Board Thread:Suggestions/@comment-28577833-20180211221204

Summary
An energy drink with a grape flavor.

At each consumption, the survivor's stamina bar is fully regenerated.

Background Story
Some rumors circulate about the idea that molecules of electrical elementals are used for the implementation of these beverages. People who drink this liquid will be boosted in energy.

Tips

 * You can use this item 5 times.
 * Use this wisely, this item could save your life against hordes.
 * You can only equip a single can of any kinds into your inventory.
 * Pressing "Backspace" will you make drop the item.
 * Very useful in melee smash.

Summary
An energy drink with a lemonade flavor. At each consumption, the survivor is immune to radiation for a short time.

Background Story
Survivors do not even care about their health in an apocalyptic situation even if the drinks are glowing or they produce tick sounds.

Tips

 * You can use this item 5 times.
 * Use this wisely, this item could save your life against hordes.
 * The immunity effect lasts for 15 seconds.
 * 15 seconds multiplied by 5 uses results in a total immunization of 1 minute and 15 seconds.
 * You can only equip a single can of any kinds into your inventory.
 * Pressing "Backspace" will you make drop the item.
 * Useful when accomplishing campaign goals without worrying about radiation.

Summary
An energy drink with lime flavor. At each consumption, the survivor's jump height is doubled for a brief moment.

Background Story
Scientists have found the cause of Edgars, consumers turn into Edgars once infected. The liquid from this can sparkle the tongue which explains their abnormal dimensions once mutated.

Tips
 
 * If a survivor drinks the whole can and zombify himself, the zombified survivor can catch the survivors with his tongue (like Edgar) by taking advantage of the extra HPs.
 * You can use this item 5 times.
 * Use this wisely, this item could save your life against hordes.
 * Your jumps are twice as high when you drink.
 * Be careful, you are not immune from falling damages.
 * The effect lasts for 5 seconds per use.
 * You can only equip a single can of any kinds into your inventory.
 * Pressing "Backspace" will you make drop the item.