Board Thread:General Discussion/@comment-25364703-20160705190248/@comment-25553326-20160706001140

Going into fame here, I'll just state my reasons why associating the benefit of teamwork with fame would not come across PR's mind.

PR is probably only going to make fame usable in maps where being a big responsibility is neccessary, as seen in previous examples like caring for Sam, driving a truck (which ended so horribly that PR had to install auto-driving lol), driving a boat.

I also doubt killing zombies for fame is going to be added, based on how quickly you could gain that rather than tire collecting or flagpole idling, on theory that PR wants us to gain fame at a slow rate. So that's out of the question.



As for teamwork... well, in my opinion, everything is fine the way it is, as far as I've seen. So far I've only seen one person who doesn't know how to kill a suspectible leaper or smoker. You definitely ARE going to get killed even under the supervision of players, because a league of players can't actually hold up forever, especially after a brute blows away 50% of your team.



You're most likely on a bad streak.