down their mutation process.
 * A dedicated Bell user is recommended during those rounds, to distract them occasionally.


 * Remember, zombies are weak when alone, but are strong in numbers. Be alert and prepared when you spot an incoming horde.

Zombies

 * Try to form a horde with the other zombies and special infected, as this can overwhelm players unless they have a Pipebomb or Airstrike.


 * They may seem weak, but they deal at least 1/24 to 1/10 a survivors max HP.
 * Trying to surprise attack a survivor alone is a good option.
 * Use the Zombie Leveling System to get upgrades for your zombies such as health, damage, and speed. Leveled-up zombies are a deadly foe to go against.
 * Try to build your zombie to something strategic. Consider the map and the survivors you are going up against.
 * Focus HP to help against campers, or survivors with high-tier weapons.
 * Focus Speed in large maps, or during Arena rounds to escape during the last phase.
 * Focus Attack to cripple armor of higher ranks or flat out kill unarmored targets quickly.
 * If you are being spawn killed, you can expect to get skills points easily.
 * In times of laziness, the Idle system has your back.
 * When in Idle mode, the AI allocates the skill points for you.

Trivia

 * If you are killed, and aren't revived through a Defibrillator, besides respawning as a zombie, there is an option to Zombify yourself for $20.
 * Zombified survivors have 200 health.
 * If you punch, kick, or kill a zombified survivor, they will act like a ragdoll instead of falling down with no animation or exploding into pieces.
 * Before update v0.7.2, when a player zombified themselves, the survivor that killed the zombified player will get $50.
 * This also worked for Edgars and Leapers if they are still holding the player who then zombifies.
 * If you spawn as a normal zombie, its appearance will be based on your ROBLOX character's avatar, excluding the skin color and current face.
 * In the early stages of R2DA's development, you were unable to play as your ROBLOX avatar. You only played as zombies dressed up in clothes that were based off of the overall theme of that particular map.
 * Zombies used to have 100 health Pre-Demo.
 * It is one of the two zombies that can be in Idle mode, the other one is the Ticker.
 * If a zombified player wears a firevest, it appears green.
 * Normal zombies spawn with one of three skin colors: pale, light green, or dark green.
 * Zombified players have Dark Green skin.
 * Although you may have a ROBLOX body package on, your body will automatically be set to the default blocky avatar every time you spawn as a normal zombie.
 * If you are using a body package and zombify yourself, you will still have your package until you die.
 * Being killed as a special zombie will still grant you upgrade points

Note

 * There is a leveling system for zombies, and only regular zombies. (Upgrades only effect normal zombies). As proven by SWAGER21's debug zombie gameplay, they can become quite overpowered.