Board Thread:Bug Reports/@comment-32601667-20180709070522/@comment-34495745-20180712035858

PlaceRebuilder wrote: But that doesnt explain why a whole server crash. I could try ease up on the NBX16 restrictions but it only NB only kicks 1 player, never a whole server. Actually, it kicks any amount of people at once, I've seen around 3-5 people crash at the sametime. I'd say just give Noobuster x16 a different reason to kick, or easily remove it. Simple. But its all up to you. Your choice, I've noticed that when the 1.1.9 update was released, R2DA gained many players, I'd say around 1K players. Then when people started so called "disconnecting", they played it less. I don't play as much due to the fact that this happens so much. Like I can't make it to Chronos XI due to the fact that this is happening. Everyone disconnects. I would just remove NBX16 due to many players disliking how this happens. Considering why most of the players that came when the 1.1.9 update was released rarely play. I still love R2DA, but have currently stopped playing it so much due to the fact that NBX16 is very common to happen to many. Meaning that people that use the M249 (such as me) cannot use it without getting hit by NBX16. Making it nearly impossible to get to bosses, unless its King Crab II. It's very hard to make it to KCC, And Chronos. I'd say just put R2DA into 1.1.9a before you release 1.2.0, and fix the NBX16 "disconnect". Then you don't have to do it in 1.2.0. But if you've already got rid of it while making 1.2.0, then don't worry about that. Many people seem to be upset/mad about NBX16 happening to them, and the other players. And once you open debug for 1.2.0, everyone might be trying to check if NBX16 still happens, R2DA might die out a bit if people disconnect so much. One of my friends have been trying to get the Crab mount, but cannot due to NBX16 hitting nearly everyone. I'd say fix this as soon as possible, AND keep the Summer update for a little longer, so people that have not gotten the Parasol and the Crab mount can attempt to get it without having to have teammates and them disconnect.