Board Thread:Suggestions/@comment-26141477-20190204070311

Contracts look really bare bones right now and can barely help you when it's most needed. I believe that the contracts need to be overhauled in both the system and the contracts themselves. Here is my suggestion:

THE PROBLEM WITH THE CONTRACT SYSTEM:

The contract system as of now is basically just "Buy this contract with 2 higher tiers for free exp!". It's also not organized, well kinda (just with the zombie contracts at the bottom). The contract GUI should be remade or at least modified in a way to sort the contracts from survivors and zombies.

WHAT I WOULD DO TO OVERHAUL THE CONTRACT SYSTEM:

First thing I would do, fix the GUI. I would personally remake it to be something similar to the store and setting GUIs. I would remove the contract icon from being near the store, instead I would put it somewhere on the right or left of your screen. For example in this picture, I will put it on the left of the screen. The example is shown here.



I would also want to point out that this is just an example picture, I'm not that experienced so bear with me on this suggestion. I tried my best.

What will happen if you press buy new contracts?

When you press buy new contracts, the GUI will shift to the left offscreen and a new GUI will pop up in the middle just like the settings menu. I modeled the new GUI off the setting menu, since again, I'm not that experienced editing images, I tried my best. I would of made the GUI actually bigger to not be so squished together. You get the idea.



What the red text says:

THE MONTHLY EXP REWARD MIGHT LOOK WHACK AT FIRST, BUT REALIZE YOU NEED TO BE RANK 35 TO EVEN GET THE PEACEMAKERS IN THE EXAMPLE.

THE MONTHLY CONTRACTS SHOULD BE TREATED AS BASICALLY A FREE RANK UP.

I believe that there should be a new monthly and daily contract system added to the game. The monthly contract would be something that you have to actually try and work towards throughout the entire month in order to complete. When you finally complete the task, you are basically given a free rank up (Large amount of EXP not an actual free rank up) or other reward like cash or a skin. The monthly contract should also be treated as something that EVERYONE could do. I know in the example that kinda contradicts itself but that is just an example of what you would see. The daily contracts should be something automated with only 3 of them being active at once. They don't need to be bought either, they can be bought for free or can be passively enabled for the player. If players don't feel like doing them or seeing them on the screen, they can opt out of the daily challenges by manually unsubscribing to it on the contract GUI or entirely disabling it in the settings menu.

Wait, if you could buy multiple contracts at once, how would that look ingame?

I would add an additional GUI to what you would see ingame. I wouldn't the new GUI to take up 25% of your screen because it would then just start ruining the gameplay. I would want it to be compact and transparent as possible for the player so they aren't cluttered with so much going on at once. I took inspiration from the contract GUI from TF2, adding it to the side of your screen to show the progress on your current contracts.



Completing contracts would be the same. It will light up your character showing that you completed the contract then you will earn the reward for it. In the new overhaul, the contract will disappear on the top left (In the example), and you will see the next contract you are nearly done completing. If not, the contract GUI will simply disappear or fade away, I don't know what PR would make it look like.

'''Hang on, since there are daily and monthly contracts, does that mean new contracts will be added? What was the Misc section about?'''

Of course. I want there to be many contracts for both zombies and survivors. For the Misc section from the previous image, that would be something that wouldn't fit anywhere else. For example, something complicated like blowing up someone by running towards them with your clock bomb or kill a charged brute by using your bare hands

These are just my thoughts on this system. I honestly want the best for both high ranks and low ranks to enjoy and always come back to. The game has many things that could be reworked or even expanded upon that I wish to express on this wikia. Please share your thoughts and criticism with me in this thread so I can improve and edit this. 