Board Thread:Suggestions/@comment-34798400-20180407193342

As you know teaming is one of the biggest problems in pvp. Mostly due to the fact teamers are unskilled people who can't play for s###. Victoria Harbor is basically tilted towers in r2da. And recently i have seen every pvp server with several teamers. Teamers on foxriver are a nightmare. They do this unfunny pizza roleplay thing which should be considered round delaying due to the fact they spend 80% of the round doing their roleplay.

So what can we do to stop these unfunny contagious players? Well it may seem like a bad idea but hear me out. My idea is to change ffa from just one life to infinite lives. Now before you start commenting listen. In cod's ffa it is whoever gets the most kills wins the match. If we changed ffa into who ever gets the most kills wins it will reduce the amount of teamers. Infinite lives=you are able to kill the teamers. But to stop teamers from finding a new way to spawn camp we should have 5 seconds of invincibility (shield). People spawn in different locations around the map aswel so teamers can't just stay in one spawnpoint and wait.

Now the thing that needs to be changed here is money each kill and armor and items. Just like tdm you get items by the kills you get. Armor can't be used due to the fact it will just ruin the whole gamemode and make people with m249 and minigun to op. The item you can't get is airstrike like always. Every kill gives you 10 gold which is fair due to the fact that people with barret and dragonuv can easily wait on top of a tall structure and wait for people to spawn. Maps that can't be played are bouri rig,no mercy,and caisus outpost.

I just realized writing this crap idea is pointless since it won't get accepted anyways 