Board Thread:Suggestions/@comment-25576738-20160622195641

It's not rare to see people complaining about leapers, but rightfully so; the current state allows it to be able to cross half the map very quickly, and it's devastating when there are no survivors around. Of course, you'd use teamwork as an excuse, but that's not something you see very often (hey, it's roblox after all).

This is the tweak i'm going to propose:

CURRENT STATE:

Leapers currently can make 5 jumps in a full stamina bar, which leaves A LOT of space for mistakes. The sole purpose of the class is to execute lone survivors (which is far too easy, seeing how it is now), and ambush.

TWEAK - NORMAL JUMPING (Spacebar):


 * Reduce the amount of jumps from 5 to 3 (meaning, increase stamina consumption to 1/3 of the bar).


 * Regular jumps no longer pin down targets.

ADD - KNOCKDOWN JUMP (E):


 * Hitting E will make the Leaper perform a jump that fully empties the stamina bar, regardless of how much energy the Leaper has left, pinning down any survivor in range (basically what jumps currently do).


 * TL;DR: Split the normal ability to pin down targets into a regular jump triggered by spacebar, and a special move triggered by E. 