Board Thread:Forum Games/@comment-30199300-20170706133309/@comment-30248084-20170707011335

Ok...

Basically Large maps such as Tokyo, Japan, Zero Kelvin Station and The Complex.

They are both large and open spaced to roam freely, the architecture on the buildings or shape of the environment gives the sense of being in the actual place, Complete complexity on structural/natural-terrain placement to give a unique characteristic look on the map itself while being true to it's designated theme, It also allows survivors to use long-ranged weapons more efficiently and effectively on changing the odds in your favor, sort-of easy for zombies to ambush survivors as this will isolate some players straying too far, and so on.

My most personal favorite was Zero Kelvin Station for it's unique choice in a winterish-themed and scientific setting in the mountains - and trust me, who hates snow?