Board Thread:General Discussion/@comment-25526200-20190423172248/@comment-30657087-20190423190547

The zombie spawn system is ridiculous

My reasons why it's ridiculous as hell:

Spawn kill (No checking if survivor is nearby or killed multiple times in the same spawn?!)

You usually relocate in the SAME SPOT 50 TIMES IN A ROW

If you're trying to run away from zombies, you'd usually get rid of them by killing them off but, that shit's useless because THEY LITERALLY SPAWN RIGHT NEXT TO YOU. If this wasn't a problem, the M249, the Minigun would do fantastic in momentarily get rid of the horde therefore buying you time to take a break and survive

Zombie balance is just too stupid:

How zombies work relies too much on teamwork on 30 player servers, therefore no one would care to help eachother unless last few (unless they're assholes)

Digger is one of the most agonizing zombie I've ever encountered. I'd rather be leaper'd or edgar'd rather than dying to this piece of shit

The game needs to have atleast SOME mercy on the survivors team if they are less than like 5 survivors (as Crimtine said)—being able to resist/escape leapers/edgars/stalkers/etc.

The choice PR made to buff the ranks of some armors without buffing them is just a shit decision

The futuristic vest (AKA the Faraday Vest), is already better than the Bulldozers in almost every damn way (yet the Bulldozer 2 is a higher rank than the godly vest)

The rank requirement choice for high rank weapons... is quite stupid

SCAR-H does not deserve rank 35, and the Tri-Blaster does not deserve rank 40

Remember Survival mode and Hard mode? Now this shit is filled with farming servers

Whenever I play R2DA, I just usually wait until there's more action going on (few survivors standing, alot of zombies, etc.) and start killing zombies

because the start of the round is just boring

This game is also not so single-player friendly (in terms of fun, and earning money)

and other stuff im too lazy to add