Talk:Home Page/@comment-25577827-20150922035301/@comment-25577827-20150922100052

@PlaceRebuilder

Aside from the user interface in R2DA, I was thinking that some useful retro game mechanics would look like

- Damage Feedback (shows how much damage you delt when you shot an enemy)

- ClipArt shows when an object is struct with (example : flashes on bullet holes, bleed effect when hit, and probably cartoon clipart such as POW, or BOOM.. lol.)

- Screen Effects based on attack that you took, example: red borders when low on health, dark red flash when hit by a zombie, and screen flash when a grenade is detonated near you

User Interface takes a big part on retro gaming, it would be hard to explain, but a picture would make it easier to do so.

It's not what it's expected exactly to look like in the future but you get the idea Place

 '    ͜    '