Board Thread:Suggestions/@comment-26113984-20151025020635/@comment-26043932-20151025031837

Wiki Doge wrote: Dog Crap wrote: Wiki Doge wrote: Dog Crap wrote: Unnecessary. There should just be a 1.5 or 2 second cooldown. I agree that there should be a cooldown, but jumping causing you to lose energy would be (imo) more effective. Players would still be able to spam jump even with this cooldown. Considering that energy boosts exist, there would be even more spam on top of that. A cooldown is more efficent. A cooldown would be a hated feature in r2da. From my experience cooldowns are hated a lot by a games general community. Well, the roblox community hates on anything good or bad so you can't account for that. Anyways, a cooldown is still more efficent for gameplay.