Board Thread:Suggestions/@comment-31524869-20170111025047

Howdy everyone, and yes.. this is a talk about buffing brutes.

Now, this will not have pernament changes as this will adjust by itself.

So the brute's health will be relatively the same when there are around 12 players, But when there are more, or when the Server is maxed-out full, the health will be ajusted to roughly around 4,460HP and only 2 walkspeed increase (This is not enough to make them overpowering...). So what I am saying, is that the health increases to more than +12 players in the game only to Medium & Large type maps, and the speed will only ever be increased if there is around +20 players, but it will go to normal if not in the +20 range.

The attacks, energy and the overall shield will remain the same. See? Not 'too' overly overpowering.

What you guys think, Yeah, or Nay? 