Board Thread:General Discussion/@comment-34241292-20180106234553

I mean, a Sword on the belt, a sash, odd glove hands, it doesn’t really look like something in an apocalypse.

Comparison:

Edgar, mutated head for big tongue, infection friendly, wears player outfit so excused

Digger, mine worker, reasonable outfit

Brute, huge bulk ripped clothing on torso, green colour from mutation

Ticker, Presumed to be made by man, so it doesn’t really count, but suits could be linked to infectious cleanup or radioactive fallout preventions and treatments

Leaper? 1800s assassin costume/courier? Not really up to speed with a modern or slightly advanced civilization that is the Reason 2 Die universe.

Any thoughts or ideas to improve the leader design?

Share below! 