Board Thread:General Discussion/@comment-44210460-20200203021909/@comment-34424711-20200203220523

OLatios wrote: No it shouldn't be Ice or Trip resistant, it needs an explosion immunity or a 75% less explosion damage to a brute. The brute doesn't get owned when being frozen or tripped as it can shield or relocate. Also elementals and champions are immune to ice damage so adding another zombie immune to ice would make ice weapons/ ice ammo bad. (Yes people can spam ice weapons and melee to keep brutes down but then again brutes aren't that rare.) It is mainly explosions that brutes are eradicated by, weapons like the China lake and RPG shred brutes. Brutes have no time to react to most explosions and by the time they do they are already dead. 1.) Shielding has its problems like being unable to move during it, making it very situational and only useful against explosives and forced movement like the Bell or pipebomb. Shielding wouldn't be useful against tripping, survivors just have to wait it out.

2.) You shouldn't have to spend money as a zombie to be effective.

3.) Elms and champions are pretty uncommon. Adding another rare zombie wouldn't hurt ice weapons that much. There's still plenty of zombies it's useful against, like leapers and tickers.

I do agree with explosion resistance. That's something that should be added.