Board Thread:Suggestions/@comment-30714040-20180211224937/@comment-30088120-20180222012805

PlaceRebuilder wrote: 2 issues I got with this:

1. The "neon glow" that's shown in pictures won't be ingame. In a slightly dark map (aka. many maps) the gun will appear fake and mspaint cheap.

2. The lines don't sync up along the edges. I know this is difficult to do but if they dont it makes it feel like u just pasted an image using 'project from view' unwrapping once. Atleast on the folded shoulderrest it should sync up.

I really like that you've unwrapped it yourself, it gets so much higher quality. I could test this in debug but honestly I think it'll look bad ingame compared to blender. oof